Month: August 2014
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Call: MobiCASE 2014 – Sixth International Conference on Mobile Computing, Applications and Services
Published:
Read more: Call: MobiCASE 2014 – Sixth International Conference on Mobile Computing, Applications and ServicesAnnouncement and Call for Papers MOBICASE 2014 The Sixth International Conference on Mobile Computing, Applications and Services November 06-07, 2014, Austin (Texas, USA) http://mobicase.org/2014/ MobiCASE, the International Conference on Mobile Computing, Applications, and Services, is a confluence between academia and industry on mobile applications and services research. Now in its sixth edition, MobiCASE is a leading scientific forum for cutting-edge research results in mobile computing, applications, and services. As in previous years, MobiCASE 2014 is scheduled to include high-quality paper presentation sessions revealing the latest in mobile computing research, industry demos of exciting mobile applications and services, and participant engagement…
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Virtual reality: Advertising’s next big thing?
Published:
Read more: Virtual reality: Advertising’s next big thing?[From Advertising Age, where the story includes many more images. If you read nothing else, check out the last line! –Matthew] [Image: Coke put people on World Cup playing field.] Virtual Reality: Advertising’s Next Big Thing? First Movers Coca-Cola, Nissan, HBO Bet on Tech’s Future for Marketing By Cotton Delo. Published on July 28, 2014 You’re on a wooden plank. Pivoting, you find yourself on the precipice of a deep pit. Taking unsteady steps, you cross with your arms outstretched for balance. You teeter to the end, exhaling in relief—and are told to about-face and plunge in. None of this…
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Call: “Identity and Play: Playing with Self in Digital Games and Social Media” panel at Hawaii Intl Conf on Arts/Humanities
Published:
Read more: Call: “Identity and Play: Playing with Self in Digital Games and Social Media” panel at Hawaii Intl Conf on Arts/HumanitiesCALL FOR PANELISTS Hawaii International Conference on Arts & Humanities, Honolulu, January 10-13, 2015 http://www.hichumanities.org/ IMPORTANT DATES Submission/Proposal Deadline: August 15th, 2014 Paper acceptance notifications: TBD FORMAT OF PRESENTATION Panel sessions will last 90 minutes and it is the presenters’ choice how that time is split between panelists. PANEL DESCRIPTION Identity and Play: Playing with Self in Digital Games and Social Media Play with self and personal identity can vary over time, across media, and as a consequence of psychological and social context. Our focus in this panel will be to investigate how digital media designs and services affect the…
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IBM Watson: The future of computers with conversational skills
Published:
Read more: IBM Watson: The future of computers with conversational skills[From IBM’s Smarter Planet blog, where the post includes a 3:23 minute video. For a description of an IBM prototype of “a room where executives can go to talk over business problems with a version of Watson, the computer system that defeated two Jeopardy! champions on TV in 2012,” see an August 4 article in MIT Technology Review.] IBM Watson: The Future of Computers with Conversational Skills May, 19th 2014 By Michael Rhodin, Sr VP, IBM Watson Group The second in a series on the IBM Watson Platform, this blog explores the future of how computers relate to us. For…
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Call: ISEA 2015 – 21st International Symposium on Electronic Art
Published:
Read more: Call: ISEA 2015 – 21st International Symposium on Electronic ArtCALL FOR PARTICIPATION ISEA 2015 – 21st International Symposium on Electronic Art August 14-18 2015, Vancouver, Canada. http://ISEA2015.org We are delighted to announce the 21st International Symposium on Electronic Art will be held August 14-18, 2015, in Vancouver, Canada. The ISEA2015 symposium welcomes submissions for three broad types of activities: 1 – An exciting art program that will run throughout the duration of the symposium. We welcome submission of artworks, installations and performances alike. Please see our call for artworks to find out how you can be part of it: http://isea2015.org/call-for-proposals/call-for-artworks/ 2 – A set of workshops and tutorials will…
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Psykopaint app digitally recreates ambient lighting effects in real-time
Published:
Read more: Psykopaint app digitally recreates ambient lighting effects in real-time[From The Creators Project, where the post includes more images and a 2:11 minute video; for more information see especially the “Psykopaint for iPad – The most realistic painting software” post on the Psykopaint blog] Make Your Own Monet With This Light-Simulating Paint App By Kevin Holmes — Jul 18 2014 There are many, many digital painting apps you can download for your tablet— but Psykopaint stands out from the pack. The first painting app that digitally recreates ambient lighting conditions, by moving your tablet around in realtime, you’ll see how light would reflect off your creation if it existed…
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