ISPR Presence News

Monthly Archives: November 2022

Job: Tenure-track position in Mediated Communication at University of Arkansas

[This posting has generated a discussion on the e-list of the Association of Internet Researchers (AoIR) about the pros and cons of working in the Southern states in the US. –Matthew]

Call for Applications

Tenure-track faculty position in Mediated Communication
Department of Communication
Fulbright College of Arts and Sciences
University of Arkansas
Fayetteville, AK, USA
https://uasys.wd5.myworkdayjobs.com/en-US/UASYS/details/Assistant-Professor–Mediated-Communication_R0025601

Applications received by December 2, 2022 will be assured full consideration; late applications will be reviewed as necessary to fill the position.

From: Stephanie Schulte via Air-L <air-l@listserv.aoir.org>
Sent: Monday, November 14, 2022
Subject: [Air-L] Job Posting: Mediated Communication TT Position / University of Arkansas

Hello All,

I hope some of you will consider coming to work with me at the University of Arkansas.

Best wishes,
Steph

Stephanie Ricker Schulte
Interim Associate Dean | Fulbright College of Arts and Sciences
Professor | Department of Communication
Old Main 526C | 479 575 4804 | sschulte@uark.eduread more. “Job: Tenure-track position in Mediated Communication at University of Arkansas”

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Meta’s new finger tracking tech enables improved use of sign language in VR

[The continuing evolution of presence-evoking immersive technologies is enabling valuable use cases that enhance communication and users’ lives, as reported in this story from Futurism. See the original version for a different image, and for more details follow the link to the 14:28 minute video highlighted in the story. For more about Jenny and the Helping Hands community, see March 2022 coverage from Input.  –Matthew]

[Image: Source: Input]  

Sign Language in Virtual Reality Actually Looks Kinda Awesome

Meta’s new finger tracking tech is actually pretty impressive.

By Victor Tangermann
November 1, 2022

Virtual reality isn’t all about legless avatars and forgettable games.

Case in point, members of the deaf community are now taking advantage of modern headsets’ increasingly sophisticated hand tracking to use sign language in virtual reality.

It’s a compelling use case for the technology, allowing those who grew up with sign language as their first language, those who developed hearing problems later in life, and anyone else who speaks using gestures to communicate effortlessly inside virtual worlds.… read more. “Meta’s new finger tracking tech enables improved use of sign language in VR”

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Call: 26th Cyberpsychology, Cybertherapy & Social Networking Conference

Call for Abstracts

26th Cyberpsychology, Cybertherapy & Social Networking Conference
Being together in Paris, improving digital mental health worldwide
July 11-13, 2023
On-site in Paris, France

Conference website: https://www.interactivemediainstitute.com/cypsy26/
Twitter: @CYPSYConference
Facebook page: https://www.facebook.com/profile.php?id=100087103711076
Instagram page: cypsy26
Contact: cypsy26@u-paris.fr

Deadline for abstracts: January 16, 2023

We are very pleased to invite you to join us at the 26th Cyberpsychology, Cybertherapy & Social Networking Conference CYPSY26 that will take place on July 11 to 13, 2022 at the headquarters of Université Paris Cité in Paris, France. The conference will be on-site only (not virtual/online).

Jointly organized by the Interactive Media Institute, the Université Paris Cité, the Centre Borelli and the Canada research Chair in clinical cyberpsychology, this conference is an international networking and sharing platform for researchers, clinicians, policymakers and funding agents to share and discuss advancements in the growing disciplines of CyberTherapy, Cyber Psychology and Social Networking.… read more. “Call: 26th Cyberpsychology, Cybertherapy & Social Networking Conference”

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In new extended reality experience ‘Symbiosis’ you’re a hybrid creature in climate-changed world

[This first-person report from Here is Oregon describes what sounds like a very rich multi-sensory presence experience at the Portland Art Museum; see the original story for four more pictures and for more details and images, see coverage from OPB (Oregon Public Broadcasting) and the Portland Tribune, and visit the website of the Dutch design collective Polymorf. –Matthew]

[Image: Participants take part in “Symbiosis,” an extended reality experience from Dutch design collective Polymorf that is making its international debut at PAM CUT in Portland. Credit: Ian Gillingham/Portland Art Museum]

Extended reality experience ‘Symbiosis’ makes international debut in Portland

By Jamie Hale | The Oregonian/OregonLive
November 12, 2022

My body bubbles up around me as I gaze up at the forest above, the air dark and misty, plants visible only by tiny glowing lights that make up their outlines cast in purple and blue.read more. “In new extended reality experience ‘Symbiosis’ you’re a hybrid creature in climate-changed world”

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Call: Party! The 19th Annual Tampere University Game Research Lab Spring Seminar

Call for Papers

Party! The 19th Annual Tampere University Game Research Lab Spring Seminar
May 4-5, 2023
Tampere University, Finland
Free of charge
https://springseminar.org/

Deadline for abstracts: 20 January 2023

As part of its 20th Anniversary festivities, Tampere University Game Research Lab invites scholars to an international seminar exploring the diverse connections between parties/partying and games/play.

Various age-old rituals, ceremonies and celebrations can be understood as play, or at least to include aspects of play. Today important life events like weddings or memorial services are organized in virtual game spaces, and many kinds of festivals, carnivals, and fiestas are routinely participated and followed via live streams. Less prestigiously, activities such as ‘pregaming’, house parties, and afterparties can also be understood as/through play – or as scaffoldings for playfulness.

