ISPR Presence News

Monthly Archives: April 2013

Call: ACM Special Interest Group on the Design of Communication (SIGDOC) 2013 conference

Call for Participation
Association for Computing Machinery (ACM) Special Interest Group on the Design of Communication (SIGDOC) 2013 conference
September 30th – October 1st, 2013 in Greenville, North Carolina

The ACM Special Interest Group on the Design of Communication (ACM SIGDOC) invites you to submit a project report, research paper, or poster session on the design of communication for interactive systems in industry, education, recreation, scientific research, and social exchange.

SIGDOC conferences address issues of interest to people in interaction design, content strategy, information architecture, user experience, and technical communication.

Ideas for topics

The theme of the SIGDOC 2013 conference is “simplifying complexity,” but your submission is not limited to the theme. Here are some suggestions for topics:… read more. “Call: ACM Special Interest Group on the Design of Communication (SIGDOC) 2013 conference”

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New 3-D display could let phones and tablets produce holograms

[From MIT’s Technology Review, where the story includes a 2:36 minute video]

HP Labs multi-directional 3D tech

New 3-D Display Could Let Phones and Tablets Produce Holograms

Optical trickery lets a modified LCD produce hologram-like still images and videos.

By Katherine Bourzac on March 20, 2013

A new kind of three-dimensional display developed at HP Labs plays hologram-like videos without the need for any moving parts or glasses. Videos displayed on the HP system hover above the screen, and viewers can walk around them and experience an image or video from as many 200 different viewpoints—like walking around a real object.

The screen is made by modifying a conventional liquid-crystal display (LCD), the same kind of display found in most phones, laptops, tablets, and televisions. Researchers hope these 3-D systems will enable new kinds of user interfaces for portable electronics, gaming, and data visualization. The work, carried out at HP Labs in Palo Alto, California, relies on complex physics to make 3-D displays that are as thin as half a millimeter.… read more. “New 3-D display could let phones and tablets produce holograms”

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Call: International Conference Series in Games and Literary Theory

International Conference Series in Games and Literary Theory

Inaugural Conference
University of Malta
Institute of Digital Games and the Department of English
31st October-1st November 2013

This inaugural event in the Digital Games and Literary Theory Conference Series follows on from a successful International Workshop held at the University of Malta last year. That event established the scope, appeal and timeliness of interdisciplinary research involving Game Studies and Literary Theory. While there are ample conference opportunities for discussion of the impact of Game Studies on other fields in the Humanities and on the amenability, in turn, of Game Studies to critique by those fields, events where the affinities with Literary Theory take centre stage are, by comparison, quite rare. This is surprising.

There are, in fact, a number of reasons why a forum for formalised exchanges across the two fields is now overdue, and why the prospect of it should be exciting and enriching for both areas.… read more. “Call: International Conference Series in Games and Literary Theory”

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Can virtual reality treat addiction?

[From Popular Science, where the story includes additional images and a 1:46 minute video]

Virtual party with alcohol cues

Can Virtual Reality Treat Addiction?

Researchers are plugging in smokers, alcoholics, and even crack addicts to expose them to a relapse environment–and teach them how to deal with it. Will it work?

By Colin Lecher Posted 04.19.2013

When the addicts enter the room, they haven’t met the people inside. They’ve never been there before, but the setting is familiar, and so is the pipe on the table, or the bottles of booze on the ground. Soon enough, someone’s offering them a hit, or a drug deal’s going down right in front of them.

They’ve been trying to get better–that’s why they’re doing this–but now they have cravings.

It’s about then that a voice instructs them to put down the joystick and look around the room without speaking, “allowing that drug craving to come and go like a wave.” The voice asks them periodically to rate their cravings as, after a couple minutes, they start to relax.… read more. “Can virtual reality treat addiction?”

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Call: Workshop on (Re)Creating Lively Citites Through Ambient Technologies: Arts, Culture and Gastronomic Experiences (CLCAT)

CALL FOR PAPERS, DEMONSTRATIONS, AND POSTERS

2ND INTERNATIONAL WORKSHOP ON (RE)CREATING LIVELY CITIES THROUGH AMBIENT TECHNOLOGIES: ARTS, CULTURE AND GASTRONOMIC EXPERIENCES (CLCAT)

http://www.tut.fi/emmi/WWW/ameamain/relci2013

IN CONJUCTION WITH INTERACT 2013, CAPE TOWN, SOUTH AFRICA – 6th-9th September 2013

Deadline for 2-5 pages position papers: 12th May 2013 (strict deadline)

Artur Lugmayr (Tampere Univ. of Technology), Tampere, Finland, lartur@acm.org
Jaz Hee-jeong Choi, Urban Informatics Research Lab, QUT, Brisbane Australia, h.choi@qut.edu.au
Kirralie Houghton, Urban Informatics Research Lab, QUT, Brisbane Australia, kirralie.houghton@qut.edu.au

