Month: November 2015
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Call: Collaborative Appropriation: How Couples, Teams, Groups and Communities Adapt and Adopt Technologies (CSCW 2016 Workshop)
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Read more: Call: Collaborative Appropriation: How Couples, Teams, Groups and Communities Adapt and Adopt Technologies (CSCW 2016 Workshop)CALL FOR PAPERS/PARTICIPATION: One-day Workshop on Collaborative Appropriation: How Couples, Teams, Groups and Communities Adapt and Adopt Technologies in conjunction with CSCW 2016 http://cscw.acm.org/2016/ February 27th, 2016 San Francisco, CA, USA Workshop Website: http://projects.hci.sbg.ac.at/cscw2016/ Important dates: 16th December 2015: Submission of Position Papers 18th January 2016: Notification of acceptance 25th January 2016: Camera-ready version 27th February 2016: Workshop at CSCW 2016 TOPIC: Previous workshops and papers have examined how individual users adopt and adapt technologies to meet their own local needs, “completing design through use.” However, there has been little systematic study of how groups of people engage collaboratively in…
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A dazzling virtual reality rollout from New York Times
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Read more: A dazzling virtual reality rollout from New York Times[This seems like an important step in VR’s history; the story is from The Boston Globe, and a related take on the New York Times’ rollout is available from Fortune. For more details and instructions see the Times. –Matthew] [Image: Forbes] A dazzling virtual reality rollout from New York Times By Amanda Katz Globe Staff November 10, 2015 On Saturday morning I did something unusual for someone who subscribes to The New York Times online: I texted a couple of print subscribers and begged them to check the bag on their doorstep. I was looking for a print-subscriber freebie, a…
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Call: European Conference on Cognitive Ergonomics (ECCE 2016)
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Read more: Call: European Conference on Cognitive Ergonomics (ECCE 2016)CALL FOR PAPERS: European Conference on Cognitive Ergonomics (ECCE 2016) 6th – 8th September 2016, Nottingham, UK http://ecce2016.eace.net/ ECCE 2016 is the 34th annual conference of the European Association of Cognitive Ergonomics. This leading conference in cognitive ergonomics, human technology interaction and cognitive engineering provides the opportunity for both researchers and practitioners to exchange new ideas and practical experiences from a variety of domains. The main theme of ECCE 2016 is simulation, visualisation and digital technologies. We invite long and short papers, demo and poster submissions, and doctoral consortium applications. We also welcome proposals for panel sessions. IMPORTANT DATES February…
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Lytro Immerge: Groundbreaking camera will let you move around in VR video
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Read more: Lytro Immerge: Groundbreaking camera will let you move around in VR video[This new camera and production system offers the promise of what Lytro calls “true live-action presence in VR” (in Mashable); the story below is from Wired, where it includes more images. A 3:43 minute video introducing Lytro’s Immerge is available on Vimeo; and see a story about Uncorporeal’s related technology in ISPR Presence News. –Matthew] Lytro Immerge: Groundbreaking Camera Will Let You Move Around in VR Video Tim Moynihan 11.05.15 Ever since Lytro burst onto the scene with its first light-field camera three years ago, it’s done things very differently. The company’s imaging technology has always been groundbreaking: They make…
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Call: Artificial Sexuality – 9th AISB Symposium on Computing and Philosophy
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Read more: Call: Artificial Sexuality – 9th AISB Symposium on Computing and PhilosophyCall for Papers The 9th AISB Symposium on Computing and Philosophy: Artificial Sexuality AISB Convention, University of Sheffield, UK, from 4-6th April 2016 The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) Symposium Website OVERVIEW: Sexual activity is central to our very existence; it shapes how we think, how we act and how we live. It is deeply embedded in our society. With cognitive systems development being heavily influenced by human cognition, perception, and interaction, should sexual behaviour and sexuality be part of that influence? Previous research has examined what might happen to us if we…
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Study: What Americans really think about virtual reality
