ISPR Presence News

Monthly Archives: March 2020

Call: ACM Symposium on Virtual Reality Software and Technology (VRST 2020)

Call for Papers

VRST 2020
ACM Symposium on Virtual Reality Software and Technology
Ottawa, Canada
November 1 – 4, 2020
https://vrst.acm.org/vrst2020/

Paper submission deadline: June 29, 2020
Posters and demos submission deadline: August 3, 2020

The ACM Symposium on Virtual Reality Software and Technology (VRST) is an international forum for the exchange of experience and knowledge among researchers and developers concerned with VR/AR software and technology.

The VRST symposium brings together the main international research groups working on AR/VR/MR, along with many of the world’s leading companies that provide or utilize AR/VR systems. The VRST 2020 conference will be held in Ottawa, Canada, hosted by Carleton University, from November 1 to November 4, 2020. The event is sponsored by ACM SIGCHI and SIGGRAPH.

For the first time, VRST will be colocated with the ACM CHI Play 2020 Symposium, to help foster collaborations between researchers in the increasingly related VR and games/HCI communities.… read more. “Call: ACM Symposium on Virtual Reality Software and Technology (VRST 2020)”

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Augmented Reality aids in the fight against COVID-19

[The short story below from Hackaday, and especially the 17:53 minute video within it, illustrates the power of presence-evoking technologies in the fight against viruses including COVID-19. The video is also available on YouTube, where the description includes links to a source publication, a description of the data used in the video, and details about the technology demonstrated. See also a related post in ISPR Presence News from May 2018. –Matthew]

Augmented Reality aids in the fight against COVID-19

By Dan Maloney
March 12, 2020

“Know your enemy” is the essence of one of the most famous quotes from [Sun Tzu]’s Art of War, and it’s as true now as it was 2,500 years ago. It also applies far beyond the martial arts, and as the world squares off for battle against COVID-19, it’s especially important to know the enemy: the novel coronavirus now dubbed SARS-CoV-2.… read more. “Augmented Reality aids in the fight against COVID-19”

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Call: AI-2020 – SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence

CALL FOR CONTRIBUTIONS

AI-2020: 40th International Conference on Innovative Techniques and Applications of Artificial Intelligence
Cambridge, UK
December 15th-17th 2020
http://www.bcs-sgai.org/ai2020/

Organised by BCS SGAI: The British Computer Society Specialist Group on Artificial Intelligence (a EurAi Member Society). The leading series of UK-based international conferences on Artificial Intelligence and one of the longest running AI conference series in Europe.

Deadline for submissions: 3rd July 2020

AI-2020 is the FORTIETH annual SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence.

The scope of the conference comprises the whole range of AI technologies and application areas. AI-2020 reviews recent technical advances in AI technologies and shows how these advances have been applied to solve business problems. Key features are:

  • Papers will be published by Springer in the Lecture Notes in Artificial Intelligence (LNAI) subseries of the popular Lecture Notes in Computer Science (LNCS) series (springer.com/lncs).
read more. “Call: AI-2020 – SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence”
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The Coronavirus has brought the dawn of the virtual happy hour

[This story from Forbes describes new efforts to counter the effects of social distancing by using presence-evoking technologies to recreate the sense of connection and community we get from non-mediated informal social gatherings. The original version includes an 8:34 minute audio version and for a related story see NPR. –Matthew]

The Coronavirus Has Brought The Dawn Of The Virtual Happy Hour

Abram Brown, Forbes Staff
March 15, 2020

Around 3 in the afternoon on Friday, things were starting to feel tense to Kris Nelson, the chief operating officer of Srax. The Los Angeles advertising company had instructed its employees to begin working from home the day before, and through Slack conversations, Nelson could tell that his people were feeling anxious about the coronavirus outbreak and their separation from everyone they knew.

Under normal circumstances, Nelson, 41, would’ve rounded up his staff and taken them out for morale-boosting drinks.… read more. “The Coronavirus has brought the dawn of the virtual happy hour”

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Call: International Media Music and Sound Arts Network in Education Zurich 2020 Congress

Call for Papers and Presentations

International Media Music and Sound Arts Network in Education (IMMSANE)
Zurich 2020 Congress
1st – 3rd October 2020
Zurich, Switzerland
https://www.immsane.com/immsane-zurich-2020

Submission deadline: 1st May, 2020

IMMSANE welcomes proposals for papers and presentations for IMMSANE Zurich 2020 taking place 1st – 3rd October 2020 in Zurich, Switzerland. Participants should propose brief presentations of research, pedagogy or screenings/performances of research for inclusion in the congress and submit them to yatidurant@immsane.com by 1st May 2020. The presentations should include a title and abstract. IMMSANE Zurich 2020 will focus on topics of:

  • Interaction and collaboration between sound and music
  • International/global media music and sound arts pedagogy
  • Design and implementation of collaborative projects between media music and sound institutions
  • New and developing practice in producing music, sound and visual media
  • Collaborations in these related fields that include working across countries, continents, cultures and genres
  • Composition for film and the blurring of the roles between sound and music
  • Traditional and contemporary analysis of compositional methods in film music composition and sound design
  • Experimental research on incorporating sound and music within media and technology
  • Performance practice, improvisation and studio creativity related to media music and sound production
read more. “Call: International Media Music and Sound Arts Network in Education Zurich 2020 Congress”
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In mixed reality art exhibit large character hovers in major cities and wherever users place him

