Author: Matthew Lombard


  • Call: Safe and Acceptable Human-Robot Collaboration at IEEE RO-MAN 2020

    Special Session on Safe and Acceptable Human-Robot Collaboration for the 29th IEEE International Symposium on Robot and Human Interactive Communication (IEEE RO-MAN 2020) Naples, Italy August 31 to September 4, 2020 http://ro-man2020.unina.it/ Deadline: 29th of April 2020 NOTE: The RO-MAN Steering and Organizing Committees are constantly monitoring the information and advice given by the World Health Organisation and the Governments about the COVID-19 pandemic (Coronavirus). Please know that health and safety are our first priority. Our thoughts are with those affected by the restrictions, difficulties and uncertainty that people are facing. At this point, we would like to confirm that:…

    Read more: Call: Safe and Acceptable Human-Robot Collaboration at IEEE RO-MAN 2020
  • Live streamed “quarantine concerts” are making live music more intimate than ever

    [The pandemic has led to an increase in informal, intimate mediated concerts likely to evoke multiple forms of presence, as reported in this story from VOX (where the original includes nine video examples). See in particular the material following the added heading “[Presence-evoking characteristics of live streamed concerts]” and the last two short paragraphs. For another vivid example, see the recording of a Facebook Live living room concert by Eileen Jewel that I “attended” recently. For more information see NPR’s updated list of future concerts and CNBC’s coverage that focuses on “the future of the livestreamed concert beyond coronavirus.”…

    Read more: Live streamed “quarantine concerts” are making live music more intimate than ever
  • Job: Post-Doctoral Fellowship in Immersive Storytelling at Carleton University

    Post-Doctoral Fellowship in Immersive Storytelling School Of Journalism and Communication Carleton University Ottawa, Ontario https://carleton.ca/sjc/careers/post-doctoral-fellowship-in-immersive-storytelling/ Application deadline: May 30, 2020 Virtual and augmented reality (VR, AR) are underexplored as storytelling media, despite recent technology advances yielding accessible devices such as the Oculus Rift. Museums regularly experiment with interactive digital technologies (such as AR and VR) as storytelling tools to enhance their exhibits. Tools to present stories in AR/VR typically require technological expertise. Yet, such projects also necessitate an understanding of storytelling and the limitations and opportunities presented by new media. The Immersive Storytelling Research Group represents an interdisciplinary research collaboration…

    Read more: Job: Post-Doctoral Fellowship in Immersive Storytelling at Carleton University
  • This farm sanctuary will let you invite a llama or goat to your next video meeting

    [CNN is one of several press outlets reporting on an animal sanctuary’s clever way of entertaining and educating as they connect people with farm animals via Zoom (I seriously considered booking a “Goat-2-Meeting” for our next department meeting but they’re booked until June). Business Insider’s coverage adds that “Goat 2 Meeting is just one example of the innovative projects and offerings that have popped up in recent weeks to bring people together virtually.” and KQED adds “’There is a strong need for people to really get out, even through this vicarious video screen,’ said Sweet Farm co-founder Nate Salpeter.”…

    Read more: This farm sanctuary will let you invite a llama or goat to your next video meeting
  • Call: CONVERSATIONS 2020 – 4th International Workshop on Chatbot Research

    Call for Papers: CONVERSATIONS 2020 – 4th International Workshop on Chatbot Research November 23-24, 2020 University of Amsterdam The Netherlands https://conversations2020.wordpress.com Paper submission deadline: September 1, 2020 NOTE: In the case of travel or meeting restrictions: If travel or meeting restrictions are in place at the time of the workshop due to the corona pandemic, we will accommodate for online attendance to the workshop or – if need be – host the workshop as an online event. Chatbot researchers and practitioners are invited to CONVERSATIONS 2020, a two-day workshop on chatbot research and design. This is the fourth event in…

    Read more: Call: CONVERSATIONS 2020 – 4th International Workshop on Chatbot Research
  • Presence and sexuality during a pandemic

    [Warning: Adult content. Sexuality is a common but under studied and discussed application area for presence. As this concise and link-filled story from The Conversation states, in the current global situation “digital technology has never been so central to human sexual and intimate connection.” See the original story for a different image. –Matthew] [Image: Source: Cosmopolitan] Online sex parties and virtual reality porn: Can sex in isolation be as fulfilling as real life? April 16, 2020 Jennifer Power, Senior Research Fellow at the Australian Research Centre in Sex, Health and Society, La Trobe University Andrea Waling, ARC DECRA Research fellow,…

    Read more: Presence and sexuality during a pandemic
  • Call: Philosophy of Human-Technology Relations Conference 2020

