Call: IEEE Symposium on 3D User Interfaces 2014 (3DUI 2014)

Call For Papers / Call For Participation (CfP)

IEEE Symposium on 3D User Interfaces 2014 (3DUI 2014)

The IEEE Symposium on 3D User Interfaces 2014 is the ninth international symposium focused on the topic of 3D User Interfaces (3D UI). It provides a unique opportunity for industrial and academic researchers to exchange about the state-of-the-art 3DUI research!

The symposium will last for two days, and will be followed immediately by the IEEE Virtual Reality 2014 conference.

The 3DUI Symposium solicits high quality papers and technotes within the scope of 3D User Interface (3DUI).

Envisioned topics of the symposium and of the submitted works include:

  • 3D input devices
  • 3D displays and sensory feedback
  • 3D interaction techniques
  • 3D user interface metaphors
  • Desktop 3D UIs
  • 3D UIs for Virtual or Augmented Reality
  • Evaluation methods for 3D UIs
  • Biologically inspired 3D UIs
  • Human perception of 3D interaction
  • Collaborative 3D interaction
  • Applications of 3D UI: CAD and design, architecture, historical heritage, industry, games and entertainment, education and learning, etc.

Papers (up to 8 pages) should describe original and mature research results and will typically include some evidence of the value of the research, such as a user evaluation, formal proof, or well substantiated argument. Technotes (up to 4 pages) should contain unpublished preliminary results of research or design work.

Papers and Technotes should be prepared in IEEE VGTC format submitted through the submission web site in PDF format, and will be reviewed by the program committee and external reviewers. Reviewing is double-blind. Accepted papers and technotes will be published by IEEE in the official Symposium proceedings. An International award committee will also award the best Paper and Technote.

Each paper should be classifiable as mainly covering 3D UI research, applications, or systems using the following guidelines for each:

  • Research papers should describe results that contribute to advances in state-of-the-art 3DUI software, hardware, algorithms, interaction, or human-factors.
  • Application papers should explain how the authors built upon existing ideas and applied them to solve an interesting problem in a novel way. Each paper should include an evaluation of the success of the use of a 3D user interface in the given application domain.
  • System papers should indicate how the implementers integrated known techniques and technologies to produce an effective 3D UI system, along with any lessons learned in the process. Each paper should include an evaluation of the system, including benchmarking that was performed (e.g., latency or frame-rate).

The authors of best papers from 3DUI 2014 will be invited to submit extended versions of their work to the International Journal of Human-Computer Studies (IJHCS) and IEEE Transactions on Visualization and Graphics (IEEE TVCG).

Important Dates

  • Abstract submission due (required) – November 11, 2013
  • Paper Submission due – November 15, 2013
  • Author notification – December 22, 2013
  • Camera-ready papers – January 10, 2014
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