Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Book chapters for Emerging Human-Machine Technologies
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Read more: Call: Book chapters for Emerging Human-Machine TechnologiesCall for Chapters: Emerging Human-Machine Technologies Edited by Steven John Thompson, PhD The realm for a universal forum that discovers, explores, and prepares the way for eventual large-scale cyborg sociocultural integration, which just a few years ago would have been incredulous, is now upon us as partly evidenced through the proximity at which science, technology and the Internet are rapidly arriving at expectant machine sentience. This publication will address critical, foundational elements of study in human-machines and cyborgs, including their creation, governance, policy, and sustainment; rights, privileges, and expectations for participation in digital society; and other imperative aspects of their…
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Call: 9th International/Interdisciplinary Conference on Modeling and Using Context (CONTEXT 2015)
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Read more: Call: 9th International/Interdisciplinary Conference on Modeling and Using Context (CONTEXT 2015)First Call for Papers and Call for Workshop Proposals The 9th International and Interdisciplinary Conference on Modeling and Using Context (CONTEXT 2015) 2-6 November 2015, Lordos Beach Hotel, Larnaca, Cyprus http://cyprusconferences.org/context2015 The CONTEXT conferences are the world’s prime forum for presentation and exchange of insights and cutting-edge results from the wide range of disciplines concerned with context. The main theme of CONTEXT 2015 is “Back to the roots”, focusing on the importance of interdisciplinary cooperations and studies of the phenomenon. Context, context modeling and context comprehension are central topics in linguistics, philosophy, sociology, artificial intelligence, computer science, art, law, organizational…
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Call: 5th International Workshop on Artificial Intelligence in Medical Applications (AIMA’15)
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Read more: Call: 5th International Workshop on Artificial Intelligence in Medical Applications (AIMA’15)CALL FOR PAPERS 5th International Workshop on Artificial Intelligence in Medical Applications (AIMA’15) Lodz, Poland, September 13-16, 2015 WWW: http://fedcsis.org/aima E-mail: aima2015@fedcsis.org We would like to cordially invite you to consider contributing a paper to AIMA – held as a part of the Federated Conference on Computer Science and Information Systems (FedCSIS 2015). FedCSIS a yearly international multi-conference organized by the Polish Information Processing Society (PTI) in cooperation with the IEEE Region 8, ACM Special Interest Group on Applied Computing, European Alliance for Innovation, Lodz ACM Chapter, Polish Operational and Systems Research Society – POSRS, Eastern Cluster ICT Poland, Mazovia…
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Call: ISWC 2015 – 19th annual International Symposium on Wearable Computers
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Read more: Call: ISWC 2015 – 19th annual International Symposium on Wearable ComputersAnnouncement and Call for Papers ISWC 2015 The 19th annual International Symposium on Wearable Computers September 7-11, 2015, Osaka, Japan http://www.iswc.net/ ISWC 2015, the 19th annual International Symposium on Wearable Computers, is the premier forum for wearable computing and issues related to on-body and worn mobile technologies. ISWC brings together researchers, product vendors, fashion designers, textile manufacturers, users, and related professionals to share information and advances in wearable technology. ISWC invites submissions on everything related to computing on the body: on-body sensing and sensor networks; wearables for professional use, mobile healthcare, or entertainment; wearability and interaction; and “on-the-go” uses of…
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Call: CHI PLAY 2015
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Read more: Call: CHI PLAY 2015CALL FOR PARTICIPATION CHI PLAY 2015 The 2nd ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play http://chiplay.org Twitter: #chiplay London, England October 5 – 7, 2015 Submission Deadlines: April 2, 2015: Full papers and workshops June 26, 2015: Student competition, courses and tutorials, panels, doctoral consortium, industry case studies and works-in-progress CHI PLAY is an international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction”. The goal of the conference is to highlight and foster discussion of current high quality research in…
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Call: CHI 2015 Workshop on Ethical Encounters in HCI: Research in Sensitive Settings
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Read more: Call: CHI 2015 Workshop on Ethical Encounters in HCI: Research in Sensitive SettingsCall for Participation: CHI 2015 Workshop on Ethical Encounters in HCI: Research in Sensitive Settings Seoul, Republic of South Korea 18th April 2015 This one-day workshop will be held as part of the CHI 2015 annual ACM SIGCHI Conference on Human Factors in Computing Systems, held in Seoul, Korea between 18 and 23 April 2015. Important Dates: Submission by: 5th January 2015 Notification of acceptance: 6th February 2015 Workshop day: 18th or 19th April 2015 Workshop website: http://ethicalencountershci.wordpress.com/ Research in Human-Computer Interaction (HCI) is moving into increasingly sensitive and challenging settings. New technologies are now being designed and evaluated with…
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Call: “Behavior Coordination between Animals, Humans and Robots” Workshop at HRI 2015
