Author: Matthew Lombard


  • Call: EICS 2020 – 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems

    Call for Papers The 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems 23-26 June, 2020 Nice (Sophia Antipolis), France http://eics.acm.org/2020/ Submission deadline for 2019 Q4: October 25, 2019 (see below for more information) EICS 2020 is the twelfth international conference devoted to engineering interactive computing systems and their user interfaces, addressing one or more software quality factors, such as usability, reliability etc. (as defined by ISO2501, see https://iso25000.com/index.php/en/iso-25000-standards/iso-25010) Work presented at EICS covers all processes at any stage of the development life-cycle (requirements, specification, verification and validation, testing, deployment). Any of the following topics of interest may be addressed…

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  • Are we living in a computer simulation? Let’s not find out

    [To me a great value of the presence concept is that it raises thought-provoking questions about our lives and even the nature of existence. Regardless of your views about the validity of “simulation theory” (the idea that we’re likely living in a computer simulation), it illustrates the power of simulation and presence as a metaphor for our technology-dominated era. While thinking about how we’d change our perceptions and behavior should we discover that we and/or our world are simulations is intriguing (see Jones, Lombard and Jasak, 2011), this column from The New York Times warns against conducting formal tests. –Matthew]…

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  • Call: Multidisciplinary Perspectives on Narrative Aesthetics in Video Games (book chapters)

    Call for Chapters: Multidisciplinary Perspectives on Narrative Aesthetics in Video Games https://www.igi-global.com/publish/call-for-papers/call-details/4302 Editors: Deniz Denizel and Deniz Eyüce Şansal, Bahcesehir University Proposals submission deadline: September 18, 2019 INTRODUCTION Each period creates its particular aesthetics. Developments in the scientific and technological fields affect art forms and accelerate their evolution. In time, the leading art movements of an era generate and exceed their own saturation of thresholds, transform their ‘deep-and-singular’ selves into ‘shallow-and-multiple’ selves. An art form that evolves by its internal dynamics and statics reaches the threshold of saturation, and finally becomes a ‘springboard’ upon which another art form can take…

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  • Telemedicine milestone: First long-distance heart surgery performed via robot

    [This ZDNet story describes successful heart surgeries performed via robot from 20 miles away, a milestone accomplishment in telemedicine and telesurgery. For more information see the press release via Business Wire and the article in The Lancet’s EClinicalMedicine; for more on the positive impact of telemedicine see “In the coalfields, telemedicine provides antidote to doctor shortages, poor health” in The Roanoke Times. –Matthew] [Image: Figure 1C from the EClinicalMedicine article shows the surgeon controlling the remotely located Corindus robot.] First long-distance heart surgery performed via robot In a feat of networking, engineering, and medicine, a doctor performed a heart procedure…

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  • Call: Critical Robotics Research issue of AI & Society

    Call for Papers AI & Society: Knowledge, Culture and Communication Special issue on: Critical Robotics Research Editor-in-Chief: Karamjit S. Gill ([email protected]) Guest Editors: Sofia Serholt, Sara Ljungblad & Niamh Ni Bhroin PDF: www.springer.com/cda/content/document/cda_downloaddocument/Critical+Robotics+research.pdf?SGWID=0-0-45-1656815-p1009539 Abstract submission: November 1, 2019 Manuscript submission: April 1, 2020 Contributions are invited for a Special Issue on Critical Robotics Research, to be published by the AI & Society Journal of Culture, Knowledge and Communication (Springer) (http://link.springer.com/journal/146). This special issue seeks research contributions that explore the topic of Critical Robotics Research as an important emerging paradigm in the area of Human-Robot Interaction (HRI) and related fields, including…

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  • Presence and crime prevention: Using VR to observe burglaries as they unfold

    [This story from Brink describes an innovative use of virtual reality and presence to observe experienced offenders as they commit burglaries to better understand and thereby prevent future real-world crimes. For more information, see the Virtual Burglary Project on ResearchGate. –Matthew] [Image: Source: Semantic Scholar] Virtual Reality to Observe Crimes As They Unfold. Here’s How September 5, 2019 Claire Nee, Director of International Centre for Research in Forensic Psychology Ordinary citizens worry a lot about community safety. In particular, surveys and research suggest that residential burglary is one of the most feared crimes internationally. Until recently, when trying to understand…

