Category: Calls


  • Call: Social Robots: Form, Content, Critique – Special issue of International Journal of Social Robotics

    Call for Papers: Social Robots: Form, Content, Critique Special issue of The International Journal of Social Robotics Co-editors: Michaela Pfadenhauer (Karlsruhe University / Karlsruhe Institute of Technology) Satomi Sugiyama (Franklin College, Switzerland) Charles Ess (University of Oslo) We invite papers from scholars and researchers across the disciplines (including philosophy, robot ethics, Artificial Intelligence, cognitive science, media/sociology, information science, art history) that examine and explore social robots through three distinct but inextricably interwoven frameworks: Form/appearance (e.g., human/animal likeness in appearance; everyday media forms and robotic functions; cultural attitudes toward robot forms, etc.) Content/AI/applications (e.g., implications of artificial intelligence in everyday human…

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  • Call: Merging Media: An Interdisciplinary Conference on the Study of Hybrid Arts

    Merging Media: An Interdisciplinary Conference on the Study of Hybrid Arts Call for Papers Saturday 1st February 2014 University of Kent, Canterbury Although we naturally recognise different artistic media as distinct forms – music, painting, sculpture, film, dance, theatre, architecture, animation, and so on – we also understand that these mediums can nevertheless have a meaningful dialogue in the creation of new artworks. Over the course of art history there have been numerous occasions when different media forms have merged or been juxtaposed for artistic purposes. These intermedial examples have seen word and image intertwined on the page in the…

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  • Call: Unnatural Futures Conference

    Call for Papers: Unnatural Futures Conference Dates: 3 & 4 July, 2014 Venue: Centre for the Arts University of Tasmania, Hobart From genetically modified foods to zombie apocalypse, concerns about the future are increasingly reflected in contemporary media, policy and culture. An “unnatural future” is being shaped by rapidly escalating anxieties about the social, cultural, environmental and technological risks that now pervade everyday life. This climate of fear and uncertainty about the future requires careful consideration around how best to respond and intervene in debates, discussion and media representations around our “unnatural future”. This conference brings together researchers from a…

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  • Call: Frontiers Special Issue: Uncanny Valley Hypothesis

    Frontiers Special Issue: Uncanny Valley Hypothesis In collaboration with Frontiers in Psychology, a Research Topic titled “The Uncanny Valley Hypothesis and beyond.” is being hosted by Marcus Cheetham and Ayse Pinar Saygin. The idea behind the research topic is to create an organized, comprehensive collection of contributions, as well as a forum for discussion and debate for contributors from different domains (including but not limited to robotics, computer graphics and animation, artistic design, cognitive science, psychology and neuroscience) to present their perspective on the Uncanny Valley Hypothesis and its relevance. We have created a homepage on the Frontiers website (section…

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  • Call: Cognitive Futures in the Humanities conference

    COGNITIVE FUTURES IN THE HUMANITIES 2ND INTERNATIONAL CONFERENCE, DURHAM UNIVERSITY, UK, 24-26 APRIL 2014 CALL FOR PAPERS We invite proposals for 20 minute papers and preformed panels for the second international conference associated with the research network, Cognitive Futures in the Humanities, funded by the UK’s Arts and Humanities Research Council. The conference will be hosted by Durham University, on 24-26 April 2014. The purpose is to explore, and critically evaluate, new ways of working in the arts and humanities that respond to concepts developed in the sciences of mind and brain. It will be an interdisciplinary conference for researchers…

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  • Call: The Culture of the Artificial – Symposium at AISB- 50

    Call for Papers: The Culture of the Artificial symposium, at AISB- 50 Goldsmiths, London, 1-­‐4 April 2014 As part of the AISB-‐50 Annual Convention 2014 to be held at Goldsmiths, University of London, on April 1st-4th 2014 [http://aisb50.org/] The convention is organised by the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) [http://www.aisb.org.uk/] Overview In 1964, when AISB was founded, computing was largely associated with the repetitive operations of the large mainframe machines employed by the military, by industry and by space programmes. Alan Turing, who had died prematurely just a decade before, had formalised the…

