Category: Calls


  • Call: GamiFIN 2021: 5th Annual International GamiFIN Conference

    Call for Papers GamiFIN 2021 5th Annual International GamiFIN Conference 2021 (hybrid event) April 7-10, 2021 Levi, Lapland, Finland [see note below] Conference website: http://gamifinconference.com/ Full CFP: https://gamifinconference.com/cfp2021/ Deadline for full papers: November 15, 2020 Deadline for posters and doctoral consortium submissions: January 17, 2021 NOTE: Due to the global COVID-19 situation, the event is planned to be hosted as a hybrid event and will allow live participation and online attendance and presentations. IMPORTANT DATES November 15, 2020: Submissions deadline for full papers January 10, 2021: Notifications of acceptance sent to authors of papers January 17, 2021: Submissions deadline for…

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  • Call: 17th Annual Australasian Interactive Entertainment Conference (IE 2021)

    CALL FOR PAPERS 17th Annual Australasian Interactive Entertainment Conference (IE 2021) ONLINE (hosted by University of Otago, Dunedin, New Zealand) February 1-5, 2021 http://current.ieconference.org/ Paper submission: November 15, 2020 Author notification: December 5, 2020 Camera-ready full papers: 15 December, 2020 Submissions: through EasyChair at https://easychair.org/my/conference?conf=acsw2021 Past Years’ Proceedings (through the ACM Digital Library): http://ieconference.org/ BRIEF: It has been a very unique year for everyone. But one thing that has remained consistent – the world’s love of games, virtual/augmented reality, interactive film and broadcasting, eSports, and the expansive communities and cultures surrounding all forms of digital interactive entertainment. Please join us…

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  • Call: Alt.HRI at HRI 2021

    Call for Papers Alt.HRI at HRI 2021 Boulder, Colorado USA [and online] March 08-11 https://humanrobotinteraction.org/2021/alt-hri/ Submission deadline: 30th November 2020 NOTE: Due to the ongoing pandemic, the HRI 2021 conference is currently being planned as a hybrid between an online and in-person conference. However, the organizing committee will continue to monitor the situation and the conference may switch to a fully virtual format if necessary. More information about the final conference format will be communicated in January 2021. HRI 2021 is the 16th annual conference for basic and applied human-robot interaction research. Researchers from across the world present their best…

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  • Call: “Metaphors for Human-Robot Interactions” Workshop at ICSR 2020

    Call for Papers “Metaphors for Human-Robot Interactions” Workshop At the 12th International Conference on Social Robotics (ICSR 2020) November 14-16, 2020 Online https://robotmetaphors.com/ DEADLINES Submission deadline: 16 October 2020 Notification of acceptance: 30 October 2020 Camera-ready version: 6 November 2020 Workshop date: November 2020, day TBD (half-day workshop). Only accepted participants are eligible to attend the workshop. ABOUT THIS WORKSHOP Until now, most approaches in Human-Robot Interaction (HRI) were centered around a single metaphor, striving towards a human-like, utilitarian, can-do-it-all robot. While this strategy has advantages, it also places unrealistic expectations for robots, which frequently result in disappointment when interacting…

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  • Call: alt.CHI 2021

    Call for Papers alt.CHI 2021 Part of CHI 2021, the ACM Human-Computer Interaction Conference on Human Factors in Computing Systems May 8-13, 2021 Yokohama, Japan and online https://chi2021.acm.org/for-authors/presenting/alt-chi Quick Facts Important Dates: Submission deadline: December 15th, 2020 at 12pm (noon) PT – Pacific Time Notification: February 2nd, 2021 at 12pm (noon) PT – Pacific Time Publication-ready deadline: February 16th, 2021 at 12pm (noon) PT – Pacific Time Video previews deadline (optional): March 9th, 2021 at 12pm (noon) PT – Pacific Time Submission Details: Online Submission: PCS Submission System. Template: ACM Master Article Submission Templates (single column) Submission Format: 8-12 pages…

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  • Call: Exploring Physical-Digital Devices and Data Through Thing-Centred Design (Virtual Workshop)

    Call for Participants Exploring Physical-Digital Devices and Data Through Thing-Centred Design Virtual Workshop October/November 2020 2:00 hrs – 2:30 hrs https://forms.gle/6MxFNT94K5orz6Gh7 We would like to invite you to participate in an online workshop that explores physical-digital devices and data through a form of thing-centred design. Thing-centred design is an emerging practice in design, HCI, and other related fields. This workshop aims to use methods inspired by co-design to explore, provoke, and speculate on the limits and potential alternate avenues for data and physical-digital devices from a thing-centred perspective. It delves into the outputs of ongoing research in these topics as…

