Category: Calls


  • Call: Performance Art and Digital Media – special issue of Digital Creativity

    First call for Digital Creativity Vol 24 No 2 (spring 2013) Special issue: Performance Art and Digital Media Call for Papers: This special edition of Digital Creativity will investigate the role of Performance Art and Performance Studies for the development of new forms of interaction. There has been a lively debate on the role of media in performances and how new technology has affected live and recorded performances. However, we are interested in the reverse perspective: how are fields such as HCI, video games, and social media platforms shaped by performance practices and theories? The focus will be on performance…

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  • Call: Autonomous Agents and Multiagent Systems (AAMAS 2013)

    CALL FOR PAPERS 12th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2013) Saint Paul, Minnesota, USA May 6-10, 2013 http://aamas2013.cs.umn.edu/ ABOUT AAMAS AAMAS is the leading scientific conference for research in autonomous agents and multiagent systems. The AAMAS conference series was initiated in 2002 by merging three highly respected meetings: the International Conference on Multi-Agent Systems (ICMAS); the International Workshop on Agent Theories, Architectures, and Languages (ATAL); and the International Conference on Autonomous Agents (AA). The aim of the joint conference is to provide a single, high-profile, internationally respected archival forum for scientific research in the theory and…

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  • Call: Game Studies at 2013 National Popular Culture Assoc./American Culture Assoc. Conference

    The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers, panels and completed papers on games and game studies for the Popular Culture Association/American Culture Association National Conference to be held Wednesday, March 27, through Saturday March 30, 2013 in Washington, DC. Below, please find: I. Topics of Interest II. Submission Process III. Information about the Conference IV. Contact Information I. Topics of Interest The organizers seek proposals and papers covering all aspects of gaming, gaming culture and game studies. Proposals can address any game medium (computer, social, console, tabletop,…

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  • Call: Body and Technology: Instruments of Somaesthetics (International Conference)

    The Center for Body, Mind, and Culture invites proposals for papers to be presented at a 3-day conference, January 24-26, 2013, at Florida Atlantic University, Boca Raton. The human body is our basic instrument for life, the basis for the creation and use of all our other tools or technologies. As the body has shaped technology, so technology is increasingly reshaping the body: not only by reshaping our bodily habits through which we experience and act in the world but also through the incorporation of prosthetic devices and drug enhancements. Regarding the body as a sensitive sentient soma, rather than…

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  • Call: 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2012)

    VAST 2012: The 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage Brighton, UK, 19-21 November 2012 Use inspired scientific advances in heritage Digital technology has the potential to influence every aspect of the cultural heritage environment. Archaeologists and cultural heritage scientists as well as Information and Communication Technology (ICT) experts have in the past collaborated to find solutions to optimise all aspects of capturing, managing, analysing and delivering cultural information, but many unsolved problems remain. The goal of VAST 2012 will be to build on the open dialogue between these different areas of expertise, and in particular allow…

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  • Call: NetGames 2012

    The 11th Annual Workshop on Network and Systems Support for Games NetGames 2012 November 22-23, 2012 Venice, Italy http://netgames2012.lip6.fr/ In co-operation with ACM SIGCOMM/SIGMM Technically sponsored by IEEE Communications Society OVERVIEW The 11th edition of the annual International Workshop on Network and Systems Support for Games (NetGames) will be held in Venice, Italy, on November 22-23 2012. As in previous years, NetGames brings together researchers and practitioners from both academia and industry to present the latest research results and challenges of today’s networked games, and to understand their requirements and possibilities in order to enable the next generation of networked…

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  • Call: IEEE World Haptics Conference 2013

