Category: Calls


  • Call: Abstract submission extension – 15th Annual CyberPsychology and CyberTherapy Conference

    Dear Colleagues, We want to thank all of you for your interest and support of the 15th Annual CyberPsychology and CyberTherapy Conference, the official conference of the International Association of CyberPsychology, Training, and Rehabilitation (iACToR). Due to an overwhelming amount of interest in this year’s conference located in Seoul, Korea on June 13-15, 2010, the Interactive Media Institute and Hanyang University have decided to extend the abstract submission deadlines. Oral Presentation Abstracts will be due *February 1st, 2010.* Poster Presentation Abstracts will be due *February 15th, 2010.* To submit, please visit www.e-therapy2010.org and click on “Online Abstract Submission Form.” If…

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  • Call: HCIed 2010 “Learning to Design and Learning through Design”

    CALL FOR PARTICIPATION: HCIed 2010 “Learning to Design and Learning through Design” Eindhoven University of Technology (TU/e), the Netherlands, May 17-18, 2010 url: hci-ed.nl HCIEd is the annual international workshop of the Human-Computer Interaction (HCI) education community. HCIEd 2010 will be organized by the Department of Industrial Design, at the Eindhoven University of Technology, the Netherlands, and will be co-sponsored by IFIP WG 13.1 (Education in HCI and HCI Curriculum) and the BCS Interaction SG. In keeping with the design tradition of the TU/e, the theme for HCIEd 2010 will be ‘Learning to Design and Learning through Design’ HCIEd 2010…

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  • Call: AAMAS 2010 Workshop on Interacting with ECAs as Virtual Characters

    CALL FOR PAPERS AAMAS 2010 Workshop on INTERACTING WITH ECAS AS VIRTUAL CHARACTERS May 10 or May 11, 2010 Toronto, Canada http://tinyurl.com/ECA10 Despite advances in enhancing the expressivity of embodied conversational agents (ECAs), communication with ECAs remains an unnatural experience due to an often encountered asymmetry in communication channels, in which user input modalities tend to be less sophisticated due to the limitation of input processing. This is becoming a limiting factor as virtual actors become an essential element of computer games, intelligent tutoring systems and new media such as Interactive Storytelling. Furthermore, user-agent communication should be properly situated in…

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  • Call: Ubicomp 2010 – 12th International Conference on Ubiquitous Computing

    CALL FOR CONTRIBUTIONS Ubicomp 2010 – 12th International Conference on Ubiquitous Computing Copenhagen, Denmark September 26 – September 29, 2010 http://www.ubicomp2010.org/ We invite you to submit results of your research to the 2010 ACM Conference on Ubiquitous Computing (Ubicomp 2010), to be held September 26 – 29, 2010, in Copenhagen, Denmark. Ubicomp 2010 welcomes original, high-quality research contributions that advance the state of the art in the design, development, deployment, evaluation and understanding of ubiquitous computing systems and their applications. Ubicomp is an interdisciplinary field that includes technologies that bridge the digital and physical worlds, systems and applications that incorporate…

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  • Call: ICAD 2010: 16th International Conference on Auditory Display

    ICAD 2010 SECOND CALL FOR PAPERS, POSTERS, SONIFICATIONS, COMPOSITIONS WORKSHOPS, PANELS, AND DEMONSTRATIONS. The 16th International Conference on Auditory Display (ICAD) Washington, D.C, USA June 9-15, 2010 Please check the conference website for updates: www.icad.org/icad2010/index.html ICAD 2010—the 16th International Conference on Auditory Display—will be held in Washington, DC at The George Washington University from June 9 to 15, 2010. Pre-conference workshops and ICAD’s graduate student ThinkTank (doctoral consortium) will be held on June 9 and 10, and the conference itself will run from June 11 to 15. ICAD is a highly interdisciplinary conference with relevance to researchers, practitioners, artists, and…

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  • Call: Reviewers sought for ‘Handbook of Research on Improving Learning and Motivation through Educational Games’

    CALL FOR REVIEWERS I am currently in the process of editing the ‘Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches’ to be published by IGI Global (http://www.igi-global.com/) scheduled for release in 2011. This book aims to provide relevant theoretical frameworks and the latest empirical research findings in the area. It will be written for students and professionals (e.g., teachers, developers or managers), who want to improve their understanding  of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design. In order to strengthen the overall…

