Category: Calls


  • Call: Games and society: From social interaction to social change (ECC 2014 pre-conference)

    CALL FOR PAPERS: Games and society: From social interaction to social change Pre-Conference to ECREA’s fifth European Communication Conference, ECC 2014 (Lisbon, Portugal) – 11 November 2014 Abstracts deadline: 15th May 2014 The awareness of digital games has evolved rapidly in recent years, recognizing an activity earlier considered a practice for narrow and specialized audiences to be mainstream media entertainment for the masses. Since the mid nineties researchers have engaged in studying games as platforms for social interaction and as unique channels for exploration, experimentation and entertainment – however, much scientific and publication attention has been paid to the risks…

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  • Call: Second International Conference on Human-Agent Interaction (HAI 2014)

    CALL FOR PAPERS The Second International Conference on Human-Agent Interaction (HAI 2014) Tsukuba, Japan, October 29-31, 2014 http://hai2014.org/ People are increasingly interacting with computerized agents. Examples include autonomous and tele-presence robots in homes, healthcare, or search and rescue, virtual characters in the expanding gaming industry or for serious games, and agents representing other people through on-line social and interactive meeting places. Although these broad areas have their own unique research challenges, there is a clear commonality to be addressed in the investigation of how people interact with agents, whether they have physical or virtual embodiments, or represent remote people or…

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  • Call: CHArt 2014 – Conformity, Process and Deviation: Digital Arts as ‘Outsider’

    CALL FOR PAPERS AND DEMONSTRATIONS Deadline: Wednesday, 21 May 2014 Conformity, Process and Deviation: Digital Arts as ‘Outsider’ CHArt 2014 conference, part of the UNDERGROUND Arts & Humanities Festival, King’s College London, Strand Saturday, 18 October 2014 Digital engagement with art is thriving. Much of it is actively subversive of the traditional frameworks that enable art to be created and responded to – whether casually or professionally. This subversion takes various forms, including notions of value, uniqueness, fixity and location. The CHArt 2014 Conference wishes to explore the role of digital technologies in the underground creation, display, consumption and study…

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  • Call: 1st International Workshop on Augmented Digital Libraries (ADL’14)

    Extended Call for Papers 1st International Workshop on Augmented Digital Libraries (ADL’14) Workshop Website: http://adl2014.wordpress.com/ co-located with i-KNOW 2014 (http://i-know.tugraz.at/) Important Dates: Submission deadline: 4th May Notification to authors: 23rd May Camera Ready: 5th June Digital libraries are becoming increasingly important in research. Traditionally they have been used for tasks such as finding and storing research outputs, however they are increasingly being used as sources for mining information, discovering new trends and evaluating research excellence. The rapid growth in the number of documents being deposited in digital libraries requires the provision for novel approaches that are driven by the needs…

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  • Call: Speech and Language for Interactive Robots – Special issue of Computer Speech and Language (CSL)

    Call for Papers: Computer Speech and Language (CSL) Special Issue on Speech and Language for Interactive Robots AIMS AND SCOPE Speech-based communication with robots faces important challenges for their application in real world scenarios. In contrast to conventional interactive systems, a talking robot always needs to take its physical environment into account when communicating with users. This is typically unstructured, dynamic and noisy and raises important challenges. The objective of this special issue is to highlight research that applies speech and language processing to robots that interact with people through speech as the main modality of interaction. For example, a…

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  • Call: Affective Agents Workshop (AAW) at IVA 2014

    Call for Papers Affective Agents Workshop (AAW) Workshop homepage: http://gaips.inesc-id.pt:8081/iva14-waa/ To be held in conjunction with IVA (Intelligent Virtual Agents) 2014 in Boston, MA, USA, 27-29 August 2014 Conference homepage: http://www.ccs.neu.edu/iva2014/ SCOPE Many researchers in the virtual agents and social robotics communities are exploring the integration of affective computing into their systems. However, the majority of this research focuses on only one aspect of affective computing, such as the detection, modeling, or expression of emotion. The goal of this workshop is to create collaborations between the experts in each of these areas to share their latest findings so as to…

