Month: April 2016
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Call: “Intelligent Machines and Human Beings: Challenges of a new Relationship” – Special issue of J. of Ethics and Info. Tech.
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Read more: Call: “Intelligent Machines and Human Beings: Challenges of a new Relationship” – Special issue of J. of Ethics and Info. Tech.Call for Papers for a Special Issue “Intelligent Machines and Human Beings: Challenges of a new Relationship” Journal of Ethics and Information Technology Some scholars claim that the technological development of intelligent machines will soon outdo the human capacities in various fields of expertise within the next 50 years, for example in games such as chess, automated driving systems, the health sector, and war robots. Very complex artificial systems will become a socio-political milestone concerning the relationship between human beings and machines. This includes new forms of alterity and otherness: long gone are the days when the term “robot” mainly…
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Challenges in designing the personalities of virtual assistants
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Read more: Challenges in designing the personalities of virtual assistants[The evolution of AI and related technologies is raising new and interesting challenges for the designers of virtual assistants – to evoke the most effective presence responses, should the assistants be just functional or emotionally connect with users? How closely should they mimic human behavior? This story is from The Washington Post, where it features an additional image. –Matthew] [Image: Redmond, WASH. – A meeting of Microsoft Cortana’s writing team – which includes a poet, a novelist, a playwright, and a former tv writer. Leading the meeting is Deborah Harrison, Senior Content Developer, who talks with Chris O’Connor, also a…
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Job: Research Associate on Google Expeditions project at Open University
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Read more: Job: Research Associate on Google Expeditions project at Open UniversityResearch Associate in Human-Computer Interaction and Education Research Open University – Faculty of Mathematics, Computing and Technology Location: Milton Keynes Salary: £28,982 to £32,600 Hours: Full Time Contract Type: Contract / Temporary Placed on: 7th April 2016 Closes: 5th May 2016 Job Ref: 12198 The Department of Computing and Communications at The Open University is looking to appoint a Research Associate in Human-Computer Interaction (HCI) and Education Research as a part of Google-funded Virtual Reality research project. The focus of this project is to investigate the pedagogical and usability effectiveness of virtual reality (VR)-based virtual field trips – Google Expeditions…
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The ultimate presence illusion: Experts debate whether we are real or virtual
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Read more: The ultimate presence illusion: Experts debate whether we are real or virtual[The idea, and the last sentence here, are unsettling, but this story from Scientific American considers the fascinating prospect that we and everything and everyone we know is a simulation designed as a presence illusion. For more on this topic, see (Tele)Presence and Simulation: Questions of Epistemology, Religion, Morality, and Mortality (pdf) by Jones, Lombard and Jasak. –Matthew] [Image: A scene from the film The Thirteenth Floor (IMDb entry). Source: The Ghost Diaries.] Are We Living in a Computer Simulation? High-profile physicists and philosophers gathered to debate whether we are real or virtual—and what it means either way By Clara…
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Reproducing odors for presence: A Turing Test for artificial olfaction
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Read more: Reproducing odors for presence: A Turing Test for artificial olfaction[This story from MIT Technology Review raises interesting questions about the role of olfaction in perception and presence, and about how to test the effectiveness of artificially-generated odors. Follow the link at the end for the new article by David Harel. –Matthew] Turing Tests and the Problem of Artificial Olfaction Unlike sight and sound, smells have never been accurately reproduced. Now one researcher has begun to think seriously about how artificial olfaction might work. by Emerging Technology from the arXiv April 7, 2016 Here’s an interesting problem. When it comes to human senses, we’ve found ways to reproduce the look…
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Job: University of Reading PhD studentship – ArtLab: Engaging with People and Technology
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Read more: Job: University of Reading PhD studentship – ArtLab: Engaging with People and TechnologyFees-only PhD studentship in Art, University of Reading Project title: ArtLab: Engaging with People and Technology See http://www.jobs.ac.uk/job/ANH471/phd-studentship-in-art/ ArtLab (www.readingartlab.wordpress.com) is a research area in the department of Art, University of Reading, that combines art and technology to promote public engagement and widening participation. We are offering a practice-based research PhD opportunity for an artist to explore their creative practice through the diverse applications of 21st century creative technologies. We are looking for an artist who works with or is keen to learn to work with a range of technologies, including but not limited to virtual and augmented reality, 3D…
