Category: Calls


  • Call: Zoom: Performance, Precarity, and Performativity in the Age of COVID-19 (book chapters)

    Call for Chapter Proposals: Zoom: Performance, Precarity, and Performativity in the Age of COVID-19 Co-Editors: Mark Nunes & Cassandra Ozog Deadline for abstract, summary and bio submission: January 31, 2022 In March of 2020, in response to the COVID-19 pandemic, numerous countries across the globe declared nationwide shutdowns that resulted in profound changes in the daily life of millions of individuals. While many workers in the hospitality and travel industries were suddenly left unemployed, countless others found themselves working—and playing—through video chat software platforms. And of those platforms, Zoom quickly emerged as the default modality for remote engagement, rapidly morphing…

    Read more: Call: Zoom: Performance, Precarity, and Performativity in the Age of COVID-19 (book chapters)
  • Call: On-line lecture: The Implication of Human-Robot Interaction for Human-Human Relations

    Call for Participation On-line lecture: The Implication of Human-Robot Interaction for Human-Human Relations Piercosma Bisconti (Ph.D. Sant’Anna School of Advanced Studies) 16 January 14h (Portugal time) [i.e. Western European Time – visit timeanddate for details] Via Zoom; see request email below Over the last 20 years the research on Social Robots, namely machines specifically conceived and designed to produce a social interaction with users, gained growing interest both in the academic field and in public opinion. Within this group of robots, often anthropomorphic both in appearance and behaviour, we can further distinguish Companion robots, in which the establishment of a…

    Read more: Call: On-line lecture: The Implication of Human-Robot Interaction for Human-Human Relations
  • Call: ACM International Conference on Creativity and Cognition 2022

    Call for Submissions C&C 2022: The 14th ACM Conference on Creativity & Cognition 20-23 June 2022 Venice, Italy https://cc.acm.org/2022 First submission deadline (for papers): January 10, 2022 Creativity and Cognition 2022 brings together artists, scientists, designers, educators, and researchers to more deeply understand how people engage individually and socially in creative processes and how computation and other technology can affect creative outcomes. C&C 2022 invites papers, pictorials, artworks, workshops and tutorials as well as posters, demonstrations and graduate student symposium submissions investigating how interactive computing systems and socio-technical processes affect creativity. Of particular interest are contributions that relate to this…

    Read more: Call: ACM International Conference on Creativity and Cognition 2022
  • Call: The Augmented Humans (AHs) International Conference 2022

    Call for Participation The Augmented Humans (AHs) International Conference 2022 13-15 March 2022 Kashiwanoha, Japan and Online https://augmented-humans.org/ Submission deadlines: Full/Short Papers: January 7th, 2022 Posters/Demos/Exhibition: February 11th, 2022 The Augmented Humans (AHs) International Conference 2022 will be a hybrid online/onsite conference, held on 13-15 March 2022. The onsite conference will be held in Kashiwanoha, Chiba, Japan. The conference focuses on physical, cognitive, and perceptual augmentation of humans through digital technologies. The plural – humans – emphasizes the move towards technologies that enhance human capabilities beyond the individual and will have the potential for impact on societal scale. The idea…

    Read more: Call: The Augmented Humans (AHs) International Conference 2022
  • Call: First Workshop for Building the Foundations of the Metaverse (MetaBuild 2022)

    Call for Papers First Workshop for Building the Foundations of the Metaverse (MetaBuild 2022) In conjunction with IEEE VR 2022 12-13 March, 2022 Christchurch, New Zealand (Online) https://metabuild.hkust.edu.hk/ Submission deadline: 11 January 2022 The First Workshop for Building the Foundations of the Metaverse (MetaBuild 2022), in conjunction with IEEE VR 2022, aims to bring together system researchers, engineers and content creators to identify open directions and discuss the latest research ideas and results on technological foundations towards the development of the upcoming metaverse ecosystem. The MetaBuild ’22 workshop focuses on engineering building blocks of the metaverse and the novel approach…

    Read more: Call: First Workshop for Building the Foundations of the Metaverse (MetaBuild 2022)
  • Call: To the 4th Dimension and Beyond – LA ACM SIGGRAPH Event

    Call for Participation To the 4th Dimension and Beyond LA Chapter of ACM SIGGRAPH Event Tuesday, 11 January 2022, 7-9 pm PST Via Zoom https://lasiggraph.org/event/fourth-dimension-and-beyond Computer graphics provides opportunities to interact with, calculate, and visualize multi-dimensional space. This is one of our community’s important frontiers and has been compared to the revolution of linear perspective during the Renaissance. DESCRIPTION: Many experience day-to-day reality in four dimensions: the three physical dimensions + time. Alternatively, physicists, artists, science fiction writers and mathematicians dwell conceptually beyond the fourth dimension. Computer graphics provides opportunities to interact with, calculate and visualize multidimensional space. This is…

    Read more: Call: To the 4th Dimension and Beyond – LA ACM SIGGRAPH Event
  • Call: 16th European Conference on Game Based Learning (ECGBL 2022)

