ISPR Presence News

Monthly Archives: February 2018

Call: ACM Symposium on Spatial User Interaction (SUI) 2018

Call for Papers:
ACM Symposium on Spatial User Interaction (SUI 2018)
Berlin, 13-14 October 2018
https://sui.acm.org

Paper deadline: 30 June 2018

We invite you to participate in the ACM Symposium on Spatial User Interaction 2018 (SUI). SUI will be held on 13-14 October 2018, co-located with the ACM User Interface Software and Technology Symposium (UIST) in Berlin, Germany. We seek original, unpublished papers documenting original research contributions, practice and experience, or novel applications, from all areas of spatial user interaction. User interface evaluations are strongly encouraged for every publication in this venue. Specific topics of interest include:

  • Spatial interaction techniques
  • Spatial user interface metaphors
  • Spatial input devices and technology
  • Interaction on spatial, stereoscopic, and 3D displays
  • Evaluation methods for spatial user interaction
  • Collaborative interaction in 3D space
  • Design and user experience (UX) for spatial user interaction
  • Applications of human spatial perception to interaction
  • Adaptive and perceptual-inspired spatial user interaction
  • Applications of spatial UIs, such as games, entertainment, CAD, education
  • Gesture-based spatial interaction
  • Tangible spatial user interaction
  • Multi-touch technologies for spatial user interaction
  • Desktop interfaces for spatial interaction
  • Multisensory and other novel forms of spatial user interaction

The symposium invites full and short paper submissions.… read more. “Call: ACM Symposium on Spatial User Interaction (SUI) 2018”

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Robots learn to move like humans using virtual reality

[This short story from Forbes describes the clever use of tele-operation via VR to help artificially intelligent robots learn how to move like humans. The original story includes a 1:29 minute video, and for more information see the short interview with Peter Abbeel in Supply Chain Management Review and the November 2017 New York Times story it links to. –Matthew]

[Image: Robot performs human movements using VR. Photo Credit: Berkeley Robot Learning Lab.]

Robots Learn To Move Like Humans Using Virtual Reality

February 1, 2018
Andréa Morris, Contributor – I cover S.T.E.A.M. (Science, Technology, Engineering, Art and Math).

The historic 1997 chess match left World Chess Champion, Garry Kasparov, defeated by an IBM computer named Deep Blue. During the final tense moments, Kasparov held his head in his hands and breathed into his clenched fists. He suddenly stood, conceded, and walked away from the chess board, towards the audience, arms held out, palms facing up.… read more. “Robots learn to move like humans using virtual reality”

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Call: AI-2018 – SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence

CALL FOR CONTRIBUTIONS

AI-2018: 38th SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence
Cambridge, UK, December 11th-13th 2018
http://www.bcs-sgai.org/ai2018/

Organised by BCS SGAI: The British Computer Society Specialist Group on Artificial Intelligence (a EurAi Member Society).

The leading series of UK-based international conferences on Artificial Intelligence and one of the longest running AI conference series in Europe.

Deadline for Paper/Poster Submission: Friday 6th July 2018

AI-2018 is the thirty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence.

The scope of the conference comprises the whole range of AI technologies and application areas. AI-2018 reviews recent technical advances in AI technologies and shows how these advances have been applied to solve business problems. Key features are:

  • Papers will be published by Springer in the Lecture Notes in Artificial Intelligence (LNAI) subseries of the popular Lecture Notes in Computer Science (LNCS) series (springer.com/lncs
read more. “Call: AI-2018 – SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence”
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Robot Erica is set to become a TV news anchor in Japan

[Can a robot evoke medium-as-social-actor presence and effectively fill the role of TV news anchor? The original version of this story from the Daily Mail includes more pictures and two videos. For more details see a 14:21 minute video from The Guardian via YouTube. More information and a video about the weather robot Xiaoice is available from The Washington Post and Engadget covered the earlier robot news anchors Kodomoroid and Otonaroid. –Matthew]

Erica, the creepy robot that is so life-like she appears to ‘have a soul’, will replace a Japanese TV news anchor in April

  • Roboticist Hiroshi Ishiguro says she may get an ‘independent consciousness’
  • Dr Ishiguro says he has been trying to get his creation on air since 2014
  • Erica’s voice may also be used to talk to passengers in autonomous vehicles

By Phoebe Weston
30 January 2018

A creepy life-like robot called Erica is set to become a TV news anchor in Japan.… read more. “Robot Erica is set to become a TV news anchor in Japan”

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Call: Livestream: How can VR transform the museum visitor experience?

Live Stream:
HOW CAN VR TRANSFORM THE VISITOR EXPERIENCE?
Thursday 8th Feb 10:30-11:30 CT / 16:30-17:30 GMT

https://preloaded.com/can-vr-transform-visitor-experience/

Join Tate’s Hilary Knight (Head of Digital Content) and Preloaded’s Phil Stuart (Creative Director) and Hattie Foster (Head of Strategy) to discuss the potential for VR in museums, and how it can be used to enhance a visit and transform museum engagement.

