ISPR Presence News

Monthly Archives: September 2011

Job: Post-doctoral researcher for project on multi-touch 3D displays at University of Bristol

The Bristol Interaction and Graphics group (big.cs.bris.ac.uk) of the University of Bristol is seeking to appoint a post-doctoral researcher with expertise in the area of display-technologies and human-computer interaction.

The ideal person will have skills in hardware and 3D display technologies to work on a project exploring the design and implementation of multi-touch surfaces with true-3D displays. This line of investigation is part of a large ERC funded project involving design of Interactive Systems Involving Multi-point Surfaces, Haptics and true-3D displays.… read more. “Job: Post-doctoral researcher for project on multi-touch 3D displays at University of Bristol”

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AR in the Art World, from the Omi Sculpture Park to a 9/11 Memorial

[From ArtInfo, where the story includes other images and a short video]

ART AND TECHNOLOGY

How Augmented Reality Is Going Viral in the Art World, From the Omi Sculpture Park to a 9/11 Memorial

By Kyle Chayka
Published: August 31, 2011

Right under our noses, or perhaps under our fingertips, a new art medium has been springing up. Augmented Reality (AR) refers to smartphone, tablet, and computer applications that mix the real with the digital, using mobile devices’ built-in cameras to take an image of a user’s physical surroundings, and adding in digital graphics or information on the viewing screen (it’s important to note that this differs from “virtual reality,” as AR depends on a physical environment to function). The concept is simple: download the appropriate application, point your iPhone, and the environment, as glimpsed through the screen, appears to be “augmented” with virtual works of art.… read more. “AR in the Art World, from the Omi Sculpture Park to a 9/11 Memorial”

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Call: Designing Interactive Systems 2012

Designing Interactive Systems 2012
Newcastle upon Tyne, UK
June 11-15, 2012 (Note change of date)
http://www.dis2012.org/

The ACM conference on Designing Interactive Systems is the premier, international arena where designers, artists, psychologists, user experience researchers, systems engineers and many more come together to debate and shape the future of interactive systems design and practice. At DIS 2012 we will turn our focus to what happens when our interactive systems are used “in the wild”. Join us to discuss the opportunities, issues and challenges of interactive systems when they are placed in the lived, everyday experiences of people, institutions and practices.… read more. “Call: Designing Interactive Systems 2012”

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JAMA: Medical technology simulation training has proven its worth

[From Cardiovascular Business]

[Image: A nurse (left) and a paramedic (right) train medical resident Simon Moore (centre) at Nanaimo General Hospital. Photo by Chris Koehn. Source: University of British Columbia.]

JAMA: Medical technology simulation training has proven its worth

Written by Editorial Staff
September 6, 2011; Last updated on September 7, 2011

A new meta-analysis has confirmed the effectiveness of technology-enhanced medical simulation in clinical training—and the study’s lead author, David A. Cook, MD, a medical-education specialist at Mayo Clinic in Rochester, Minn., suggested in an interview that the time has come to stop proving the obvious. The analysis was published Sept. 7 in the Journal of the American Medical Association.

The authors searched the literature and found that clinicians and medical students trained with simulation devices show markedly better knowledge, skills and behaviors at the bedside than their peers who do not receive such training.… read more. “JAMA: Medical technology simulation training has proven its worth”

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Call: SLanguages Annual Symposium (in Second Life) explores language learning in virtual worlds

Dear all

The 5th SLanguages Annual Symposium is a FREE annual conference which focuses on language learning in a virtual world(s) founded by Gavin Dudeney of The Consultants-E. Today it is organised by a team of passionate language educators testing virtual worlds for language learning and teaching.

The featured theme of this year’s 3-day online conference is ‘Serious games’ and ‘Situated Learning’.… read more. “Call: SLanguages Annual Symposium (in Second Life) explores language learning in virtual worlds”

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Motion Recognition Clothing: Next generation technology for full body game controllers

[A press release from Medibotics via PRNewswire]

Next Generation Technology for Full Body Game Controllers

Patent approved for Motion Recognition Clothing(TM)

MINNEAPOLIS, Minn., Aug. 31, 2011 /PRNewswire-iReach/ — Medibotics’ U.S. patent 7,980,141 for Motion Recognition Clothing™ (MRC) has been approved.  MRC is an innovative technology for translating body motion into computer-readable signals that could power the next generation of full-body game controllers.  The market for translating body motion into computer-readable signals is already very large.  For example, over 10 million units of an existing camera-based full-body game controller system have been sold.  With further development, MRC could be used for a variety of applications including not only computer gaming, but also virtual reality in general, sports training, medical therapy, virtual exercise, weight management, and telerobotics.… read more. “Motion Recognition Clothing: Next generation technology for full body game controllers”

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Job: PhD studentship in Computer Generated Virtual and Interactive Worlds at Coventry University

The Interactive Worlds Applied Research Group in the Faculty of Engineering and Computing at Coventry University is offering a fully funded PhD studentship for a UK/EU student on Computer Generated Virtual and Interactive Worlds.

