Month: May 2025
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Call: 2025 Zip-Scene Conference on Immersive Storytelling
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Read more: Call: 2025 Zip-Scene Conference on Immersive StorytellingCall for Papers: 2025 Zip-Scene Conference on Immersive StorytellingTopic: Hunting for Attention: Interactive Digital Storytelling in Fragmented Attention LandscapesOctober 23-25, 2025DOX: Centre For Contemporary ArtPrague, Czech Republichttps://conf.zip-scene.com/ Submission deadline: July 1, 2025 Immersive storytelling productions often deploy multisensory inputs—such as visuals, sound, touch, and even smell—to create a multidimensional experience that captures and sustains attention. By placing the audience or experiencer at the center of the narrative, these experiences encourage active participation and decision-making, which deepens engagement. Technologies like virtual reality, augmented reality, and games oftentimes expand the boundaries of traditional storytelling, allowing for intricate world-building and for a strong…
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Metallica’s new concert film for Apple Vision Pro is ready to disrupt the live music experience
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Read more: Metallica’s new concert film for Apple Vision Pro is ready to disrupt the live music experience[According to this review from Consequence (formerly Consequence of Sound), a new Metallica concert film made for the Apple Vision Pro spatial computing headset evokes considerable presence and could indicate that virtual concerts will eventually serve as a replacement for attending concerts in real life. The original version of the review includes a short video trailer (which is also on YouTube) and a different image. A press release about the film is available from Apple. The excerpt from an UploadVR review that follows below suggests that rather than an alternative to attending live concerts in person, the Metallica film and…
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Call: “TRUST: Building Trust in Human-Robot Interaction” Workshop at RO-MAN 2025
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Read more: Call: “TRUST: Building Trust in Human-Robot Interaction” Workshop at RO-MAN 2025Call for Papers: “TRUST: Building Trust in Human-Robot Interaction”A full-day SCRITA and RTSS Workshop at IEEE RO-MAN 2025August 29, 2025Eindhoven, The NetherlandsTRUST 2025 Workshop: https://scrita.herts.ac.uk/2025/RO-MAN 2025 Conference: http://ro-man2025.org/ Deadline for submission of papers: June 30, 2025 STATEMENT OF OBJECTIVES The TRUST workshop is the result of a collaboration between two established workshops in the field of Human-Robot Interaction: SCRITA (Trust, Acceptance and Social Cues in Human-Robot Interaction) and RTSS (Robot Trust for Symbiotic Societies). This joint initiative brings together the complementary goals of these workshops to advance research on trust from both the human and robot perspectives.…
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Spain’s PortAventura unveils first Mixed Reality roller coaster — What makes it better than VR
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Read more: Spain’s PortAventura unveils first Mixed Reality roller coaster — What makes it better than VR[This story from Coaster101 uses clear explanations and examples to describe how presence illusions have been added to roller coaster attractions, including a new use of mixed reality technolog at a theme park in Spain. The original version of the story includes a 3:11 minute POV video of the PortAventura park’s ride (also available on YouTube), a 1:23 minute video trailer for the new MR version (also on YouTube), and an additional image and video. –Matthew] PortAventura Unveils the First Mixed Reality Roller Coaster Experience – What Makes It Better Than VR By Nick WeisenbergerMay 28, 2025 The first mixed…
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Call: “How Does AI Change Communication?” issue of Journal of Language and Social Psychology
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Read more: Call: “How Does AI Change Communication?” issue of Journal of Language and Social PsychologyCall for Papers: “How Does Artificial Intelligence Change Communication?”Special Issue of Journal of Language and Social Psychologyhttps://journals.sagepub.com/page/jls/callforpapers Editors:Dr. Andrea L. Guzman (Northern Illinois University)Dr. Bingjie Liu (Ohio State University)Dr. Renwen Zhang (National University of Singapore) Deadline for submission of abstracts: August 1, 2025 GOALS AND FOCI How we study and understand the social psychology of language is rapidly changing with the growth of AI. This special issue of the JLSP focuses on scholarship that addresses the conceptual and theoretical questions regarding how artificial intelligence (AI) changes communication practices and research. We invite submissions from scholars in the fields of communication,…
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Carolina Cruz-Neira blends art and science to create virtual worlds
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Read more: Carolina Cruz-Neira blends art and science to create virtual worlds[I’m really interested in how people came to contribute to the scholarship about and the development of presence-evoking technologies and experiences, and this profile of our friend and colleague Carolina Cruz-Neira, who invented the CAVE, is a great example. It’s from IEEE Spectrum, where the original version includes three more pictures. –Matthew] [Image: In newer versions of the CAVE system, haptic gloves like the ones Cruz-Neira wears here allow users to feel virtual objects. Credit: VARLab/University of Central Florida] A Knee Injury Launched This VR Pioneer’s Career Carolina Cruz-Neira blends art and science to create virtual worlds By Edd Gent,…