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  • Call: ACM CSCW 2021, 24th ACM Conference on Computer-Supported Cooperative Work and Social Computing

    CALL FOR PAPERS ACM CSCW 2021 The 24th ACM Conference on Computer-Supported Cooperative Work and Social Computing https://cscw.acm.org/2021/ NOTE: We are still unsure whether the conference will take place as a hybrid or fully online event, but we are looking forward to building an exciting Papers programme either way! –Luigina Ciolfi, CSCW 2021 General Co-Chair Deadlines: Submissions are accepted at four deadlines per year. The upcoming deadline is October 15, 2020, which will be followed by January 15, April 15, and Jul 15, 2021. Submissions accepted for publication in the October 2020, January 2021 and April 2021 cycles will be…

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  • Call: Persuasive 2021: The 16th International Conference on Persuasive Technology 2021

    CALL FOR PAPERS Persuasive 2021: The 16th International Conference on Persuasive Technology 2021 Bournemouth, United Kingdom, 12-14 April 2021 https://persuasive2021.bournemouth.ac.uk/ Submission deadline: November 26, 2020 NOTE: Should PT2021 be organised as a virtual event, registration fees will be significantly reduced. Fees will be mainly to cover proceedings, technical and organisational support, and online hosting. Remote presentations will be available if the event is organised as a blended one. In any case, accepted regular papers (full and short) will be published in the conference proceedings by Springer LNCS. In a world in which technology is increasingly present in people’s lives, and…

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  • Call: Book chapters for “Understanding Visitor Experience at Holocaust Museums and Memory Sites”

    CALL FOR BOOK CHAPTERS Understanding Visitor Experience at Holocaust Museums and Memory Sites https://networks.h-net.org/node/73374/announcements/6497471/call-book-chapters-understanding-visitor-experience-holocaust Deadline for abstract submissions: November 30, 2020 Holocaust education and commemoration are becoming more visitor centric. Given this shift, the opinions, and perceptions of the ordinary members of the public interacting with Holocaust exhibitions, works of art, memorial museums and memory sites urgently need to be better understood. Gaining understanding of visitor experience in all its dimensions is essential also given the importance of human rights, social inclusion, and collective responsibility which inform Holocaust education and memorial work. As many museums and memorial institutions around the…

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  • Call: Virtual entities in science: A virtual workshop

    Call for Abstracts Virtual entities in science: A virtual workshop 5, 12, and 19 March 2021 Online Conference Germany https://indico.cern.ch/event/951512/page/20902-call-for-abstracts Submission deadline: 15 November 2020 Not only since the sudden increase of online communication due to the COVID-19 situation has the concept of the “virtual” made its way into everyday language. In this context, it mostly denotes a digital substitute of a real object or process. “Virtual reality” is perhaps the best known term in this respect. With these digital connotations, “virtuality” has been used also in science and research: Chemists use virtual laboratories, biologists do virtual scanning of molecular…

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  • Call: First International Workshop on Cross-Reality Interaction at ACM ISS 2020

    Call for Papers First International Workshop on Cross-Reality Interaction At ACM ISS 2020, 14th ACM conference on Interactive Surfaces and Spaces November 8-11, 2020 Lisbon, Portugal (ALL VIRTUAL) https://xr.famnit.upr.si/ Deadline for submissions: October 7, 2020 The 14th ACM conference on Interactive Surfaces and Spaces (ACM ISS 2020) is taking place from November 8 to 11 in all virtual conference mode. As part of the conference we organize the first International Workshop on Cross-Reality Interaction. You are invited to submit a position or work-in-progress paper (2-4 pages, single column) to the first international workshop on Cross-Reality (XR) Interaction that describes the…

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  • Call: “Intelligent Control of Mobile Robotics” special issue of Electronics

    Call for Papers Electronics: Special Issue on “Intelligent Control of Mobile Robotics” Full call at: https://www.mdpi.com/journal/electronics/special_issues/mobile_robotics_control Deadline for paper submission: May 31, 2021 Dear colleagues, We are pleased to invite you to submit contributions to a special issue on “Intelligent Control of Mobile Robotics” to be published in Electronics. Since the first experiments with Shakey at the Artificial Intelligence Center of Stanford Robotics Institute, the Artificial Intelligence and Robotics fields have been intimately connected. Several movies ranging from Fritz Lang’s Metropolis to Alex Garland’s Ex Machina have helped to cement this tie in the collective imagination. Indeed, the two are…

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