ISPR Presence News

Monthly Archives: May 2015

Call: 12th Advances in Computer Entertainment conference (ACE 2015)

Call for papers, posters, creative showcase, workshops, and children’s creativity labs
12th Advances in Computer Entertainment (ACE) conference

16-19 November
Iskandar, Malaysia

The complete CFP is available at http://ace2015.info/

KEY DATES:

Paper and Workshop Submission deadline: June 5, 2015
Creative Showcase, Poster and Creativity Lab Submission Deadline: July 17, 2015

ACE is a leading forum for the dissemination of cutting-edge research in entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. In the past decade ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. In 2015 ACE will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in a vibrant, exciting, cultural, and stimulating environment.… read more. “Call: 12th Advances in Computer Entertainment conference (ACE 2015)”

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Squarepusher’s new music video guides viewers through a dystopic VR universe

[This post from the Creative Review blog provides insights into the current and possible future status of VR music videos (it even mentions “sense of presence” in the last paragraph); you can experience the Stor Eiglass video with Samsung Gear VR headsets, Google Cardboard, on phones and tablets (I found it pretty compelling on an iPad), or via YouTube’s new 360º platform – the Android app is here; the iOS app is here; and the interactive video (and more information) is here. –Matthew]

Squarepusher's Stor Eiglass screenshot

Squarepusher’s new music video guides viewers through a dystopic VR universe

Posted by Rachael Steven, 13 May 2015

Marshmallow Laser Feast, animation studio Blue Zoo and illustrator Rob Pybus have created a new VR video for Squarepusher track Stor Eiglass, which guides viewers through a surreal illustrated dystopia. We spoke to BlueZoo about making the video, which can also be viewed on Google Cardboard and as a 360-degree video on YouTube…

Directed by MLF’s Robin McNicholas, the video for Stor Eiglass is described as “an absurdist take on sci-fi tropes like a “reverse Inception [Christopher Nolan’s 2010 thriller about constructing dream worlds]”.… read more. “Squarepusher’s new music video guides viewers through a dystopic VR universe”

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Call: International Workshop on Ubiquitous and Collaborative Computing (iUBICOM)

Call for papers

International Workshop on Ubiquitous and Collaborative Computing (iUBICOM)

13 July 2015 in Lincoln, UK
In conjunction with the 2015 British Human Computer Interaction Conference

Following seven successful previous iUBICOM (International workshop on Ubiquitous and Collaborative Computing) workshops, we present the 8th iUBICOM workshop. Our theme for this year’s workshop is “Personalised Information Modelling and Retrieval”. The rapid proliferation of data through various sources such as the Web, ubiquitous and embedded devices, presents individuals and organisations with huge amounts of stored and collected information to process and make sense of in different ways. This raises several challenges for real world data dependent applications in the way information is gathered, modelled, and retrieved to gain value and insight from the data. This workshop will bring multi-disciplinary researchers together to discuss models and theories to develop novel personalised intelligent information modelling and retrieval systems which can identify meaning, context, and patterns in data providing mechanisms to retrieve and present relevant information to end users.… read more. “Call: International Workshop on Ubiquitous and Collaborative Computing (iUBICOM)”

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Hologram of man in wheelchair used to prevent illegal parking in handicap spots

[A clever and powerful use of presence is described in this story from People; the 1:36 minute video is available via link below. –Matthew]

Dislife handicap parking hologram

Holograms Used to Spook Ignorant Drivers Who Illegally Park in Handicap Spots (VIDEO)

By Jacqueline Andriakos
@jandriakos
05/05/2015

If you’ve ever considered parking illegally in a handicap space, this message is for you.

Russia-based nonprofit Dislife.Ru recently developed a powerful social experiment called More than a Sign to raise awareness of the rights of people with disabilities and to encourage drivers not to wrongfully take spaces reserved for them.

The organization partnered with advertising agency Y&R in Moscow to create hologram projections to spook drivers that try to park without the windshield handicap sticker. It installed the digital signage in business centers and shopping malls – including Europe’s largest mall Aviapark.… read more. “Hologram of man in wheelchair used to prevent illegal parking in handicap spots”

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Call: First International Workshop on ENgagement in HumaN Computer IntEraction (ENHANCE 2015)

Call for Papers

The First International Workshop on ENgagement in HumaN Computer IntEraction (ENHANCE 2015)
http://enhance2015.isir.upmc.fr/

@ the 6th Affective Computing and Intelligent Interaction (ACII 2015)
http://www.acii2015.org/index.html

SCOPE

Research in the field of Human-Computer Interaction is taking an ascending curve in the conception of machines, like robots or virtual agents, endowed with social and emotional intelligence. Conceiving social robots or agents means that they should be able to interact naturally with humans. Thus, they should be equipped with capabilities that enable them to understand the user’s actions, behaviours, and mental and emotional states just like a human naturally does. Engagement is an important aspect to be considered in the design of such machines. However, despite the growing number of papers on it, rigorous definitions of engagement compatible with computational models are still needed.

The ENHANCE workshop focuses on engagement modeling and recognition.… read more. “Call: First International Workshop on ENgagement in HumaN Computer IntEraction (ENHANCE 2015)”

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Study: Handshakes are as important via telepresence as in person

[No mention of Cliff Nass, but this is CASA (Computers Are Social Actors) all the way; it’s from the University of Bath; the full paper is available from the Being There website. –Matthew]

Human-Nao robot handshake

Why shaking hands matters (even when it’s virtual)

11 May 2015

Politicians and the public may have grown tired of shaking hands at the end of a long election campaign, but there’s new evidence that it really does matter when it comes to striking the best deal in negotiations.