Digital and interactive technologies are becoming increasingly embedded in everyday lives of people around the world. Application of technologies such as real-time, context-aware, and interactive technologies; augmented and immersive realities;, social media; and location-based services has been particularly evident in urban environments where technological and sociocultural infrastructures enable easier deployment and adoption as compared to non-urban areas. There has been growing consumer demand for new forms of experiences and services enabled through these emerging technologies.… read more. “Call: Workshop on (Re)Creating Lively Citites Through Ambient Technologies: Arts, Culture and Gastronomic Experiences (CLCAT)”

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Nike launches a holographic 3D advertising campaign

[From The Future of Things]

Nike hologram

Nike Launched A Holographic 3D Advertising Campaign

Nike was always an innovator, in advertisement as well as in sportswear. Recently the company launched a campaign for a super flexible athletic sneakers by using 3-D holographic ad displayed on special street signs in Amsterdam.

Thursday, April 11, 2013 – Iddo Genuth

We might think that we have already seen everything there is to see when it comes to sophisticated advertisements, but apparently there is always something new around the corner. This time it’s a new 3D holographic technology known as HOLOCUBE.

The HOLOCUBE is a fully integrated 3D projection platform that makes a virtual model of any product look almost indistinguishable from the real thing. The HOLOCUBE is capable of displaying 1080i resolution videos which can be viewed through a window which gives a dramatic 3D effect (see videos [here]).… read more. “Nike launches a holographic 3D advertising campaign”

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Call: ACM Creativity and Cogntion 2013 Workshops

ACM Creativity and Cognition 2013
17th-20th June, 2013, Sydney, Australia.
University of Technology, Sydney

http://cc13.creativityandcognition.com

Registration OPEN

Registration for the conference is now open at
http://cc13.creativityandcognition.com/?page_id=541

Early Registration is available until May 8 2013.

WORKSHOPS

Workshops Chair: David A. Shamma (Yahoo!)

Workshops are excellent ways of interacting with a small group of researchers and practitioners dealing with a particular topic. Creativity and Cognition is very excited to have 5 workshops proposed to run in conjunction with the conference. These will all run on the 17th of June.… read more. “Call: ACM Creativity and Cogntion 2013 Workshops”

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Clifford Nass on ‘seductive’ tech and why you treat your phone like a friend

[From The Huffington Post]

Hands use smartphones

Clifford Nass On ‘Seductive’ Tech And Why You Treat Your Phone Like A Friend

Bianca Bosker
03/06/2013

Why are people polite to computers? And why are they moved by flattery from a machine they know is spouting words at random?

According to Stanford University professor Clifford Nass, who studies how humans interact with machines, we tend to treat computers much like we treat living, breathing people. Our interactions with our friends and our iPhones aren’t so different, after all.

Nass, the author of more than three books about how people use technology, has worked with companies to make gadgets more helpful, more intuitive and less annoying. Microsoft hired Nass to improve its Office assistant Clippy. And more recently, Google has tapped Nass to help with Google Glass and its self-driving cars.

For our “Life As” series, we asked Nass about the future of our relationships with machines, what we most need to hear from our gadgets and how we’re re-wiring our brains.… read more. “Clifford Nass on ‘seductive’ tech and why you treat your phone like a friend”

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Call: Computer As Social Actor Workshop at IVA 2013

CASA| Computer As Social Actor
http://casa-workshop2013.blogspot.com
August, 28th Edinburgh, Scotland, UK
Satellite event of the 13th International Conference on Intelligent Virtual Agents (IVA 2013)

We invite all researchers that focus their research on Artificial Intelligence and Human Computer Interaction to participate in this workshop and to share their views on the development of technological components, design methodologies, and the adoption of CASA solutions and services. By discussing different approaches to human-machine and human-human interaction technologies we aim at investigating the social abilities of technologies and we attempt to define the concept of Social Actorship.

The CASA Workshop will focus on three main areas of investigation: theory, practice and market. Particular attention will be devoted to papers reporting on running systems which have been used by final users, in real-life contexts, and with market implications.… read more. “Call: Computer As Social Actor Workshop at IVA 2013”

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‘Iron Man 3’ to become first film to play in 4DX format in Japan

[From The Hollywood Reporter, where the story includes a photo gallery]

Iron Man 3

‘Iron Man 3’ to Become First Film to Play in 4DX Format in Japan

The film will be shown with tilting seats, blowing wind and fog and odor effects via technology that is expected to come to the U.S. this year.

4/16/2013 by Gavin J. Blair

TOKYO — Iron Man 3 will be shown starting April 26 in 4DX at a theater in Nagoya, central Japan, operated by the Korona World chain, which plans to screen 12 titles a year using the new format.

“Fourth dimension” effects utilized by the system include strobe lights and equipment in the ceiling that can drop bubbles down upon the audience, who will pay a $13 (1,300 yen) premium for 3D versions and $10 for 2D films, on top of the regular ticket price.… read more. “‘Iron Man 3’ to become first film to play in 4DX format in Japan”

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