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Category Archives: Jobs

Announcements of academic and professional positions related to presence

Job: Tenure-track faculty position in Augmented/Virtual Reality at American University

Tenure-Track Assistant or Associate Professor for Augmented Reality/Virtual Reality
American University
, Washington, D. C.

Deadline: Review of applications will begin Sept. 1, 2017; open until filled

Date Posted: July 3, 2017
Type: Tenured, tenure track
Salary: Competitive
Employment Type: Full-time

The School of Communication (SOC) at American University invites applications for a full-time, tenure-track position in the field of Augmented Reality/Virtual Reality at the rank of Assistant or Associate Professor beginning August 1, 2018. Rank is dependent on experience. Applicants should have a terminal degree in an appropriate field. Read more on Job: Tenure-track faculty position in Augmented/Virtual Reality at American University…

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Job: Post-doc position in Dialog Systems and Social Robotics

Postdoctoral position in Dialog systems and Social robotics
KTH Royal Institute of Technology, School of Computer Science and Communication
Stockholm, Sweden

Last application date: 31 August 2017


The work will be done in a newly funded project called “Exploring situated interaction with social robots using augmented reality”, lead by Assoc. Prof. Gabriel Skantze. The goal of the project is to explore how augmented reality can be used to create virtual robots that can interact with humans. A central question will be how social robots should engage in spoken interaction with humans in their surroundings, and how they can adapt their conversational behavior to the users’ level of attention and engagement.

The initial task will be to develop a framework using (for example) Microsoft HoloLens and our open source tools for conversational systems (IrisTK). This framework will then be used to record interaction data, and build machine learning models that can be used to understand the user’s behavior, as detected by the HoloLens sensors. Finally, the framework will be used for controlled experiments in which we will explore how the robot’s behavior and appearance affects the interact ion, and compare with physical robots.

The position is mainly a research position, with a small fraction of departmental duties (e.g. teaching). This postdoctoral position is a full-time employed position for one year with a possible one-year extension. The starting date is open for discussion, though ideally we would like the successful candidate to start as soon as possible.


Applicants should have a PhD degree in a subject relevant for the research, such as computer science, speech technology, computational linguistics, or cognitive science. The position requires good skills in programming, machine learning, and statistical analysis. Good command of English, in writing and speaking, is a prerequisite for presenting research results in international periodicals and at conferences. We also expect applicants to have a deep interest in spoken language interaction, and to have done their PhD in a related area. Read more on Job: Post-doc position in Dialog Systems and Social Robotics…

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Job: Professor of Digital Living (with tenure) at Northumbria University, UK

Northumbria University, UK
Position: Professor of Digital Living (with tenure)
Faculty: Engineering and Environment

Deadline: 7th June 2016

Northumbria University, UK, is currently recruiting for a Professor of Digital Living. To further strengthen our world-leading research we are investing to develop exciting opportunities in multi-disciplinary research areas. The Digital Living multidisciplinary research theme draws together expertise from the Faculty of Engineering & Environment, Faculty of Health & Life Sciences, Faculty of Business & Law and Faculty of Art, Design and Social Sciences.

We are particularly keen to encourage applications from those with research interests in the areas of: Urban Informatics, Human-Computer Interaction, Data Analytics, Social Computing, Interactive Architecture, Smart Cities.

Successful applicants would join either the Department of Computer and Information Science or the Department of Architecture and Built Environment, and will become part of the strong community of HCI researchers at Northumbria (see: Read more on Job: Professor of Digital Living (with tenure) at Northumbria University, UK…

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Job: Postdoctoral position on design of museum experiences at IT University of Copenhagen

Postdoctoral position in the GIFT project on design of museum experiences
The IT University of Copenhagen

Application Deadline: 6 June 2017

The IT University of Copenhagen invites highly motivated individuals to apply for a postdoc position starting on 1 September 2017 or soon thereafter for a duration of one year, with a possibility for extension.

