Category: Calls


  • Call: “Augmenting Space: The role of immersive technologies in future cities” for IxD&A Journal

    Call for Papers Special Issue on Augmenting Space: The role of immersive technologies in future cities to be published at the Interaction Design and Architecture(s) Journal (IxD&A) (ISSN 1826-9745, eISSN 2283-2998) IxD&A implements the Gold Open Access (OA) road to its contents with no charge to the authors (submission & paper processing). Help us in improving the quality of the editorial process and of the journal, please donate: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUX7CQ3GKSSG http://ixdea.uniroma2.it/inevent/events/idea2010/index.php?s=102&link=call46fs Guest Editors: Callum Parker, The University of Sydney, Australia Soojeong Yoo, The University of Sydney, Australia Waldemar Jenek, Queensland University of Technology, Australia Youngho Lee, Mokpo National University, South Korea…

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  • Call / ISPR News: PRESENCE 2020 submission deadline extended to August 20

    [The deadline for PRESENCE 2020 submissions has been extended to August 20 – the updated Call for Papers is below; please consider submitting your work (or just attending)… –Matthew] CALL FOR PAPERS PRESENCE 2020 18th conference of the International Society for Presence Research (ISPR) Online + Synchronous October 23, 2020 https://ispr.info/call-presence-2020 This Call for Papers in pdf format Conference theme: Presence during and after the pandemic The 18th PRESENCE conference will take place as a one-day, fast-track online conference. All presence topics are also welcome but submissions related to early phase projects, papers, and studies about the impacts of the…

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  • Call: “Experimental and Integrative Approaches to Robo-ethics” issue of IJSR

    CALL FOR PAPERS Special Issue: “Experimental and Integrative Approaches to Robo-ethics” International Journal of Social Robotics (Springer; Impact Factor 2.516 in 2019) Journal website: https://www.springer.com/journal/12369 Manuscript submission due date: 28 February 2021 AIM OF THE ISSUE: The development and diffusion of social robots gives increasingly rise to ethical and legal concerns related to, e.g., responsibility assignments in cooperative tasks, implementation of moral rules in robots, possible dual uses and misuses of artificial agents, unintended modifications of social, cognitive, emotive and communication abilities in humans interacting with robots. The urgency of developing effective ethical inquiries related to these issues leads specialists…

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  • Call: Society for Philosophy and Technology (SPT) 2021 Conference

    Call for Papers SPT 2021: Technological Imaginaries The Society for Philosophy and Technology June 28-30 Université Catholique de Lille Université de Technologie de Compiègne https://lillethics.com/spt-2021/ Submission deadline: December 1, 2020 THEME: Technological Imaginaries Technologies are always more than the sum of their mechanical parts. Indeed, technologies are entangled in symbolic forms of a social and cultural nature. Technologies also contribute to the construction of new worldviews and new forms of life. Technological imaginaries are far more than phantasies detached from technological innovation. They are at the heart of innovation itself, of the invention as well as of the implementation and…

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  • Call: ICMI 2020 (Virtual) Workshop on Social Affective Multimodal Interaction for Health (SAMIH)

    Call for Papers (Virtual) Workshop on Social Affective Multimodal Interaction for Health (SAMIH) To be held in conjunction with the 22nd ACM International Conference on Multimodal Interaction 29 October 2020 ICMI 2020: http://icmi.acm.org/2020/index.php?id=home Workshop: https://sites.google.com/view/wsamih/home Workshop papers or abstract due: 23 August, 2020 Organizers: Hiroki Tanaka (Nara Institute of Science and Technology, Japan) Satoshi Nakamura (Nara Institute of Science and Technology, Japan) Jean-Claude Martin (CNRS-LIMSI, France) Catherine Pelachaud (CNRS-ISIR, Sorbonne University, France) Social Skill Training is often used in the multimodal Interaction research community as an umbrella term for systems that aim at training social skills: managing appropriately verbal and nonverbal behaviors…

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  • Call: Views regarding ethical issues of conversational agents for France’s National Digital Ethics Steering Committee

    [Note: Follow the links below for the questionnaire, which includes detailed information on this topic. –ML] Call for Participation [Views regarding] The ethical issues of conversational agents National Digital Ethics Steering Committee (CNPEN) https://www.ccne-ethique.fr/en/actualites/cnpen-ethical-issues-conversational-agents Submission deadline: 30 September 2020 The National Pilot Committee for Digital Ethics (CNPEN) was established in December 2019 at the request of the [French] Prime Minister. Composed of 27 members, this committee brings together digital specialists, philosophers, doctors, lawyers and members of civil society. One of the three referrals submitted by the Prime Minister to the CNPEN concerns the ethical issues of conversational agents, commonly known…