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  • Call: ECREA 2010 pre-conference: Avatars and Humans

    CALL FOR PAPERS AVATARS AND HUMANS. REPRESENTING USERS IN DIGITAL GAMES Preconference to the ECREA 2010 – 3rd European Communication Conference 12 October 2010, Hamburg, Germany http://www.ecrea2010hamburg.eu/ ==Topic & Questions== With the rise of digital interactive media, “avatars” – computer generated visual representations of users  – have become a crucial link between users and the digital spaces they navigate. While the term “avatar” reaches back to Hinduist scriptures ca. 200 BC, and the use of player representations in games can be traced to the earliest known games played more than 4.000 years ago, it was only in 1985 that the…

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  • Call: Witnessed Presence issue of Journal of Knowledge, Culture and Communication

    CALL FOR PAPERS AI & Society: Journal of Knowledge, Culture and Communication (Springer) (http://www.springer.com/computer/artificial/journal/146) Guest Editors: Caroline Nevejan (Delft Technical Univ.); Satinder Gill (Cambridge Univ.) Submission of papers: February 20th 2010 – Review: April 1st 2010  – Ready for print: June 20th – Publication date: Oct 2010. Submissions to: nevejan(at)xs4all.nl, spg12(at)cam.ac.uk Papers are invited from engineering, social science, philosophy, architecture, psychology, art & design, performance arts, IT. Interdisciplinary work is appreciated. Paper, book, and conference reviews are also welcome. Theme: WITNESSED PRESENCE…

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  • Call: 2 mil USD Digital Media and Learning Competition

    Dec 17, 2009 $2 MILLION COMPETITION OPENS FOR IDEAS TO TRANSFORM LEARNING Durham, NC and Irvine, CA December 16, 2009. The John D. and Catherine T. MacArthur Foundation, in collaboration with the University of California, Irvine, Duke University and the virtual network HASTAC, today launched the third annual open-call competition that will provide $2 million in awards to innovators shaping the field of digital media and learning. President Obama named the Digital Media and Learning Competition as part of his initiative to improve education in math and science in a speech on November 23rd. The competition is supported through a…

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  • Call: Fourth International Conference on Cognitive Science (Tomsk, Russia)

    Second Call For Papers http://www.cogsci2010.ru/eng/ The conference welcomes submission of abstracts from December 22nd, 2009. Deadline for abstract submission extended until January 22nd. The Fourth International Conference on Cognitive Science (June 22-26th, 2010, Tomsk, Russia) opens the submission of abstracts on the conference site. The Conference is organized by Tomsk State University, Institute of Psychology of the Russian Academy of Science, The Interregional Association for Cognitive Studies, The Interregional Public Foundation “Center for Development of Interpersonal Communications” and Russian Scientific Centre “Kurchatov Institute”. This conference succeeds the conferences on cognitive science held in Kazan’ (2004), St. Petersburg (2006) and Moscow…

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  • Call: AISB 2010 Symposium on AI & Games

    Call for Papers AISB 2010 Symposium on AI & Games 29-30 March 2010 De Monfort University, UK http://www.dcs.shef.ac.uk/~daniela/AISB10/index.html Computer games form an important sector of the digital economy, computing and entertainment industries, and are very sophisticated in many ways. The need for better artificial intelligence (AI) in games is deeply felt and recognised by industry, and is expanding as a new successful area in research. Games offer novel challenges and excellent application domains for AI research. Vice versa: applications of Artificial Intelligence and Machine Learning (ML) techniques are increasingly used to improve not only the dynamics of the games, but…

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  • Call: Research Demos for VR 2010 / 3DUI 2010

    VR 2010 / 3DUI 2010 Call for Research Demos http://conferences.computer.org/vr/2010/ http://conferences.computer.org/3dui/3dui2010/ We seek research demonstrations from laboratories or research groups (academic, government, or industrial). Demos should interest the broad VR and/or 3D user interface community and be presentable in a conference setting. Accepted research demonstrations will be invited to participate in an exhibition of new and innovative work. The conference will provide basic infrastructure for the demos. In addition, authors of accepted demonstrations will have a time slot in the Research Demonstration Session to communicate more generally information about the specific demo and other work being performed at the lab.…

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