The position will form part of a Horizon 2020 project entitled “Meaningful Personalization of Hybrid Virtual Museum Experiences Through Gifting and Appropriation (The GIFT project)”, at the Center for Computer Games Research. The GIFT project aims to develop a framework with tools, theory, and best practice guidelines to guide the development of mobile apps for museums that facilitate personalized experiences of both digital and physical museum exhibitions, along with two prototypes of such applications.

The project includes 6 European research partners beside ITU: Blast Theory (UK), NextGame (RS), University of Nottingham (UK), University of Uppsala (SE), European Foundation (NL) and Culture24 (UK). In addition, the project will work with representatives from museums in 8 countries: Denmark, UK, Netherlands, Spain, Italy, Norway, Serbia and the US.

For more information, see the project website:

Candidates for the positions will be expected to contribute to both the project’s outcome and research goals. The project’s outcome goals include:

  • Formulating a set of best practice guidelines for meaningful personalisation of hybrid virtual museum experiences, based on an action research process with a panel of museum partners;
  • Contribute to the design of prototypes for hybrid virtual museum experiences;
  • Study, validate and evaluate prototypes developed by project partners.

In addition, the project has the following research goals:

  • Develop innovative approaches to the design of playful experiences with art and cultural heritage;
  • Formulate new perspectives on pervasive games and other playful experiences that incorporate both physical and virtual presence;
  • Propose new approaches for facilitating personalized experiences with cultural heritage, which aim to bridge or problematize the distances between audiences, and heritage, e.g. cultural, historical, ideological, aesthetic, or other.

The postdoctoral researcher’s task is to contribute to the development of the overall GIFT framework by consolidating knowledge from design experiments and action research into design guidelines that can be used by museum professionals and designers. The researcher’s main task is to help to turn project’s research results into actionable guidelines for designers and other practitioners. This may entail both practical design work as well as studying and reviewing experimental results from other parts of the GIFT project. In addition, the candidate may be asked to contribute to developing new proposals for external funding. We seek a highly motivated candidate with interest in researching and designing for museums and other cultural institutions. Experience with applications for research funding is also valued. Technical competencies with relevant technologies (e.g. mobile application development, mixed reality/augmented reality applications, etc.) is a plus but is not necessary. The candidate is expected to do research resulting in one or more publications at a high international level, including the project’s planned midway symposium, final conference, and anthology. The project is based on a strong international team with an ambitious publication strategy and great interest in supporting younger researchers to succeed with their research. The project team aims to develop several high-quality co-authored publications, to which the postdoctoral researcher is expected to contribute.


  • PhD in a relevant field such as design, media, and communication, computer games, computer science, arts, museology or other cognate areas.
  • Candidates should have a high level of oral and written proficiency in English.
  • Candidates who can document practical experience with design and/or development in the field are prioritized.

Read more on Job: Postdoctoral position on design of museum experiences at IT University of Copenhagen…

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Job: PhD Studentship in Technology and Aging, University of Lincoln, UK

PhD Studentship – Technology and Aging, University of Lincoln, UK

The University of Lincoln is inviting expressions of interest for a fully-funded studentship (UK/EU) investigating technology that supports older adults’ physical activity routines.

The project is part of a wider research agenda around empowering technology for older adults by creating technology that emphasizes agency, challenging ongoing discourse and contemporary policy on ageing that overwhelmingly focuses on active ageing, the increase of disability-free years, and deficits of older persons. The PhD project adopts a user-centred research approach taking into consideration the perspectives of Human-Computer Interaction, Critical Gerontology and Sports Science. The student is expected to contribute to the exploration of new approaches to technology development for late life, focusing on respectful design that supports agency among older adults wishing to adopt technology in their physical activity routines.

We are looking for applicants who are passionate about working with people, and who have an interest in Human-Computer Interaction. The successful applicant will have a good undergraduate degree (at least 2:1 in the UK system, or ECTS B); a post-graduate degree with a research focus (e.g., an MSc) and previous experience in publishing research would be an advantage.