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Call: MetaPlastic Arts&Design Virtual Worlds – Special Session of Cyberworlds 2016
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Read more: Call: MetaPlastic Arts&Design Virtual Worlds – Special Session of Cyberworlds 2016MetaPlastic Arts&Design Virtual Worlds 2016 Special Session of THE INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW2016) Chongqing, China, 28-30 September, 2016 In-cooperation with International Federation for Information Processing and Eurographics Association WEB: www.cyberworlds-conference.org CALL FOR PAPERS ABSTRACT SUBMISSION DEADLINE: 25 April 2016 OBJECTIVE Special Session on Arts, Design and Virtual Worlds will analyze and trace the advancements of new art and design theories and practices in virtual worlds. TOPICS include but are not limited to:…
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IKEA’s new app lets you try out furniture in virtual reality
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Read more: IKEA’s new app lets you try out furniture in virtual reality[Another potential application area for VR and presence; this story is from Inhabitat, where it features four more images. –Matthew] IKEA’s new app lets you try out furniture in virtual reality by Julie M. Rodriguez April 6, 2016 Have you ever wanted to see how a new piece of furniture might look in your home before buying it? If IKEA has a say, that may soon be a normal part of your home shopping experience. The Swedish furniture giant just released a virtual reality app that will allow users to explore and customize their kitchen in a whole new…
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Call: OzCHI 2016, 28th Australian National Conference on Human-Computer Interaction
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Read more: Call: OzCHI 2016, 28th Australian National Conference on Human-Computer InteractionOzCHI 2016: The 28th Australian National Conference on Human-Computer Interaction November 29 – December 2 Launceston, Tasmania, Australia http://www.ozchi.org/2016/ Submission deadlines: 24 June 2016 Long Papers 1 July 2016 Workshop Proposals 26 August 2016 Doctoral Consortium, Short Papers OzCHI is the annual conference for the Computer-Human Interaction Special Interest Group (CHISIG) of the Human Factors and Ergonomics Society of Australia, a non-profit event. It is Australia’s leading forum for work in all areas of Human-Computer Interaction. OzCHI attracts an international community of practitioners, researchers, academics and students from a wide range of disciplines including user experience designers, information architects, software…
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Touching a robot’s ‘intimate parts’ makes people uncomfortable
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Read more: Touching a robot’s ‘intimate parts’ makes people uncomfortable[The results of this study by our colleagues at Stanford University support the argument of the Computers Are Social Actors (CASA) paradigm and of (tele)presence generally, that humans haven’t evolved (yet?) to respond in unique ways to technology. The story is from IEEE Spectrum’s Automaton blog where it includes a 1:33 minute video. Join us in Japan in June to see the paper presented at the International Communication Association (ICA) conference and for the ISPR preconference, “The Power of Presence: Using Telepresence Theory, Research and Applications to Enhance Mediated Communication Experiences in the 21st Century.” –Matthew] Touching a Robot’s ‘Intimate…
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Call: Morality Play – The Design of Games for Moral Engagement (DiGRA/FDG 2016 Workshop)
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Read more: Call: Morality Play – The Design of Games for Moral Engagement (DiGRA/FDG 2016 Workshop)CALL FOR PAPERS Morality Play The Design of Games for Moral Engagement Workshop at DiGRA/FDG 2016 http://mp.digra-fdg2016.org/ Paper submission: 25 April, 2015 Questions of morality are a pervasive topic for media and the arts. Across every medium we see artists engaging audiences with challenging moral questions concerning topics such as war, crime, corruption, fidelity and the abuse of power. Questions of morality have long been central to how we understand ourselves, our lives, and our cultural contexts; and in turn our art forms have reflected, embodied, and challenged beliefs about right and wrong. Games, however, seem to have long existed…
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JackIn Space lets users transition among multiple 1st and 3rd person views for telepresence collaboration
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Read more: JackIn Space lets users transition among multiple 1st and 3rd person views for telepresence collaboration[This story from The Creators Project (where it includes more images and the mentioned video) describes a telepresence system that lets users transition easily between first and third person views with the goal – as noted in the Rekimoto Lab headline – of allowing “more effective telepresence collaborations.” –Matthew] [Image: A “ghost” user experiences the JackIn Space’s immersive remote point of view. Courtesy of Rekimoto Lab.] Take a Walk in Someone Else’s Shoes with POV-Altering Headgear Alyssa Buffenstein — March 26 2016 There’s a whole new meaning to the term “ghosting,” thanks to a new project called JackIn Space. A…
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