ISPR Presence News

Monthly Archives: December 2017

Call: (Video)udic history as an alternative mode of knowing the past – AHC Workshop

Call for Papers:

(Video)udic history as an alternative mode of knowing the past
Workshop at XIV Conference of the Contemporary History Association (AHC)
Between September 20th and 22nd, 2018
University of Alicante (Spain)

Abstracts deadline: March 1st, 2018

This workshop, which is part of the XIV Conference of the Contemporary History Association (AHC), addresses the field of historical game studies, a new discipline that approaches the study of ludic cultural artefacts that make sense of the past through narratives built from the interaction between the player and the game’s set of rules. Ludic representations of the past go back to the 19th century – with the Prussian simulation Kriegspiel as one of the first examples – and have been evolving as they have adapted to new formats – first analog, such as card and board games, then digital. The 21st century is paramount in the popularity of playable history, as demonstrated by best-selling franchises such as Assassin’s Creed, Battlefield and the COIN tabletop series.… read more. “Call: (Video)udic history as an alternative mode of knowing the past – AHC Workshop”

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Magic Leap reveals MR headset, aims to change how we interact with reality

[Lots of press coverage in the last 24 hours cites the first-person report in Rolling Stone on Magic Leap’s reveal of the company’s first consumer mixed reality product. The abbreviated version of the original story below focuses on the author’s experience using the new technology – note the many indirect mentions of presence factors; see the original story for much more information, several images and a very short video. –Matthew]

Magic Leap: Founder of Secretive Start-Up Unveils Mixed-Reality Goggles

Rony Abovitz talks with Glixel about the tech and ambitions behind new MR Goggles

By Brian Crecente
December 20, 2017

Magic Leap today revealed a mixed reality headset that it believes reinvents the way people will interact with computers and reality. Unlike the opaque diver’s masks of virtual reality – which replace the real world with a virtual one – Magic Leap’s device, called Lightwear, resembles goggles, which you can see through as if you’re wearing a special pair of glasses.… read more. “Magic Leap reveals MR headset, aims to change how we interact with reality”

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Job: Postdoc in Conversational AI/ML/NLP at Heriot-Watt University, Edinburgh

Postdoctoral Position in Conversational AI/ML/NLP, Heriot-Watt University, Edinburgh

SHORT SUMMARY:
Postdoctoral Research Associate in advanced machine learning approaches for spoken dialogue systems/ conversational AI/ NLP at the Interaction Lab, Edinburgh (http://www.macs.hw.ac.uk/InteractionLab).

CLOSING DATE: 4th January 2018

APPLY HERE: https://www.hw.ac.uk/about/work/jobs/job_SVJDMTI0MDg.htm

JOB DETAILS:
Applications are sought for a Research Associate post in the Interaction Lab in the School of Mathematical and Computer Sciences.  The Research Assistant will work on the EPSRC project “MaDrIgAL – Multi-Dimensional Interaction Management and Adaptive Learning” (EP/N017536/1) to investigate, develop, and evaluate advanced machine learning approaches for spoken dialogue systems. In particular, we seek a candidate with experience in machine learning approaches to NLP/ Conversational AI/ dialogue systems, and closely related fields.

LOCATION:
The post will be located in the Interaction Lab at Heriot-Watt University, Edinburgh UK. The successful candidate will join and collaborate with a group of 7 faculty members, 6 postdoctoral researchers and >10 PhD students.… read more. “Job: Postdoc in Conversational AI/ML/NLP at Heriot-Watt University, Edinburgh”

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Donald Trump, Disney’s Hall of Presidents and the Uncanny Valley

[Even if I wasn’t one of the many Americans horrified by the nation’s current president, I’d agree with the negative assessments of Disney’s new animatronic version. This story from Quartz (which includes tweets, more images and two videos) reviews the long history of the Hall of Presidents attraction and other failed attempts to produce satisfying, realistic replications of the 45 famous men despite the evolution of technology. –Matthew]

Donald Trump and the Hall of Presidents would like to welcome you to your nightmares

By Molly Rubin
December 19, 2017

Yea, though we walk through the shadow of the uncanny valley, we shall fear no presidential robots.

After months of renovations, Disney World on Tuesday (Dec. 19) unveiled the latest addition to its Hall of Presidents: a terrifying version of the 45th president of the United States, Donald J. Trump.

The unsettling animatronic Trump features the president’s signature hairstyle and low-hanging tie.… read more. “Donald Trump, Disney’s Hall of Presidents and the Uncanny Valley”

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Call: CHI 2018 Workshop: Mid-Air Haptics for Control Interfaces

CALL FOR PAPERS

CHI 2018 Workshop
Mid-Air Haptics for Control Interfaces
April 21-26, 2018, Montréal, Canada
Workshop Date: 21st or 22nd of April 2018 (TBC)
https://www.ultrahaptics.com/news/events/chi-2018

Abstract deadline: February 2, 2018

AIMS AND SCOPE

Both industry and academia are currently developing and evaluating different interfaces based on touchless gesture-tracking devices. These types of interfaces are ideal for applications where direct contact with a physical controller is not desirable. However, one limitation they face is the lack of feedback informing users that gestures have been recognised and accepted. Mid-air haptic interfaces, such as those using focused ultrasound waves can close the feedback loop and improve user experiences.

