Author: Matthew Lombard


  • Richard Grunberg conducts research to find sweet spot for 3-D, high-definition

    [From Ryerson University’s The Eyeopener; more information about Professor Grunberg’s work is available here] This ain’t Avatar One Ryerson professor is hoping to refine our 3-D viewing experience for the better, reports Jeff Lagerquist 21 September 2010 Not entirely convinced 3-D is worth your time? That’s something one Ryerson professor is hoping to change. Groundbreaking research at the school’s Digital Cinema and Advanced Visualization Lab could make wearing those embarrassing glasses slightly more enjoyable for movie watchers at home and in theatres. “We’re looking to gauge the responses to 3-D in different forms in order to determine what’s good 3-D and…

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  • Call: International Conference on Rehabilitation Robotics (ICORR 2011)

    FIRST CALL FOR PAPERS: 12th INTERNATIONAL CONFERENCE ON REHABILITATION ROBOTICS, ICORR 2011 June 29 – July 01, 2011 Zurich, Switzerland http://www.icorr2011.com/ Paper and workshop/tutorial submission date: January 14, 2011 ICORR is a biennial international IEEE conference that highlights the latest results from world leading research labs and clinics in the field of rehabilitation robotics. ICORR 2011 will have a special focus on clinical evaluation and promotion of interaction between engineers, clinicians and therapists. The conference will also include patient and caregiver testimonials as well as sessions about standardization of technology, technology transfer, and assessment tools.…

    Read more: Call: International Conference on Rehabilitation Robotics (ICORR 2011)
  • Macy’s ‘magic mirror’ lets shoppers don virtual clothes

    [From CNN; a 2:23 minute video is available here] Macy’s ‘magic mirror’ lets shoppers don virtual clothes By Doug Gross, CNN October 14, 2010 (CNN) — Macy’s shoppers can now check their look in a “magic mirror” in a fitting room, thanks to touchscreen computing. A large mirror, linked up to a touchscreen tablet computer, lets visitors to the iconic department store chain’s flagship New York location scroll through their options, then digitally “try on” clothes in the mirror.…

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  • Call: The Image Conference 2010

    The Image Conference 2010 The 2010 International Conference on the Image will be held at the University of California in Los Angeles, USA from 2-3 December 2010. We invite prospective participants to submit a presentation proposal for one of the following parallel session options: a 30-minute paper; a 60-minute workshop; a jointly presented 90-minute colloquium session; or a virtual session. We also encourage innovative presentation formats, such as roundtables, staged dialogues, screenings and performances. Parallel sessions are loosely grouped into streams reflecting different perspectives or disciplines. Each stream forms a talking circle, an informal forum for focused discussion of issues…

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  • Gaspar Noe’s “Enter the Void” makes you the main character

    [From The Montreal Mirror; the film’s impressive UK web site is here] COVER: Eyes wide open Gaspar Noé on Enter the Void, his neon-coloured psychosexual journey through Tokyo and the afterlife. by Mark Slutsky October 14, 2010 A lot of movies put you in the lead characters’ shoes. But few directors have the audacity to do what Gaspar Noé set out to accomplish with his new film, Enter the Void. This is a movie that basically makes you, the viewer, the main character. For the first half-hour or so, the protagonist Oscar (played—kinda—by Nathaniel Brown) is seen entirely from behind,…

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  • Call: Electronic Visualisation and the Arts (EVA London 2011)

    ELECTRONIC VISUALISATION AND THE ARTS EVA London 2011 Wednesday 6th – Friday 8th July 2011 CALL FOR PROPOSALS www.eva-conferences.com/eva_london We invite proposals for papers, demonstrations or short performances, workshops or panel discussions. A brief summary only is required for the selection process. We require the summary proposal on not more than one page. The title, authors’ name, affiliation and contact details including email address must be shown at the top of the page. This should be submitted electronically to easychair.org, an automated online submission system. You will be asked to create an account with the system before uploading your summary.…