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  • Call: Array Telepresence Open House on May 2 – “Prepare to be amazed”

    Hello ISPR Community, We are introducing a revolutionary telepresence camera and image improvement processor that turns any traditional videoconferencing codec (Avaya/RADVISION, Cisco, ClearOne, LifeSize, Polycom, Vidyo, etc.) into a dual screen telepresence environment that exceeds the quality of $250,0000 telepresence group systems from Cisco & Polycom for $14,000 and the cost of a 2nd display. The company is called Array Telepresence and their patent-pending Equal-i technology includes a unique camera and “Image Improvement Processor” that brings the furthest participants in a videoconferencing meeting “Up Close and Personal”, hides the camera, improves the eye-line, improves the meeting format, and spreads the…

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  • Call: Playful Virtual Characters Workshop 2014

    Call for Participation for Playful Virtual Characters Workshop 2014 Boston, MA Tuesday August 26, 2014 (Full day workshop) Url: http://www.northeastern.edu/games/playful-virtual-characters-iva-workshop-2014/ This workshop is part of the IVA Conference 2014. It focuses on Playful Virtual Characters. Important Dates: Submissions Due: July 1, 2014 Notification: August 1, 2014 Camera Ready: August 15, 2014 This workshop will focus on Characters that can be described as Playful. We focus on narrative characters that can be part of a story or standalone characters and have history, goals, rich complex personality, and attitudes. The workshop will borrow from theatre improvisation and Live Action Role-Playing games (LARPs)…

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  • CALL: PLEASE HELP WITH PRESENCE ONLINE SURVEY

    [Please consider filling out this new telepresence survey and distributing the message below via your personal and professional social networks!  –Matthew ] Request for your help with a research project: Have you ever felt present in or connected to the people or things in a media experience like watching a movie or TV show, reading a book, using Skype, etc.? We’re studying these and other common experiences with technology and would very much appreciate and value your help with a short survey. It’s online, completely anonymous and will take from 5 to 20 minutes. If you’re interested and willing, please…

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  • Call: Tangible, Embedded and Embodied Interaction (TEI) 2015

    CALL FOR PARTICIPATION: PAPERS and STUDIOS & WORKSHOPS ACM TANGIBLE, EMBEDDED AND EMBODIED INTERACTION (TEI) 2015 January 16-19, 2015 in Palo Alto, California, USA http://tei-conf.org/ UBMISSION DEADLINES Papers:  01 August 2014, 11:59 pm PST Studios & Workshops:  22 August 2014, 11:59 pm PST The work presented at TEI focuses on physical interaction with computing technology and addresses theories, design, user experience, interfaces, interaction, and technical development. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, demonstrations, posters, art installations and performances, and participating in hands-on studios and workshops. With…

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  • Call: International Conference on Education Technologies and Computers (ICETC 2014)

    The International Conference on Education Technologies and Computers (ICETC 2014) Lodz University of Technology, Lodz, Poland September 22-24, 2014 http://sdiwc.net/conferences/2014/icetc2014/ The conference aims to enable researchers to build connections between different digital applications. The event will be held over three days, with presentations delivered by researchers from the international community, including presentations from keynote speakers and state-of-the-art lectures. The conference welcomes papers on the following (but not limited to) research topics: Distance and E-Learning in a Global Context E-Learning Platforms, Portals E-Testing and new Test Theories Educating the Educators Groupware Tools Immersive Learning Intelligent Tutoring Systems E-Learning Success Cases E-learning…

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  • Call: OzCHI 2014 – Designing Futures: The Future of Design

    OzCHI 2014 Designing Futures: the Future of Design 2-5 December 2014 Sydney, Australia OZCHI is the annual conference for the Computer-Human Interaction Special Interest Group (CHISIG) of the Human Factors and Ergonomics Society of Australia, a non-profit event. It is Australia’s leading forum for work in all areas of Human-Computer Interaction. OZCHI attracts an international community of practitioners, researchers, academics and students from a wide range of disciplines including user experience designers, information architects, software engineers, human factors experts, information systems analysts, social scientists or managers. We look forward to your involvement at this year’s OZCHI conference. This year’s theme…

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