Category: Calls


  • Call: ISWC 2015 – 19th annual International Symposium on Wearable Computers

    Announcement and Call for Papers ISWC 2015 The 19th annual International Symposium on Wearable Computers September 7-11, 2015, Osaka, Japan http://www.iswc.net/ ISWC 2015, the 19th annual International Symposium on Wearable Computers, is the premier forum for wearable computing and issues related to on-body and worn mobile technologies. ISWC brings together researchers, product vendors, fashion designers, textile manufacturers, users, and related professionals to share information and advances in wearable technology. ISWC invites submissions on everything related to computing on the body: on-body sensing and sensor networks; wearables for professional use, mobile healthcare, or entertainment; wearability and interaction; and “on-the-go” uses of…

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  • Call: CHI PLAY 2015

    CALL FOR PARTICIPATION CHI PLAY 2015 The 2nd ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play http://chiplay.org Twitter: #chiplay London, England October 5 – 7, 2015 Submission Deadlines: April 2, 2015: Full papers and workshops June 26, 2015: Student competition, courses and tutorials, panels, doctoral consortium, industry case studies and works-in-progress CHI PLAY is an international and interdisciplinary conference (by ACM SIGCHI) for researchers and professionals across all areas of play, games and human-computer interaction (HCI). We call this area “player-computer interaction”. The goal of the conference is to highlight and foster discussion of current high quality research in…

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  • Call: CHI 2015 Workshop on Ethical Encounters in HCI: Research in Sensitive Settings

    Call for Participation: CHI 2015 Workshop on Ethical Encounters in HCI: Research in Sensitive Settings Seoul, Republic of South Korea 18th April 2015 This one-day workshop will be held as part of the CHI 2015 annual ACM SIGCHI Conference on Human Factors in Computing Systems, held in Seoul, Korea between 18 and 23 April 2015. Important Dates: Submission by: 5th January 2015 Notification of acceptance: 6th February 2015 Workshop day: 18th or 19th April 2015 Workshop website: http://ethicalencountershci.wordpress.com/ Research in Human-Computer Interaction (HCI) is moving into increasingly sensitive and challenging settings. New technologies are now being designed and evaluated with…

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  • Call: “Behavior Coordination between Animals, Humans and Robots” Workshop at HRI 2015

    Call for Abstracts/Short Papers Workshop on “Behavior Coordination between Animals, Humans and Robots” http://www.icub.org/other/HRI2015-workshop.html part of the 10th ACM/IEEE International Conference on Human-Robot Interaction March 2nd, 2015 Portland, Oregon, USA Deadline: 15.01.2015 ORGANIZERS: Hagen Lehmann, Istituto Italiano di Tecnologia, iCub Facility, Genoa, Italy Luisa Damiano, Research Centre on Complex Systems / Department of Human and Social Sciences, University of Bergamo, Bergamo, Italy Lorenzo Natale, Istituto Italiano di Tecnologia, iCub Facility, Genoa, Italy OBJECTIVES: This workshop intends to bring together researchers investigating one or more aspects of behavior coordination in three different research domains: human-human interaction, human-animal interaction, human-robot interaction.…

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  • Call: ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015)

    Announcement and Call for Papers UBICOMP 2015 The 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing September 7-11, 2015, Osaka, Japan http://www.ubicomp.org The 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2015) invites submission of full papers and notes describing original research. UbiComp is a premier interdisciplinary venue in which leading international researchers, designers, developers, and practitioners in the field present and discuss novel results in all aspects of ubiquitous and pervasive computing. This includes the design, development, and deployment of ubiquitous and pervasive computing technologies and the understanding of human experiences and social impacts…

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  • Call: Eurographics Workshop on Intelligent Cinematography and Editing (WICED 2015)

    Call for Papers: Eurographics Workshop on Intelligent Cinematography and Editing (WICED 2015) Zurich, May 4, 2015 Co-located with the 36th annual conference of the European Association of Computer Graphics http://wiced2015.inria.fr Deadline for submission: February 28, 2015. The expressive use of virtual cameras, mise-en-scene, lighting and editing (montage) within 3D synthetic environment shows great promise to extend the communicative power of film and video into the artificial environments of games and virtual worlds. Cinematics produced in virtual worlds play a role not just for entertainment, but also for training, education, health-care communication, simulation, visualization and many other contexts. The automatic creation…

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  • Call: Reimagining Interfaces for Older Adults – Special issue of IJMHCI