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Read more: Study: What Americans really think about virtual reality[The overall message from this new consumer study is that there’s great interest in trying and purchasing presence-evoking VR technology for a variety of activities (though apparently not communication/social VR); there are also some concerns (see the last paragraph). The story is from Fast Company, where it features more (full-size) infographics. –Matthew] What Americans Really Think About Virtual Reality A new consumer study finds that minorities are more interested in VR, and Oculus is not No. 1. By Daniel Terdiman November 6, 2015 Minorities are more likely than whites to be passionate about virtual reality. And despite the attention paid…
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How telerobotics can reshape our workspace
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Read more: How telerobotics can reshape our workspace[This is a first person report and thoughtful consideration of the value and likely future of telepresence and telerobotics; it’s from TechCrunch, where the post includes additional images. –Matthew] How Telerobotics Can Reshape Our Workspace Posted Oct 8, 2015 by Peter Hirst, Executive Director of Executive Education at MIT Sloan School of Management At a conference last October, I encountered a fascinating “creature” named AVA that I mentioned in a blog post shortly afterwards. Though extraordinarily helpful in keeping a conversation going with another conference attendee, AVA was not a person. She (or perhaps I should say “it”) was a…
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ISPR News: This is big
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Read more: ISPR News: This is bigWe’re working hard on what we think will be a valuable new resource for everyone interested in (tele)presence; watch this space for details soon! -Matthew …
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Jobs: 5-7 faculty positions in Northeastern College of Computer and Information Science (including in HCI and Health)
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Read more: Jobs: 5-7 faculty positions in Northeastern College of Computer and Information Science (including in HCI and Health)Greetings, We have 5-7 faculty positions open in the Northeastern College of Computer and Information Science in Boston – at all levels and across all sub-disciplines. We’re particularly interested in candidates whose research is at the intersection of HCI and health. The official ad is below. Information on our Personal Health Informatics (PHI) PhD program and faculty is here: http://phi.ccs.neu.edu/ Go here to apply: http://www.ccs.neu.edu/hiring-faculty/ccis-2016-faculty-recruitment/ You can contact me with any questions about HCI- or agents-related positions. (yes, Stacy [Marsella] is here too!) Tim Bickmore…
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Work all day in virtual reality with Envelop VR
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Read more: Work all day in virtual reality with Envelop VR[Envelop VR has an intriguing new approach to working in VR, and the founder talks about it and related issues in the 14:37 podcast episode in this story from Road to VR; among other things, he talks (starting at 10:37) about the distinctions among VR, AR, MR, etc.: “I call them immersive technologies – anything that helps you achieve presence.” –Matthew] Work All Day in Virtual Reality with Envelop VR Voices of VR Podcast – Episode #236 By Kent Bye – Nov 3, 2015 Envelop VR is a productivity tool that provides a virtual shell to allow users to use…
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Call: Mobile Learning and Special Education issue of Interaction Design and Architecture(s)
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Read more: Call: Mobile Learning and Special Education issue of Interaction Design and Architecture(s)Call for Articles for a special issue of Interaction Design and Architecture (s) (IxD&A): Mobile Learning and Special Education Guest Editors – Enrico Gandolfi, Peña Bedesem, Richard E. Ferdig, and Cheng-Chang Lu (Kent State University) http://www.mifav.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call28 IMPORTANT DATES Deadline: February 28, 2016 Notification to the authors: March 30, 2016 Camera ready paper: April 20, 2016 Publication of the special issue: end of May, 2016 OVERVIEW The widespread distribution of mobile devices as well as the massive availability of mobile apps has created innovative opportunities for teaching and learning in both general and special education. Special education here means “specially designed…
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How Facebook plans to evolve VR
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Read more: How Facebook plans to evolve VR[Facebook is revealing more about its plan to refine “you are there” virtual experiences; the story is from Business Insider. –Matthew] [Image: Crave] How Facebook plans to more or less build a teleporter Jillian D’Onfro Nov. 3, 2015 Facebook’s chief technical officer, Mike Schroepfer, says that when the company thinks about where it wants to be by 2025, it aims to “effectively build a teleporter.” “Facebook wants to build a device that allows you to be anywhere you want, with anyone, regardless of geographic boundaries,” Schroepfer added at a press event on Tuesday morning before his appearance at the Dublin…
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