Category: Calls


  • Call: MICI 2017: Mixed-Initiative Creative Interfaces (CHI 2017 Workshop)

    CALL FOR PARTICIPATION MICI 2017: Mixed-Initiative Creative Interfaces Workshop at CHI 2017 May 7, 2017, Denver, CO http://mici2017.org Submit by Jan 31, 2017 Enabled by artificial intelligence techniques, we are witnessing the rise of a new paradigm of computational creativity support: mixed-initiative creative interfaces (MICIs) put human and computer in a tight interactive loop where both take turns suggesting, producing, evaluating, modifying, selecting creative outputs. This paradigm could broaden and amplify creative capacity for all, but is today mostly developed and studied in game AI. This one-day workshop at CHI 2017 therefore convenes CHI and game researchers to advance mixed-initiative…

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  • Call: HRI 2017: 3rd Workshop on Child-Robot Interaction

    Call for Submissions to HRI 2017: 3rd Workshop on Child-Robot Interaction Growing-Up Hand in Hand with Robots: Designing and Evaluating Child-Robot Interaction from a Developmental Perspective 06 March 2017, Vienna, Austria Website: https://childrobotinteraction.org/ Twitter: #workshopCRI Facebook group: https://www.facebook.com/groups/CRIresearch/ Please send your paper through the following submission link: https://easychair.org/conferences/?conf=wpcri2017 IMPORTANT DATES Jan 31st 2017: Submission deadline Feb 6th 2017: Notification of acceptance Feb 20th 2017: Final version due Mar 6th 2017: Workshop in Vienna, Austria ABSTRACT Robots are becoming part of children’s care, entertainment, education, social assistance, and therapy. A steadily growing body of Human-Robot Interaction (HRI) research shows that child-robot…

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  • Call: CHI PLAY 2017

    CHI PLAY 2017 | CALL FOR PARTICIPATION 4th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play Amsterdam, The Netherlands October 15 – 18, 2017 CHIPLAY.org | #chiplay17 CHI PLAY is the international and interdisciplinary conference, sponsored by ACM SIGCHI, for researchers and professionals across all areas of play, games, and human-computer interaction (HCI). We call this area ‘player-computer interaction’. The goal of the CHI PLAY conference is to highlight and foster discussion on high quality research in games and HCI, as foundations for the future of digital play. To this end, the conference blends academic research papers, interactive demos,…

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  • Call: 2017 Australasian Simulation Congress (ASC)

    Call for Submissions 2017 Australasian Simulation Congress (ASC) Monday 28 August – Thursday 31 August 2017 International Convention Centre, Sydney, Australia http://www.simulationcongress.com/ Online submissions close: Wednesday 22 March 2017 The Organising Committee is pleased to announce the Call for Submissions for the 2nd Annual Australasian Simulation Congress (ASC), hosted by Simulation Australasia (SimAust), the national body for those working in simulation throughout Australasia. The ASC will once again bring together the SimHealth, SimTecT and Serious Games streams, along with opportunities for a number of joint sessions of mutual interest. The 2017 Australasian Simulation Congress will explore the theme of People…

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  • Call: Journal of Posthuman Studies (and Beyond Humanism Conference)

    Journal of Posthuman Studies: Philosophy, Technology, Media (Penn State Univ Press) Penn State University Press will publish issue 1 of the newly established “Journal of Posthuman Studies: Philosophy, Technology, Media” in 2017. The initial 2 issues will include invited papers only. It is already possible to submit your papers, which you can do via the following website: http://www.psupress.org/Journals/jnls_JPHS.html The “Journal of Posthuman Studies” will be presented officially during the 9th Beyond Humanism Conference which will take place at John Cabot University in Rome [on the 20th of July until the 22nd of July 2017; abstracts due April 1 –ML]. It…

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  • Call: Bodily Extensions and Performance (Avatars, Prosthetics, Cyborgs, Posthumans) – IJPADM special issue

    International Journal of Performance Arts and Digital Media Special Issue Call for Papers: Bodily Extensions and Performance (Avatars, Prosthetics, Cyborgs, Posthumans) Guest editors: Sita Popat and Sarah Whatley EXTENDED DEADLINE: 31st January 2017 Full manuscripts should be submitted by email to s.popat@leeds.ac.uk Publication: Autumn 2017 in Volume 13, Issue 2 The International Journal of Performance Arts and Digital Media is seeking contributions for a special issue on Bodily Extensions and Performance. Bodily extensions are becoming everyday occurrences for many people, e.g. contact lenses, digital avatars, prosthetic limbs. Bodily extensions attach to or connect with bodies to adjust, change, or augment…

