Author: Matthew Lombard
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Finding virtue in the virtual: Who gets to be a digital human?
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Read more: Finding virtue in the virtual: Who gets to be a digital human?[This story in Stuff (sponsored by Te Herenga Waka—Victoria University of Wellington) summarizes important concerns about bias in the creation of digital humans raised by writer, visual effects designer, and researcher Raqi Syed. For more about her work, including a 3:13 minute video (also available on YouTube), follow the link in the story and visit her website. –Matthew] Finding virtue in the virtual: Who gets to be a digital human? “The story our most enduring myths tell us is that a great white man will fall from the sky and save us,” says senior lecturer Raqi Syed of Te Herenga…
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Call: CHIRA 2022 – 6th International Conference on Computer-Human Interaction Research and Applications
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Read more: Call: CHIRA 2022 – 6th International Conference on Computer-Human Interaction Research and ApplicationsCall for Papers CHIRA 2022 – 6th International Conference on Computer-Human Interaction Research and Applications October 27 – 28, 2022 Valletta, Malta https://chira.scitevents.org Submission Deadline: May 19, 2022 CHIRA is sponsored by INSTICC – Institute for Systems and Technologies of Information, Control and Communication SCOPE The purpose of the International Conference on Computer-Human Interaction Research and Applications (CHIRA) is to bring together professionals, academics and students who are interested in the advancement of research and practical applications of interaction design & human-computer interaction. Five parallel tracks will be held, covering different aspects of Computer-Human Interaction, including Interaction Design, Human Factors,…
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Researchers develop new method to display highly realistic large-scale holographic images
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Read more: Researchers develop new method to display highly realistic large-scale holographic images[Researchers at the University of Cambridge and Disney have created a new way to evoke compelling presence illusions. An excerpt from coverage by New Atlas summarizes the key points: “Holograms are one of sci-fi’s longest promised technologies, and one of real science’s longest-running disappointments. Scientists at Cambridge and Disney Research may be a step closer to making them less disappointing, creating new ‘holobricks’ that can stack and tile together to produce large 3D images that can be viewed from multiple angles. … Each holobrick is made up of a spatial light modulator, a scanner, and coarse integrated optics. Altogether, this…
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Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – AVI 2022 Workshop
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Read more: Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – AVI 2022 WorkshopCall for Papers EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – 3rd Edition Workshop co-located with AVI 2022, the International Conference on Advanced Visual Interfaces June 6th, 2022 Rome, Italy Workshop: https://empathy-ws.github.io/2022/ AVI 2022: https://sites.google.com/di.uniroma1.it/avi2022/home Submission deadline (extended): April 16th, 2022 OVERVIEW In the last decade, the spreading of low-cost technologies integrating sensors and actuators has favored the development of the so-called smart objects. This trend has been further fostered by the Internet of Things (IoT), which connects the physical world with Internet via ubiquitous sensors and actuators. The opportunities offered by the IoT are amplified by…
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Study: VR role-play therapy helps people with agoraphobia
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Read more: Study: VR role-play therapy helps people with agoraphobia[A new study described in coverage by The Guardian demonstrates the effectiveness of using virtual reality in the treatment of (especially more severe) agoraphobia. Materials from The University of Oxford in Medical Xpress identify the study as “the largest ever clinical trial of VR for mental health,” and provide more details about the gameChange VR program used, two short informational videos (on YouTube here and here), and a link to the paper in The Lancet. The researchers here and in the paper note that the knowledge that though realistic the simulation isn’t real is a major contributor to the therapy’s…
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Job: Professor in Human Computer Interaction at University of Sussex
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Read more: Job: Professor in Human Computer Interaction at University of SussexCall for Applications Professor in Human Computer Interaction School of Engineering and Informatics University of Sussex United Kingdom https://www.sussex.ac.uk/about/documents/8062-fps.pdf Hours: Full time. Requests for flexible working options will be considered (subject to business need). Contract: Permanent Salary: Competitive Reference: 8062 Closing date: 09 May 2022. Applications must be received by midnight of the closing date. Expected Interview date: 31 May 2022 Expected start date: 01 September 2022 The School of Engineering and Informatics at the University of Sussex is appointing new academic staff in Computer Science and Artificial intelligence as part of a strategy to grow and complement the current…
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Holograms of yesterday’s scientists used to inspire tomorrow’s female tech stars