Ultrahaptics are therefore heading to CHI 2018, and you can join us too!

We’re inviting interested participants to submit a 2-page abstract, to discuss, connect, and progress as part of our one-day workshop.

Taking place in Montréal, Canada from 21st-26th April 2018, CHI is one of the leading events in the field of human-computer interaction and future technologies.… read more. “Call: CHI 2018 Workshop: Mid-Air Haptics for Control Interfaces”

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Apple files patent for virtual assistant to detect and respond in discreet whispers

[The feature described in this widely-cited story from Gizmodo should make Siri seem more human and thus evoke more medium-as-social-actor presence. The original story includes the patent document, also available from the US Patent Office. Developers can already make Amazon’s Alexa whisper and use other speech skills that make “her” seem more human, as reported earlier this year by TechCrunch (The Verge has a 0:42 minute sample). –Matthew]

Apple Wants to Patent a Voice Assistant That Knows When to Whisper Back

By Harrison Weber
December 14, 2017

Sometimes it feels like we’re inching closer to a future like the movie Her, where humans spend their time wandering around, constantly chatting to their own personal AI assistants. Today, services like Siri, Alexa, and Google Assistant are getting better at responding to some types of requests, but because they can misunderstand questions and aren’t cognizant of their surroundings, they’re often super awkward to use in public spaces around other people.… read more. “Apple files patent for virtual assistant to detect and respond in discreet whispers”

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Call: IDC 2018 – ACM Interaction Design and Children Conference

Call for Papers

IDC 2018 – ACM Interaction Design and Children (IDC) Conference
June 19 to 22
Trondheim, Norway
http://idc-2018.org/

Paper submission deadline: January 15th, 2018

We welcome you to the 2018 ACM Interaction Design and Children (IDC) Conference, taking place from June 19 to 22 in Trondheim, Norway. As the 17th event in an annual series starting in 2002 in Eindhoven, the Netherlands, ACM IDC is the premier venue for research addressing the design, development and use of interactive technologies for children.

The vibrant city of Trondheim will be the ideal host for bringing together researchers, designers, and educators from a variety of backgrounds from all over the world. We are looking forward to seeing you at IDC ’18 in Trondheim.

SUBMISSIONS

IDC 2018 welcomes submissions in the form of full papers, short papers (notes), demonstrations, art installations, workshops, courses and work in progress / late breaking.… read more. “Call: IDC 2018 – ACM Interaction Design and Children Conference”

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Augmented reality brings the Star Wars lightsaber to life

[This story from Quartz highlights our desire to bring realistic simulated versions of objects and stories from popular fiction into our reality via presence-evoking technologies. The original story includes more information, more images and three videos. The reviews of the Lenovo Star Wars: Jedi Challenges AR headset (available from Best Buy) have been positive, for example see the detailed review from Extreme Tech. –Matthew]

Bringing the lightsaber from Star Wars—the ultimate toy—to life

By Ashley Rodriguez
December 15, 2017

Like many American children of his generation, Mike Goslin grew up watching Star Wars. He saw the first movie in theaters when he was a boy, and remembers the seminal moment in A New Hope when Obi-Wan Kenobi introduced the lightsaber. As Kenobi described it to Luke Skywalker: “This is the weapon of a Jedi Knight. Not as clumsy or random as a blaster.… read more. “Augmented reality brings the Star Wars lightsaber to life”

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Job: MSc internship in collaborative virtual environments design at IBISC Lab, Paris area

MSc internship position in collaborative virtual environments design at the IBISC Lab, Paris area, France

Review of applications will begin immediately, until the position is filled.

Please feel free to forward the offer to interested candidates.

Our HCI/VR research group (IRA2) at the IBISC Lab, Univ Evry, University Paris Saclay is looking for an intern to work on designing collaborative interaction techniques during surgical group training in virtual environments.

Students may apply to this internship position:

  • As part of their MSc thesis, subject to evaluation of their current university and MSc program; or,
  • After successfully completing an HCI/VR related MSc and currently looking for a PhD position.

WORK DESCRIPTION

  1. Conducting a literature review of the research field,
  2. Describing a first surgical training scenario. This task will be carried out in collaboration with our clinical partners,
  3. Designing collaborative interaction techniques to support the described scenario.
read more. “Job: MSc internship in collaborative virtual environments design at IBISC Lab, Paris area”
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New short documentary explores how VR can help convict Nazi War criminals, preserve cultural memory

[The 17 minute documentary included in this story from Discover (and available directly from MEL Films) is a compelling exploration of how virtual reality has helped convict one Nazi War criminal and will be a valuable tool in future trials and the broader task of preserving cultural memory. –Matthew]

Virtual Reality Can Help Convict Nazi War Criminals

By Jeremy Hsu | December 14, 2017

During World War II, Reinhold Hanning served as a guard at the Auschwitz concentration camp where more than 1.1 million people were killed by Nazi Germany. More than 70 years later, a virtual recreation of Auschwitz helped German prosecutors convict Hanning of being an accessory to the murder of 170,000 people. Now a new documentary film explores how the virtual model of Auschwitz can be viewed through virtual reality headsets in future court cases involving the last surviving Nazi war criminals.… read more. “New short documentary explores how VR can help convict Nazi War criminals, preserve cultural memory”

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