Call: EICS 2020 – 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems

Call for Papers

The 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems
23-26 June, 2020
Nice (Sophia Antipolis), France
http://eics.acm.org/2020/

Submission deadline for 2019 Q4: October 25, 2019 (see below for more information)

EICS 2020 is the twelfth international conference devoted to engineering interactive computing systems and their user interfaces, addressing one or more software quality factors, such as usability, reliability etc. (as defined by ISO2501, see https://iso25000.com/index.php/en/iso-25000-standards/iso-25010)

Work presented at EICS covers all processes at any stage of the development life-cycle (requirements, specification, verification and validation, testing, deployment). Any of the following topics of interest may be addressed as long as their engineering contribution is highlighted:

TOPICS

EICS 2020 focuses on models, languages, notations, methods, techniques and tools that support designing and developing interactive systems. The Conference brings together people who study or practice the engineering of interactive systems, drawing from HCI, Software Engineering, Requirements Engineering, Conceptual Modelling, CSCW, Ubiquitous / Pervasive Systems.

Submissions are invited that advance the state of the art of the engineering of interactive systems. Topics include, but are not limited to:

  • Modelling and analysis of interaction and interactive systems (including user interface)
  • Processes for engineering interactive systems (e.g., design, implementation, prototyping, evaluation, verification and validation, testing)
  • Integrating interaction design into the software development process
  • Requirements engineering for interactive systems
  • Specification of interactive systems (methods, principles and tools)
  • Software architectures for interactive systems
  • Frameworks, toolkits, and APIs for interactive systems (e.g., API usability, interaction-driven API design)
  • Languages and notations for describing user interfaces and interactions
  • Domain-specific languages for interactive systems
  • Formal methods within interactive systems engineering
  • Modelling and analysis of users’ activities
  • Engineering innovative interactive applications (e.g., adaptive, tangible, touch and multitouch input, voice, gesture, EEG, multimodal input, mobile and wearable systems)
  • Engineering hardware/software integration in interactive systems (e.g., fabrication and maker processes, physical computing, etc.)
  • Engineering user experience (e.g., fun, affective)
  • Engineering complex interactive systems (e.g., large datasets, large communities, enterprise systems, collaborative systems)
  • Engineering interactive systems for various user categories (e.g., children, elderly, people with disabilities)
  • Certification issues of interactive systems
  • New datasets and evaluation data relevant for engineering interactive systems

TYPES OF CONTRIBUTIONS

Topics described above may be described in contributions of one, or more, of the following types:

  • Proof of Concept – demonstration of the applicability of an approach/tool/method/architecture/framework/design space
  • Case Study – collect detailed project data to demonstrate the benefits/shortcomings of the approach/artefacts used. May include datasets derived from the study.
  • Comparative Study – monitor several projects to collect data on impact of the technology/method
  • Formal Analysis – uses a formal analysis method or tool to analyse an artefact, e.g formal proof, model-driven approach, graph-based approach, user, UI and/or interaction modelling. Applying an approach.
  • Theory/Formal Method – describes a new method/engineering approach for addressing research questions in EICS.
  • Literature Review/Survey – Evaluate published studies that analyse the behaviour of similar methods/tools. Systematic mapping, systematic literature review etc.
  • Experiment – perform a qualitative/quantitative analysis of a project/artefact.

A newcomer’s guide to EICS is available at https://dl.acm.org/citation.cfm?id=3300960.

FULL PAPER SUBMISSIONS

EICS papers are now published as articles in the journal Proceedings of the ACM on Human Computer Interaction (EICS series), Vol. 4, Issue EICS. Paper submissions still follow the normal conference review process, but this process is iterated multiple times per year. Submissions to this venue should present original and mature research work. There are no length restrictions on papers, nor any limit to the number of references that may be included.

Papers may be accepted after submission and review, or recommended for revisions and re-submission to the next round to enable authors to refine papers based on reviewer recommendations. Submissions should indicate the type and topics of the contribution from the lists above so that the paper will be reviewed according to the criteria given above. Submissions which do not match the above topics and types of contributions will be desk-rejected.

More information about the next PACM-HCI (EICS series) review and publication process can be found at http://eics.acm.org/pacm.

Papers should be written in the ACM small format, see:
https://www.acm.org/publications/proceedings-template

Upcoming deadlines for papers to be presented at EICS 2020 are (AoE-Anywhere on Earth):

  • 2019 Q4 Submission deadline: October 25th, 2019
  • 2020 Q1 Submission deadline: February 14th, 2020

Submissions can be made through http://new.precisionconference.com

OTHER SUBMISSIONS

Submissions deadlines for other paper tracks are as follows:

Submission: March 9th, 2020
Reviewing: April 6th, 2020
Camera-ready: May 4th, 2020

Further information can be found on the web site:
https://eics.acm.org/2020

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