Category: Calls


  • Call: International Communication Association – Games

    [Note: Other divisions and interest groups may be of interest to the presence community too.] Call for Papers International Communication Association Games Interest Group Track Singapore, June 22-26, 2010 A reminder that the submission deadline is 3 weeks away. Submissions are now open at: http://www.icahdq.org/cfp/ For non-members, register and submit papers by going here first http://www.icahdq.org/cfp/PSAdd.asp When you log in to the system, please also click “Volunteer to be a Reviewer”! Feel free to contact me with any questions. -Dmitri *** 2010 ICA Games Interest Group CFP Submissions are made through the ICA portal at icahdq.org under “Paper Submission Site.” Deadline for…

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  • Call: Brain Body and Bytes: Psychophysiological User Interaction

    [From Audrey Girouard.] Our apologies if you receive multiple copies of this CfP Call for paper Brain Body and Bytes: Psychophysiological User Interaction Workshop at CHI2010 April 11, 2010 Atlanta, Georgia, USA http://www.eecs.tufts.edu/~agirou01/workshop/ The human brain and body are prolific signal generators. Recent technologies and computing techniques allow us to measure, process and interpret these signals. We can now infer such things as cognitive and emotional states, to create adaptive systems and gain an understanding of user experience. In this workshop, we aim to bring together researchers from fields such as HCI, interaction design, cognitive science, psychology, psychophysiology, game research,…

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  • Call: Re:live09 Histories of Media Art, Science and Technology

    [From Image Science] Re:live09 Third World Conference on the Histories of Media Art, Science and Technology. (Partner: Department for Image Science, Danube University Krems) MELBOURNE 26-29 November 2009 The Media Art History national and international conference committees would like to invite you to attend the Re:live media art history conference. Banff 2005 :: Berlin 2007 :: Melbourne 2009 Over three stimulating days, historians, curators, media artists, creative arts practitioners and theorists at the forefront of their practice will explore the latest research and theories; CONFERENCE SESSIONS on the HISTORIES OF:: :: art-science-technology :: biology :: the environment :: liveness ::…

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  • Call: Reality-Based Interaction Evaluation Methods/Challenges

    October 12, 2009 CALL FOR PAPERS International Journal of Human Computer Studies (IJHCS) Special Issue for Reality-Based Interaction Evaluation Methods and Challenges Editors: Georgios Christou, Effie Lai-Chong Law, William Green, Kasper Hornbæk Reality Based Interaction (RBI) is an umbrella term that was proposed to include new interaction styles, such as virtual reality, augmented reality, ubiquitous, pervasive and handheld interaction, tangible user interfaces, lightweight, tacit, or passive interaction, perceptual interfaces, affective computing, context-aware interfaces, and speech and multi-modal interfaces. RBI proposes that the new interaction styles share underlying interaction principles that leverage and take advantage of human knowledge, based on interactions…

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  • Call: Eurohaptics 2010

    Dear colleagues, EuroHaptics 2010 will take place in the beautiful and exciting city of Amsterdam from July 8 until July 10. Topics addressed by the conference include: Perception & Psychophysics Neuroscience Haptic Rendering Devices and Technology Medical & Rehabilitation Applications Art & Design Applications Collaborative Haptics Multimodal Interaction & Telepresence Tactile Display & Tactile Sensing Haptic HCI (Interaction, Visualisation) Entertainment and Educational Applications Haptic Cognition (link of haptic sensation to thought/cognition) …

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  • Call: Video Games as Research Instruments

    CHI 2010 Workshop To be held at CHI 2010: 10th – 15th April, 2009 Atlanta, GA, USA Call for Participation Video games have a history of being used to study phenomena in HCI and other disciplines. They offer an excellent way to motivate participants in HCI studies, and by using online casual games researchers can potentially access hundreds of participants. The use of video games as research tools is becoming more widespread in areas such as addiction, user experience, immersion, strategy, decision making, etc. In this workshop we are interested in identifying the range and characteristics of the current use…

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  • Mellon Postdoc Fellowship – Virtuality

    [More details are available here] Andrew W. Mellon Postdoctoral Fellowship in the Humanities Call for Applications, 2010–2011 Topic: Virtuality Five (5) one-year Mellon Postdoctoral Fellowships are available for the 2010-2011 academic year for untenured scholars in the humanities who received or will receive their Ph.D. between December 2001 and December 2009. The fellowship is open to all scholars, national and international, who meet application terms (see Guidelines below). The programs of the Penn Humanities Forum are conceived through yearly topics that invite broad interdisciplinary collaboration. For the 2010–2011 academic year, we have set Virtuality as the theme [details below]. Humanists…

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  • Call: VIDA 12.0: Art and Artificial Life International Awards

    VIDA 12.0 awards art projects developed with artificial life technologies and related disciplines: robotics, artificial intelligence, etc. Of particular interest are works of art with emerging behaviours, which evolve over time, react with their environment and seem to have a life of their own. Funded by the Fundación Telefónica in Spain, VIDA has given prizes in previous editions to artistic projects created with robots, avatars, recursive chaotic algorithms, knowbots, cellular automata, computer viruses, virtual ecologies that evolve with user interaction, interactive architectures, augmented reality pieces and works that explore the social aspects of A-life. A total of €80,000 will be…

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