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Call: “The Future of Sound: Memories, Networks and AI” section of journal Revista Comunicando
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Read more: Call: “The Future of Sound: Memories, Networks and AI” section of journal Revista ComunicandoCall for Papers: “The Future of Sound: Memories, Networks and Artificial Intelligence”Thematic Section of the journal Revista Comunicando Thematic editors: Cláudia Henriques (Centro de Estudos de Comunicação e Sociedade, Universidade do Minho, Portugal)Teresa Costa Alves (Centro de Estudos de Comunicação e Sociedade, Universidade do Minho, Portugal) Deadline for submission of full texts: October 15, 2025 We live in a time in which digital technologies, with a special emphasis on artificial intelligence (AI), have profoundly redefined practices associated with the sound universe, memory and sharing in a collective context. The processes of creation, circulation and archiving of sound content are no…
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Cha Eun-Woo’s ‘immersive,’ ‘intimate,’ ‘choose your own adventure’ VR concert launches global cinema tour
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Read more: Cha Eun-Woo’s ‘immersive,’ ‘intimate,’ ‘choose your own adventure’ VR concert launches global cinema tour[Note the many indirect references to different types of presence experiences in this PR Newswire press release for a new virtual reality concert being released this summer. The original version includes a short video trailer (also available on YouTube) and for more videos see the AmazeVR YouTube and Vimeo channels. –Matthew] CHA EUN-WOO’s First-Ever AMAZE VR Concert “MEMORIES” Launches Global Cinema Tour on June 18 Screening in 21 Cities Worldwide — Including Korea, the U.S., Mexico, China, Japan, and Across Southeast Asia News provided by AmazeVRMay 21, 2025 LOS ANGELES, May 21, 2025 /PRNewswire/ — The K-pop and K-drama sensation…
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Call: gamevironments 2025 Research Day: Video Games and Our Futures
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Read more: Call: gamevironments 2025 Research Day: Video Games and Our FuturesCall for Applications: gamevironments 2025 Research DayTheme: Video Games and Our FuturesOctober 22, 2025Hybrid: University of Bremen, Germany and onlinehttps://journals.suub.uni-bremen.de/index.php/gamevironments/gvresearchday Deadline for applications (CV and 500-word abstract): June 30, 2025 The gamevironments Journal is hosting the 4th Annual Research Day (three previous workshops were hosted by the International Academy for Study of Gaming and Religion, IASGAR). Exclusively for early-stage researchers, graduate students, and doctoral students, the workshop welcomes research on all aspects of games and gaming, including media-centered as well as actor-centered approaches, perspectives of game developers and publishers, and viewpoints of gamers. The gamevironments Research Day 2025 offers a…
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The tyranny of algorithmic personification and why we must resist it
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Read more: The tyranny of algorithmic personification and why we must resist it[This “Curmudgeon Corner” essay from the journal AI and Society argues that artificial intelligence technologies should be designed to avoid rather than expand the use of social cues that evoke medium-as-social-actor presence. –Matthew] [Image: “Replika AI companions can be customised to suit the relationship needs of users. Credit: Luka/Replika.” Source: ABC News (Australia)] The tyranny of algorithmic personification and why we must resist it By Palanichamy Naveen, Dr.N.G.P. Institute of Technology, Coimbatore, IndiaApril 26, 2025 We live in an age where algorithms no longer merely personalize—they personify. From virtual assistants that feign empathy to recommendation engines that masquerade as confidants,…
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Call: Future of Magazine International Conference: (Re)Thinking Magazines: Challenges and Opportunities
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Read more: Call: Future of Magazine International Conference: (Re)Thinking Magazines: Challenges and OpportunitiesCall for Papers: Future of Magazine International Conference: (Re)Thinking Magazines: Challenges and OpportunitiesOctober 29- 31, 2025Lusófona UniversityLisbon, Portugal [and online]https://maglab.cicant.ulusofona.pt/fom-2025 Deadline for submission of abstracts: June 9, 2025 (extended) MagLab is pleased to announce the open call for the second edition of the biennial Future of Magazine (FoM) international conference, organized by CICANT, Lusófona University’s research center, taking place from October 29 to 31, 2025. The conference will feature paper presentations, poster sessions, and a remote panel, offering multiple formats for sharing and discussing original research. The most outstanding contributions will be invited to develop their work for publication in…
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Orson Welles can now be your AI-generated tour guide
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Read more: Orson Welles can now be your AI-generated tour guide[In the latest example of using presence-evoking technology to create the illusion that someone who has died is alive, Variety reports that you can now listen to Orson Welles tell you personalized stories related to your location or other points of interest with the Storyrabbit service. In the audio clip (via Vimeo) included in the original version of the story, Welles says “I now walk beside you.” (Note that using his voice is free until June 1). –Matthew] [Image: Credit: Len Trievnor/Express/Hulton Archive/Getty Images] Orson Welles Can Now Be Your AI-Generated Tour Guide By Todd SpanglerMay 21, 2025 Nearly 40…
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Recent Posts
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