Author: Matthew Lombard
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Call: “Emerging Networked Computer Applications for Telemedicine” for Journal of Network and Computer Applications
Read more: Call: “Emerging Networked Computer Applications for Telemedicine” for Journal of Network and Computer ApplicationsCall for Papers Journal of Network and Computer Applications Special issue on Emerging Networked Computer Applications for Telemedicine https://www.journals.elsevier.com/journal-of-network-and-computer-applications/call-for-papers/special-issue-on-emerging-networked-computer-applications-fo Submission deadline: December 15th, 2017 Nowadays, all over the world, the number of ICT investments in health and well-being is rapidly increasing. In this context, there is a growing interest about telemedicine that allows the provisioning of various kinds of health-related services and applications over the Internet. The benefit of telemedicine is twofold: on one hand it pushes down clinical costs and on the other hand, it improves the quality of life of both patients and their families. Telemedicine solutions are…
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Tales of the Wedding Rings VR provides vision for the future of comics
Read more: Tales of the Wedding Rings VR provides vision for the future of comics[An innovative new effort to bring static, black and white comics to VR is more evidence that presence does not require photorealism. This story from The Verge provides a quick summary and evaluation of the project. For more details see coverage in Rolling Stone; VR Scout, where the story notes that the creators “wanted to create that sense of presence that’s unique to VR”); and Road to VR, where the story features an 8:03 minute video. –Matthew] Square Enix shows off its vision for the future of comics with virtual reality And you can try it at NYCC by Michael…
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Job: Multiple faculty positions with VR focus at University of Florida
Read more: Job: Multiple faculty positions with VR focus at University of FloridaPlease consider applying or recommending your strong senior Ph.D. students to apply. I’m happy to answer any questions about the position as we are making VR a focus here at UF. Please also pass along to anyone you think might this of interest. Best, Ben Benjamin Lok <[email protected]> Multiple nine-month academic, tenure-track positions at all ranks University of Florida (in Gainesville) Computer & Information Sciences & Engineering (CISE) http://cra.org/job/university-of-florida-assistant-professor-associate-professor-or-full-professor/ Expires on: December 9, 2017 The Department of Computer & Information Sciences & Engineering (CISE) in the Herbert Wertheim College of Engineering (HWCOE) at the University of Florida invites applications for…
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Spielberg and Dreamscape Immersive to bring multi-person, tactile VR to AMC theaters
Read more: Spielberg and Dreamscape Immersive to bring multi-person, tactile VR to AMC theaters[Note how the author of this story from The Verge about a new, promising effort to popularize virtual reality describes the strong sense of presence he experienced in a recent demo without actually using the term presence. The original version includes another image and a 1:46 minute video. –Matthew] Hollywood and AMC theaters are betting on VR with Dreamscape Immersive Steven Spielberg, Hans Zimmer, and director Gore Verbinski get into the game by Bryan Bishop September 26, 2017 The notion that virtual reality is going to be the next great storytelling medium has run into some bumps along the way.…
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Call: Body, Action and First-Person Thought for teorema special issue
Read more: Call: Body, Action and First-Person Thought for teorema special issueCall for Papers Special issue of teorema (International Journal of Philosophy) Body, Action and First-Person Thought Deadline for submissions: October 31st, 2017 Both neuroscience-based research on body representation and philosophical research on the constitutive conditions on first-person thought (i.e. thought involving the first-person concept) seem to point in the same direction: there are crucial links to be unveiled between body, action and first-person thought. On the one hand, the substantial amount of neurophysiological data available and patient studies suggest that body representation plays a necessary role in the production of physical action. On the other hand, philosophical reflection on the…
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Using VR and presence to help people experience and understand autism
Read more: Using VR and presence to help people experience and understand autism[This press release from The Guardian announces a new virtual experience designed to help increase empathy and understanding of autism; for other similar efforts, see articles in the Times of Malta and Lovin Malta, and the UK’s National Autistic Society. –Matthew] Guardian launches The Party – A virtual experience of autism 9 October 2017 The Guardian is pleased to announce the launch of The Party – A virtual experience of autism, the publisher’s latest virtual reality (VR) project. The Party places viewers in the shoes of newly-diagnosed Layla, a 15-year old, autistic girl at her mother’s surprise birthday party.…
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Call: Engineering Interactive Computing Systems – Proceedings of the ACM on HCI
Read more: Call: Engineering Interactive Computing Systems – Proceedings of the ACM on HCICall for papers PACMHCI Issue on Engineering Interactive Computing Systems http://eics.acm.org/pacm/ Submissions for Q4 due October 18, 2017 OVERVIEW Proceedings of the ACM on Human-Computer Interaction (PACMHCI) is a new journal published by ACM featuring content on a broad range of research in the area of human-computer interaction. PACMHCI issues on Engineering Interactive Computing Systems contain articles covering the full range of aspects that come into play when “engineering” interactive systems, such as innovations in the design, development, deployment, verification and validation of interactive systems. Topics of interest include a.o. the design and development of systems incorporating new interaction techniques…
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VR, presence and journalistic ethics: Where are the lines?