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Read more: Holograms of yesterday’s scientists used to inspire tomorrow’s female tech stars[This story from Sky News describes a new project in Ireland that uses augmented reality to create 3D images of pioneering female scientists to inspire schoolchildren and encourage more young women to pursue careers in STEM fields. See the original story for three more images and the Learnovate website for more details about the project, and see the Volograms website for more on that company’s mobile app that lets users create volumetric holograms of themselves. Volograms has also posted a 2:37 minute Sky News report on YouTube. For information about related campaigns, see It’s Nice That and the Nexus Studios…
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Call: Virtual Emotions: Understanding Affective Experiences in the Metaverse – Cyberpsychology, Behavior, and Social Networking
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Read more: Call: Virtual Emotions: Understanding Affective Experiences in the Metaverse – Cyberpsychology, Behavior, and Social NetworkingCALL FOR PAPERS Virtual Emotions: Understanding Affective Experiences in the Metaverse An issue of the journal Cyberpsychology, Behavior, and Social Networking https://home.liebertpub.com/cfp/virtual-emotions-understanding-affective-experiences-in-the-/383/ Guest Editors: Andrea Gaggioli, MSc.(Psych.), Ph.D and Alice Chirico, MSc.(Psych.), Ph.D ExperienceLab, Università Cattolica del Sacro Cuore, Milan, Italy Submission deadline: July 31, 2022 Emotions are our internal compass: not only do they influence a wide range of cognitive processes, including perception, attention, learning and reasoning; they also play a fundamental role in shaping people’s mental health and wellbeing. Thanks to recent advances in software and hardware platforms, virtual and augmented reality systems (hereinafter VR/AR), provide emotion researchers…
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Study: VR can induce mild and transient symptoms of depersonalization and derealization
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Read more: Study: VR can induce mild and transient symptoms of depersonalization and derealization[PsyPost describes a new study of some interesting after-effects of using virtual reality; as the authors note, the results raise several new questions related to the effects of the technology and the presence experiences it produces. –Matthew] [Image: Credit: By Gerd Altmann from Pixabay] Virtual reality can induce mild and transient symptoms of depersonalization and derealization, study finds By Eric W. Dolan April 2, 2022 New research sheds light on how virtual reality (VR) can influence a person’s sense of reality. The findings have been published in the journal Computers in Human Behavior. There have been some preliminary indications that…
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Call: Enhancing Cross-Reality Applications and User Experiences Workshop at AVI 2022
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Read more: Call: Enhancing Cross-Reality Applications and User Experiences Workshop at AVI 2022[Note that the deadline has just passed. –Matthew] CALL FOR PARTICIPATION Enhancing Cross-Reality Applications and User Experiences Workshop International Conference On Advanced Visual Interfaces (Avi) 6 June 2022 More information: https://cr-workshop.github.io ; Frank Maurer (University of Calgary, Canada), fmaurer@ucalgary.ca Position paper deadline is April 3, 2022 (extended) We are running a workshop on Enhancing Cross-Reality Applications and User Experiences at the AVI Conference @ the AVI Conference. We invite all researchers to join this workshop and learn from late-breaking work in applications focused on different points on the reality-virtuality continuum. We also invite submissions on technical and systems papers that describe…
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Deepfakes are now trying to change the course of war
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Read more: Deepfakes are now trying to change the course of war[A cautionary story from CNN describes two recent deepfake videos released to affect the war in Ukraine, one featuring President Zelensky, along with some of the ways experts are trying to blunt the impacts of the rapidly evolving technology. See the original story for a 1:26 minute video. A related CNN opinion piece by a foreign policy expert is titled “The Zelensky deepfake is a warning for Corporate America” and provides examples of how “the use of believable manipulated media could be used to confuse customers, partners and employees and damage corporate brands and valuations” and argues that “the experience…
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Call: Thinking Sonic Environments: Soundscapes of Nature, Communities, and Artworks (Conference)
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Read more: Call: Thinking Sonic Environments: Soundscapes of Nature, Communities, and Artworks (Conference)CALL FOR ABSTRACTS: Thinking Sonic Environments: Soundscapes of Nature, Communities, and Artworks. (International on-site conference) Dates: September 21 – 22, 2022 Venue: Prague, Institute of Philosophy, Czech Academy of Sciences Language: English https://sonicphilosophy.net/gigs/thinking-sonic-environments-conference/ Confirmed keynote speaker: Professor Barry Truax (Simon Fraser University, Canada) Main organizer: Martin Nitsche (CAS Institute of Philosophy, Prague, CZ) Submission deadline: May 25, 2022 The main goal of our conference is to provide a space for transdisciplinary discussions of various approaches to description and exploration of sonic environments. Such discussions have already been started decades ago in the area of acoustic ecology and sound studies and…
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