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  • Call: IEEE VR 2021

    Call for Conference/Journal Papers IEEE VR 2021 27 March to 1 April, 2021 Lisbon, Portugal and online http://ieeevr.org/2021/ IMPORTANT DATES September 2, 2020: Abstracts due (REQUIRED) September 9, 2020: Submissions due October 31, 2020: Notification of first review cycle results December 15, 2020: Revised paper submissions due to second review cycle January 8, 2021: Final notifications January 22, 2021: Camera-ready material due from authors of accepted papers LINKS Paper abstracts complete papers must be submitted electronically through the online submission system: https://new.precisionconference.com/~vr All VR Journal Papers submissions [see “FURTHER DETAILS REGARDING SUBMISSIONS“ below.  –ML] should be formatted using the IEEE…

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  • Call: Tangible, Embedded, and Embodied Interaction (TEI) 2021

    Call for Submissions Tangible, Embedded and Embodied Interaction (TEI) 2021 February 14-17, 2021 Salzburg, Austria [see note below] https://tei.acm.org/2021/ Paper abstracts due: July 24, 2020 NOTE: “TEI2021 will currently stay on course with the planning of the physical conference in Salzburg, while closely observing the health and travel regulations as well as possible political or financial constraints for the community.” For more information please see https://tei.acm.org/2021/covid-19/ The ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI) addresses issues of human-computer interaction, novel tools and technologies, interactive art, and user experience. The work presented at TEI has a strong focus…

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  • Call: “Creativity in the Light of AI” issue of Odradek

    CALL FOR PAPERS Creativity in the Light of AI Odradek – Studies in Philosophy of Literature, Aesthetics, and New Media Theories [vol. 8, n. 1, 2022] Editors: Caterina Moruzzi, Mario Verdicchio, Fabio Fossa Publication: approx. November 2021/January 2022 Language: English Submission deadline: 29/01/2021 Authors can find submission guidelines at the following link: https://odradek.cfs.unipi.it/index.php/odradek/about/submissions For many, creativity is a field where humanity can paradigmatically express itself. Scientific and technological discoveries, crafting, advertising, fashion are all fields that require and foster creativity. Yet, it is difficult to deny that when we think of creativity, we associate it mostly with the Arts, and…

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  • Call: SBGames 2020 – Brazilian Symposium on Computer Games and Digital Entertainment – Arts and Design Track

    [Note: There are several other presence-related tracks, some with earlier deadlines; follow link below for more information. –ML] Call for Papers 2020 Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) Arts and Design Track Online 7-10 November https://www.sbgames.org/sbgames2020/ NOTE: This year, due to the restrictions caused by COVID-19, the symposium will be held entirely online. SBGames (Brazilian Symposium on Computer Games and Digital Entertainment) is the largest and most important event for games and digital entertainment in Latin America. Realized by the SBC, the event receives scientists, artists, designers, teachers, and students from colleges, universities, research centers, and the…

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  • Call: EuroVR 2020 International Conference

    Call for Contributions EuroVR 2020 17th EuroVR International Conference 25-27 November Valencia, Spain (see note below) https://i3b.webs.upv.es/webs/eurovr/ IMPORTANT DATES For the Scientific track, contributions deadlines are: Full Paper submissions (Scientific talks): July 19, 2020 23:59 CEST Short Paper submissions (Scientific posters): July 26, 2020 23:59 CEST Notifications to the authors for all Scientific submissions: September 6, 2020 Camera ready for all Scientific contributions: September 26, 2020 23:59 CEST For the Application track and the Demo & Exhibition track, contributions deadlines are: Short abstract submissions for all related categories: September 11, 2020 Notification to authors for all related categories: October 2,…

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  • Call: MUM 2020, 19th International Conference on Mobile and Ubiquitous Multimedia

    Call for Papers MUM 2020, the 19th International Conference on Mobile and Ubiquitous Multimedia 22-25 November 2020 Essen, Germany (see Note below) http://www.mum-conf.org/2020/ IMPORTANT DATES: Submissions: August 10th, 2020 Notifications: October 1st, 2020 Conference Dates: November 22nd-25th, 2020 NOTE: Due to the ongoing COVID-19 situation, we are currently looking into different ways to hold MUM2020. The latest developments show that the German government is loosening the meeting and travel restrictions, and we are currently exploring the idea of running a hybrid conference allowing physical as well as virtual participation by November. The safety of all attendees is our primary concern,…

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