Month: January 2018
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Call: 5th International Conference on Movement and Computing (MOCO’18)
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Read more: Call: 5th International Conference on Movement and Computing (MOCO’18)Call for Submissions 5th International Conference on Movement and Computing – MOCO 2018 28-30 June 2018, Genoa, Italy Casa Paganini – InfoMus, DIBRIS – University of Genoa http://moco18.movementcomputing.org Extended deadlines: Abstract and metadata submission: 12 February 2018 Submission deadline: 19 February 2018 We would like to invite submissions to the 5th International Conference on Movement and Computing (MOCO’18), Genoa, Italy, June 28-30, 2018. Contributions can be submitted to three different tracks: Papers and Posters, Practice Works, and Doctoral Consortium. MOCO is an interdisciplinary conference that explores how computer science and technology can contribute to a deeper understanding of human movement…
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New Holostream tech allows high-quality wireless 3-D video communications
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Read more: New Holostream tech allows high-quality wireless 3-D video communications[The technology described in the story below from Indianapolis Business Journal could substantially advance the quality and prevalence of effective presence illusions. More information including a 2:10 minute video (also on YouTube) is available from the Purdue University news release, and coverage in Digital Trends includes this summary: “’The Holostream system includes four major modules,’ Song Zhang, an associate professor at Purdue, told Digital Trends. ‘[There’s] a high-accuracy and high-resolution 3D video acquisition module that achieves camera pixel resolution at 30Hz; a novel 3D video compression module that substantially reduces 3D video data size; a 3D video streaming module that…
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Jobs: User Experience and Interaction Designer positions at Naver Labs Europe
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Read more: Jobs: User Experience and Interaction Designer positions at Naver Labs EuropeUser Experience and Interaction Designer positions Naver Labs Europe http://www.europe.naverlabs.com/ The mission of NAVER LABS Europe is to advance the state-of-the-art in Ambient Intelligence technology including autonomous vehicles, artificial intelligence, 3D mapping, augmented reality and robotics while paving the way for these innovations into NAVER products and services. To achieve that NLE is expanding its current team of ethnographers to strengthen its user centred focus. To this aim we are looking for UX researchers and interaction designers to support project teams in a variety of domains, including (but not limited to) Augmented Reality and Assisted Mobility to envision how people…
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User succumbs to a seizure in virtual reality while other players can only watch
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Read more: User succumbs to a seizure in virtual reality while other players can only watch[The incident reported in this story from The Verge raises important and interesting questions about what happens when critical events in the nonmediated (‘real’) world emerge in the mediated, virtual world – revealing human nature and suggesting the need to create awareness and potential means for responding beyond the presence environment. The original story includes a 17:56 minute video, and for more details see coverage in Kotaku.–Matthew] User succumbs to a seizure in virtual reality while other players can only watch By Megan Farokhmanesh Jan 19, 2018 While playing around in VRChat, an online virtual community, YouTuber Rogue Shadow VR…
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Call: 8th Workshop on Applications of Software Agents – WASA 2018
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Read more: Call: 8th Workshop on Applications of Software Agents – WASA 2018Call for Papers 8th Workshop on Applications of Software Agents – WASA 2018 (https://perun.pmf.uns.ac.rs/events/wasa2018/index.html) in conjunction with 8th International Conference on Web Intelligence, Mining and Semantics – WIMS 2018 (https://wims2018.pmf.uns.ac.rs/) Novi Sad, Serbia, June 25-27, 2018 Submission of papers to WASA: February 7, 2018 WORKSHOP DESCRIPTION Software agent technologies reached a certain level of maturity that allows development of applications spanning from lab prototypes to mature real-life systems, in domains that could have not been imagined before. Furthermore, software agent technologies proved their usefulness in synergy with methods of intelligent computing and artificial intelligence. The aim of the WASA workshop…
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Paris Syndrome: Photographer Francois Prost explores a replica city in China
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Read more: Paris Syndrome: Photographer Francois Prost explores a replica city in China[A 2013 ISPR Presence News post described Tianducheng, a replica of Paris in China; now François Prost has created a photo series that pairs images from the ‘real’ and the replica. This interesting (and lightly edited) story is from It’s Nice That. See more of the images in the original story and on the photographer’s website, and find more coverage from CityLab. –Matthew] Paris Syndrome: photographer Francois Prost explores a replica city in China Words by Bryony Stone January 4, 2018 “I will always remember the first time I went to Venice,” photographer François Prost remembers. “I was 23.…
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Call: “Re-Examining Cognitive Tools” issue of Australasian Journal of Educational Technology (AJET)
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Read more: Call: “Re-Examining Cognitive Tools” issue of Australasian Journal of Educational Technology (AJET)Call for Papers Australasian Journal of Educational Technology (AJET) Special Issue: Re-Examining Cognitive Tools: New Developments, New Perspectives, and New Opportunities for Educational Technology Research http://csusap.csu.edu.au/~malee/cfp/AJET_CognitiveTools_CFP.pdf Submission deadline: 1 August 2018 GUEST EDITORS Christopher Drew, Senior Lecturer in Education, School of Social Sciences, Humanities and Law, Teesside University, UK Mark J. W. Lee, Adjunct Senior Lecturer, School of Education, Charles Sturt University, Australia and Visiting Faculty, Entertainment Technology Center, Carnegie Mellon University, USA FOCUS OF THE SPECIAL ISSUE Submissions are invited for a forthcoming special issue of AJET to be published in early 2019, entitled Re-examining cognitive tools: New developments,…
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Will virtual reality home schooling become the new normal?