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  • Call: GFF 2017: Realities and World Building

    Call for Papers GFF 2017: Realities and World Building University of Vienna, September 20th-23rd 2017 Bio and abstracts due: February 28th 2017 The creation and experience of “new” worlds is a central appeal of the fantastic. From Middle Earth to variations of the Final Frontier, the fantastic provides a seemingly infinite number of fantastic “worlds” and world concepts. It develops and varies social and cultural systems, ideologies, biological and climatic conditions, cosmologies and different time periods. Its potential and self-conception between the possible and the impossible offer perspectives to nearly every field of research. The plurality and concurrent existence of…

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  • Call: Hypertext 2017 – 28th ACM Conference on Hypertext and Social Media

    Call for Papers 28th ACM Conference on Hypertext and Social Media 2017 (HT2017) July 4 – 7, 2017, Prague, Czech Republic https://ht.acm.org/ht2017/ Abstract submission for main proceedings: February 3, 2017 The ACM Conference on Hypertext and Social Media (HT) is a premium venue for high quality peer-reviewed research on theory, systems and applications for hypertext and social media. It is concerned with all aspects of modern hypertext research, including social media, adaptation, personalization, recommendations, user modeling, linked data and semantic web, dynamic and computed hypertext, and its application in digital humanities, as well as with interplay between those aspects such…

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  • Call: Equitable Access to Interaction with Mobile-based Virtual and Augmented Reality Systems (EquiVAR) at IEEE VR 2017

    2017 IEEE VR Equitable Access to Interaction with Mobile-based Virtual and Augmented Reality Systems (EquiVAR) Saturday (afternoon), March 18, 2017 http://equivar.gameresearchlab.org Organized in conjunction with the IEEE Virtual Reality 2017 – Los Angeles, California on March 18-22, 2017, http://ieeevr.org/2017/ Abstract submission: February 3, 2017 Submission Deadline: February 5, 2017 DESCRIPTION Virtual and augmented reality technologies and their applications in education, engineering, healthcare, and entertainment offer potentially unprecedented benefits to society. Thus, it is important for the research community to address social and economic imbalances so that people from diverse backgrounds have similar opportunities when it comes to accessing and using…

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  • Call: Researching the Transgressive Aspects of Gaming and Play (Media Mutations 9 pre-conference)

    Call for Abstracts Researching the Transgressive Aspects of Gaming and Play (Media Mutations 9 pre-conference) Bologna, Italy May 22, 2017 Abstracts deadline: February 15, 2017 Diverting from a focus on games and gaming, game studies currently pays growing attention to play, playfulness, and play practices. The idea that games and play are about the fun and the safe has repeatedly been challenged from different angles. While the average game experience is often characterized by failure and frustration related to increasingly difficult challenges, children’s play often change from laughter to crying in a heartbeat, and playfulness is at the core of…

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  • Call: Communicating with Machines: Interventions with Digital Agents – ICA 2017 Pre-Conference

    Call for Papers Communicating with Machines: Interventions with Digital Agents International Communication Association (ICA) Pre-Conference May 25, 2017 in San Diego, CA (8:30 – 16:00) San Diego Hilton Bayfront (on-site) https://hmc2017.wordpress.com) Submission deadline: January 31, 2017 Digital interlocutors are increasingly standing in for humans in communication contexts. This pre-conference focuses on communication with and between humans and digital interlocutors that has the potential to engage, alter, and disrupt “normal” events, practices, and phenomena. We invite scholars from across ICA’s divisions and a variety of epistemological and methodological backgrounds to discuss their work related to Human-Machine Communication (HMC) interventions, which encompasses…

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  • Call: 2017 International Conference on Virtual Rehabilitation (ICVR 2017)

    Call for Papers / Posters / Workshops 12th INTERNATIONAL CONFERENCE ON VIRTUAL REHABILITATION Montreal, Canada, June 19-22, 2017 http://www.virtual-rehab.org Submission deadline extended to January 20 ICVR is an international conference series that provides an in-depth presentation of novel technologies and clinical developments in the field of virtual reality and associated topics applied to rehabilitation. We invite submissions for papers, posters, demonstrations and workshops related to: Motor and/or cognitive rehab Sensory Rehab Gaming and low cost systems Haptic interfaces Tele-rehabilitation Knowledge translation Brain computer interfaces Vestibular and balance rehab Rehabilitation robotics Virtual / Mixed / Augmented reality Psychological and environmental rehab…

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