    CALL FOR PAPERS SPECIAL ISSUE ON Reimagining Interfaces for Older Adults INTERNATIONAL JOURNAL OF MOBILE HUMAN COMPUTER INTERACTION (IJMHCI) Official publication of the Information Resources Management Association www.igi-global.com/IJMHCI Guest Editors: Emma Nicol, Mark D Dunlop, Jutta Treviranus http://www.igi-global.com/publish/call-for-papers/call-details/1549 SUBMISSION DUE DATE: 23.01.2015 INTRODUCTION: Many countries have an increasingly ageing population. In recent years, mobile and related technologies have had a massive impact on social and working life. As the older adult population rises, many people will want to continue professional, social and lifestyle usage of such technologies into their 70s and beyond. Mobiles support community involvement and personal independence, but…

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  • Call: Digital Entertainment Technologies and Art Track at GECCO 2015

    CALL FOR PAPERS 2015 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE (GECCO-2015) DIGITAL ENTERTAINMENT TECHNOLOGIES AND ART TRACK July 11-15, 2015, Madrid, Spain Organized by ACM SIGEVO http://www.sigevo.org/gecco-2015/organizers-tracks.html Arts, music, and games are key application fields for evolutionary computation, computational intelligence, and biologically inspired techniques. The digital entertainment technologies and arts (DETA) track invites submissions describing original work involving the use of computation in the creative arts, including design, games, and music. In all accepted work there must be some connection to evolutionary computation, computational intelligence, or biologically inspired algorithms. Topics include but are not limited to: Aesthetic measurement and control Machine…

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  • Call: ICCC 2015 – Sixth International Conference on Computational Creativity

    CALL FOR PAPERS ICCC 2015: The Sixth International Conference on Computational Creativity (ICCC) June 29 – July 2, 2015 (NB: dates have changed!) Park City, Utah, USA http://computationalcreativity.net/iccc2015/ Computational Creativity is the art, science, philosophy and engineering of computational systems which, by taking on particular responsibilities, exhibit behaviours that unbiased observers would deem to be creative. As a field of research, this area is thriving, with progress in formalizing what it means for software to be creative, along with many exciting and valuable applications of creative software in the sciences, the arts, literature, gaming and elsewhere. The ICCC conference series…

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  • Call: 8th International Conference on E-Learning and Innovative Pedagogies

    THE EIGHTH INTERNATIONAL CONFERENCE ON E-LEARNING AND INNOVATIVE PEDAGOGIES Santa Cruz, California, USA University of California, Santa Cruz 2-3 November 2015 Dear Delegate, Proposals for paper presentations, workshops, posters or colloquia are invited for the Eighth International Conference on e-Learning and Innovative Pedagogies being held at the University of California, Santa Cruz in Santa Cruz, USA from 2-3 November 2015. We welcome proposals from a variety of disciplines and perspectives that will contribute to the conference discourse. We also encourage faculty and research students to submit joint proposals for paper presentations or colloquia. 2015 CONFERENCE SPECIAL FOCUS: “The Future of…

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  • Call: Social Aspects of Cognition and Computing Symposium at SSAISB 2015

    Call for Papers Social Aspects of Cognition and Computing Symposium 2015 Annual Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour (SSAISB) University of Kent, Canterbury, UK 20-22nd April 2015 http://www.cs.kent.ac.uk/events/2015/AISB2015/index.html We now invite submissions to this one-day Symposium, which falls into the relatively new area of the intersection of computer science and social sciences. Known as social computing, this intersection has far reaching consequences for many fields including AI and philosophy. In order to have a fruitful discussion we intend social computing in a broad sense to explore different levels of social behavior in…

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  • Call: Monday 12/9 free online: Virtual Worlds Research Methodological Issues

    An event of interest to virtual worlds researchers: Virtual Worlds Research: Methodological Issues. Date: Monday 9 December 2014 Time: 12 noon Second Life time (8pm UK time);  see http://tinyurl.com/muua96f for times elsewhere (duration – 90 minutes) Place: Infolit iSchool, Second Life (http://maps.secondlife.com/secondli…/Infolit%20iSchool/…/460) Sheila Webber (University of Sheffield Information School, Sheila Yoshikawa in Second Life) and Marshall Dozier (University of Edinburgh, Pancha Enzyme in Second Life) will present on “Social, ethical, digital: issues in 3D worlds research”. Evelyn McElhinney (Glasgow Caledonian University) will present on “Qualitative research in Social virtual worlds”. There will then be a roundtable discussion with the speakers…

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