    Read more: Call: Electronic Visualisation and the Arts (EVA London 2011)
  • 3D facades: Window shopping in the lie street

    [From the UK’s Daily Mail] Window shopping in the lie street: 3D facades in high street hide dozens of empty shops By Daily Mail Reporter Last updated at 12:00 PM on 12th October 2010 Shoppers are getting a vision of the future in one town – and are walking in a  ‘virtual’ world. Fake facades have been put up in 18 shops in Redcar’s high street – along with one ‘virtual’ house. Shops such as the British Heart Foundation, Greggs, KFC and menswear store Greenwoods have been joined by the simulations, which aim to attract business investment to the area.…

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  • Job: Professor/Chair of Human Media Interaction at University of Twente

    The Computer Science department, Faculty of Electrical Engineering, Mathematics and Computer Science, University of Twente, The Netherlands has a vacancy for Full Professor and Chair of Human Media Interaction http://hmi.ewi.utwente.nl/vacancies/fullprofessor The Human Media Interaction (HMI) group at the University of Twente performs research in the areas of natural interaction and intelligent environments: Natural interaction research includes human-computer interaction, multimedia processing, dialogue modeling, multimodal interaction, and brain-computer interfacing. Intelligent environment research includes multi-party interaction, embodied conversational agents (virtual humans), and virtual and augmented reality.…

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  • Toshiba to launch no-glasses 3D TV

    [From PC World; a review of the new products can be found here] Toshiba to Launch No-glasses 3D TV This Year in Japan By Martyn Williams, IDG News Oct 4, 2010 Toshiba is readying two 3D televisions that can produce images with the illusion of depth but don’t require the user to wear glasses, it said Monday. It will launch the televisions in Japan in December. By dispensing with glasses, the TVs answer a key complaint of would-be buyers — but they won’t come cheap. Toshiba will offer a 12-inch model and a 20-inch model. They’ll cost around ¥120,000 (US$1,430) and…

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  • Call: 2010 Workshop on Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well (DAI 2010)

    The 2010 Workshop on Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well (DAI 2010) to be held at the AMI 2010 conference Malaga, Spain, 10 November 2010 Extended Submission Deadline: Sunday 17 October 2010 BACKGROUND The AmI ’10 (one-day) workshop titled “Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well”, will address the large number of emerging ergonomic and ambient interfaces that facilitate elderly inclusion and accessibility in the digital society. A large number of such interfaces and related interaction techniques (e.g. computing surfaces, voice/speech interfaces, haptics, multi-modal interfaces, context-aware interfaces, location-based interaction mechanisms) have been recently…

    Read more: Call: 2010 Workshop on Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well (DAI 2010)
  • Disney’s TeslaTouch creates new touch screen sensations

    [From CNN] When glass touch screens feel like sandpaper By John D. Sutter, CNN October 8, 2010 (CNN) — Glass screens that can feel the touch of your fingers are all the rage these days. You’ll find them in all kinds of gadgets, from smartphones to tablet computers. But the way a team of Disney Researchers sees it, there’s one huge problem with this technology: All glass screens feel exactly the same. So, OK, that “problem” may not be keeping you up at night. But think about the difference between typing on a hardware keyboard, where you can feel whether…

    Read more: Disney’s TeslaTouch creates new touch screen sensations
  • Call: GAMEON ASIA’2011, 3rd annual Asian Simulation and AI in Games Conference

    GAMEON ASIA’2011, The 3rd annual Asian Simulation and AI in Games Conference Digipen Institute of Technology, Singapore, March 1-3, 2011 The aim of the 3rd annual Asian GAME-ON Conference (GAME-ON ASIA’2011) on Simulation and AI in Computer Games, is to bring together researchers and games people from ASIA and the rest of the world, in order to exchange ideas on feasible techniques and research findings, which will be beneficial to the gaming industry and academia. Secondly it aims to steer young people into this industry by providing how-to tutorials and giving them the opportunity to show their ideas and demos…

    Read more: Call: GAMEON ASIA’2011, 3rd annual Asian Simulation and AI in Games Conference

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