Author: Matthew Lombard


  • Apple patent reveals plans for no-glasses holographic display

    [From The Telegraph] Apple patent reveals plans for holographic display Television and cinema screens that produce holographic images without the need for special glasses are being developed by computer giant Apple. By Richard Gray, Science Correspondent 26 Dec 2010 A recently granted patent reveals that Apple, the company behind the iPod and iPhone, has been working on a new type of display screen that produces three dimensional and even holographic images without the need for glasses. The technology could be used to produce a new generation of televisions, computer monitors and cinema screens that would provide viewers with a more…

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  • Call: International Conference on Computer Graphics and Virtual Reality (CGVR’11)

    CALL FOR PAPERS and Call For Workshop/Session Proposals CGVR’11 The 2011 International Conference on Computer Graphics and Virtual Reality Date and Location: July 18-21, 2011, Las Vegas, Nevada, USA http://www.world-academy-of-science.org/worldcomp11/ws http://www.world-academy-of-science.org/worldcomp11/ws/conferences/cgvr11 You are invited to submit a full paper for consideration. All accepted papers will be published in the CGVR conference proceedings (in printed book form; later, the proceedings will also be accessible online). Those interested in proposing workshops/sessions, should refer to the relevant sections that appear below.…

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  • Attending the Christmas party as a telepresence robot

    [From MIT’s Technology Review Editors blog]  Attending the Christmas Party as a Robot Office parties can be even more trying when you send an electronic avatar in your place. Tom Simonite 12/22/2010 My recollections of the Technology Review holiday party, which took place yesterday, are a whirl of awkward shouted conversations, blurred vision and an embarrassing incident where I ran into a wall. Fortunately that’s only because I was attending as a robot rather than in person. The party took place in Cambridge, Massachusetts, while I was sat safely in my office in San Francisco, California.…

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  • Call: Digital Entertainment Technologies and Arts track at GECCO 2011 conference

    GECCO 2011: Call for Papers NEW FRONTIERS TRACK: Digital Entertainment Technologies and Arts (This track is newly established and runs for the first time) 2011 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO-2011) July 12-16, Dublin, Ireland Sponsored by ACM SIGEVO http://www.sigevo.org/gecco-2011 GECCO 2011 is a recombination of the 20th International Conference on Genetic Algorithms (ICGA) and the 16th Annual Genetic Programming Conference (GP) into One Conference – Many Mini-Conferences, with 16 Program Tracks. The Digital Entertainment Technologies and Arts track encompass the young areas of games, music and arts and all aspects of supportive computational methods. Arts, music and games are currently…

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  • Robots fill roles at new China hotpot restaurant

    [From AP via NPR, where the story features additional images] Robot Waiters In China Never Lose Patience by The Associated Press JINAN, China December 22, 2010 Service with a smile also comes with an electronic voice at the Dalu Robot restaurant, where the hotpot meals are not as famous yet as the staff who never lose their patience and never take tips. The restaurant, which opened this month in Jinan in northern Shandong province, is touted as China’s first robot hotpot eatery where robots resembling Star Wars droids circle the room carrying trays of food in a conveyor belt-like system.…

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  • Call: IFIP International Conference on Entertainment Computing (ICEC 2011)

    10th IFIP INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING ICEC 2011 — http://www.icec2011.org/ 5-8 October 2011, Vancouver, Canada CALL FOR SUBMISSIONS The IFIP International Conference on Entertainment Computing explores the application of computational technology to entertainment. The conference brings together practitioners and researchers interested in the art and design of entertainment computing applications. ICEC welcomes submissions on the design, engineering, application and theory of entertainment technology. We solicit paper, poster and demonstration submissions, as well as proposals for tutorials and workshops. Papers should be prepared in the Springer LNCS format and will be published in the ACM Digital Library. Authors of the…

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  • Christmas Yule Log to air in 3D for first time

    [From TG Daily; additional information from other sources follows below] Christmas Yule Log to air in 3D for first time Mark Raby | Thu 16th Dec 2010 To countless Americans, watching the perpetually burning Yule Log on TV is a Christmas tradition, and this year it’s getting a high-tech makeover. It’s been part of the holiday TV makeup since the 1960s and has remained relatively unchanged over the last 44 years. Hundreds of millions of viewers have tuned in to see the relaxing fireplace burning with classic Christmas music in the background. This year, though, you can make it feel…

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  • Call: Metaverse Creativity

    Metaverse Creativity Intellect is delighted to announce the publication of the groundbreaking new journal Metaverse Creativity, which is the first refereed journal focusing on the examination of creativity in user-defined online virtual worlds such as Second Life®. While such creative activity includes artistic activity, this definition should in no way be limited to artistic output alone but should encompass the output of the various disciplines of design – such as fashion and object design, landscaping and virtual architecture – that are currently all amply manifest in Second Life®. Creativity in a metaverse manifests under unique conditions and parameters that are…

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  • Are Vuzix and other glasses the future of augmented reality?

    [From MIT’s Technology Review, where the story includes a 1:26 minute video] [Image: More than real: The Wrap 920AR glasses provide immersive augmented reality for $1,995.] Computing Augmented Reality Goggles New video glasses can produce dazzling special effects, but who’ll wear them? Wednesday, November 10, 2010 By Kristina Grifantini I held a black-and-white square of cardboard in my hand and watched as a dragon the size of a puppy appeared on top of it and roared at me. I watched a tiny Earth orbit around a real soda can, saw virtual balls fall through a digital gap in a table,…

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  • Call: International Symposium on Wearable Computers (ISWC 2011)

    CALL FOR ISWC 2011 CONFERENCE PAPERS June 12-15, 2011 San Francisco, CA, USA collocated with Pervasive 2011 Paper submissions deadline: February 9th at 23:59PDT. # ABOUT ISWC ISWC 2011, the fifteenth annual International Symposium on Wearable Computers, is the premier forum for wearable computing and issues related to on-body and worn mobile technologies. ISWC´11 will bring together researchers, product vendors, fashion designers, textile manufacturers, users, and related professionals to share information and advances in wearable computing. ISWC´11 explicitly aims to broaden its scope to include wearables and the cloud, wearable uses of cell phones and cell phone applications, as they…

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  • Creating more realistic virtual humans

    [From The Irish Times] [Image: Avatars on a computer-generated version of the Front Square of Trinity College Dublin] Thursday, December 9, 2010 Creating better digital denizens We are incredibly sensitive to human movement and appearance, which makes it a big challenge to create believable computerised crowds, but researchers at Trinity are working on improving that. As you settle down to watch the seasonal feast of movies on TV this Christmas – or maybe as you get stuck into computer games that found their way under the tree – take a closer look at any virtual humans that crop up. Are…

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  • Job: Postdoctoral position on IC-CRIME project at North Carolina State University

    Post-Doctoral Position in Games@NCSU The Department of Computer Science at North Carolina State University is seeking applicants for a Post-Doctoral Fellowship in Computer Science, beginning as soon as January 15, 2010 for a one year term. The applicant will join an interdisciplinary team of researchers from Computer Science, Textile Chemistry and Industrial Design working on the IC-CRIME project.  Using 3D laser scanning technology paired with browser-based 3D game engines, the IC-CRIME system brings law enforcement teams together into 3D virtual reconstructions of real-world crime scenes to collaborate to solve crimes.  The post-doctoral fellow will be supervised by Dr. R. Michael…

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