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Read more: Will virtual reality home schooling become the new normal?[This story from MustTech News explores an interesting possible impact of the evolution of presence-evoking technologies. –Matthew] Will Virtual Reality Home Schooling Become the New Normal? The thought may strike fear into the hearts of teachers, but it’s a trend with real potential for leveling the educational playing field. By Mustafa ULU January 17, 2018 I’ve known many teachers, and they’re among the hardest working, least recognized heroes I know. So it’s not without reservation that I pen this article. But doing some research for our futuristic Flex House project recently, I stumbled into a trend that could quickly grow…
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Call: New Agents and Agencies: Science, Technology, and Subjectivity Summer School
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Read more: Call: New Agents and Agencies: Science, Technology, and Subjectivity Summer SchoolCall for Applications New Agents and Agencies: Science, Technology, and Subjectivity 2018 Van Leer Jerusalem Institute Summer School July 8-12 2018 Tel Aviv University http://www.vanleer.org.il/en/content/call-applications-new-agents-and-agencies-science-technology-and-subjectivity Deadline for submission: February 15, 2018 Dear all, We are pleased to invite applications for the 2018 Van Leer Jerusalem Institute Summer School on New Agents & Agencies: Science, Technology & Subjectivity. With the rise of new technology-centered environments – such as social media, virtual worlds, online marketing, gaming, smart homes, and city surveillance – we face the growing presence of nonhuman agents and new forms of human agencies. We invite doctoral students and postdoctoral…
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Take a fantastic 3D voyage through the brain with new immersive virtual reality system
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Read more: Take a fantastic 3D voyage through the brain with new immersive virtual reality system[This November news release from the Wyss Center at the University of Geneva describes a promising new way to use presence-evoking technology to experience the intricate details of the brain; the original version includes an additional picture and a recommended 0:34 minute video (also available via YouTube). Quartz has another new and recommended 1:54 minute video. –Matthew] Take a fantastic 3D voyage through the brain with new immersive virtual reality system Put your head inside a brain! November 15, 2017 A new immersive virtual reality (VR) experience now offers a unique way to visualize and interact with large volumes of…
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Call: CHI 2018 Workshop – Reshaping Touch Communication: An Interdisciplinary Research Agenda
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Read more: Call: CHI 2018 Workshop – Reshaping Touch Communication: An Interdisciplinary Research AgendaCall for Papers CHI 2018 Workshop – Reshaping Touch Communication: An Interdisciplinary Research Agenda Submission deadline: 2/2/2018 Notification: 22/2/2018 Workshop date: 21/4/2018 Workshop website: https://intouchchi.wordpress.com CHI 2018, April 21-26, Montréal, Canada https://chi2018.acm.org INTRODUCTION This one-day workshop brings together an interdisciplinary group of researchers and designers to examine new forms of touch communication enabled by digital touch technologies, address key social questions and challenges for HCI, reshape future research agendas, and build a cross disciplinary community that fosters subsequent collaboration. The workshop will focus on three themes: touch and sensory embodiment; affective communication; and ethical and methodological challenges in HCI design,…
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Black Box VR integrates VR, AI and exercise equipment to create gym of the future
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Read more: Black Box VR integrates VR, AI and exercise equipment to create gym of the future[The start-up Black Box VR, which was named a CES 2018 Innovation Awards Honoree, seems to more thoroughly integrate virtual reality, artificial intelligence and exercise equipment to produce a motivating sense of spatial and social presence than previous efforts. The story below is from BBC News and includes a first person report (for others see coverage in Business Insider and Tom’s Guide); for more information including videos see the company’s website and a press release via PRWeb. –Matthew] CES 2018: Black Box VR wants to make gamers fit January 7, 2018 Start-up Black Box VR has developed a full-body workout…
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