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Read more: Call: “Behavior Coordination between Animals, Humans and Robots” Workshop at HRI 2015Call for Abstracts/Short Papers Workshop on “Behavior Coordination between Animals, Humans and Robots” http://www.icub.org/other/HRI2015-workshop.html part of the 10th ACM/IEEE International Conference on Human-Robot Interaction March 2nd, 2015 Portland, Oregon, USA Deadline: 15.01.2015 ORGANIZERS: Hagen Lehmann, Istituto Italiano di Tecnologia, iCub Facility, Genoa, Italy Luisa Damiano, Research Centre on Complex Systems / Department of Human and Social Sciences, University of Bergamo, Bergamo, Italy Lorenzo Natale, Istituto Italiano di Tecnologia, iCub Facility, Genoa, Italy OBJECTIVES: This workshop intends to bring together researchers investigating one or more aspects of behavior coordination in three different research domains: human-human interaction, human-animal interaction, human-robot interaction.…
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Call: ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)
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Read more: Call: ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)Announcement and Call for Papers UBICOMP 2015 The 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing September 7-11, 2015, Osaka, Japan http://www.ubicomp.org The 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015) invites submission of full papers and notes describing original research. UbiComp is a premier interdisciplinary venue in which leading international researchers, designers, developers, and practitioners in the field present and discuss novel results in all aspects of ubiquitous and pervasive computing. This includes the design, development, and deployment of ubiquitous and pervasive computing technologies and the understanding of human experiences and social impacts…
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Call: Eurographics Workshop on Intelligent Cinematography and Editing (WICED 2015)
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Read more: Call: Eurographics Workshop on Intelligent Cinematography and Editing (WICED 2015)Call for Papers: Eurographics Workshop on Intelligent Cinematography and Editing (WICED 2015) Zurich, May 4, 2015 Co-located with the 36th annual conference of the European Association of Computer Graphics http://wiced2015.inria.fr Deadline for submission: February 28, 2015. The expressive use of virtual cameras, mise-en-scene, lighting and editing (montage) within 3D synthetic environment shows great promise to extend the communicative power of film and video into the artificial environments of games and virtual worlds. Cinematics produced in virtual worlds play a role not just for entertainment, but also for training, education, health-care communication, simulation, visualization and many other contexts. The automatic creation…
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Call: Reimagining Interfaces for Older Adults – Special issue of IJMHCI
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Read more: Call: Reimagining Interfaces for Older Adults – Special issue of IJMHCICALL FOR PAPERS SPECIAL ISSUE ON Reimagining Interfaces for Older Adults INTERNATIONAL JOURNAL OF MOBILE HUMAN COMPUTER INTERACTION (IJMHCI) Official publication of the Information Resources Management Association www.igi-global.com/IJMHCI Guest Editors: Emma Nicol, Mark D Dunlop, Jutta Treviranus http://www.igi-global.com/publish/call-for-papers/call-details/1549 SUBMISSION DUE DATE: 23.01.2015 INTRODUCTION: Many countries have an increasingly ageing population. In recent years, mobile and related technologies have had a massive impact on social and working life. As the older adult population rises, many people will want to continue professional, social and lifestyle usage of such technologies into their 70s and beyond. Mobiles support community involvement and personal independence, but…
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Call: Digital Entertainment Technologies and Art Track at GECCO 2015
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Read more: Call: Digital Entertainment Technologies and Art Track at GECCO 2015CALL FOR PAPERS 2015 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO-2015) DIGITAL ENTERTAINMENT TECHNOLOGIES AND ART TRACK July 11-15, 2015, Madrid, Spain Organized by ACM SIGEVO http://www.sigevo.org/gecco-2015/organizers-tracks.html Arts, music, and games are key application fields for evolutionary computation, computational intelligence, and biologically inspired techniques. The digital entertainment technologies and arts (DETA) track invites submissions describing original work involving the use of computation in the creative arts, including design, games, and music. In all accepted work there must be some connection to evolutionary computation, computational intelligence, or biologically inspired algorithms. Topics include but are not limited to: Aesthetic measurement and control Machine…
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Call: ICCC 2015 – Sixth International Conference on Computational Creativity
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Read more: Call: ICCC 2015 – Sixth International Conference on Computational CreativityCALL FOR PAPERS ICCC 2015: The Sixth International Conference on Computational Creativity (ICCC) June 29 – July 2, 2015 (NB: dates have changed!) Park City, Utah, USA http://computationalcreativity.net/iccc2015/ Computational Creativity is the art, science, philosophy and engineering of computational systems which, by taking on particular responsibilities, exhibit behaviours that unbiased observers would deem to be creative. As a field of research, this area is thriving, with progress in formalizing what it means for software to be creative, along with many exciting and valuable applications of creative software in the sciences, the arts, literature, gaming and elsewhere. The ICCC conference series…
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