[The original version of this story from CNN includes four more images of artist KAWS’ Companion character hovering over different locations in the new “Companion (Expanded)” mixed reality art exhibit (the story also includes a 1:54 minute video featuring a large, inflatable Companion floating in Victoria Harbour in Hong Kong). For more information see the Acute Art website. –Matthew]

[Image: Users can lease the AR ‘At This Time (Expanded)’ for 7 to 30 days, so they can choose their own backdrop for the floating KAWS design. Credit: Courtesy KAWS and Acute Art]

Large augmented-reality figures hover over Times Square

By Jacqui Palumbo, CNN
12th March 2020

Two decades after artist KAWS released his first collectible “Companion” — an 8-inch figurine riffing on Mickey Mouse with black X marks for eyes — the character has become a worldwide sensation.

The former street artist, whose real name is Brian Donnelly, straddles the worlds of pop culture and art.… read more. “In mixed reality art exhibit large character hovers in major cities and wherever users place him”

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Call: “Psychology and Virtual Reality” issue of Translational Issues in Psychological Science

Call for Papers:

Psychology and Virtual Reality
Translational Issues in Psychological Science
https://www.apa.org/pubs/journals/tps/call-for-papers-virtual-reality

Submission Deadline: July 1, 2020

Translational Issues in Psychological Science is opening submissions for consideration for a special issue titled “Psychology and Virtual Reality.”

Virtual Reality (VR) technology offers new opportunities for clinical research, assessment, and intervention.

Since the mid-1990s, VR-based testing, training, and treatment approaches have been developed by researchers and clinicians that would be difficult, if not impossible, to deliver using traditional methods.

VR affords the opportunity to create highly realistic, interactive, and systematically controllable stimulus environments that users can be immersed in, and interact with, for human performance measurement and training, as well as clinical assessment and intervention.

This “Ultimate Skinner Box” perspective makes VR well matched to experimental- and clinical- psychology research questions.

“Psychology and Virtual Reality” will be published in the seventh year of the journal, due out in September 2021.… read more. “Call: “Psychology and Virtual Reality” issue of Translational Issues in Psychological Science”

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Robots helping patients to recover in Wuhan hospital

[Robots may be a valuable resource in treating Coronavirus (and other) patients, protecting human caregivers while offering remote care and evoking medium-as-social-actor presence. The short story below is from BBC Newsround (where it features three different images); the Global Times adds this detail:

“Medical assistant robots can even help patients with dancing or exercising. A medical assistant robot named Ginger was seen leading patients to dance in the hospital in a video sent to the Global Times by the robot’s developer, CloudMinds, a cloud intelligent robot operator headquartered in Beijing. Ginger can also offer information consultation and other services, which can ease patients’ psychological pressure and boost their confidence.”

For more coverage see Interesting Engineering, the New York Post and a 2:39 minute CNBC news report, as well as a press release from CloudMinds via Business Wire. The Star also has a story about Foodom, a robot chef preparing “120 servings of clay pot rice with different ingredients… for the army of doctors, nurses and health officials staffing the quarantine centre” in Wuhan as well as other efforts to deploy technology in the face of the outbreak.… read more. “Robots helping patients to recover in Wuhan hospital”

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Call: Law and the Human Network, an AHRC-sponsored interdisciplinary community of scholars

Call for Participation

Law and the Human Network
An Arts and Humanities Research Council (AHRC)-sponsored interdisciplinary community of scholars

Dear Colleagues,

We are pleased to announce a new AHRC-funded international network on the theme of “Law and the Human”, based at Kent Law School, University of Kent, UK and with the involvement of network partner Amherst College, USA.

We invite you to subscribe to the network’s mailing list http://eepurl.com/gozR41, to visit our website at https://research.kent.ac.uk/law-and-the-human-network/, and follow the network on Twitter @LawandtheHuman1.

The network’s premise is that the historical role of law, as a primary site of knowledge and debate about the nature of the human and humanity, has been called into question in multiple ways. Current political, economic, biomedical and environmental conditions cast doubt on the universality of the ‘individual human subject’ of liberal jurisprudence, political theory and philosophy, while recent developments in bio-sciences and technology have questioned longstanding conceptual demarcations between the human and non-human, machine and human, and human and animal.… read more. “Call: Law and the Human Network, an AHRC-sponsored interdisciplinary community of scholars”

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In a world of remote work, how can VR/AR become a useful tool?

[The story below from the radio program Marketplace Tech examines current limitations in the use of virtual and augmented reality as tools for remote work; the original version includes the 7:46 minute audio segment and for two other useful considerations of the topic follow the links near the end to coverage in Wired and the Los Angeles Times. –Matthew]

[Image: A Zoom webinar being accessed via laptop computer. Credit: Zoom.]

In a world of remote work, virtual reality is still pretty much MIA

If working from home is not a perk but a requirement, will VR become a useful job tool? And will the “goofiness factor” get in the way?

By Adi Robertson
March 10, 2020

As more people are working from home to help contain the spread of the new coronavirus, we’re starting to face the limits of remote work technology.… read more. “In a world of remote work, how can VR/AR become a useful tool?”

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