The process of shaking hands at the start of a conversation has already been shown to lead to greater cooperation and trust between individuals who interact one-to-one. But now researchers within our Department of Psychology have taken this one step further, reporting how social rituals like a simple handshake could be the key to future robotics technology too.… read more. “Study: Handshakes are as important via telepresence as in person”

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Call: Cyberworlds 2015

Call For Papers

Cyberworlds 2015 International Conference
7-9 October
Gotland, Sweden

http://www.cyberworlds-conference.org/

Flyer of Call For Papers is available at here.

Abstract submission (compulsory): 15 May 2015

OVERVIEW AND TOPICS

Created intentionally or spontaneously, cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world. Cyberworlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games.

The topics covered by Cyberworlds 2015 will include but are not limited to:

  • Networked and shared virtual worlds
  • Virtual collaborative spaces
  • Shape modeling for cyberworlds
  • Virtual humans and avatars
  • Multimodal interaction and rendering
  • Computer vision for augmented and mixed reality
  • Cognitive informatics
  • Brain-computer interfaces
  • Affective computing
  • Social computing
  • Online communities
  • E-learning in cyberworlds
  • Multi-user web games
  • Art and heritage in cyberspace, cyber-museums
  • Cyberethics and cyberlaws
  • Cybersecurity
  • Welfare in cyberworlds
  • Data mining and warehousing in cyberworlds
  • Visual analytics in cyberworlds

VENUE

The conference will be held in Sweden in the Hanseatic city of Visby on the island of Gotland.… read more. “Call: Cyberworlds 2015”

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Hologram Stephen Hawking visits Australia with TelePresence

[A demonstration of the wonders of (presence) technology… This story is from ZDNet; for more about Hawking’s appearance including video excerpts, see coverage by Business Insider Australia, and for a 5:34 minute video about the technical details of transmitting (but not projecting) the signal, see Lifehacker Australia. A video of the complete appearance is on YouTube. –Matthew]

Stephen Hawking hologram in Sydney

Hologram Stephen Hawking visits Australia with TelePresence

Summary: A hologram of professor Stephen Hawking graced the stage of the Sydney Opera House over the weekend using Cisco’s TelePresence systems.

By Josh Taylor | April 27, 2015

Professor Stephen Hawking gave his first live speeches in Australia at the Sydney Opera House over the weekend, appearing as a 3D hologram using Cisco’s TelePresence technology.

Hawking, the world-renowned physicist and cosmologist, appeared on stage using DVE screen technology and Cisco TelePresence technology on Saturday and Sunday evenings to discuss his life growing up, his vast contributions to science, the origins of the universe, and the recent film made about his life, The Theory of Everything.… read more. “Hologram Stephen Hawking visits Australia with TelePresence”

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Call: International Conference on Interactive Digital Storytelling (ICIDS 2015)

ICIDS 2015
INTERNATIONAL CONFERENCE ON INTERACTIVE DIGITAL STORYTELLING
Nov. 30 – Dec. 4, 2015.
Aalborg University, Copenhagen, Denmark

View this call online at: http://icids2015.aau.dk

SUBMISSION DEADLINE: JUNE 19th, 2015

This year, the International Conference on Interactive Digital Storytelling (ICIDS 8) will take place in Denmark at Aalborg University’s campus in central Copenhagen.

ICIDS has its origin in a series of related international conferences that ran between 2001 and 2007 (http://www.icids.org). Since 2008, ICIDS became the premier annual venue that gathers researchers, developers, practitioners and theorists to present and share the latest innovations, insights and techniques in the expanding field of interactive storytelling and the technologies that support it. The field re-groups a highly dynamic and interdisciplinary community, in which narrative studies, computer science, interactive and immersive technologies, the arts, and creativity converge to develop new expressive forms in a myriad of domains that include artistic projects, interactive documentaries, cinematic games, serious games, assistive technologies, edutainment, pedagogy, museum science, advertisement and entertainment, to mention a few.… read more. “Call: International Conference on Interactive Digital Storytelling (ICIDS 2015)”

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Enter THE VOID: Ambitious VR theme park entertainment center to launch

[As this story from MTV News notes, there’s reason for some skepticism about this project, but also for great excitement; the story includes many pictures and two videos including the impressive 2:16 minute ‘concept ad’; see VOID.com for more information –Matthew]

VOID virtual entertainment center concept art

Will This Virtual Reality Theme Park Replace Movie Theaters Someday?

Meet the guy behind THE VOID, who’s betting a fortune that his high-tech wonderland will revolutionize your weekends.

by Marty Beckerman
May 7, 2015

Mark Zuckerberg wants the Oculus Rift to close the gap between virtual reality and mainstream entertainment, but he may have some surprise competition. Yesterday, a concept ad for THE VOID (“Vision Of Infinite Dimensions”) — a VR gaming center in Salt Lake City, Utah, which plans to open in 2016 — went massively viral.

Looks awesome, even if those of us old enough to remember Virtual Boy, Nintendo’s clunky ’90s headset console, may be skeptical.… read more. “Enter THE VOID: Ambitious VR theme park entertainment center to launch”

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