Category: Calls


  • Call: ACE 2011: 8th Advances in Computer Entertainment Technology Conference

    ACE 2011: 8th Advances in Computer Entertainment Technology Conference Lisbon, Portugal 8-11 November, 2011 http://www.ace2011.org/ As it reaches the 8th edition, ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2011 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in a cool and stimulating environment. ACE is…

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  • Call: Computer Simulations and the Changing Face of Scientific Experimentation

    Computer Simulations and the Changing Face of Scientific Experimentation Second Call for Papers for the SimTech Workshop Stuttgart, Germany September 21 – 23, 2011 http://websrv.simtech.uni-stuttgart.de/ Computer simulations are increasingly entering realms that have formerly been reserved for experimentation. In this workshop we want to address questions like: How are simulations related to experiments? When can simulations replace experiments? When are experiments still needed? How can simulations and experiments interact? What are successful research patterns for “computer experiments”? How did these issues change historically throughout the 50+ years in which simulation has been practiced? The workshop intends philosophical and historical discussion…

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  • Call: 1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID 2011)

    GAXID 2011 – CALL FOR PAPERS 1st Workshop on Game Accessibility: Xtreme Interaction Design (GAXID) In conjunction with Foundations of Digital Interactive Games 2011 Bordeaux France  |  June 28, 2011 http://ga.fdg2011.org Video games have evolved from an obscure pastime to a force of change that is transforming the way people perceive, learn about, and interact with the world around them. The emergence of more natural, immersive and healthier forms of interaction –through the use of whole-body gestures– has propelled video gaming to the cutting edge of human computer interaction design. Currently, an estimated 63% of the U.S. population plays video…

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  • Call: Ludic Salon – Shaping Playspaces within Media Cultures

    Ludic Salon. Shaping Playspaces within Media Cultures Date/Time: Sunday, Feb. 6th – 11.00-14.00 h K1 – Haus der Kulturen der Welt John-Foster-Dulles-Allee 10 10557 Berlin  For some time now, an increasing conjecture of play and playfulness has been unfolding in media art and digital culture. It is high time to take this diagnosis seriously and have a closer look at current aesthetic positions, strategies and artworks with the terminological instruments of ludology – the transdisciplinary science of play and games. Even the title of the transmediale.11 – „Response-Ability“ – speaks of a fundamental polarity of play, which always encompasses passive…

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  • Call: 1st European Workshop on HCI Design and Evaluation: The influence of domains

    ESF COST action IC0904 – TwinTide (http://www.twintide.org/) in collaboration with SIGCHI Cyprus (http://cyprus.acm.org/) is organizing the 1st European Workshop on HCI Design and Evaluation: The influence of domains. The workshop will take place at the Apollonia Beach Hotel (http://bit.ly/fnewyy) in Limassol, Cyprus on the 8th of April 2011. Although registration is FREE participants need to register using the workshop website by 10 March 2011. We welcome contributions from researchers and practitioners, from designers and educators. Please send all inquiries to [email protected]. The call for papers follows: CALL FOR PAPERS 1st European Workshop on HCI Design and Evaluation: The influence of…

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  • Call: International Journal of Technoethics (IJT)

    CALL FOR PAPERS EXTENDED SUBMISSION DEADLINE: April 1, 2011 INTERNATIONAL JOURNAL OF TECHNOETHICS (IJT) Official publication of the Information Resources Management Association www.igi-global.com/ijt Editor-in-Chief: Rocci Luppicini, University of Otttawa, Canada Published: Quarterly (both in Print and Electronic form) MISSION OF IJT: Prospective authors are invited to submit manuscripts for possible publication in the International Journal of Technoethics (IJT). The mission of the International Journal of Technoethics (IJT) is to evolve technological relationships of humans with a focus on ethical implications for human life, social norms and values, education, work, politics,  law, and ecological impact. This journal provides cutting-edge analysis of…