The studentship is hosted by the School of Computer Science at the University of Lincoln, UK, in collaboration with the Sport, Individual and Society research unit at the University of Copenhagen, Denmark. HCI research at Lincoln focuses on cross-disciplinary research into technology to support well-being and quality of life and is committed to the development of interactive systems that are accessible, respectful, and meaningful to end-users.

The student will be jointly supervised by Dr. Kathrin Gerling, School of Computer Science, University of Lincoln, Prof. Antonella De Angeli, School of Computer Science, University of Lincoln, and Dr. Adam Evans, Department of Nutrition, Exercise, and Sports, University of Copenhagen. Read more on Job: PhD Studentship in Technology and Aging, University of Lincoln, UK…

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Job: Research Associate position in Multisensory Interaction and Education at Bristol University

Research Associate/Senior Research Associate position in Multisensory Interaction and Education at Bristol University

Applications are invited for a three-year Research Associate/Senior Research Associate position in the Bristol Interaction Group (BIG Lab) within the Department of Computer Science at the University of Bristol.

The role is part of the EPSRC project “Crossmodal Interactive Tools for Inclusive Learning“, which aims at investigating novel multisensory learning and teaching technologies that supports inclusive interaction between visually-impaired and sighted children in mainstream schools.

We are using an iterative user-centred approach combining participatory design activities with empirical research into multimodal and crossmodal interaction to find out how different senses can be effectively integrated with visual capabilities to support group work. We are engaged with local schools to design and research multisensory tools for teaching and learning purposes, focusing on accommodating curriculum requirements and social processes surrounding collaborative learning.

We are looking for a candidate with solid skills in software and hardware development, expertise in HCI, and an interest in multisensory interaction and accessibility. They will work with partner schools to conduct research that ranges from accessible participatory design to software and hardware development, and experimental user studies and evaluation. There will be freedom and flexibility in shaping the research project within its broader objectives. Read more on Job: Research Associate position in Multisensory Interaction and Education at Bristol University…

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Job: Faculty Position in Games and Simulation Arts and Sciences at Rensselaer Polytechnic Institute

Dear Colleagues,

I’m excited to announce that we are hiring in the Games and Simulation Arts and Sciences Program at RPI. We’re an interdisciplinary program, and invite applications from the many disciplines that come together in game design and research. Our group works in a diverse range of areas, including VR and AR, cognitive science and artificial intelligence, environmental games, media art, and mixed-reality performance. Our B.S. degree was launched ten years ago, and this new position will join us in extending it to the development of a graduate program. The full description is below, and please feel free to contact me off-list with any questions at

–Ben Chang

Open Rank Faculty Position in Games and Simulation Arts and Sciences
Rensselaer Polytechnic Institute
Troy, New York, USA

Applications accepted until the position is filled

The program in Games and Simulation Arts and Sciences (GSAS) at Rensselaer Polytechnic Institute in the School of Humanities, Arts and Social Sciences invites applications, nominations, and expressions of interest for an Open Rank faculty position. The selected candidate will have a tenure home in one of the five departments of the School of Humanities, Arts and Social Sciences: Arts, Cognitive Science, Communication and Media, Economics, or Science and Technology Studies.

Applicants must hold a terminal degree (PhD, MFA or foreign equivalent) in Computer Games or a related field such as Digital Media, Computer Science, Cognitive Science, or Human-Computer Interaction. The ideal candidate will have a successful record of collegiate teaching and a proven track record of both leading and participating in collaborative interdisciplinary research. Read more on Job: Faculty Position in Games and Simulation Arts and Sciences at Rensselaer Polytechnic Institute…

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Job: Full-time position in Robobphilosophy at Aarhus University, Denmark

Rank-Open Position (from technical assistant to postdoc) in Robotic Engineering

Research Unit for Robophilosophy, School of Culture and Society, Faculty of Arts, Aarhus University

The Research Unit for Robophilosophy at the Department of Philosophy, School of Culture and Society, Aarhus University invites applications for a three-year, full-time open position in robotic engineering, available from 1 March 2017. The position is associated with the project “What Social Robots Can and Should Do—Towards Integrative Social Robotics”, supported by the Carlsberg Foundation (Semper Ardens Grant). Junior researchers at postdoc level will be preferred, but candidates without a PhD will also be considered, provided they have suitable expertise in software and hardware development.


