Call: Digital Entertainment Technologies and Art Track at GECCO 2015

CALL FOR PAPERS
2015 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO-2015)
DIGITAL ENTERTAINMENT TECHNOLOGIES AND ART TRACK
July 11-15, 2015, Madrid, Spain
Organized by ACM SIGEVO
http://www.sigevo.org/gecco-2015/organizers-tracks.html

Arts, music, and games are key application fields for evolutionary computation, computational intelligence, and biologically inspired techniques. The digital entertainment technologies and arts (DETA) track invites submissions describing original work involving the use of computation in the creative arts, including design, games, and music. In all accepted work there must be some connection to evolutionary computation, computational intelligence, or biologically inspired algorithms.

Topics include but are not limited to:

  • Aesthetic measurement and control
    • Machine learning for predicting or controlling aesthetic preference
    • Aesthetic measures for sound, photos, textures and other content
    • Non-realistic rendering, animations
    • Content-based similarity or recommendation
    • User modeling
  • Biologically-inspired creativity
    • Evolutionary arts and evolutionary algorithms for creative applications
    • Interactive evolutionary algorithms
    • Creative virtual ecosystems
    • Artificial creative agents
    • Definition or classification of creativity
  • Interactive environments and games
    • Virtual worlds
    • Reactive worlds and immersive environments
    • Procedural content generation
    • Game AI
    • Intelligent interactive narrative
    • Learning and adaptation in games
    • Search methods for games
    • Player experience measurement and optimization
  • Composition, synthesis, generative arts
    • Visual art, architecture and design
    • Creative writing
    • Cinema music composition and sound synthesis
    • Generative art
    • Synthesis of textures, images, animations
    • Generation or learning of environmental responses
    • Stylistic recognition and classification
  • Analysis of computational intelligence techniques for games, music and the arts

As a multidisciplinary track, the DETA track will be an excellent meeting point for artists and computer scientists looking for new applications, problems and techniques that might produce synergies of interest for both worlds.

IMPORTANT DATES

January 21, 2015 – Abstract submission
February 4, 2015 – Full paper submission (hard deadline)
March 20, 2015 – Notification of paper acceptance
April 14, 2015 – Camera ready submission
July 11-15, 2015 – GECCO 2015 Conference in Madrid, Spain

TRACK CHAIRS

Amy K. Hoover, University of Malta (Malta), amy.hoover@gmail.com
F. Fernández de Vega, University of Extremadura (Spain), fcofdez@unex.es


Comments


Leave a Reply

Your email address will not be published. Required fields are marked *

ISPR Presence News

Search ISPR Presence News:



Archives