Author: Matthew Lombard


  • Call: Video Game Worlds panel at Society for Cinema and Media Studies Conference

    “Video Game Worlds” panel Society for Cinema and Media Studies Conference New Orleans, LA March 10-13, 2011 Submissions are still welcome for a panel on the subject of video game worlds, so be held at the 2011 SMCS conference in New Orleans, LA. Please submit your proposal as soon as possible. This panel invites submissions addressing the history, analysis, and theory of video game worlds. Where do these worlds fit into the array of virtual and imaginary worlds presented by other media, other fictions, and other kinds of play? How can we characterize video game worlds as sites of spatiotemporal…

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  • The real A.I.: Intelligent robot AIMEC as family member

    [From The Daily Mail (UK); the original story contains additional images] The real A.I.: Childless millionaire builds ‘intelligent robot’ that sings Karaoke, laughs and tells jokes By Mail Online Reporter Last updated on 13th August 2010 Tony Ellis and his wife, Judie, do not have any children or animals at home – but with chatterbox robot Aimec following them around, there is never a dull moment. The couple effectively have a robotic child, just like in the 2001 futuristic fairy tale Artificial Intelligence starring Haley Joel Osment. Their creation is so advanced it can tell jokes and keep its human parents…

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  • Call: Siggraph 2011 – Game Papers

    Siggraph 2011, Vancouver (7-11 August 2011) – Game Papers CFP Submissions due 18 Janurary 2011, 22:00 UTC/GMT Full details about the conference and information about submissions at http://www.siggraph.org/s2011/for_submitters/game-papers Researchers are encouraged to submit Game Papers in which they present original work focusing on the design and experience of computer game play. Creative communities that design and develop commercial and non-commercial video games, as well as academic scholars studying video games, game play, human-computer interaction, and game culture are welcome to submit rigorous innovative work in the field. Game Papers explore key issues in video games, inform and substantively advance our…

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  • Shanghai Expo 2010 pavilions feature 360 degree, 4D films and more

    [From CNN GO Asia; the original version includes several additional images] [Image: Inside the State Grid Pavilion] Shanghai Expo 2010 pavilions: The best of the Puxi site With less than three months left of the Shanghai Expo, head to these Puxi pavilions for some of the Expo’s best entertainment By Christine Tan 17 August, 2010 One-time visitors to the World Expo tend to stampede toward the Pudong site’s national pavilions, leaving Puxi’s dazzlingly garish pavilions for last — or never. It’s time to change people’s 2010 Expo strategy. Here are the best corporate pavilions that may entice new visitors into…

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  • Call: 5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010

    5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010 Submission DEADLINE for Posters, Demos, Tutorials & Doctoral Symposium: September 6th, 2010 ITS 2010 November 7-10, 2010 Saarbrücken, Germany http://www.its2010.org/ http://precisionconference.com/~tabletop/ The ACM International Conference on Interactive Tabletops and Surfaces 2010  (ITS) is a premiere venue for presenting research in the design and use of new and emerging tabletop and interactive surface technologies. As a new community, we embrace the growth of the discipline in a wide variety of areas, including innovations in ITS hardware, software, design, and projects expanding our understanding of design considerations of ITS technologies and of…

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  • Telepresence and more in the digital tech home of tomorrow

    [From The National (UAE); the original story includes a photo gallery] [Image: Jonas Samson’s light emitting wallpaper. Photos by Roel Determeijer] The plugged-in home of tomorrow Yvonne Courtney Last Updated: August 14. 2010 Technology and home furnishing have never been the easiest of partners – yet they are starting to converge in all kinds of exciting ways as digital technology starts to revolutionise design thinking. Cue window blinds that glow or darken in response to light levels, tiles that light up your path as you touch them or wallpaper that changes colour according to how much energy your home is consuming.…

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  • Job: 2 PhD studentships at U. of Sussex developing “games for change”

    Applications are invited for two fully funded, 3 year DPhil studentships in the School of Informatics, University of Sussex, starting in October 2010. The studentships are associated with a DFID (Department for International Development) funded project, and will focus on the development of a “game for change”.  In particular, the aim of the project is to create an online, multi-player, educational simulation game designed to allow students to experience the reality of small-scale farming in a complex environment in Africa. Applicants should have a first degree (and/or a Master’s degree) in Computer Science or a related topic, excellent knowledge of…

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  • Medical students believe video games can help them become better doctors

    [From The University of Michigan Health System Newsroom] [Image: Trauma room simulation (source: Yong Cao, Virginia Tech)] August 09, 2010 Medical students believe video games can help them become better doctors Survey of medical students at University of Michigan and University of Wisconsin-Madison shows strong interest in role-playing and strategy games for doctor training ANN ARBOR, Mich. – Today’s students were raised with a digital mouse in their hands. So it should be no surprise that a majority of medical school students surveyed say video games and virtual reality environments could help them become better doctors. A reported 98 percent…

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  • Call: European Conference on Smart Sensing and Context (EuroSSC 2010)

    EuroSSC 2010 The 5th European Conference on Smart Sensing and Context Call for Posters & Demos 14 – 16 November  2010 in Passau, Germany http://esl.fim.uni-passau.de/eurossc2010 Two weeks until submission deadline! Posters and demo submission  20 August Notification posters & demos  27 August Submission link: http://senldogo0039.springer-sbm.com/EuroSSC2010/servlet/Conference/ShowLogin/login Topics of Interest We welcome high quality papers that describe original and unpublished research advancing the state of the art in smart surroundings, context-awareness and networked embedded sensor and actuator systems…

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  • Racer: Recreating a classic video game with radio-controlled cars

    [From The New York Times’ Wheels blog]   August 11, 2010 Recreating a Classic Video Game With Radio-Controlled Cars By JONATHAN SCHULTZ With apologies to “Gran Tursimo,” “Forza Motorsport,” “Project Gotham” and any number of hyperrealistic, console-based racing simulators and video games, arguably no title channels the visceral thrill of hurtling around a course like the futuristic “Wipeout” series. Now, a German art collective has rendered that thrill tactile, using defiantly analog components: cardboard, glue and vintage-video-arcade kitsch. Called (with a wink) Racer 0.2, the project is the creation of three media artists collectively known as Sputnic.…

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  • Call: 4th Nokia Ubimedia MindTrek Awards Competition

    Call for Entries 4th Nokia Ubimedia MindTrek Awards Competition 6th – 8th October 2010 Tampere, Finland http://www.mindtrek.org/ubimedia (!!!) DEADLINE EXTENDED TILL 20th SEPTEMBER 2010 Award Sum:  7000 Euro. The Ubimedia competition seeks to broaden our understanding of where and how ubiquitous media will influence our future life. We are looking for disruptive artistic visions as well as clever near-to-market solutions off the beaten tracks! This includes any range of innovative ubimedia, pervasive, or ambient products and services. The Ubimedia Award is a highly interdisciplinary competition and we invite Designers, Computer Scientists, Artists, Economists and Engineers to take a stand on…

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  • Brain scans show humans can empathize with obviously mechanical robots

    [From the MIT Technology blog Mims’s Bits] Friday, July 30, 2010 Brain Scans Teach Humans to Empathize with Bots Mirror neurons light up when we’re put in their shoes. When we watch a human express a powerful emotion – anger, fear, disgust – big sections of our brains light up, including so-called “mirror neurons,” which are unique because they fire both when we produce a given action and when we perceive it in others. They are the basis of what neuroscientists call Resonance. Resonance describes the mechanism by which the neural substrates involved in the internal representation of actions, as…

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