Author: Matthew Lombard
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Old-school optical illusion propels virtual koi pond for your living room
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Read more: Old-school optical illusion propels virtual koi pond for your living room[From iSmashPhone] They Work For Scale: Old-School Optical Illusion Propels Animated Fish Pond It’s interesting that the current 3D/CGI boom is not only pushing technological advances in the screening room AND the living room — it’s also resurrecting a scad of old-fashioned, low-tech tricks. If your last name isn’t Cameron, you probably can’t afford to design your own stereoscopic HD videocamera rig and shoot a gazillion-dollar sci-fi blockbuster. However, as we’ve seen on this very blogeroo, you can get “3D” on your iPhone with a brace of mirrors, or make ghostly text float in mid-air with your iPad. Now say…
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Call: 3rd Symposium on Artificial Intelligence and Games, at AISB 2011
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Read more: Call: 3rd Symposium on Artificial Intelligence and Games, at AISB 2011Call for Papers: 3rd Symposium on Artificial Intelligence and Games at the AISB 2011 Convention, University of York, UK, 4-7 April 2011 Digital games depend greatly on Artificial Intelligence, and in return they provide an excellent testing-ground for AI. In this 3rd symposium we take a broad interpretation of AI to include such topics as HCI (intelligent environments) and emotion. We seek papers of up to 8 pages in length, or short papers up to 4 pages, or posters (submissions up to 2 pages), presenting unpublished work on topics such as: Intelligent games and serious games AI and ML applications…
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Designs for avionics and synthetic vision link pilot with environment
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Read more: Designs for avionics and synthetic vision link pilot with environment[From Military & Aerospace Electronics; also see an article in Flying magazine in which a pilot describes his experience using Honeywell’s Smartview system] Designs for avionics and synthetic vision rely heavily on human factors research Jan 4, 2011 By John McHale People interact with machines in different ways — with their eyes, touch, voices, and even their brain waves. These human factors are important when designing cars, home theaters, and especially commercial and military aircraft cockpits. Telepathic flight control still resides in fictional realms such as the 1982 Clint Eastwood movie FireFox — in which a pilot stole a Soviet jet…
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Call: International Conference on Circuits, System and Simulation (ICCSS 2011)
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Read more: Call: International Conference on Circuits, System and Simulation (ICCSS 2011)Call For Papers The 2011 International Conference on Circuits, System and Simulation (ICCSS 2011) will be held from May 28-29, 2011 in Bangkok, Thailand. ICCSS 2011 will bring together top researchers from Asian Pacific areas, North America, Europe and around the world to exchange research results and address open issues in all aspects of Circuits, System and Simulation. The ICCSS 2011 papers will be published by IEEE, which will be included in the IEEE Xplore, and indexed by EI Compendex and Thomson ISI.…
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The Mind’s Eye: How our brains bring us a fragile virtual reality
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Read more: The Mind’s Eye: How our brains bring us a fragile virtual reality[From The Guardian] The Mind’s Eye by Oliver Sacks – review Oliver Sacks’s study of optical dysfunction is a real eye-opener, says Tim Radford Tim Radford The Guardian, Saturday 1 January 2011 All reality is virtual: we reconstruct the outside world with a virtual reality headset pre-installed at birth and tuned by experience so perfectly that most of the time we are barely conscious of it. The optic nerve delivers data from a blitz of electromagnetic wavelengths: the brain filters the information, selects the focus, interprets the imagery and projects it on to an interior screen. This unthinking process is…
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Call: REWIRE – Fourth International Conference on the Histories of Media Art, Science and Technology
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Read more: Call: REWIRE – Fourth International Conference on the Histories of Media Art, Science and TechnologyMedia Art History 2011 – REWIRE Fourth International Conference on the Histories of Media Art, Science and Technology Liverpool, 28th September – 1st October 2011 Call For Papers now open – Deadline Monday, January 31st 2011 http://www.mediaarthistory.org/ Host: FACT (Foundation for Art and Creative Technology), Liverpool In collaboration with academic partners: Liverpool John Moores University, CRUMB at the University of Sunderland, the Universities of the West of Scotland and Lancaster, and the Database of Virtual Art at the Dept. for Image Science, Danube University. Following the success of Media Art History 05 Re:fresh in Banff, Media Art History 07 Re:place…
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2D architectural plans become 3D virtual worlds