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  • Call: Embodied, Distributed and Extended Cognition: Philosophical Perspectives Workshop

    Embodied, Distributed and Extended Cognition: Philosophical Perspectives Workshop Department of Philosophy, Universitat Autònoma de Barcelona March 24-25, 2011 Organized by TECNOCOG Research Group Note: Call for Posters/Best Student Poster Competition (supported by Cognitive Science Society) http://tecnocogworkshoponcognition.wordpress.com// The workshop aims at discussing philosophical issues in post-cognitivist cognitive science, especially recent approaches such as embodied cognition, the extended mind and socially distributed cognition. Participation is free, but please register by sending an email to [email protected]

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  • Call: 2nd International Workshop on Evaluating Player Experience in Games (epex11)

    2nd International Workshop on Evaluating Player Experience in Games (epex11) Bordeaux, 28 June 2011 Workshop in conjunction with the Foundations of Digital Games (FDG) Conference 2011 There is a rapidly growing interest in evaluating player experience in games context, as well as other forms of digital interactive entertainment, for example via applying psychophysiological signals and user telemetry to obtain data on the user experience and the interaction between user and game, Developing useful methods for evaluating player experience in games is paramount for the design of interfaces that can better account for the user experience while interacting with different media…

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  • Call: Special issue of Ergonomics on “Brain-Computer Interface (BCI) and Ergonomics”

    Call for Papers – Special Issue of Ergonomics Brain-Computer Interface (BCI) and Ergonomics You are cordially invited to make a contribution to a special issue of Ergonomics (http://www.informaworld.com/smpp/title~db=all~content=g931448109), entitled “Brain-Computer Interface (BCI) and Ergonomics.” The primary goal of this special issue is to explore human factors and ergonomics issues involved in designing, developing, evaluating and implementing brain-computer interface (BCI) systems for users with and without severe motor disabilities by including contributions from researchers in different disciplines. As a valuable augmentative communication system, BCI has recently gained considerable research interest, especially for those who have lost all voluntary muscle control. BCI…

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  • Call: 11th conference on Humans&Computers 2011

    CALL FOR PAPERS aboutMEDIA ABOUTtomorrow – überMEDIEN ÜBERmorgen 11th conference on Humans&Computers 2011 – Mensch&Computer 2011 by the Gesellschaft für Informatik (Society of Computer Science) and the German UPA. Conference languages: German and English Web: http://english.uebermedien.org/ Types of Contributions: Long papers Short papers (posters) Visions beyond tomorrow Exhibition with accompanying short-and long contributions Workshops Tutorials Timeline March 20th 2011: Submission deadline End of May 2011: Author notification June 12th 2011: Camera ready copy must be received (The proceedings are going to be published under open access by Oldenbourg Wissenschaftverlag) June 12th 2011: Workshop paper submission deadline / deadline for submitting…

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  • Call: Log In: Making Sense of Social Networks

    Log In: Making Sense of Social Networks Skepsi’s Fourth Annual Multi-disciplinary Conference University of Kent Friday, 27 May 2011 At the threshold of the twenty-first century, people all over the world were getting used to the notion of email, which soon came to replace, almost completely, the more traditional pen and paper. At the same time, the virtual spaces of chat rooms and instant messaging applications were establishing themselves as new means of socialisation. Now a decade has passed and email and IM clients are already becoming obsolete, overcome by the spread of social networks. What has the social network…

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  • Call: American Telemedicine Association Annual Meeting (ATA 2011)

    ATA 2011 American Telemedicine Association 16th Annual International Meeting & Exhibition May 1-3, 2011 Tampa, Florida The ATA Annual Meeting is the premier educational and networking event for individuals involved in health technology and remote medical services.  ATA 2011 is a forum for reaching the world’s largest gathering of telehealth professionals–over 4000 researchers, clinicians, administrators, technicians and entrepreneurs, all focused on the development of telemedicine.  It is the single most important telehealth event of the year!

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