Read more: VR, presence and journalistic ethics: Where are the lines?[It’s encouraging to see the potential impacts of new presence-evoking technologies lead to discussions about ethical guidelines for designing presence experiences. This story about the ethics of presence in the context of journalism is from Undark. –Matthew] Virtual Reality and Journalistic Ethics: Where Are the Lines? VR can transport viewers directly into news stories. But questions linger about how the stories are produced, and how audiences remember them. 09.27.2017 / By Dan Robitzski Imagine if you could spend a morning climbing a skyscraper, running with the bulls in Spain, or even walking on Pluto. As news outlets experiment with immersive…
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Call: Chapters for “People, Personal Data and the Built Environment”
Read more: Call: Chapters for “People, Personal Data and the Built Environment”Call for Book Chapters Springer Series in Adaptive Environments – ISSN 2522-5529 Book: People, Personal Data and the Built Environment Editors: Dr Holger Schnädelbach, University of Nottingham Prof David Kirk, Northumbria University https://dis2017peopledataandbuildings.blogspot.co.uk/2017/09/call-for-book-chapter-submissions.html Deadline: 18 December 2017 Personal data is increasingly important in our lives. We use personal data to quantify our behaviour, through health apps or for ‘personal branding’ and we are also increasingly forced to part with our data to access services. With a proliferation of embedded sensors, the built environment is playing a key role in this developing use of data, even though this remains relatively hidden.…
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MIT’s ComText lets robots learn to follow contextual commands like Alexa
Read more: MIT’s ComText lets robots learn to follow contextual commands like Alexa[A new system developed at MIT will make it possible to communicate more naturally with robots, in many different contexts, via medium-as-social-actor presence. The story is from MIT News, and a 2:25 minute video is available in coverage by Design News and on YouTube. –Matthew] Robot learns to follow orders like Alexa ComText, from the Computer Science and Artificial Intelligence Laboratory, allows robots to understand contextual commands. Adam Conner-Simons | Rachel Gordon | CSAIL August 30, 2017 Despite what you might see in movies, today’s robots are still very limited in what they can do. They can be great for…
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Call: The Sixth International Workshop on Symbiotic Interaction
Read more: Call: The Sixth International Workshop on Symbiotic InteractionCall for Papers The Sixth International Workshop on Symbiotic Interaction Eindhoven, The Netherlands December 18-19, 2017 Website: www.symbiotic-interaction.org/symbiotic2017 Extended Submission Deadline for all papers: October 9, 2017 Submission Deadline (DC and demo proposals): October 31, 2017 The International Workshop on Symbiotic Interaction collects research and discussion on the changing nature of the relationship between computer systems and humans. Traditionally there has been a clear boundary between the user and the computing system, computers served user’s goals as tools or services, and the interaction was mostly governed by explicit input from users. However, solutions are increasingly adopted to implicitly (even subliminally)…
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Toward the Matrix: Are you ready to have your brain connected to the internet?
Read more: Toward the Matrix: Are you ready to have your brain connected to the internet?[As this story from Forbes notes, we’re living in an era that “used to be science fiction” – the ‘Brainternet’ project raises a variety of interesting and potentially scary prospects for forms of presence enabled by networked brain-computer interfaces. For more details see the press release from University of the Witwatersrand and coverage in Motherboard, both of which include a 2:45 minute video. –Matthew] Are You Ready To Have Your Brain Connected To The Internet? September 24, 2017 David DiSalvo, Contributor (Opinions expressed by Forbes Contributors are their own) By now we’re all familiar with the “Internet of Things” and have…
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