Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: SAT 2019 – International Workshop on Socio-Affective Technologies
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Read more: Call: SAT 2019 – International Workshop on Socio-Affective TechnologiesCALL FOR PAPERS SAT 2019 International Workshop on Socio-Affective Technologies: An Interdisciplinary Approach https://socioaffectivetechnologies.wordpress.com/ In Conjunction with SMC 2019 IEEE International Conference on Systems, Man, and Cybernetics Bari (Italy), October 6-9, 2019 http://smc2019.org/ Submission deadline: July 21 PURPOSE Within Human- Machine systems and interaction, the present workshop aims at featuring state of the scientific research on socio-affective technologies by integrating both the computational and psychological approach in the understanding, recognizing and shaping affective processes in real and new social environment (social media, virtual realty) even in educational contexts. The two main focuses of the workshop will be on linguistic, visual…
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Call: THE PICTURESQUE: Visual Pleasure and Intermediality in-between Contemporary Cinema, Art and Digital Culture Conference
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Read more: Call: THE PICTURESQUE: Visual Pleasure and Intermediality in-between Contemporary Cinema, Art and Digital Culture Conference[Apologies for the late notice (I just saw this); if you’re interested consider contacting the organizers about a late submission. –Matthew] CALL FOR PROPOSALS THE PICTURESQUE: Visual Pleasure and Intermediality in-between Contemporary Cinema, Art and Digital Culture International film and media studies conference organized by the Sapientia University in Cluj-Napoca (Romania), within the framework of the research project supported by the UEFISCDI 25-26 October, 2019 http://film.sapientia.ro/en/conferences/the-picturesque-visual-pleasure-and-intermediality Deadline for proposals: July 15, 2019 Continuing our series of conferences dedicated to rethinking intermediality in contemporary cinema and visual culture, we propose to initiate a discussion around aspects of intermediality that may unfold…
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Call: DISSELF II: Self-Perception in Human and Artificial Agents Workshop
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Read more: Call: DISSELF II: Self-Perception in Human and Artificial Agents WorkshopDISSELF II: Self-Perception in Human and Artificial Agents Faculty of Arts and Humanities – University of Porto 23 October 2019 disself2019.wordpress.com/ Abstract submissions deadline: 15th of August 2019 Keynote Speakers: Makila AUVRAY – Institut des Système Intelligents et Robotique, Paris. Anna CIAUNICA – MLAG-Institute of Philosophy, University of Porto. António MARQUES (TBC) – Politécnico do Porto, Escola Superior de Saúde. Verónica ORVALHO – Department of Computer Science, University of Porto. Manos TSAKIRIS – Royal Holloway, University of London. David HARIS SMITH – McMaster University, Canada. The capacity to integrate self-related information across multiple sensory channels is fundamental to building cohesive…
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Call: ACM IUI 2020: ACM Intelligent User Interfaces 2020 Conference
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Read more: Call: ACM IUI 2020: ACM Intelligent User Interfaces 2020 ConferenceCall for Papers ACM IUI 2020: ACM Intelligent User Interfaces 2020 Conference Cagliari, Italy March 17-20, 2020 http://iui.acm.org/2020/ Contact: program2020@iui.acm.org Upcoming deadlines: Abstract: Oct 1, 2019 (compulsory) Paper submission: Oct 8, 2019 ACM IUI 2020 is the 25th annual premier international forum for reporting outstanding research and development on intelligent user interfaces. ACM IUI is where the Human-Computer Interaction (HCI) and the Artificial Intelligence (AI) communities meet, with contributions from related fields such as psychology, behavioral science, cognitive science, computer graphics, design, the arts, and more. Our focus is to improve the interaction between humans and digital technology, by leveraging…
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Call: Workshop on ‘A Phenomenology of Virtuality?’
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Read more: Call: Workshop on ‘A Phenomenology of Virtuality?’Call for Applications Workshop on ‘A Phenomenology of Virtuality?’ Universidad Diego Portales Santiago, Chile 22nd-24th January 2020 Application deadline: 17th September 2019 Dear all, This is a Call for Applications for a workshop on ‘A Phenomenology of Virtuality?’ at the Universidad Diego Portales, Santiago, Chile, 22nd-24th January 2020. In a second of three workshops on virtuality, this one will concentrate on the question as to whether a phenomenology of virtuality is possible and, if so, what would it look like? Indeed, with the high rise and influence of recent virtual technologies such as social media and online gaming, as well…
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Call: 6th Experimental AI in Games Workshop (EXAG 2019) at AIIDE 2019
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Read more: Call: 6th Experimental AI in Games Workshop (EXAG 2019) at AIIDE 2019Call for Participation The 6th Experimental AI in Games Workshop In conjunction with Artificial Intelligence in Interactive Digital Entertainment (AIIDE) 2019 October 8-9, 2019 Atlanta, Georgia http://www.exag.org Submission deadline: July 19, 2019 Interested in games and AI? The Experimental AI in Games (EXAG) workshop aims to foster experimentation in game AI research and all forms of game development. In addition to presenting traditional academic talks and live demos of AI technology, EXAG welcomes a diverse community of researchers and practitioners with activities including a show-and-tell demo and gameplay session. The sixth workshop on Experimental AI in Games is being held…
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Call: 13th International Conference on the Philosophy of Computer Games: The Aesthetics of Computer Games
