Author: Matthew Lombard
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Disney develops ‘face cloning’ technique for animatronics
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Read more: Disney develops ‘face cloning’ technique for animatronics[From Gizmag, where the story includes additional images and a 4:50 minute video; a second, shorter video is available on YouTube] [Image: Face cloning: Steps in modeling the digital face and the final result in silicone (Image: Disney)] Disney develops “face cloning” technique for animatronics By David Szondy August 15, 2012 Facial cloning sounds rather alarming, but its purpose is very straightforward. Basically, it’s a way of scanning a person’s face in 3D and then using that information to design and fabricate an artificial skin that will move much more realistically – not just in general, but as a close…
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Call: 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2012)
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Read more: Call: 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2012)VAST 2012: The 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage Brighton, UK, 19-21 November 2012 Use inspired scientific advances in heritage Digital technology has the potential to influence every aspect of the cultural heritage environment. Archaeologists and cultural heritage scientists as well as Information and Communication Technology (ICT) experts have in the past collaborated to find solutions to optimise all aspects of capturing, managing, analysing and delivering cultural information, but many unsolved problems remain. The goal of VAST 2012 will be to build on the open dialogue between these different areas of expertise, and in particular allow…
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Double Robotics lets you turn your iPad into a telepresence robot
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Read more: Double Robotics lets you turn your iPad into a telepresence robot[From Time’s Techland] Double Robotics Lets You Turn Your iPad into a Telepresence Robot By Keith Wagstaff | August 14, 2012 Tired of having to go places? Do you secretly wish you were a robot? Then a telepresence robot might just be the thing for you. Previously, telepresence robots were fairly expensive and mostly aimed at wealthy tech entrepreneurs and people with disabilities who couldn’t leave their homes. Double is different. At $1,999 for pre-orders and $2,499 after that, it’s expensive but not completely out of reach and it works with a piece of technology that’s fairly popular right now…
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Call: NetGames 2012
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Read more: Call: NetGames 2012The 11th Annual Workshop on Network and Systems Support for Games NetGames 2012 November 22-23, 2012 Venice, Italy http://netgames2012.lip6.fr/ In co-operation with ACM SIGCOMM/SIGMM Technically sponsored by IEEE Communications Society OVERVIEW The 11th edition of the annual International Workshop on Network and Systems Support for Games (NetGames) will be held in Venice, Italy, on November 22-23 2012. As in previous years, NetGames brings together researchers and practitioners from both academia and industry to present the latest research results and challenges of today’s networked games, and to understand their requirements and possibilities in order to enable the next generation of networked…
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Life after death … the high tech way to interact
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Read more: Life after death … the high tech way to interact[From The Sydney Morning Herald, where the story includes additional images] [Image: Freddie Mercury … a video of the singer is seen on the screen during the closing ceremony of the London Games. Photo: Reuters] Life after death … the high tech way to interact August 15, 2012 Glenda Kwek Twenty six years ago, Freddie Mercury electrified thousands of spectators at a concert in London’s Wembley Stadium. On Sunday – 20 years after his death – the late Queen frontman did the same again – with the same performance – belting out “d-ey-o, d-ey-o” from a giant screen to an…
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Call: IEEE World Haptics Conference 2013
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Read more: Call: IEEE World Haptics Conference 2013IEEE WORLD HAPTICS CONFERENCE 2013 – FIRST CALL FOR PARTICIPATION IEEE WHC 2013 (IEEE WORLD HAPTICS CONFERENCE 2013, THE 5TH JOINT EUROHAPTICS CONFERENCE AND IEEE HAPTICS SYMPOSIUM) Daejeon, Korea, April 14 to 17, 2013 http://www.haptics2013.org/ IMPORTANT DATES Workshop and Tutorial Proposals: October 19, 2012 Technical Paper Submission: November 2, 2012 Paper Acceptance Notification: December 21, 2012 Camera-Ready Paper Submission: January 18, 2013 Demonstration Submission: January 25, 2013 Early Registration: March 1, 2013 Poster Teaser/ Demonstration Teaser Submission: March 15, 2013 CALL FOR PARTICIPATION, PAPERS, AND DEMONSTRATIONS On behalf of General Chair Dong-Soo Kwon (KAIST, Korea), we invite your participation in…
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Billboard with dummy on noose shocks Las Vegas drivers
