Month: October 2022
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Call: Second workshop on sociAL roboTs for peRsonalized, continUous and adaptIve aSsistTance (ALTRUIST)
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Read more: Call: Second workshop on sociAL roboTs for peRsonalized, continUous and adaptIve aSsistTance (ALTRUIST)CALL FOR PAPERS Second edition of the workshop “sociAL roboTs for peRsonalized, continUous and adaptIve aSsistTance” (ALTRUIST) Held in conjunction with the 14th International Conference on Social Robotics (ICSR 2022) Florence, Italy December 13-16, 2022 Workshop: Date TBD Workshop: http://altruist.istc.cnr.it Conference: https://www.icsr2022.it/ Contact: ecosociobotics2022@gmail.com Paper submission deadline: November 25, 2022 The second edition of the workshop “sociAL roboTs for peRsonalized, continUous and adaptIve aSsistTance” (ALTRUIST) will be held during the 14th International Conference on Social Robotics (ICSR 2022), December 13th-16th, 2022. AIM Increased life expectancy is an achievement of modern societies thanks to the technological progress in health, living places, and quality…
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The quest to build the perfect near-death simulation
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Read more: The quest to build the perfect near-death simulation[This story from The Daily Beast is about efforts to simulate near death experiences and replicate some of the insights and perspective changes they can bring. See the original version for a seven minute video (also available via YouTube). For related stories about presence and death see “People Are Going Full ‘Black Mirror’ to Bring Back the Dead: What these businesses are doing for grieving and loss is what Uber did for taxis and buses: disrupting, innovating, and making things a whole lot more complicated” also from The Daily Beast, and “Technology that lets us “speak” to our dead relatives…
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Call: Dying.Dialogues symposium (hybrid format)
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Read more: Call: Dying.Dialogues symposium (hybrid format)[While this Call is not explicitly or directly about presence there are clear overlaps with presence topics; e.g., see “Telepresence after Death” in the journal PRESENCE. –Matthew] Call for Submissions DYING.DIALOGUES January 27, 2023 Toronto, Canada and online https://www.dyingseries.ca/ Submission deadline: December 15, 2022 Dying.dialogues invites participants to share and reflect on design practice as it relates to end of life and grief – whether these be speculative exploratory works, community engagements, or interventions for specific groups or circumstances. The symposium will enable dialogue across multiple stakeholders, including – designers, artists, scholars, health care practitioners and the wider public. These…
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New sensory immersive room at UC Davis simulates real-life environments for product testing
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Read more: New sensory immersive room at UC Davis simulates real-life environments for product testing[A new room at the University of California, Davis is designed to evoke (spatial) presence to more accurately measure reactions to food and other products; see the original version of the story below from the University for more pictures and a 1:41 minute video (also available on YouTube). –Matthew] [Image: Julien Delarue, associate professor in sensory and consumer science, in the new multi-sensory immersive room at UC Davis] New Sensory Immersive Room at UC Davis Simulates Real-Life Environments for Product Testing Space Features 360-Degree Video Experience With Variable Sounds, Smells and Air Conditions By Tiffany Dobbyn October 18, 2022 What…
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Call: Free via Zoom on Oct. 31: “Object-Based Media: Foundations of Interactive Storytelling with Audio and Video”
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Read more: Call: Free via Zoom on Oct. 31: “Object-Based Media: Foundations of Interactive Storytelling with Audio and Video”Call for Participation: “Object-Based Media: Foundations of Interactive Storytelling with Audio and Video” Professor Marian Ursu, School of Arts and Creative Technologies, University of York Monday October 31, 2022 at 13:00 UTC/GMT Free online: Join with Zoom: https://york-ac-uk.zoom.us/j/98314794142?pwd=QllhOWcwQzd1MWhRM21GS1FOYkpHdz09 The latest in a series of BCS Monthly Online Seminars on Human Computer Interaction and User Experience Presented by British Computer Society Interaction Group and the journal Interacting with Computers https://hciuxseminars.org/ Everyone who is interested in HCI and UX is welcome to join, whether you are a student, practitioner, researcher, teacher or just interested. Seminars will be a mix of presentations by…
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Shallowfakes are rampant: Tools to spot them must be equally accessible
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Read more: Shallowfakes are rampant: Tools to spot them must be equally accessible[Deepfake videos are increasingly likely to cause viewers to overlook the role of technological manipulation in their media experience (i.e., experience presence), with dangerous consequences, but as this opinion piece from The Hill notes, shallowfakes – ”videos shared with misleading contexts or small edits” – pose a more immediate danger, and learning how to blunt their negative impacts will help prepare us to address the more sophisticated media manipulations to come. For much more information about this see a 90-minute video of a talk by the author on YouTube. –Matthew] [Image: A woman in Washington, DC views a manipulated video…
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Jobs: Postdoctoral Research Positions in Human Robot Teaming at UC San Diego and West Point