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  • Call: The Social Impact of Deep Fakes issue of Cyberpsychology, Behavior, and Social Networking

    CALL FOR PAPERS The Social Impact of Deep Fakes Cyberpsychology, Behavior, and Social Networking (Latest Impact Factor: 2.650) https://home.liebertpub.com/cfp/the-social-impact-of-deep-fakes/200/ Guest Editors: Jeremy Bailenson, PhD Stanford University Jeff Hancock, PhD Stanford University Deadline for Manuscript Submission: March 1, 2020 The era of deep fakes is upon us. Images, audio, videos, and textual information can easily be transformed or generated from scratch with AI technology. While synthetic media has been possible for decades, due to advances in machine learning and computer vision, now the transformations can occur in real-time. Also, the technology has migrated from specialized labs to apps anyone can buy…

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  • ‘Westworld’ star Evan Rachel Wood meets real-life robot in ‘SophiaWorld’ short

    [A new 5:50 minute film features Hanson Robotics robot Sophia interacting with actress Evan Rachel Wood, who plays robot Dolores in HBO’s Westworld. I’ll refrain from playing reviewer, but stay tuned for after-the-credits feature “Questioning Reality with Evan and Sophia.” CNET’s coverage includes this: “SophiaWorld manages to plunge us through almost as many layers of existence as an actual Westworld episode. It’s the perfect way to pass the time while waiting for season 3 to arrive in 2020. Have you ever questioned the nature of your reality? After you watch SophiaWorld, the answer will be yes.” The story below is…

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  • Call: Connections: Exploring Heritage, Architecture, Cities, Art, Media

    Call for Abstracts Connections: Exploring Heritage, Architecture, Cities, Art, Media 29-30 June 2020 University of Kent Canterbury, UK https://architecturemps.com/canterbury-conference/ Deadline for submission of abstracts: 10th Feb 2019 (Round One) Today the digital is ubiquitous across all disciplines connected with life in cities: urban history, architecture, planning, art, design, media, communications, and more. Examples abound. As the Western world comes to deeper understandings of its heritage in the 21st Century, technology is ever more present in our reading of the past. Data mapping is standard in conservation and social history. Archaeologists use digital tools in geophysics, laser scanning, and compositional analysis. Landscape…

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  • How virtual beauty apps prey on insecurities

    [It’s not hard to imagine that near-future refined technologies that evoke greater presence among users will create more frequent and more severe versions of the problems discussed in this Refinery29 story. –Matthew] [Image: Credit: Eylul Aslan] “I Worried To The Point Of Obsession” – How Virtual Beauty Apps Prey On Insecurities Anna Behrmann 3 September 2019 I can change my lipstick from bright pink to intense red in a fraction of a second. I can try on a ‘Vegas’ look from a virtual makeup artist complete with false lashes, four different shades of perfectly blended eyeshadow, heavily defined eyebrows and…

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  • Job: Assistant Professor of Immersive Media Psychology at University of Oregon

    Assistant Professor of Immersive Media Psychology School of Journalism and Communication (SOJC) University of Oregon, Portland campus Job no: 524127 Work type: Faculty – Tenure Track Annual Basis: 9 Month http://careers.uoregon.edu/cw/en-us/job/524127/assistant-professor-of-immersive-media-psychology Application Deadline: To ensure consideration, please submit application materials (or nominations) by October 1, 2019. The position will remain open until filled. The University of Oregon’s School of Journalism and Communication invites applications for a tenure track position for an Assistant Professor in Immersive Media Psychology to begin in fall 2020. We seek an individual whose research, expertise and skills in virtual/augmented/extended reality and media psychology will create innovative,…

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  • Hug your kid when you’re out of town with the Cushybot One telepresence robot

    [The telepresence robot described in this story from Tom’s Hardware is designed to mimic human interaction for parents and children. The original story includes two more pictures and some of the robot’s technical specifications; see the Indiegogo page for much more information. –Matthew] Hug Your Kid When You’re Out of Town With the Cushybot One Telepresence Robot by Brittany Vincent August 27, 2019 For children with long-distance parents, things can get a little lonely. Home robotics company Cushybots wants to change this with a new telepresence robot, the Cushybot One, launching today on Indiegogo. The Cushybot One is an adorable…

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