Author: Matthew Lombard


  • Call: Fringe 30 at Australasian Simulation Congress (ASC 2016)

    Call for Presentations Fringe 30 at Australasian Simulation Congress (ASC 2016) Monday 26 September – Thursday 29 September 2016 Melbourne Convention and Exhibition Centre, Victoria, Australia http://www.simulationcongress.com/ Expressions of interest due by Wednesday 20 July 2016 Simulation Australasia, the national body for those working in simulation in Australasia, will once again bring together the SimHealth and SimTecT conferences under the name of the Australasian Simulation Congress (ASC) with opportunities for a number of joint sessions of mutual interest. In 2016, it will also incorporate the International Simulation and Gaming Association (ISAGA). WHAT IS FRINGE 30? Leading for the future with…

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  • The struggle to adapt storytelling for virtual reality

    [For VR and the presence experiences it creates to evolve, we need to figure out how to tell compelling stories in the new medium; production designer and founder of Virtual Reality Company Robert Stromberg provides insights about where we are and where we need to go in this story from Engadget (where it includes more images). –Matthew] [Image: A still from “The Martian VR Experience” (Image credit: Virtual Reality Company)] The struggle to adapt storytelling for virtual reality “We’re ready to tell stories but how do you do that in VR?” asks Oscar-winning art director Robert Stromberg. Mona Lalwani June…

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  • Call: IEEE ISMAR 2016 Workshop on Collaboration in Mixed Reality Environments (CoMiRe)

    Call for Papers IEEE ISMAR 2016 Workshop on Collaboration in Mixed Reality Environments (CoMiRe) September 22, 2016 Merida, Mexico https://comire16.wordpress.com Submission deadline: July 1, 2016 As the world becomes more complex, problem solving increasingly requires teams of experts to work together at the same location or at different ones. To support this, we need collaborative tools, and a variety of teleconferencing and telepresence technologies have been developed to address this need. However, most of them involve some variation of traditional video conferencing, which has limitations, such as not being able to effectively convey spatial cues or share the user’s task…

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  • VR training turns Olympic triathlon course into motor memory

    [This story from Popular Science describes another way presence is being used to prepare athletes for competition, in this case for the triathlon at the Rio 2016 Olympics. –Matthew] [Image: Gwen Jorgesen, World Triathlon Series Champion. Original Photo by Charlie Crowhurst / Getty Images, Illustration by Graham Murdoch] Virtual Reality Training Turns Olympic Triathlon Course Into Motor Memory It helps to know the road before you go By Will Cockrell Posted June 21, 2016 Gwen Jorgensen’s secret training tool isn’t her $10,000 road bike—it’s her mind. As in when she kicks back and closes her eyes. “I use mental visualization…

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  • Call: IVA Workshop: Graphical and Robotic Embodied Agents for Therapeutic Systems (GREATS16)

    Call for Papers Workshop: Graphical and Robotic Embodied Agents for Therapeutic Systems – GREATS16 Workshop at IVA 2016, 20th September 2016, Institute for Creative Technologies, USC, Los Angeles http://iva2016.ict.usc.edu Submission deadline: 7th July 2016 OVERVIEW Social robots and intelligent graphical agents have both been applied to a growing number of health applications. While looking at health applications in general, this workshop seeks to focus on those aimed at diagnosis and treatment of specific conditions, i.e therapeutic applications, and training for doctors in these fields. Topics include the application of specific psychotherapies, work on treating disorders such as autism or ADHD,…

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  • Experiencing Earth from space: Group to recreate the Overview Effect with VR

    [Could a mediated experience of our planet from space provide the same neurological and psychological effects as ‘being there’? This story from Wired suggests an interesting series of studies about presence, perception and human nature. For more on the Overview Effect, see the Overview Institute’s website. –Matthew] [Image: Getty Images] So You Think You Love Earth? Wait Until You See It in VR Sarah Scoles 06.21.16 In an ideal future, trips beyond the atmosphere are easy(ish) and cheap(ish). Humans will regularly slip the surly bonds of Earth, rocket up to inflatable space hotels, and stare out at space, up at…