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Read more: Billboard with dummy on noose shocks Las Vegas drivers[From The Associated Press via The Las Vegas Sun; a 1:55 minute video report is available from KTNV in Las Vegas] Billboard with dummy on noose shocks Las Vegas drivers Michelle Rindels, Associated Press Published Wednesday, Aug. 8, 2012 Even by Las Vegas standards, it was a shocking billboard: A mannequin dangling on a hangman’s noose below a black sign with the ominous words “Dying for Work.” Nevada Highway Patrol Trooper Jeremie Elliott says the 911 calls started coming in as the sun came up early Wednesday, with drivers worried the stiff, black-suited dummy swaying at the end of a rope…
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Call: Somaesthetics Essay Prize competition
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Read more: Call: Somaesthetics Essay Prize competitionThe Center for Body, Mind, and Culture at Florida Atlantic University is pleased to announce its first annual Somaesthetics Essay Prize competition. The award for the 2012 prize will be $500. Essays should be academic in style and focus on the interdisciplinary field of somaesthetics from such perspectives as philosophy, aesthetics, art history and theory, literary and cultural studies, dance, design, music, theatre, cognitive science, gender and sexuality studies, sports, movement, and health studies. The prize essay will be recommended for publication in an upcoming special issue of the philosophical journal Pragmatism Today on somaesthetics.…
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Disney Research’s gloveless REVEL system adds virtual textures to physical objects
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Read more: Disney Research’s gloveless REVEL system adds virtual textures to physical objects[From Gizmag, where the story includes more images and a 3:52 minute video] Disney Research’s gloveless REVEL system adds virtual textures to physical objects By Brian Dodson August 13, 2012 Having long been successful with “talkies,” Disney has developed technology that could allow the creation of “feelies.” While designed more for touchscreens than the silver screen, the REVEL system developed at Disney Research uses reverse electrovibration to bring computerized control over the sense of touch, thereby allowing programmers to change the feel of real-world surfaces and objects without requiring users to wear special gloves or use force-feedback devices.…
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Call: Information Sciences special issue on Serious Games
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Read more: Call: Information Sciences special issue on Serious GamesInformation Sciences: Special Issue on Serious Games INTRODUCTION The emergence of Serious Games as a field of study, research and business has taken many by surprise. Ten years ago few would have guessed that games technologies would be so pervasive, not just in terms of entertainment games which have diverged into many genres including casual games, mobile games and multiplayer online games. Comparatively recently a new genre of games has emerged: games for non-entertainment purposes, and including educational games, training simulations, educational online multiplayer games, games for change, meaningful games and games for health, to name a few. The main…
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‘You, robot’: Personal robots for the masses
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Read more: ‘You, robot’: Personal robots for the masses[From The Huffington Post, where the story includes images and a video] ‘You, Robot’: Personal Robots For The Masses Lucas Kavner Posted: 07/09/2012 Updated: 07/18/2012 Along a winding dirt road, just west of the Lincoln Gap in Bristol, Vt., sit two big yellow houses on a sprawling property featuring ten solar panels, a dock overlooking a sunlit, trout-filled pond, and porches adorned with rocking chairs. In the smaller of the two houses lives Bina-48, one of the most renowned and highly sought after humanoid robots in America. She (or “it,” depending on your preference) is truly a sight to behold.…
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Call: International Journal of Artificial Intelligence and Expert Systems (IJAE)
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Read more: Call: International Journal of Artificial Intelligence and Expert Systems (IJAE)CALL FOR PAPERS – INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE AND EXPERT SYSTEMS (IJAE) ISSN: 2180-124X Volume 3, Issue 6 Info. at http://www.cscjournals.org/csc/journals/IJAE/journal_cfp.php?JCode=IJAE Computer Science Journals (CSC Journals) invites researchers, editors, scientists & scholars to publish their scientific research papers in an International Journal of Artificial Intelligence and Expert Systems (IJAE) Volume 3, Issue 6. The main aim of the International Journal of Artificial Intelligence and Expert Systems (IJAE) is to provide a platform to AI & Expert Systems (ES) scientists and professionals to share their research and report new advances in the field of AI and ES. IJAE is a…
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