The research project “What Social Robots Can and Should Do—Towards Integrative Social Robotics” will define and implement a new paradigm for developing social robotics applications. “Integrative Social Robotics” (ISR) tightly integrates robotics research with a wide scope of research disciplines that investigate human social interactions, including empirical, conceptual and value-theoretical research in the humanities. To investigate the performance of the new method, the team will design and test several innovative social robotics applications that promote socio-cultural values and norms of personal well-being, such as fairness, authenticity, autonomy and creative self-realisation.

The successful candidate will be a member of a project team of 25 international researchers from 11 disciplines (philosophy, robotics, anthropology, psychology, linguistics, education, communication, management, cognitive science, computer science and sociology). The project is coordinated by Professor MSO Johanna Seibt at the Department of Philosophy and the History of Ideas, and will run from 2016 until 2021. For more information see:

COMPETENCE PROFILE: Read more on Job: Full-time position in Robobphilosophy at Aarhus University, Denmark…

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Job: Faculty position in Mixed and Augmented Reality at Graz University of Technology

Opening: University Assistant with Doctorate, with Tenure Track to Position as Associate Professor
Working area: Mixed and Augmented Reality
Graz University of Technology, Austria

End of application period: 18 Feb 2017

This fulltime employment position (40h/week) is initially restricted to six years and offers the possibility of a qualification agreement for a tenured position. The employment is expected to start on May 1, 2017, and will be part of the Institute of Computer Graphics and Vision (

The position requires a completed PhD degree in computer science or a similar field.

We expect the following qualifications:

  • Excellent scientific qualification in Mixed Reality and Augmented Reality (MR/AR), especially computer graphics and visualization methods for MR/AR and 3D user interfaces for MR/AR
  • International scientific publications
  • Experience with acquisition, management and scientific supervision of research projects
  • Experience in establishing a research group
  • Track record of scientific achievements, such as international prizes or awards
  • Teaching experience in relevant subjects
  • Network in the scientific community

Your job will involve the following duties:

  • Research on MR/AR, with the goal to earn international scientific reputation and visibility
  • Top-level international publications
  • Acquisition of third party funding for research (FFG, FWF, industrial projects)
  • Supervision of bachelor and master theses and support in the supervision of PhD students
  • Independent teaching in the bachelor and master program and introducing students to the world of visual computing
  • Service in the academic administration

Read more on Job: Faculty position in Mixed and Augmented Reality at Graz University of Technology…

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Job: Assistant Prof for Emerging Media Design and Development, Ball State University

Assistant Professor for Emerging Media Design and Development, Department of Journalism
Ball State University
Muncie, Indiana, USA

Application deadline: January 31, 2017

Ball State University is inviting applications for a tenure-track assistant professor position, with an emphasis in human-computer interaction, programming for digital media, user experience, and emerging media design and development available August, 2017, in the ACEJMC-accredited Department of Journalism.

MAJOR RESPONSIBILITIES:  The successful candidate will be expected to teach courses in the Emerging Media Design & Development Center’s Master’s degree program.  Assigned course topics in human-computer interaction may include theories and frameworks in HCI, usability and user-experience evaluative methods, design thinking, information management, and/or emerging media design and development.  Tenure-track faculty must also actively present juried/peer-reviewed creative endeavors and/or publish scholarly research in areas related to emerging media design and development, human-computer interaction, design thinking or related areas; serve on department, collegiate and university committees as assigned; and perform other duties as assigned by the department chairperson. Read more on Job: Assistant Prof for Emerging Media Design and Development, Ball State University…

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