Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: AIIDE-13: Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
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Read more: Call: AIIDE-13: Ninth AAAI Conference on Artificial Intelligence and Interactive Digital EntertainmentAIIDE-13 The Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment October 14-18, 2013 Northeastern University, Boston, Massachusetts, USA Submission deadlines: Workshop proposals due Mar 15, 2013 Research papers due May 7, 2013 Practitioner track abstracts due May 7, 2013 Playable experience abstracts due May 7, 2013 Demonstration abstracts due May 7, 2013 Doctoral consortium applications due June 14, 2013 Paper acceptance notification: June 26, 2013 AIIDE-13 – the Ninth Conference on Artificial Intelligence and Interactive Digital Entertainment – is intended to be the definitive point of interaction between entertainment software developers interested in AI and academic AI researchers.…
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Call: ACM Special Interest Group on the Design of Communication (SIGDOC) 2013 conference
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Read more: Call: ACM Special Interest Group on the Design of Communication (SIGDOC) 2013 conferenceCall for Participation Association for Computing Machinery (ACM) Special Interest Group on the Design of Communication (SIGDOC) 2013 conference September 30th – October 1st, 2013 in Greenville, North Carolina The ACM Special Interest Group on the Design of Communication (ACM SIGDOC) invites you to submit a project report, research paper, or poster session on the design of communication for interactive systems in industry, education, recreation, scientific research, and social exchange. SIGDOC conferences address issues of interest to people in interaction design, content strategy, information architecture, user experience, and technical communication. Ideas for topics The theme of the SIGDOC 2013 conference…
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Call: International Conference Series in Games and Literary Theory
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Read more: Call: International Conference Series in Games and Literary TheoryInternational Conference Series in Games and Literary Theory Inaugural Conference University of Malta Institute of Digital Games and the Department of English 31st October-1st November 2013 This inaugural event in the Digital Games and Literary Theory Conference Series follows on from a successful International Workshop held at the University of Malta last year. That event established the scope, appeal and timeliness of interdisciplinary research involving Game Studies and Literary Theory. While there are ample conference opportunities for discussion of the impact of Game Studies on other fields in the Humanities and on the amenability, in turn, of Game Studies to…
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Call: Workshop on (Re)Creating Lively Citites Through Ambient Technologies: Arts, Culture and Gastronomic Experiences (CLCAT)
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Read more: Call: Workshop on (Re)Creating Lively Citites Through Ambient Technologies: Arts, Culture and Gastronomic Experiences (CLCAT)CALL FOR PAPERS, DEMONSTRATIONS, AND POSTERS 2ND INTERNATIONAL WORKSHOP ON (RE)CREATING LIVELY CITIES THROUGH AMBIENT TECHNOLOGIES: ARTS, CULTURE AND GASTRONOMIC EXPERIENCES (CLCAT) http://www.tut.fi/emmi/WWW/ameamain/relci2013 IN CONJUCTION WITH INTERACT 2013, CAPE TOWN, SOUTH AFRICA – 6th-9th September 2013 Deadline for 2-5 pages position papers: 12th May 2013 (strict deadline) Artur Lugmayr (Tampere Univ. of Technology), Tampere, Finland, lartur@acm.org Jaz Hee-jeong Choi, Urban Informatics Research Lab, QUT, Brisbane Australia, h.choi@qut.edu.au Kirralie Houghton, Urban Informatics Research Lab, QUT, Brisbane Australia, kirralie.houghton@qut.edu.au Digital and interactive technologies are becoming increasingly embedded in everyday lives of people around the world. Application of technologies such as real-time, context-aware,…
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Call: ACM Creativity and Cogntion 2013 Workshops
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Read more: Call: ACM Creativity and Cogntion 2013 WorkshopsACM Creativity and Cognition 2013 17th-20th June, 2013, Sydney, Australia. University of Technology, Sydney http://cc13.creativityandcognition.com Registration OPEN Registration for the conference is now open at http://cc13.creativityandcognition.com/?page_id=541 Early Registration is available until May 8 2013. WORKSHOPS Workshops Chair: David A. Shamma (Yahoo!) Workshops are excellent ways of interacting with a small group of researchers and practitioners dealing with a particular topic. Creativity and Cognition is very excited to have 5 workshops proposed to run in conjunction with the conference. These will all run on the 17th of June.…
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Call: Computer As Social Actor Workshop at IVA 2013