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  • Call: Experimental AI in Games Workshop (EXAG 2016) at AIIDE 2016

    CALL FOR PAPERS The 3rd Experimental AI in Games Workshop October 8-9, 2016 Located at AIIDE 2016 in San Francisco, California http://www.exag.org DEADLINES Paper Submission deadline: EXTENDED TO JULY 8! Acceptance notification: July 20 Camera-ready deadline: July 29 Demos and Tutorials Submission Deadline: September 1 Demos and Tutorials Notification: September 14 EXAG 2016: October 8-9 ABOUT THE WORKSHOP The Experimental AI in Games (EXAG) workshop aims to foster experimentation at the interface of AI (broadly construed) and all aspects of games and game development. EXAG solicits submissions in three tracks: Papers arguing for new roles of AI in games and…

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  • Man seeking robot: One inventor’s quest to cure loneliness

    [The creator of the robot Pepper (which some of us encountered during our ISPR-ICA conference trip in a Softbank store in Kyoto) is working on a new robot designed specifically to combat human loneliness; the story is from CNET, where it includes more images. A related story from The Wall Street Journal, “Too Cute for Their Own Good, Robots Get Self-Defense Instincts,” considers ways designers have to consider how people respond to robots in different contexts. –Matthew] [Image: Kaname Hayashi has observed that people tend to respond to Pepper by showing the robot physical affection. MARK RALSTON/AFP/Getty Images] Man seeking…

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  • Call: ICAT-EGVE 2016 – International Conference on Artificial Reality and Telexistence and Eurographics Symposium on VEs

    Call for Papers/Poster/Demos ICAT-EGVE 2016 26th International Conference on Artificial Reality and Telexistence 21st Eurographics Symposium on Virtual Environments Sept 30, 2016: Paper submission deadline Oct 12, 2016: Poster Submission Deadline Oct 19, 2016: Demo Submission Deadline http://icat-egve-2016.org/ ICAT-EGVE 2016 is the merger of the 26th International Conference on Artificial Reality and Telexistence (ICAT 2016) and the 21st Eurographics Symposium on Virtual Environments (EGVE 2016). ICAT-EGVE 2016 will be held in Little Rock, Arkansas, USA, from December 7th to 9th 2016. We are fortunate to have been able to secure an exceptional venue for this event: the conference will be…

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  • VR and presence: Our story so far

    [We’re back after a two-week break. Profound thanks to everyone who made the ISPR conference event “The Power of Presence: Using Telepresence Theory, Research and Applications to Enhance Mediated Communication Experiences in the 21st Century” in Kyoto, Japan a great success; information about how to access the official proceedings will appear here soon, as will information about our next conference event. For now, this story from Rolling Stone is a nice summary of ‘the story so far,’ including references to presence experiences in VR, that technology’s rocky history and its promise in several application areas, and a striking comment at…

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  • Notes on Blindness VR lets users experience how a blind person perceives space with sound

    [This story from Geek describes a novel presence experience that explores and demonstrates the complex interaction of the visual and aural senses. The story (lightly edited for typos here) includes more images, and the link at the end is to a New York Times story that includes a 12:09 minute video and more information. –Matthew] Virtual reality sim Notes on Blindness makes you feel like Daredevil By Charles Battersby Jun. 2, 2016 Superhero stories and urban legends say that blind people develop enhanced senses when they lose their vision. In the real world, it isn’t quite so simple. The subjective…

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  • ISPR News: Presence News publication schedule for June

    ISPR Presence News publication schedule for June ISPR Presence News will not be published for the next two weeks while some of us gather in Kyoto, Japan for “The Power of Presence: Using Telepresence Theory, Research and Applications to Enhance Mediated Communication Experiences in the 21st Century,” the ISPR co-sponsored preconference of the International Communication Association (ICA) conference being held in Fukuoka, Japan. ISPR Presence News will return on Monday June 20. If you’re interested in more presence-related news and fun stuff (including pictures from the preconference!), please join our open/public/free ISPR Presence Community Facebook group. –Matthew Lombard (managing editor)…

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