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  • Call: Emotions and Technology: Communication of Feelings for, with, and through Digital Media

    Call for Chapters for: EMOTIONS AND TECHNOLOGY: COMMUNICATION OF FEELINGS FOR, WITH, AND THROUGH DIGITAL MEDIA Editors: Sharon Tettegah (University of Illinois, Urbana-Champaign) & Richard E. Ferdig (Kent State University, USA) Technology, learning, cognition and the social-emotional life focus on emotions and affective interactions with and through technology.  In some cases, these interactions are user to user supported by the technology.  In other situations, these interactions are between the user and the technology.  Emotions and social interactions here refer to such things as anger, love, lust, jealousy, hatred demonstrated by either the human or the technology.  These interactions might happen…

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  • Call: S-CUBE 2014, 5th International Conference on Sensor Systems and Software

    CALL FOR PAPERS 5th International Conference on Sensor Systems and Software October 5-7, 2014 Warwick, Great Britain SCOPE: S-CUBE 2014, the 5th International Conference on Sensor Systems and Software, provides an ideal venue to disseminate state-of-the-art work in the areas of system development and software support for wireless sensor network-based systems. This year conference theme centred on Mobile Sensing. This theme reflects recent proliferation of mobile devices equipped with an increasing number of sensors based mobile applications. Mobile sensing applications have penetrated into many application domains such as health, gaming and entertainment, security and privacy, navigation, mobile search and advertising,…

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  • Call: First Person Scholar seeks submissions on games scholarship

    First Person Scholar (firstpersonscholar.com) is seeking submissions for our weekly games studies periodical. As a publication, it is our aim to occupy the niche between academic blogs and scholarly journals in establishing an informed, sustained conversation. Our articles, read by thousands a month, are relatively short, thought-provoking pieces that are intended to stimulate debate on games and games scholarship. In that respect, our contributors are encouraged to take calculated risks with their submissions; we want to hear scholars think out loud about gaming in a way that challenges accepted definitions and practices. If journals document where games studies has gone,…

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  • Call: Agent-Directed Simulation (ADS’14), a SIMULTECH 2014 special session

    CALL FOR PAPERS SIMULTECH 2014 Special Session on Agent-Directed Simulation (ADS’14) Vienna, Austria August 28-30, 2014 http://www.simultech.org/ADS_specialsession.aspx Manuscript Submission: June 23, 2014. In conjunction with the 4th International Conference on Simulation and Modeling Methodologies, Technologies and Applications – SIMULTECH 2014, the special session on Agent-Directed Simulation (ADS’14) is a premier platform to explore all three aspects of the synergy of simulation and agent technologies. Hence, it has a special place within simulation and agent conferences, including agent-based (social) simulation conferences. Therefore ADS fills a gap in the agent community as well as the simulation community. The purpose of the ADS…

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  • Call: EICS 2014 – 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems

    Call for Papers EICS 2014 – The 6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems 17-20 June 2014 Rome, Italy http://www.eics2014.org/ EICS is the sixth international conference devoted to the engineering of usable and effective interactive computing systems. Systems of interest will include traditional workstation-based interactive systems, new and emerging modalities (e.g. gesture), entertaining applications (e.g. mobile and ubiquitous games) and development methods (e.g. extreme programming). EICS focuses on methods, techniques and tools that support designing and developing interactive systems. The Conference brings together people who study or practice the engineering of interactive systems, drawing from HCI, Software Engineering,…

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  • Call: Foundations of Digital Games (FDG) 2014

    FDG 2014, the 9th International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving game studies, game technologies, gameplay, and game design.The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play. Since its founding 9 years ago, FDG has become a premier venue for the discussion and dissemination of games research. FDG grew out of a series of games research gatherings organized by Microsoft on cruise ships, which were excellent…

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