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Read more: Call: 13th International Conference on the Philosophy of Computer Games: The Aesthetics of Computer GamesCall for papers The 13th International Conference on the Philosophy of Computer Games: The Aesthetics of Computer Games St Petersburg, Russia October 21-24, 2019 http://gameconference.mediaphilosophy.ru/pcg2019.html and gamephilosophy.org Conference Committee: Program Chair: Feng Zhu (King’s College London) – feng.zhu@kcl.ac.uk Conference Chairs: Alina Latypova (St Petersburg State University) – latypova.al@gmail.com Konstantin Ocheretyany (St Petersburg State University) – kocheretyany@gmail.com Submission deadline: 11th August, 2019 We invite submissions to the 13th International Conference on the Philosophy of Computer Games, organised by the Game Philosophy Network, together with the Centre for Media Philosophy and Laboratory for Computer Games Research, in St Petersburg, Russia, on October…
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Call: Sixth International Conference on Animal-Computer Interaction
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Read more: Call: Sixth International Conference on Animal-Computer InteractionCall for Papers Sixth International Conference on Animal-Computer Interaction 12-14 November 2019 Haifa, Israel http://www.aciconf.org/aci2019 Submission deadline (extended): 19 July 2019 For ACI2019 we invite a wide range of contributions that have the potential to promote a constructive dialogue around animal-centered research and design of interactive technology, and to foster the development of ACI as discipline. CONFERENCE THEME This year’s conference theme is Common Denominator, which implicitly refers to multidisciplinary or interdisciplinary methods, theories, designs, ethics or practices that could translate between or transfer across species to aid multispecies or interspecies communication, participation, interaction and cooperation with or through computing…
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Call: “Living with AI: An Analysis of Moral and Philosophical Implications in our Everyday Life” issue of Humana.Mente
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Read more: Call: “Living with AI: An Analysis of Moral and Philosophical Implications in our Everyday Life” issue of Humana.MenteCALL FOR PAPERS HUMANA.MENTE Journal of Philosophical Studies http://www.humanamente.eu Vol 12, issue 36 Living with Artificial Intelligence. An Analysis of Moral and Philosophical Implications in our Everyday Life Edited by Maurizio Balistreri (University of Turin) Nicola Liberati (University of Twente) Deadline for Submissions: December 31, 2019 This issue aims to focus the attention on two different main elements: the moral questions emerging through the introduction of artificial intelligence (AI) in our everyday world, and the way AI can redefine what it means to be a human being by reshaping the way we look and understand ourselves. Especially, this issue will…
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Call: Personal and Ubiquitous Computing issue on Virtual and Mixed Reality in Culture and Heritage
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Read more: Call: Personal and Ubiquitous Computing issue on Virtual and Mixed Reality in Culture and HeritageCALL FOR PAPERS Personal and Ubiquitous Computing (Springer Science, SCI-indexed, IF: 1.924) Special Issue on Virtual and Mixed Reality in Culture and Heritage https://www.syros.aegean.gr/users/dgavalas/SI_PUC_VR_MR.pdf Submission deadline: July 31, 2019 The rapid advances in Information and Communication Technologies (ICT) has profoundly impacted the cultural industry, among others. Cultural institutions are commonly on the forefront of technological innovations, persistently exploring compelling ways to address new audiences and introduce novel means of interaction with cultural assets, thus transforming, enriching and enhancing the perceived cultural experience. The potentials of the new tools trigger new transdisciplinary perspectives for presentation, representation, management, interpretation, personalization and effective…
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Call: Future and Reality of Gaming (FROG) 2019 – Mixed Reality
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Read more: Call: Future and Reality of Gaming (FROG) 2019 – Mixed RealityCall for Papers: FROG – Future and Reality of Gaming 2019 13th Vienna Games Conference Theme: Mixed Reality October 18th -20th 2019 Vienna City Hall, Vienna, Austria http://www.frogvienna.at/ Submission deadline: September 6, 2019 Video games allow us to immerse ourselves in worlds that are reflective of cultural phenomena. They provide spaces to socialise with other players and enable us to actively engage in creative processes of co-creation. It is this characteristic that makes games equally enthralling and critically compelling. The future of games aspires to be an oscillation of virtual and concrete. Recent trends showcase that this process also works…
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Call: Exploring the Mind’s Eye: An Interdisciplinary Conference on Imagination
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Read more: Call: Exploring the Mind’s Eye: An Interdisciplinary Conference on ImaginationCall for Posters Exploring the Mind’s Eye: An Interdisciplinary Conference on Imagination October 25-26, 2019 Bilkent University, Ankara, Turkey http://www.phil.bilkent.edu.tr/index.php/2019/05/06/call-for-poster-proposals-exploring-the-minds-eye-conference/ Submission deadline: July 12, 2019 We are pleased to invite submissions to Exploring the Mind’s Eye: An Interdisciplinary Conference on Imagination for poster presentations. The conference will be held at Bilkent University, Ankara on October 25-26, 2019 and it is organized by the Departments of Philosophy, Psychology, and Neuroscience. The deadline for poster submissions is Friday, July 12, 2019 (midnight, GMT). Poster proposals should be between 500-1000 words and they should be submitted as a PDF file at https://easychair.org/conferences/?conf=img2019 Travel…
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Recent Posts
- Call: SocialBRIDGES Symposium Series: Presence
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- Call: The Philosophy of Generative AI: Perspectives from East and West – Special issue of Synthese
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- Call: Lifelong Learning and Game Studies – Special issue of the Journal of Lifelong Learning