    IEEE WORLD HAPTICS CONFERENCE 2013 – FIRST CALL FOR PARTICIPATION IEEE WHC 2013 (IEEE WORLD HAPTICS CONFERENCE 2013, THE 5TH JOINT EUROHAPTICS CONFERENCE AND IEEE HAPTICS SYMPOSIUM) Daejeon, Korea, April 14 to 17, 2013 http://www.haptics2013.org/ IMPORTANT DATES Workshop and Tutorial Proposals: October 19, 2012 Technical Paper Submission: November 2, 2012 Paper Acceptance Notification: December 21, 2012 Camera-Ready Paper Submission: January 18, 2013 Demonstration Submission: January 25, 2013 Early Registration: March 1, 2013 Poster Teaser/ Demonstration Teaser Submission: March 15, 2013 CALL FOR PARTICIPATION, PAPERS, AND DEMONSTRATIONS On behalf of General Chair Dong-Soo Kwon (KAIST, Korea), we invite your participation in…

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  • Call: Somaesthetics Essay Prize competition

    The Center for Body, Mind, and Culture at Florida Atlantic University is pleased to announce its first annual Somaesthetics Essay Prize competition. The award for the 2012 prize will be $500. Essays should be academic in style and focus on the interdisciplinary field of somaesthetics from such perspectives as philosophy, aesthetics, art history and theory, literary and cultural studies, dance, design, music, theatre, cognitive science, gender and sexuality studies, sports, movement, and health studies. The prize essay will be recommended for publication in an upcoming special issue of the philosophical journal Pragmatism Today on somaesthetics.…

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  • Call: Information Sciences special issue on Serious Games

    Information Sciences: Special Issue on Serious Games INTRODUCTION The emergence of Serious Games as a field of study, research and business has taken many by surprise. Ten years ago few would have guessed that games technologies would be so pervasive, not just in terms of entertainment games which have diverged into many genres including casual games, mobile games and multiplayer online games. Comparatively recently a new genre of games has emerged: games for non-entertainment purposes, and including educational games, training simulations, educational online multiplayer games, games for change, meaningful games and games for health, to name a few. The main…

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  • Call: International Journal of Artificial Intelligence and Expert Systems (IJAE)

    CALL FOR PAPERS – INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE AND EXPERT SYSTEMS (IJAE) ISSN: 2180-124X Volume 3, Issue 6 Info. at http://www.cscjournals.org/csc/journals/IJAE/journal_cfp.php?JCode=IJAE Computer Science Journals (CSC Journals) invites researchers, editors, scientists & scholars to publish their scientific research papers in an International Journal of Artificial Intelligence and Expert Systems (IJAE) Volume 3, Issue 6. The main aim of the International Journal of Artificial Intelligence and Expert Systems (IJAE) is to provide a platform to AI & Expert Systems (ES) scientists and professionals to share their research and report new advances in the field of AI and ES. IJAE is a…

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  • Call: 4th Workshop on Mobile Gaming – at ICEC 2012

    4th Workshop on Mobile Gaming @ ICEC 2012 26.09.2012, Bremen, Germany http://sam.iai.uni-bonn.de/moga2012/ MOTIVATION As outdoor games, mobile games continue the tradition of rallies and Geocaching. By means of computing devices however, they introduce a novel gameworld merging the real and the virtual and offering unique gaming possibilities. They enable communication and interaction between players across their positions; they augment the real world by game-specific information and action possibilities; they allow the collection of game process data for analysis and complex feedback; they integrate the game interaction with other web-based services and perform complex game mechanics either on the client- and/or…

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  • Call: Journal of Virtual Worlds Research (JVWR) Combined Call for 2012-2014

    JVWR Combined Call for 2012-2014 Dear friends, This combined call is for all of the Journal of Virtual Worlds Research current CFPs (Call for Papers) for issues and events, including: A call for papers and special topics’ calls (Managerial and Commercial Applications, Law, Enterprises, Augmented Reality). ARatCIS2012 – a Face2Face workshop at ICIS2012, Orlando, Florida, December 16, 2012 – call is open. SLACTIONS 2012, metaverse platforms: November 15-17, 2012 – call is still open. MCIS 2012, Guimarães, Portugal: September 8-10, 2012 – event info. Call closed. Get involved and join us: Enlisting Reviewers and Issue Editors. Subscribe for our mailing…

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