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Read more: 2D architectural plans become 3D virtual worlds[From The University of Derby Connected Online] [Image: A 3D image produced by the VisiDeck system] Games Technology ‘Virtually’ Advances Architecture 7 December 2010 Architects’ two-dimensional plans are set to be turned into highly realistic three dimensional (3D) virtual worlds you can walk through and interact with, thanks to a joint hi-tech project between the University of Derby and one of its graduates. Tony Coates, a student on the University’s BSc (Hons) Architectural Technology and Practice degree course, and software consultant Andy Yelland, who worked on the popular computer game Spiderman 2 among others, established company VisiDeck Ltd. The company…
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Call: First IEEE Workshop on Design, Modeling and Evaluation of Cyber Physical Systems (CyPhy’11)
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Read more: Call: First IEEE Workshop on Design, Modeling and Evaluation of Cyber Physical Systems (CyPhy’11)First IEEE Workshop on Design, Modeling and Evaluation of Cyber Physical Systems (CyPhy’11) http://www.cyphy.org/p/organization.html Held in conjunction with The Seventh International Wireless Communications and Mobile Computing Conference 5-8 July 2011, Istanbul, Turkey. Call for Papers Cyber physical systems combine computing and networking power with physical components. As a result, they enable innovation in a wide range of domains, including robotics; smart homes, vehicles, and buildings; medical implants; and future-generation sensor networks. CyPhy aims to bring together researchers and practitioners working in the areas of modeling, simulation, and evaluation of cyber-physical systems. In 2011, CyPhy will take a broad interpretation of…
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Virtual holiday dinner: Celebrate together when you’re worlds apart
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Read more: Virtual holiday dinner: Celebrate together when you’re worlds apart[From Singularity Hub] [Image: Ah, the holidays…when good people all over the world log on to Skype and share a virtual meal in Amsterdam.] Celebrate Together When You’re Worlds Apart: Virtual Holiday Dinner December 30th, 2010 by Aaron Saenz This holiday season 156 people living on six different continents got to eat dinner with their closest friends and loved ones even though they were thousands of miles apart. Was it Christmas magic, a Hanukkah miracle, or a Kwanza surprise? Nope, just another example of modern technology. Using five robotic telepresence ‘dolls’, Skype, and one oversized table, Dutch advertising firm Wieden+Kennedy…
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Call: Special issue of Interacting with Computers on Inclusive Design in the Context of Social Media and Emerging Technologies
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Read more: Call: Special issue of Interacting with Computers on Inclusive Design in the Context of Social Media and Emerging TechnologiesCall for Papers for Special Issue of Interacting with Computers on “Inclusive Design in the Context of Social Media and Emerging Technologies” Guest Editors: Jim Ang and Ania Bobrowicz, School of Engineering and Digital Arts, University of Kent Panayotis Zaphiris, Department of Multimedia and Graphic Arts, Cyprus University of Technology Ben Schneiderman, Human Computer Interaction Laboratory, University of Maryland Call Description: Recently we have witnessed an increasing proliferation of new digital technologies such as online social networking sites, micro-blogging and virtual worlds which has changed the way we communicate and interact with each other. Studies are being conducted in order…
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Masks so realistic they’re arresting the wrong guy
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Read more: Masks so realistic they’re arresting the wrong guy[From The Los Angeles Times] [Image: An SPFXMasks employee, left, sprays a layer of paint on a mask called “The Player.” That model was used by a white man, right, in a string of robberies in Ohio. An innocent black man was held until the culprit was turned in. (Bob Chamberlin / Los Angeles Times; Gary Landers / Associated Press)] Masks so realistic they’re arresting the wrong guy A white man who robbed Ohio banks looked so convincing in a black-male disguise that an innocent man was held. That’s not exactly how SPFXMasks of Van Nuys had intended its masks…
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Job: Tenure-track professor in Media Arts at DePaul University
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Read more: Job: Tenure-track professor in Media Arts at DePaul UniversityAssistant/Associate Professor in Media Arts at DePaul University (Tenure-track) The College of Computing and Digital Media (CDM) at DePaul University is seeking applicants for a full-time tenure-track position for its cutting edge and fast-growing programs in cinema and interactive media. The ideal candidate should demonstrate innovative research in the learning sciences and/or social computing through the use of emerging interactive technologies. Possible areas of expertise include but are not limited to: game studies, computer supported collaborative learning, information design, interactive/experience design, cinematic arts, social media and related fields.…
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