Author: Matthew Lombard


  • New businesses offering immersive approach to building plans

    [Two new business opening in Sioux Falls, South Dakota represent a larger trend in which architectural plans are made more immersive and likely to evoke spatial presence by being reproduced at full scale. The story below from SiouxFalls.Business describes how the services work and why they’re useful; see the original version of the story for nine more large images. –Matthew] New businesses will offer immersive approach to building plans By Jacqueline PalfyFebruary 26, 2026 Two new businesses in Sioux Falls and Tea will offer an immersive experience for everyone from architects to families remodeling a home. Alex Drey, owner of…

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  • Call: 14th International Conference on Human-Agent Interaction (HAI 2026)

    Call for Papers: The 14th International Conference on Human-Agent Interaction (HAI 2026)November 16-19, 2026Osaka, Japanhttps://hai-conference.net/hai2026/ Deadlines for submissions: Full papers: May 29, 2026 Poster papers: August 7, 2026 Workshops and Tutorials: June 5, 2026 The Fourteenth International Conference on Human-Agent Interaction (HAI 2026) is the premier interdisciplinary venue for discussing and disseminating state-of-the-art research and results on the design and building of agents and the study of how humans interact with them. We welcome research that makes contributions and has implications across conventional interaction boundaries including robots, virtual agents, conversational agents, multi-modal agents, and digitally-mediated human-human communication. HAI will gather…

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  • Study finds virtual audiences can trigger real-world stress responses in speakers

    [In a new study, some of our friends and colleagues at Michigan State University demonstrate that, as presence scholars would predict, giving a speech to a fictional audience in virtual reality evokes a variety of “physiological reactions, emotional response[s] and communication behaviors” that match what we’d expect if the experience occurred in person. This short story and the researchers’ new publication note that given the increasing prevalence of mediated communication, especially since the global pandemic, the results have important implications for helping people develop communication skills for both mediated and nonmediated settings. –Matthew] Study finds virtual audiences can trigger real-world…

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  • Job: Postdoc in Emerging Media Practices at Queen’s U., Ontario

    Call for Applications: Post-Doctoral Fellow in Emerging Media PracticesQueen’s UniversityKingston, Ontario, Canadahttps://universityaffairs.ca/search-jobs/?job_id=70682 Deadline for submissions: March 30, 2026 The Department of Film and Media at Queen’s University is accepting applications for a 2-year postdoctoral fellowship beginning July 1, 2026. This funded fellowship supports the development of an original research project working in the areas of media, communication studies, and/or practice with a focus on technological innovation, the development of new production models for artists and critical discourses in emerging media. Applicants must have completed a PhD in a discipline relevant to the position’s terms prior to beginning the fellowship.…

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  • Avatar meat processors? Virtual reality, automation future of meat industry

    [As a vegetarian, this story from the Midwest Messenger wasn’t an easy read, but it describes an interesting and valuable new application of presence-evoking technologies in the meat processing industry. This is an abridged version of the original story; see that version for more details and three more images. –Matthew] [Image: Konrad Ahlin, right, demonstrates how to use the controller and virtual reality headset at the Heartland for Robotics Conference in October 2025. Credit: Photo by Julia McQuillan] Avatar meat processors? Virtual reality, automation future of meat industry By Kristen SindelarMarch 6, 2026 Automation has become a normal part of…

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  • Call: AI, Youth and Communication in Digital Cultures: Ethics, Play, Imagination and Social Effects

    Call for Chapters: AI, Youth and Communication in Digital Cultures: Ethics, Play, Imagination and Social EffectsSeville University Press (Editorial Universidad de Sevilla)http://commlist.org/archive/all/2026-03/msg00026.html Deadline for submission of abstracts and bio statements: April 6, 2026 In a world where artificial intelligence (AI) is more present than ever, young digital citizens are increasingly immersed in ongoing technological transformations. Regulatory frameworks for AI, together with issues of transparency and ethics, remain among the main concerns today for young people: “the lack of control over personal data, fears of misuse, and frequent security breaches” (Shrestha et al., 2024). However, beyond policy concerns, AI is also…