    Call for Submissions 16th European Conference on Game Based Learning (ECGBL 2022) Lusófona University, Lisbon, Portugal [and online; see NOTE below] 6-7 October 2022 http://www.academic-conferences.org/conferences/ecgbl/ecgbl-call-for-papers/ Submission deadline: 16 March 2022 NOTE: We are planning for ECGBL 2022 to be a “hybrid” conference. Meaning that there will be physical events with virtual elements built into it to create an experience for both those who can attend in person and those able to attend online. OVERVIEW The way in which education and training is delivered has changed considerably with the development of Game-Based Learning (GBL). The European Conference on Game-Based Learning offers…

    Read more: Call: 16th European Conference on Game Based Learning (ECGBL 2022)
  • Call: 9th Games and Natural Language Processing Workshop (Games and NLP 2022)

    Call for Papers 9th Games and Natural Language Processing Workshop (Games and NLP 2022) At LREC 2022, the 13th Edition of the Language Resources and Evaluation Conference of the European Language Resources Association June 25, 2022 Palais du Pharo in Marseille, France [and remote presentations – see REVIEW PROCESS below –ML] https://gamesandnlp.com/call/ Submission deadline: April 8th, 2022 The 9th Games and Natural Language Processing (Games and NLP 2022) (gamesandnlp.com) -to be held at LREC 2022 – will examine the use of games and gamification for Natural Language Processing (NLP) tasks, as well as how NLP research can advance player engagement…

    Read more: Call: 9th Games and Natural Language Processing Workshop (Games and NLP 2022)
  • Call: Chapters for “Beyond Media Literacy”

    Call for Abstracts: Grabbe, Lars C., Andrew McLuhan, and Tobias Held. 2023. Beyond Media Literacy. Büchner-Verlag: Marburg. Deadline for abstracts: April 22, 2022 Deadline for articles: November 25, 2022 Today, media literacy, digital media literacy, media and information literacy, critical media literacy, media literacy education, and the like, are hot topics discussed from elementary schools to UNESCO and a whole industry of non-profits has sprung up in response. One thing that these programs seem to share is a focus on content, and on spotting bias and manipulation in terms of content creators and purveyors. But there is much more to…

    Read more: Call: Chapters for “Beyond Media Literacy”
  • Call: Human-Machine Communication at International Communication Association 2022

    Call for Papers Human-Machine Communication: Bridging Worlds, Bridging Networks Pre-conference of ICA (International Communication Association) 2022 Thursday, May 26, 2022 [Full Day; 8:30 a.m. – 5:00 p.m.] On-site at the ICA22 conference venue in Paris, France https://hmc2022.wordpress.com/2021/11/14/icapreconference/ ICA 2022: https://www.icahdq.org/page/ICA2022 Submissions due: February 18, 2022 FOCUS: The sixth annual pre-conference of Human-Machine Communication (HMC) aims to build bridges and foster dialogues across ICA’s breadth of communication research methodologies, contexts of study, regions of practice, and epistemological traditions as we continue empirical and theoretical investigation of communication between humans and technologies such as chatbots, social robots, smart assistants, and machine environments.…

    Read more: Call: Human-Machine Communication at International Communication Association 2022
  • Call: CUI @CHI: Ethics of Conversational User Interfaces workshop at ACM CHI 2022

    Call for Papers CUI @CHI: Ethics of Conversational User Interfaces workshop at ACM CHI 2022 The ACM CHI Conference on Human Factors in Computing Systems April 30 – May 6, 2022 [Workshop date TBD] New Orleans, LA [plus online and hybrid] Workshop: https://www.conversationaluserinterfaces.org/workshops/CHI2022/ CHI 2022: https://chi2022.acm.org/ Submission deadline: February 24th, 2022 CUI @CHI: Ethics of Conversational User Interfaces workshop at the ACM CHI 2022 conference will consolidate ethics-related research of the past and set the agenda for future CUI research on ethics going forward. This builds on previous CUI workshops exploring theories and methods, grand challenges and future design perspectives,…

    Read more: Call: CUI @CHI: Ethics of Conversational User Interfaces workshop at ACM CHI 2022
  • Call: The 20th European Conference on Computer-Supported Cooperative Work (ECSCW 2022)

    Call for Papers The 20th European Conference on Computer-Supported Cooperative Work (ECSCW 2022) June 27th – July 1st, 2022 Coimbra, Portugal https://ecscw.eusset.eu/2022/ Submission deadlines: Workshop and master class proposals: February 11, 2022 Papers etc.: February 25th, 2022 Panel proposals: April 7th, 2022 The European Conference on Computer-Supported Cooperative Work (ECSCW) is an international venue that aims to develop an interdisciplinary and global community in the field of Computer-Supported Cooperative Work (CSCW). With the support of the European Society for Socially Embedded Technologies (EUSSET), the format of the ECSCW conference is meant to facilitate critical discussions on the understanding of cooperative…

    Read more: Call: The 20th European Conference on Computer-Supported Cooperative Work (ECSCW 2022)

ISPR Presence News

Search ISPR Presence News:



Archives