Author: Matthew Lombard


  • Satosphere provides 360-degree view of art projections and puts audiences into the action

    [From The Vancouver Sun] [Image: A giant steel dome in central Montreal shelters the world’s first ‘immersion theatre’. A 360-degree screen, eight projectors and 157 loudspeakers plunge the spectators completely inside a virtual reality created by modern digital filmmakers. Photograph by: Geraldine Woessner, AFP, Getty Images, Agence France-Presse] Experiencing 3-D without the glasses Satosphere provides 360-degree view of art projections and puts audiences into the action Agence France-Presse November 4, 2011 The audience finds itself inside a giant uterus. Or it flies around cathedral ruins. Or it is transported to a dark, lonely forest. Such are the experiences offered by…

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  • Call: Games+Learning+Society Conference 8.0

    Call for Papers Games+Learning+Society Conference 8.0 http://glsconference.org/ June 13-15, 2012 Madison, WI The University of Wisconsin-Madison is excited to announce the Games+Learning+Society (GLS) Conference 8.0 to be held June 13-15, 2012, with preconference activities on June 12 including the GLS Educators Symposium and the inaugural year of the GLS Doctoral Consortium at the Memorial Union on campus. The GLS Conference is the premier event in the field of videogames and learning. Now in its eighth year, this grassroots “indie” event is evolving to include more innovative content formats and new programming. The GLS conference is one of the few destinations…

    Read more: Call: Games+Learning+Society Conference 8.0
  • A look inside Oregon State’s bicycling and driving simulator laboratory

    [From BikePortland.org, where the post includes additional images] A look inside Oregon State’s bicycling and driving simulator laboratory Posted by Jonathan Maus (Publisher/Editor) on October 19th, 2011 A research laboratory at Oregon State University in Corvallis is the first in the nation to integrate an advanced driving simulator with a bicycling simulator. When the two are connected, researchers can collect real-time data on how vehicle operators react in an extremely realistic, three-dimensional roadway environment. Think about that for a minute. Imagine the possibilities of researchers being able to do everything from testing how road users react to each other, how…

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  • Job: PhD openings in the Exertion Games Lab at RMIT in Melbourne, Australia

    The Exertion Games Lab (exertiongameslab.org) in Melbourne, Australia, is seeking exceptional PhD candidates to research the future of exertion games and play. The Exertion Games Lab is a new lab that researches the future of gaming in order to understand how to design better interactive experiences, in particular games that require intense physical effort from players. We call it the intersection between gaming and sports. Our research is focused on the merging of play and the active human body, drawing from research streams such as interaction design, human-computer interaction and computer games research. The culture in the Exertion Games Lab…

    Read more: Job: PhD openings in the Exertion Games Lab at RMIT in Melbourne, Australia
  • A modest proposal: Virtual keyboards via Kinect eyeglasses

    [From Scientific American’s Assignment: Impossible blog, where the post includes additional images and a video] A Modest Proposal: Virtual Keyboards via Kinect Eyeglasses By Charles Q. Choi | October 28, 2011 In the series “A Modest Proposal,” my colleagues and I will propose inventions and projects that I think are eminently doable and would love made real. I love my iPad. I scan vast amounts of information daily for work and play, and tablet computers are ideal for displaying it. But tablets and mobile devices in general have a key weakness — as much as they help people consume information,…

    Read more: A modest proposal: Virtual keyboards via Kinect eyeglasses
  • Job: Post doctoral researcher on ultrasound sensor/haptics project at University of Bristol

    The Bristol Interaction and Graphics group (big.cs.bris.ac.uk) of the University of Bristol is seeking to appoint a post-doctoral researcher with expertise in the area of ultrasound sensor use and measurement or in haptic interaction. Ideally, you will have expertise in both topics, and it is anticipated that you will have skills in one of these two topics with an interest in learning more about the other. The project will investigate the use of ultrasound transducers to provide ‘feelable’ feedback through air to provide multi-point haptic feedback on the surface of a multi-touch horizontal surface. You will develop experiments and simulations…