    Call for Abstracts Philosophy of Human-Technology Relations Conference 2020 @ DESIGNLAB, University of Twente The Netherlands November 5-7th, 2020 https://www.utwente.nl/en/phtr/ Deadline for submission of abstracts: June 1, 2020 NOTE: Statement concerning Coronavirus We are happy to invite you to the second edition of the international Philosophy of Human-Technology Relations conference. This is a three-day event to explore the relations between humans and technologies at the intersection of philosophy, design, ethics, art, and engineering. It is organized by a multidisciplinary group of scholars, chaired by prof. Peter-Paul Verbeek, and hosted by the DesignLab of the University of Twente. FOR WHO? The…

    Read more: Call: Philosophy of Human-Technology Relations Conference 2020
  • Mirror arrays make augmented reality more realistic

    [In non-pandemic presence news, researchers at Stanford have developed a new system for augmented reality that makes virtual objects appear more solid, as reported in this story from IEEE Spectrum. For more information including images and a video, see the website of the study’s lead author, Brooke Krajancich. And in an at-least-peripherally related development, an international group of researchers has developed “a learning-based approach for removing unwanted obstructions, such as window reflections, fence occlusions or raindrops, from a short sequence of images captured by a moving camera” – for full details and impressive demonstrations see the project’s website; for a…

    Read more: Mirror arrays make augmented reality more realistic
  • Virtual meetings amplify inequities of human communication

    [Even if virtual meetings could fully replicate nonmediated communication they wouldn’t solve the many problems with human interactions, but as this story in The New York Times explains, the reduced experience of presence in meetings via video conferencing can amplify gender and personality-based inequities. –Matthew] [Image: Credit: Shannon May] It’s Not Just You: Virtual Meetings Aren’t All That Great Overlapping chatter. Interruptions. Gaffes on camera. And for women, possibly not being heard at all. By Alisha Haridasani Gupta April 14, 2020 “Everything that we think is going to be an equalizer turns out not to be.” — Deborah Tannen, professor…

    Read more: Virtual meetings amplify inequities of human communication
  • Call: 2nd European Conference on the Impact of AI and Robotics (ECIAIR)

    Call for Papers 2nd European Conference on the Impact of AI and Robotics (ECIAIR) Instituto Universitário de Lisboa (ISCTE-IUL) Portugal 22 – 23rd October 2020 https://www.academic-conferences.org/conferences/eciair/eciair-call-for-papers/ Abstract submission deadline: Extended to 30 April 2020 NOTE: To update you on our plans to manage this conference in the light of the global uncertainty around COVID-19. We hope that by the time ECIAIR approaches the situation will have stabilised and we will be able to go ahead with a physical conference. However if this is not the case we will run the event virtually/online in an interactive manner. Furthermore even if the…

    Read more: Call: 2nd European Conference on the Impact of AI and Robotics (ECIAIR)
  • Why VR meetings are increasingly superior to video conferencing

    [There are still significant practical and technical issues to resolve, but this story from IEEE Spectrum explains why virtual reality will increasingly provide rich social presence experiences superior to today’s commonly used video conferencing systems (e.g., Zoom). See the original story for a second image. –Matthew] [Image: Virtual meeting on the Engage platform. Credit: Immersive VR Education] Forget Video Conferencing—Host Your Next Meeting in VR Recent advances have made VR the superior technology for conferences and meetings, some experts claim By Edd Gent 13 April 2020 With workers confined to their homes by the coronavirus pandemic, video conferencing is providing…

    Read more: Why VR meetings are increasingly superior to video conferencing
  • Call: “Smart Cities at Play: Playful Approaches to Urban Space…” issue of International Journal of HCI

    Call for papers for a special issue on: Smart Cities at Play: Playful Approaches to Urban Space, and Problems of Participation International journal of human-computer interaction (Taylor and Francis; 1.905 IF) https://think.taylorandfrancis.com/international-journal-of-human-computer-interaction-smart-cities-at-play-playful-approaches-to-urban-space-and-problems-of-participation/ Submission deadline: May 10, 2020 Smart cities are commonly understood as being cities augmented by information technology to tackle a range of socio-economic and environmental issues. In recent years, technologies embedded with the global positioning system (GPS) have become a recurring feature of these smart spaces. Such technologies are used to enhance the efficiency of the urban environment. Locative data, for instance, is regularly employed to predict traffic…

    Read more: Call: “Smart Cities at Play: Playful Approaches to Urban Space…” issue of International Journal of HCI

ISPR Presence News

Search ISPR Presence News:



Archives