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Read more: Call: Computer As Social Actor Workshop at IVA 2013CASA| Computer As Social Actor http://casa-workshop2013.blogspot.com August, 28th Edinburgh, Scotland, UK Satellite event of the 13th International Conference on Intelligent Virtual Agents (IVA 2013) We invite all researchers that focus their research on Artificial Intelligence and Human Computer Interaction to participate in this workshop and to share their views on the development of technological components, design methodologies, and the adoption of CASA solutions and services. By discussing different approaches to human-machine and human-human interaction technologies we aim at investigating the social abilities of technologies and we attempt to define the concept of Social Actorship. The CASA Workshop will focus on…
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Call: Cases on Societal Effects of Persuasive Games
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Read more: Call: Cases on Societal Effects of Persuasive GamesCALL FOR CASES Cases on Societal Effects of Persuasive Games A book edited by Dr. Dana Ruggiero (Bath Spa University, United Kingdom) To be published by IGI Global: http://bit.ly/XMwQW8 Proposal Submission Deadline: June 15, 2013 Introduction Video games are a vibrant and integral part of society that is growing, and it is important to study their possible effects on society. Academics such as Ian Bogost, Mary Flanagan, Jane McGonigal, and Michael Evans support the idea that video games can change perceptions about certain topics. Using theoretical models in conjunction with case studies, this casebook will demonstrate how game designers, researchers,…
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Call: 3 minute survey on Natural User Interfaces (NUI)
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Read more: Call: 3 minute survey on Natural User Interfaces (NUI)Natural User Interfaces (NUI) Documentation FINAL CALL / 3 MIN We kindly invite NUI designers and users to participate and distribute our 3 min survey on Natural User Interfaces (NUI). [English] http://tinyurl.com/cwm6uzv (9 short multiple choice questions)…
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Call: Challenges from the Future: Bridging the gaps through HCI Education (INTERACT2013 Workshop)
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Read more: Call: Challenges from the Future: Bridging the gaps through HCI Education (INTERACT2013 Workshop)Call for Papers Challenges from the Future: Bridging the gaps through HCI Education INTERACT2013 Workshop, September 2, 2013, Cape Town, South Africa http://futurehcieducation.wordpress.com/ The field of Human-Computer Interaction (HCI) research is currently being posed with many new challenges. These are being triggered by the rapid advancement of technology, in areas such as social media, mobile and ubiquitous computing, and gestural user interfaces. Simultaneously, the HCI research field is going through a series of paradigmatic changes in itself, from user interface design, to interaction design and user experience design. While it is good to see that HCI is keeping up with…
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Call: The UrbanIxD Summer School
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Read more: Call: The UrbanIxD Summer SchoolCall For Papers / Call For Participation (CfP) The UrbanIxD Summer School will be grounded in the emerging discipline of urban interaction design. The Summer School will address the domain of technologically augmented, data-rich urban environments, with a particular emphasis on human activities, experiences and behaviours. Theme of the Summer School Explosive innovation and adoption of computing, mobile devices, and rich sources of data are changing the cities in which we live, work, and play. It’s about us, and how computing in the context of our cities is changing how we live. The urban spaces of the future will be…
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Call: 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013)
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Read more: Call: 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013)19th ACM Symposium on Virtual Reality Software and Technology (VRST2013) Nanyang Technological University, Singapore 6-9 October 213 http://conference.ntu.edu.sg/vrst2013 The Institute for Media Innovation (IMI), Nanyang Technological University (NTU) is pleased to host The 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013), from 6-9 October 2013 on the Nanyang Technological University (NTU) campus. The event will be sponsored by ACM SIGCHI and SIGGRAPH. VRST2013 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world. We seek original research full papers…
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Call: Advances in Computer Entertainment (ACE 2013)
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Read more: Call: Advances in Computer Entertainment (ACE 2013)Call for Papers + Creative Showcases and Interactive Art ACE 2013, Netherlands (Advances in Computer Entertainment) Location: University of Twente, the Netherlands Date: November 13th-15th, 2013 http://www.ace2013.info/ http://www.advancesincomputerentertainment.org/ THE CONFERENCE ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2013 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment…
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