    Read more: Job: Post doctoral researcher on ultrasound sensor/haptics project at University of Bristol
  • Computer-simulated nurse is surprisingly likeable and effective

    [From MIT’s Technology Review] Biomedicine The Virtual Nurse Will See You Now In the hectic world of a hospital, a computer-simulated nurse can be surprisingly comforting. Tuesday, November 1, 2011 By Emily Singer Researchers at Northeastern University have developed a virtual nurse and exercise coach that are surprisingly likable and effective—even if they’re not quite as affable as the medical hologram on Star Trek. In fact, patients who interacted with a virtual nurse named Elizabeth said they preferred the computer simulation to an actual doctor or nurse because they didn’t feel rushed or talked down to. A recent clinical trial…

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  • Call: Electronic Visualisation and the Arts (EVA) London 2012

    Electronic Visualisation and the Arts (EVA) London 2012 Tuesday 10th July – Thursday 12th July 2012 Venue: British Computer Society, Covent Garden, London WC2E 7HA http://www.eva-london.org/ CALL FOR PROPOSALS Deadline: 22nd January 2012 *Visualising* ideas and concepts in culture, heritage the arts and sciences: digital arts, sound, music, film and animation, 2D and 3D imaging, European projects, archaeology, architecture, social media for museums, heritage and fine art photography, medical visualisation and more OFFERS OF PAPERS, DEMONSTRATIONS AND WORKSHOPS by 22nd January 2012

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  • Halloween costume illusion cuts a hole in your torso

    [From Technabob; a 0:50 minute video is available here along with additional details] Last-Minute Costume Idea: Cut a Hole in Your Torso with Two iPad 2s October 30th, 2011 by: Technabob If you still don’t have a Halloween costume, you’re probably left to the dregs of the random ill-fitting Scooby Doo and Teletubbies costumes at your local Wal-Mart. But if you and a buddy can spare your iPad 2s for the night, you could end up being the life of the party. By taking a pair of iPad 2s and strapping them to his chest and back using duct tape, Technabob…

    Read more: Halloween costume illusion cuts a hole in your torso
  • Posts return next week after ISPR 2011

    Following tradition, ISPR Presence News posts will take a break while many of us gather this week for the ISPR 2011 conference in Edinburgh, Scotland (details on the web site). If you can’t join us this year, please consider attending ISPR 2012 at this time next fall in Philadelphia, Pennsylvania, USA. Details and the call for papers will be coming soon! –Matthew Lombard (President, ISPR)

    Read more: Posts return next week after ISPR 2011
  • Call: UMAP 2012 – User Modeling, Adaptation, and Personalization

    UMAP 2012 — 20th INTERNATIONAL CONFERENCE ON USER MODELING, ADAPTATION, AND PERSONALIZATION Montreal, Canada, 16-20 July, 2012 http://www.umap2012.org/ CALL FOR SUBMISSIONS UMAP is the premier international conference for researchers and practitioners working on systems that adapt to their individual users, or to groups of users, and collect and represent information about users for this purpose. UMAP is the successor to the biannual User Modeling and Adaptive Hypermedia conferences that were merged in 2009. It is organized under the auspices of User Modeling Inc. The conference will take place at the UQAM university campus, situated in the very heart of the arts and…

    Read more: Call: UMAP 2012 – User Modeling, Adaptation, and Personalization
  • Microsoft shows off 3D concept ‘HoloDesk’

    [From The Huffington Post] Microsoft Shows Off 3D Concept ‘HoloDesk’ (VIDEO) The Huffington Post  Jason O. Gilbert Updated: 10/20/11 Hang on to your perceptions of reality: Microsoft just released a video of a 3D ‘HoloDesk,’ a radical system that allows users to seemingly manipulate 3D objects like balls and cubes with their hands. Check out the [4:15 minute] video to see what this means. Per the video description from the MicrosoftResearch YouTube channel: HoloDesk is a novel interactive system combining an optical see through display and Kinect camera to create the illusion that users are directly interacting with 3D graphics. A…

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