Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Perceiving Video Games – Young Academics Workshop at Clash of Realities 2017
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Read more: Call: Perceiving Video Games – Young Academics Workshop at Clash of Realities 2017Call for Papers Perceiving Video Games Young Academics Workshop – Pre-conference event at the Clash of Realities 2017 Monday, November 6, 2017 Location: Cologne Game Lab (Cologne, Germany), www.colognegamelab.de http://clashofrealities.com/2017/perceiving-video-games/ Organized by the Cologne Game Lab, TH Köln – University of Applied Sciences (Germany) in cooperation with IT University of Copenhagen (Denmark) Workshop committee: Federico Alvarez (CGL), Curtis Maughan (CGL), Michael S. Debus (ITU) Submission deadline for abstracts: July 28 Whenever we interact with video games we engage in different modes of perception. Video games are complex artifacts that bombard players with myriad stimuli, prompting them to act in particular…
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Call: AIC 2017 – 5th Edition of the International Workshop on Artificial Intelligence and Cognition
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Read more: Call: AIC 2017 – 5th Edition of the International Workshop on Artificial Intelligence and CognitionCALL FOR PAPERS AIC 2017 5th Edition of the International Workshop on Artificial Intelligence and Cognition Larnaca, Cyprus, November 1-3 2017 Workshop website: http://di.unito.it/AIC2017/ Follow us on Twitter: https://twitter.com/AIC_Workshop hashtag: #aic2017ws Paper submission deadline: July 15, 2017 MOTIVATION The research in Artificial Intelligence (AI) has been based, from an historical standpoint, on a strong collaboration with Cognitive Science. This collaboration, has produced – along the years – mutual benefits. In AI this partnership has driven to the realization of intelligent systems based on plausible models of human cognition. In turn, in cognitive science, this partnership allowed the development of cognitive…
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Call: 10th Workshop on Intelligent Narrative Technologies (INT10, with AIIDE 2017)
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Read more: Call: 10th Workshop on Intelligent Narrative Technologies (INT10, with AIIDE 2017)Call for Papers The 10th Workshop on Intelligent Narrative Technologies (INT10) Co-located with the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) October 5-9, 2017, Snowbird, UT, USA Workshop website: http://www.di.unito.it/~rossana/INT10/index.html IMPORTANT DATES: Submission deadline: July 5, 2017 Notification of acceptance: August 1, 2017 Camera ready: August 21, 2017 INT10 workshop: October 5-6, 2017 The Intelligent Narrative Technologies (INT) workshop represents the tenth iteration of a series of gatherings dedicated to advancing research in artificial intelligence for the computational understanding and expression of narrative. Our goal is to contribute to this forward momentum by congregating a multidisciplinary…
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Call: 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017)
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Read more: Call: 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017)Call for (Extended) Abstracts 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017): From Human Computation to Social Computing and Beyond 20-21 September, 2017 University of Surrey, Guildford, UK Website: http://hhmc2017.commando-humans.net/ IMPORTANT DATES Abstract Deadline: 31 May 2017 (extended from 21 May 2017) Author Notification: 23 June 2017 Early Registration: 17 July 2017 (presenters) / 4 September 2017 (non-presenters) INTRODUCTION The 2017 Workshop on Hybrid Human-Machine Computing (HHMC 2017) is 2-day workshop, to be held at the University of Surrey, Guildford, UK, on 20 and 21 September, 2017. It is a workshop co-funded by University of Surrey’s Institute for Advanced Studies…
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Call: 11th International Workshop on Multi-Agent Systems and Simulation (MAS&S 2017)
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Read more: Call: 11th International Workshop on Multi-Agent Systems and Simulation (MAS&S 2017)CALL FOR PAPERS 11th International Workshop on Multi-Agent Systems and Simulation (MAS&S 2017) Prague, Czech Republic, 3 – 6 September, 2017 WWW: https://www.fedcsis.org/2017/mass and https://fedcsis.org/ E-mail: mass2017@fedcsis.org Position paper submission: May 31, 2017 We would like to cordially invite you to consider contributing a position paper to MAS&S 2017 – held as a part of the Federated Conference on Computer Science and Information Systems (FedCSIS 2017). Multi-Agent Systems (MASs) provide powerful models for representing both real-world systems and applications with an appropriate degree of complexity and dynamics. Several research and industrial experiences have already shown that the use of MASs…
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Call: Technology, Consciousness and Experience – 20th BPS CEP Annual Conference
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Read more: Call: Technology, Consciousness and Experience – 20th BPS CEP Annual ConferenceCALL FOR PAPERS British Psychological Society (BPS) Consciousness & Experiential Psychology (CEP) Section 20th Annual Conference: Technology, Consciousness and Experience 7-9th September 2017 Royal Holloway, University of London, Egham, Surrey TW20 0EX, UK https://www.kc-jones.co.uk/cep2017 First submission deadline: 2 July 2017 Technology pervades modern life. Most of us are dependent on ICT and relate to others through it. Digital life appears to be changing experience. This conference explores the impact of the digital world on consciousness and experience. Themes include but are not limited to: the impact of immersion in digital technologies on ways of being, questions around advancing AI and…