The successful applicant will work on a topic relating to one or more of the following:

  • Procedural generation of urban environments
  • Brain Computer Interfaces (BCI) for interaction with robots and embodied virtual agents
  • Visual perception applied to computer graphics, virtual environments and characters

Personal applications for any area related to interactive virtual entities and environments are also welcomed.… read more. “Job: PhD studentship in Computer Generated Virtual and Interactive Worlds at Coventry University”

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BBC plans to use 3D and ‘super hi-vision’ for London Olympics

[From The Guardian]

[Image: Jamaica’s Usain Bolt wins the men’s 100m final in a world record time in the 2008 Beijing Olympics. Photograph: Dan Chung for the Guardian]

BBC plans to use 3D and ‘super hi-vision’ for London Olympics

Executive in charge of 2012 coverage has spoken about the proposed experiment at the Edinburgh televison festival

Mark Sweney
Sunday 28 August 2011

The BBC is considering plans to broadcast the 100 metres final of the London Olympics in 3D, as well as trying out a new technology that delivers picture quality said to be 16 times better than HDTV.

Roger Mosey, the BBC executive in charge of the corporation’s London 2012 coverage, told reporters on the sidelines of the Edinburgh international television festival that 3D coverage for the 100m and other events was “certainly on the agenda”, as part of a “limited experiment”.… read more. “BBC plans to use 3D and ‘super hi-vision’ for London Olympics”

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Call: IEEE Haptics Symposium: “Engaging and Connecting with the User”

CALL FOR PAPERS

20th IEEE Haptics Symposium: “Engaging and Connecting with the User”

http://hapticssymposium.org/

IMPORTANT DATES

Paper & Ext. Abstracts Due:  September 16, 2011 (firm)
Tutorial / Workshop Proposals Submission:  October 13, 2011
Author Notification:  November 21, 2011
Camera-Ready Paper Submission:  December 19, 2011
Demo Submission:  December 19, 2011

Conference Dates:  March 4-7, 2012

Proposals for Tutorials and Workshops should be sent to the conference chairs by October 13, 2011 (earlier communication is strongly encouraged).

LOCATION AND FORMAT

The 2012 Haptics Symposium will be in Vancouver, Canada, in the heart of downtown at the Sheraton Wall Centre.

The 2012 IEEE Haptics Symposium celebrates 20 years of multidisciplinary research relating to the human sense of touch. Since 1992, this conference has become a vibrant forum where psychophysicists, engineers and designers come together to share advances, spark new collaborations and envision a future that benefits from rich physical interactions between humans and computers, generated through haptic (force and tactile) devices.… read more. “Call: IEEE Haptics Symposium: “Engaging and Connecting with the User””

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Military’s Augmented Immersive Team Training (AITT) to let users see virtual actors, objects interacting with fellow trainees and real objects

[From Military & Aerospace Electronics]

SRI International to develop prototype virtual-reality training system for Marine Corps infantry

Aug 28, 2011
Posted by John Keller

ARLINGTON, Va. – Simulation, training, and mission rehearsal experts at SRI International in Menlo Park, Calif., are designing a prototype virtual-reality training system for the U.S. Marine Corps that is able to insert virtual actors and objects into computer-generated scenes that each trainee views. SRI International will build the virtual reality training system under terms of a $5.4 million contract awarded Friday by the U.S. Office of Naval Research (ONR) in Arlington, Va.

The ONR project is called Augmented Immersive Team Training (AITT), which is a component of the Marine Corps Squad Immersive Training Environment (SITE) research program. The Marine Corps SITE program seeks to use simulation and training technology to help leaders of Marine Corps units as small as platoons and squads make crucial battlefield decisions while operating independently.… read more. “Military’s Augmented Immersive Team Training (AITT) to let users see virtual actors, objects interacting with fellow trainees and real objects”

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