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  • From deepfakes to chatbots: How AI is reinforcing sexual entitlement, fueling abuse

    [In this link-filled story from Monash Lens, a doctoral candidate at Monash University in Australia explores some of the serious dangers created by increasingly convincing and easy-to-create sexualized deepfake videos and romantic interactions with chatbots. The story includes some of the author’s findings from her own research interviews with young people on the topic. See the original version of this story for a second image, a video, and links to a related story and two podcast episodes. –Matthew] [Image: Credit: Image: E+/Getty Images] From deepfakes to chatbots: How AI is reinforcing sexual entitlement, fuelling abuse By Ruby Sciberras, PhD Candidate,…

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  • Call: Symposium on AI and Cognitive Sciences in Education at AISB 2026

    Call for Papers: Symposium on AI and Cognitive Sciences in EducationPart of the 2026 convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB)July 1, 2026University of Sussex, Brighton, United KingdomSymposium: https://aicsed.github.io/2026/index.htmlAISB 2026: https://aisb.org.uk/aisb-convention-2026/ Deadline for submission of extended abstracts: March 16, 2026 This symposium will form part of the Convention of The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) 2026, which takes place at the University of Sussex in England, UK, on 1-2 July 2026. For details of the convention visit the AISB website.…

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  • How four universities are using VR and AI to teach soft skills

    [This story from EdTech Magazine describes how people at four different universities are using presence-evoking technologies to teach their students essential soft skills including interpersonal communication, collaboration and adaptability. See the original version of the story for a second image and graphical features. –Matthew] How VR and AI Improve Soft Skills Development Higher education institutions are turning to training technologies to bridge soft-skills gaps among students. By Alexander Slagg, a freelance writer specializing in technology and education. He is an ongoing contributor to the CDW family of magazinesFebruary 20, 2026 Are today’s college graduates prepared for the demands of the…

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  • Call: Joint Conference on Serious Games 2026: Games as Epistemic Tools

    Call for Papers: Joint Conference on Serious Games (JCSG) 2026: Games as Epistemic ToolsDecember 3-4, 2026University of MaltaValletta, Maltahttps://jointconference-on-seriousgames.org/2026/call-for-papersSee also JCSG portal: https://jointconference-on-seriousgames.org/ Deadline for submissions: May 13, 2026 The Joint Conference on Serious Games (JCSG) is dedicated to Serious Games and their multifaceted characteristics. The conference is concerned with all aspects related to the theory and practice of Serious Games, including (but not limited to) design, development and evaluation; assessment and efficacy; immersion and engagement; technology and platform considerations; and last but not least the wide range of application domains within which Serious Games can be applied.…

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  • Simulator shows how animals see to build empathy and reduce stress on livestock

    [The Humane Handling Institute at the University of Wisconsin-River Falls is using an augmented reality system that simulates the visual perception of different animals. The goals are to build empathy among students and livestock handlers and ultimately “create low-stress environments for livestock, which is better for the animals and makes operations [anywhere livestock are handled] run more smoothly.” –Matthew] [Image: UW-River Falls student Natalie Furhman navigates a cattle chute wearing Animal Eye Simulator augmented reality goggles while UWRF Humane Handling Institute (HHI) Program Manager Ashlynn Kirk watches the simulator’s display on a laptop computer. Credit: Pat Deninger] Through a cow’s…

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  • Call: “SHIFT: Shaping Human centered Interaction for Future Technologies” at IEEE MetroXRAINE 2026

    Call for Papers: “SHIFT: Shaping Human centered Interaction for Future Technologies”A Workshop at the 2026 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence, and Neural Engineering (IEEE MetroXRAINE 2026)October 20-23, 2026Chemnitz, GermanyWorkshop: https://metroxraine.org/shiftConference: https://metroxraine.org/ Deadline for submission of short abstracts: March 13, 2026 Nowadays, the integration of Artificial Intelligence (AI) with modern Human-Computer Interaction (HCI) technologies and eXtended Reality (XR) offers unprecedented opportunities for innovation. This thematic session aims to explore how AI while acting as a catalyst, interacts with broader HCI methods to enhance user experiences, foster engagement, and address critical Human Factors.…

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