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Read more: Jobs: Postdoctoral Research Positions in Human Robot Teaming at UC San Diego and West PointCall for Applications Multiple Postdoctoral Research Positions in Human Robot Teaming University of California San Diego and West Point Application deadlines: UC San Diego: No application deadline provided West Point: For initial consideration, please send your materials no later than November 30, 2022 Drs. Laurel Riek (UC San Diego) and Ericka Rovira (West Point) are hiring postdoctoral researchers in human robot teaming. Each position is for one year, initially, but renewable for up to three years. The positions are funded through a new ONR MURI called HUDDLE: Human Autonomy Teaming in Uncertain and Dynamic Environments. The project will develop and…
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Denmark’s The Synthetic Party has a platform created by AI and its public face is a chatbot
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Read more: Denmark’s The Synthetic Party has a platform created by AI and its public face is a chatbot[This story from Vice’s Motherboard reports on a political party in Denmark that is using artificial intelligence, personified by a (presence-evoking) chatbot called Leader Lars, to generate its policy platform. The idea goes beyond having a chatbot as a political candidate to allowing party members and others to shape the party’s platform by interacting with the AI. In addition to advocating political positions, a key goal is “raising more awareness about the role of AI in our lives and how governments can hold AI accountable to biases and other societal influences.” There are plans to expand the Party internationally. See…
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Call: Eco-socio-botics 2022 – Social Robotics for sustainability (ICSR 2022 Workshop)
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Read more: Call: Eco-socio-botics 2022 – Social Robotics for sustainability (ICSR 2022 Workshop)Call for Abstracts Eco-socio-botics 2022 – Social Robotics for sustainability @ The 14th International Conference on Social Robotics (ICSR 2022) Florence, Italy December 13-16, 2022 Workshop: December 16, 2022 Workshop: https://sites.google.com/view/ecosociobotics2022/home Conference: https://www.icsr2022.it/ Contact: ecosociobotics2022@gmail.com Important Dates: Paper submission: November, 14, 2022 Notification of acceptance: November, 20, 2022 Workshop: December, 16, 2022 We are interested in submissions of original research on Social Robotics and sustainability, or related transdisciplinary research in fields relevant to Social Robotics. The submissions, in the form of abstracts (min 500, max 1000 words), should explore one or more specific aspects of the relationship between Social Robotics…
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Unequal presence: What If the metaverse is better without virtual reality?
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Read more: Unequal presence: What If the metaverse is better without virtual reality?[This Wired analysis of Meta’s latest virtual reality headset and the company’s plans to incorporate less immersive means of accessing shared virtual spaces considers two problems: The still-limited quality of nascent VR technologies and the metaverse (however it’s defined) means that only a minority of consumers and even workers want to use them, and when the minority of people who do use VR meet and collaborate in virtual spaces with the majority who don’t, it produces an undemocratic and potentially dysfunctional distribution of immersion and presence. Theoretically the first problem will be solved when the technology is (finally) ready for…
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Job: Assistant/Associate Professor of Digital Media at University of Houston
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Read more: Job: Assistant/Associate Professor of Digital Media at University of HoustonCall for Applications Assistant/Associate Professor – Digital Media – (FAC002678) Digital Media Program, Information and Logistics Technology Department, College of Technology University of Houston Houston, Texas https://uhs.taleo.net/careersection/ex2_uhf/jobdetail.ftl?job=FAC002678 Review of applications begins October 30, 2022; to ensure full consideration, submit application by November 20, 2022 DESCRIPTION: The Digital Media (DIGM) program at the University of Houston seeks qualified candidates for a full-time tenure-track position at the rank of assistant or associate professor. The preferred candidate must possess outstanding academic credentials that clearly demonstrate the ability to conduct successful research in emerging areas of digital media such as human computer interaction, user…
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Disney deal latest sign that projection-driven immersive exhibitions are revolutionizing how we engage with art
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Read more: Disney deal latest sign that projection-driven immersive exhibitions are revolutionizing how we engage with art[The Toronto Star reports on how large-scale projection-mapped images and accompanying soundtracks are providing popular immersive entertainment experiences and challenging the definition of art. As one of the experts who hope the sector will turn to original, contemporary and even narrative-based source material says, “They’re barely touching on what this technology can do right now — the level of illusion and how it can create this sense of presence.” See the original story for a second image. –Matthew] Disney signs deal with Toronto’s Lighthouse Immersive to develop new projection art experience Projection-driven immersive exhibitions are revolutionizing the arts world and…
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