Previous research shows how party games are among genres that have often been overlooked by game scholars (Coavoux, Boutet & Zabban 2017).… read more. “Call: Party! The 19th Annual Tampere University Game Research Lab Spring Seminar”

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Teleportation anyone? XPRIZE winner Is the closest you can get – so far

[This story from Forbes reports on the first-place winner of the $10 million ANA Avatar XPRIZE competition, a team from the University of Bonn and their telepresence robot NimbRo; our colleague Jacki Morie is quoted extensively in the story. There’s more information in the EurekAlert! press release and especially on the NimbRo website, which features many pictures and videos. Coverage in SpaceNews provides this interesting context about the motivations for the competition sponsor, the largest airline in Japan:

“’When we think about the world that we live in right now, where only about 6% of the population can travel over long distances using airlines, there’s still quite a large gap that we have to fill to connect the world,’ said Kevin Kajitani, co-founder and chief operating officer of avatarin Inc., a startup that spun out of ANA Holdings Inc. in 2020.… read more. “Teleportation anyone? XPRIZE winner Is the closest you can get – so far”

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Call: The Augmented Humans (AHs) International Conference 2023

Call for Papers

The Augmented Humans (AHs) International Conference 2023
March 12-14, 2023
Glasgow, UK
https://augmented-humans.org/

Submission deadlines:
Full/short [apers:  December 2, 2022
Posters/demos and workshop proposals:  January 13, 2023

Hi everyone,

The Augmented Humans (AHs) International Conference will be held in Glasgow, UK in the Mazumdar-Shaw Advanced Research Centre (ARC, University of Glasgow) on March 12-14th, 2023, focusing on physical, cognitive, and perceptual augmentation of humans through digital technologies. The plural – humans – emphasizes the move towards technologies that enhance human capabilities beyond the individual and will have the potential for impact on societal scale.

There are many ways to participate in the conference. [Below and on the conference website] you can find the tracks offered by Augmented Humans in addition to their respective deadlines and notification dates. Of particular note is the full/short paper deadline coming up on the 2nd December 2022.… read more. “Call: The Augmented Humans (AHs) International Conference 2023”

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Your next job interview could take place in virtual reality

[This BBC News story describes efforts to use presence-evoking VR to prepare students for job interviews with prospective employers (who may also use VR to conduct interviews). Coverage from Inavate includes this:

“Users get feedback on their answers, as well as how the answer was given, whether the interviewee is maintaining eye contact with the avatar as well as the participant’s posture throughout the interview.

The trial will see more than 10,000 learners accessing the experience, with findings due to be published in January 2023.

Sandwell College, a UK based school, took part in the programme, with 84% of participants reporting that they feel ‘more confident’ about interviews in a real-world environment.

Christophe Mallet, CEO, Bodyswaps commented: ‘We’re moving into a new phase for the development of immersive learning. For institutions it’s not about just showcasing innovation anymore, it’s about delivering tangible students outcomes cost-effectively.… read more. “Your next job interview could take place in virtual reality”

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Job: Tenure-track position in Intermedia Production at Concordia University, Montreal

Call for Applications

Assistant Professor (Tenure-Track) in Intermedia Production
Department of Communication Studies
Concordia University
Montreal, Canada
Position code: 21_T_COMS_O
https://www.concordia.ca/artsci/about/jobs/tenure-track-appointments/2022/assistant-professor-intermedia-production.html

Application deadline: November 30, 2022

POSITION DESCRIPTION

The Department of Communication Studies at Concordia University invites applications for a tenure-track position in Intermedia Production at the rank of Assistant Professor to begin August 1, 2023. We seek candidates with expertise in one or more of the following areas: interactive design, animation, augmentation, computer graphics, image manipulation, projection mapping, immersive cinema, interactive sound, and/or other related practices. As a humanities-oriented department with a founding tradition of concern for social justice, we value diversity among our faculty and strongly encourage candidates whose creative work and academic research engages with issues of racial and gender inequality, LGBTQ rights, Indigenous rights, economic inequality, critical disabilities, and other related areas. We particularly encourage applications from candidates who identify as Black, Indigenous, and People of Colour (BIPOC).… read more. “Job: Tenure-track position in Intermedia Production at Concordia University, Montreal”

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‘Chat’ with Musk, Trump or Xi: Ex-Googlers want to give the public AI

[A new company lead by ex-Google AI experts is bringing the latest chatbot technology directly to consumers so that they can experience medium-as-social-actor presence with a wide variety of personas, despite the inherent dangers of “bias, inaccuracy, and people’s tendency to ‘anthropomorphize and extend social expectations to nonhuman agents,’ even when they’re explicitly aware that they are interacting with an AI.” The details (and in the original version, examples and more images) are provided in this story from The Washington Post. See also the closely related Yahoo! News story “An Elon Musk chatbot tells Insider he wants to buy CNN, reinstate Trump on Twitter, and ‘show people how the sausage gets made.’” –Matthew]

[Image: Character.ai’s co-founders, Noam Shazeer and Daniel De Freitas at the company’s office in Palo Alto, Calif. Credit: Winni Wintermeyer for The Washington Post]

‘Chat’ with Musk, Trump or Xi: Ex-Googlers want to give the public AI

The creators of Google’s LaMDA have launched the chatbot startup Character.ai,read more. “‘Chat’ with Musk, Trump or Xi: Ex-Googlers want to give the public AI”

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