There is no doubt that the thoughtful and appropriate use of VR has the potential to revolutionise the museum experience. But in such an innovative and fast-changing space, there can also be plenty of obstacles. In this Livestream, we’ll take a look at the opportunities and challenges of VR through the lens of a Preloaded live project, Modigliani VR – The Ochre Atelier, which is installed in gallery at Tate Modern, London until April 2nd, 2018.

JOIN US FOR THIS LIVESTREAM TO:

  • Hear the key learnings and insights from Tate’s use of in-gallery VR.
read more. “Call: Livestream: How can VR transform the museum visitor experience?”
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Simulating physical sensations is a growing frontier in VR tech

[This story from The Register provides a nice overview of the many efforts to incorporate haptic sensation in virtual reality (and thereby increase presence for users); the original story includes videos for four of the technologies. –Matthew]

We won’t need to go outside if these haptic tricksters have their way

Simulating physical sensations is a growing frontier in VR tech

By David Matthews
26 Jan 2018

Haptic controllers are being touted as the next frontier in virtual reality. Having spent years obsessing over headset pixel counts, the VR industry is now playing with exoskeletal gloves, ultrasound waves and even electric shocks in order to simulate a sense of touch.

This focus is arguably long overdue: current VR controllers can only rumble, making them no more advanced than a PlayStation gamepad from two decades ago.

But to judge from some of the prototypes on display at the recent Consumer Electronics Show in Las Vegas – fount of a million breathless press releases – these devices seem very unlikely to see the inside of a living room soon.… read more. “Simulating physical sensations is a growing frontier in VR tech”

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Job: Lab Associate (Intern) in Embodied Conversational Agents at Disney Research Los Angeles

Lab Associate (Intern) ECA – Disney Research Los Angeles

Online application: https://www.disneyresearch.com/job_posting/lab-associate-intern-eca-disney-research-los-angeles/

Disney Research conducts scientific technology research for The Walt Disney Company. Our main focus areas are Visual Computing, Robotics, Machine Learning and AI. We work on scientific applications within the Disney entertainment segments that are experienced daily by millions of people around the world.

Research areas of interest: We are broadly interested in Embodied Conversational Agents (ECA’s). This spans many interdisciplinary research areas including but not limited to:… read more. “Job: Lab Associate (Intern) in Embodied Conversational Agents at Disney Research Los Angeles”

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Telepresence via ‘Human Uber’ lets a surrogate socialize for you

[Now you can replace your telepresence robot with a human surrogate wearing the ChameleonMask! This story is from Mental Floss, where the original includes a 30 second video; much more information is available from the project website. –Matthew]

‘Human Uber’ Lets a Surrogate Socialize For You

By Jay Serafino
February 1, 2018

Has the process of interacting with other human beings become too much for you, but you don’t have the heart to ditch your social obligations completely? Then you’ll be very interested in what virtual reality researcher Jun Rekimoto showed off at MIT Tech Review’s EmTech conference in Asia this week.

Called the “ChameleonMask,” this apparatus allows you to be a member of the outside world in spirit, all from the comfort of the couch you decided was more important than society. Basically, this telepresence helmet allows for a FaceTime-like experience that is piloted by a surrogate body.… read more. “Telepresence via ‘Human Uber’ lets a surrogate socialize for you”

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Call: Gaming and the Arts of Storytelling Symposium and Special Issue

Call for Papers

Gaming and the Arts of Storytelling Symposium and Special Issue

Symposium (Abertay University – 9th May 2018). Keynote: Professor Espen Aarseth, Centre for Computer Games Research, IT University of Copenhagen.

Symposium deadline (500 word abstract): 5th March 2018.

Special Issue of the journal Arts deadline (5000-8000 word article): 31st May 2018.… read more. “Call: Gaming and the Arts of Storytelling Symposium and Special Issue”

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Scotland grocery store tests robot to help customers for BBC’s “Six Robots and Us,” has to fire ‘him’

[This is an interesting story from IFLScience about medium-as-social-actor presence in a Scotland grocery store. Our colleague David Benyon from Napier University is quoted in coverage from the Sunday Herald and a cultural explanation for how people responded to Fabio the robot is included (along with a short video) in a story in ZDNet. –Matthew]

Store Hires Robot To Help Out Customers, Robot Gets Fired For Scaring Customers Away

By James Felton
22 January 2018

Every few months there’s a story warning us that robots will take over our jobs within five, 10, or 20 years. You don’t get a lot of stories about robots taking over jobs right here and now. So what would happen if robots were hired now? Are they up to the task?

Enter Fabio, looking hopeful and ready to take the first step in his career.… read more. “Scotland grocery store tests robot to help customers for BBC’s “Six Robots and Us,” has to fire ‘him’”

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