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Call: The International Conference on Futures of Media
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Read more: Call: The International Conference on Futures of MediaCall for Papers The International Conference on Futures of Media “Futurisms – Media, Arts & Sciences” 10-11 October 2017 Colombo, Sri Lanka www.futuremediaconference.com Hosting Partner – Xi’an Jiaotong Liverpool University, China Abstract submission deadline: 10th July 2017 Possible areas of enquiry are: What is the relationship between art and science, and especially media theory? What are their possible areas of con-/divergence in the digital world? Is the so-called “third culture” – the fusion of art and science – an ideal or reality? How poetic is science today – which kinds of work does it produce and in what way do artists…
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Call: ‘Gamification’ at 51st Hawaii International Conference on System Sciences (HICSS)
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Read more: Call: ‘Gamification’ at 51st Hawaii International Conference on System Sciences (HICSS)Call for Papers GAMIFICATION Part of the “Decision Analytics, Mobile Services, and Service Science” Track 51st annual Hawaii International Conference on System Sciences January 3-6, 2018 | Hilton Waikoloa Village, Big Island http://gamification-research.org/2017/03/hicss2018/ IMPORTANT DATES June 15: Submissions deadline August 17: Notification sent to authors September 4: Revision deadline September 10: Final acceptance notifications sent to authors September 22: Deadline for authors to submit the final manuscript (camera ready) October 1: Registration deadline January 3-6, 2018: Conference February 15, 2018 (date subject to change) (Optional): Submission deadline for extended versions of selected papers for Gamification special issue in the Journal…
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Call: Design for Affective Intelligence (DfAI) Workshop at ACII 2017
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Read more: Call: Design for Affective Intelligence (DfAI) Workshop at ACII 2017Call for Papers Design for Affective Intelligence (DfAI) Workshop co-located with ACII2017 (International Conference on Affective Computing and Intelligent Interaction) San Antonio, Texas October 23-26, 2017 Workshop date: October 23 or 26, 2017 (TBA) http://dfaiworkshop.wordpress.com/ Submission Deadline: June 15, 2017 Intelligent and Affective systems are set to transform the way we live and experience the world. While many intelligent systems already benefits us through scripted automation and transactions, the need for assistive, unscripted, autonomous systems capable of dealing with growing and aging populations is on the increase. The active role that AI systems are asked to play in people’s life…
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Call: Workshop on Conversational Interruptions in Human-Agent Interactions (CIHAI) at IVA 2017
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Read more: Call: Workshop on Conversational Interruptions in Human-Agent Interactions (CIHAI) at IVA 2017Call for Papers Workshop on Conversational Interruptions in Human-Agent Interactions (CIHAI) Intelligent Virtual Agents conference 2017 (IVA2017) 27 August Stockholm, Sweden http://workshopcihai2017.doc.ic.ac.uk This workshop is a part of the International Conference on Intelligent Virtual agents (http://iva2017.org/). The workshop will take place on the day before the main conference (27th of August 2017). IMPORTANT DATES 02 June 2017: Full paper submission deadline 17 July 2017: Authors notification 28 July 2017: Camera-ready deadline 28 July 2017: Demo 1-page description submission deadline Same as IVA: Early registration deadline Same as IVA: Registration deadline 27 August 2017: Full day workshop OVERVIEW This workshop will…
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Call: CARobots: Automated Driving Systems as Robots on Four Wheels – IEEE RO-MAN 2017 workshop
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Read more: Call: CARobots: Automated Driving Systems as Robots on Four Wheels – IEEE RO-MAN 2017 workshopWe are pleased to announce the following workshop offered in conjunction with the 26th IEEE International Symposium on Robot & Human Interactive Communication (RO-MAN 2017): WORKSHOP CARobots: Automated Driving Systems as Robots on Four Wheels Lisbon, Portugal; August 28th, 2017 colocated with RO-MAN 2017 (http://www.ro-man2017.org) Workshop website: http://www.andreasriener.com/RO-MAN17CARobots/ Submission deadline: June 25th, 2017 OBJECTIVE: AUTOMATED DRIVING SYSTEMS (ADSs) AS SPECIFIC ROBOTS We argue that automated driving systems (ADSs) are robots on four wheels and the design of such vehicles is similar as the design of traditional robots. Questions, such as “How to design ADSs that evokes trust in its drivers?”,…
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Call: Computational Intelligence and Games – Special session at CEEC 2017
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Read more: Call: Computational Intelligence and Games – Special session at CEEC 2017Call for Papers 9th Computer Science and Electronic Engineering Conference Special Session on Computational Intelligence and Games 27-29 September 2017, University Of Essex, UK http://ceec.uk/ceec17/special-sessions/cig/ Paper Submission deadline: 23rd June 2017 Games are an ideal domain to study Computational Intelligence (CI) methods because they provide affordable, competitive, dynamic, reproducible environments suitable for testing new search algorithms, pattern-based evaluation methods, or learning concepts. They are also interesting to observe, fun to play, and very attractive to students. Additionally, there is great potential for CI methods to improve the design and development of both computer games and non-digital games such as board…
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