Author: Matthew Lombard


  • Holographic telecommuting may soon be possible

    [From Wired, which features a 1:40 minute video] Holographic Telecommuting May Soon Be Possible By Lisa Grossman November 3, 2010 A new holographic display can transmit three-dimensional movies from one location to another almost in real time. If Princess Leia had to send her “Help me Obi-Wan Kenobi, you’re my only hope” message from Earth today, it would now be technologically possible. “We can take objects from one location and show them in another location in 3-D in near real time,” said optical scientist Nasser Peyghambarian, and project leader from the University of Arizona in a press conference Nov.…

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  • Call: Immersive Education Initiative 2011 iED Summit

    CALL FOR PAPERS AND PRESENTATIONS: Immersive Education Initiative 2011 iED Summit World’s leading immersive learning experts and practitioners convene May 13-15 in Boston http://mediagrid.org/news/2010-10_2011_Boston_Summit_CALL.html BOSTON, MA – October 12, 2010 – The Immersive Education Initiative today issued an open call for iED Summit 2011 papers, posters, workshops, panels, general presentations, demos, and outliers (novel late-breaking research and technology). Boston College will host the three-day iED Summit (http://MediaGrid.org/summit) from May 13-15 through special arrangement with the Woods College of Advancing Studies at Boston College.…

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  • Game characters to get authentically rumpled clothes

    [From New Scientist, where a 0:33 minute video is available; the Stoll et al article is available here] Game characters to get authentically rumpled clothes 17:30 24 October 2010 by Shanta Barley Computer game developers use sophisticated algorithms to inject real physics into virtual worlds – painstakingly mimicking the way that light reflects off objects, for instance. But there’s something unrealistic about the citizens of those virtual worlds: their clothes barely register a crease or crumple, no matter how much running and jumping they perform. That could soon change, thanks to software which ensures that a game character’s clothes ripple…

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  • Call: Forum for AI Research Students 2010 (FAIRS’10)

    FAIRS’10 – Forum for AI Research Students 2010 Call for Participation   A full day of workshops and presentations FREE TO STUDENTS December 13th 2010, Cambridge, UK Deadline for applications: November 29th 2010 http://www.ai-research.org.uk/FAIRS2010/ http://www.bcs-sgai.org/ai2010 AI-2010 is the latest in the leading series of UK-based international conferences on Artificial Intelligence run by the BCS Specialist Group on AI. In 2007 we launched the Forum for AI Research Students to support student members of the AI community, and repeated the event in 2008 and 2009. SGAI is again offering this event at AI-2010. This event offers a full day of workshops and…

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  • “Holodeck” episode of Sci Fi Science premieres

    [A press release from Mechdyne via HPCwire (High Productivity Computing); a description of the episode from the Sci Fi Science web site follows below]   November 01, 2010 Mechdyne CAVE To Be Featured on Discovery Science Channel MARSHALLTOWN, Iowa, Nov. 1 — The CAVE Automatic Virtual Environment integrated by Mechdyne Corporation in March 2009, at Rowan University in Camden, NJ, will be featured in and episode of Sci Fi Science–Physics of the Impossible airing on the Discovery Science Channel beginning November 3, 2010, at 9 p.m. (CDT.) Dr. Michio Kaku serves as host of the program and was on site…

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  • Job: User Experience designer at University of Trento Italy

    User Experience designer At the Department of Computer Science and Information Engineering of the University of Trento Italy, we have an exciting opportunity for a talented Interaction Designer to help shaping and implementing new interaction paradigms for the management of digital content. Working across multiple products, the successful candidate will be required to conduct a range of qualitative and quantitative User Experience activities spanning the entire UCD process. Some of these include gathering requirements, building and using personas and scenarios, building and testing prototypes, analyzing qualitative and quantitative data, planning and performing usability testing, and conducting user experience benchmarking.…

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  • New mobile phone app ‘Popcode’ adds virtual reality to real world objects

    [From PhysOrg, which features a 1:15 minute video (many other videos are available at the popcode web site)] New mobile phone app ‘Popcode’ adds virtual reality to real world objects (w/ Video) October 20, 2010 Have you ever struggled to follow a set of assembly instructions for flat-pack furniture? Simon Taylor, a PhD student in Dr Tom Drummond’s group, and Connell Gauld, a graduate of the MEng course in 2010, have been working on a framework for adding virtual content to real world objects. They can bring written instructions to life using a technique called Augmented Reality (AR). Augmented Reality has…

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  • Call: 16th Annual CyberPsychology & CyberTherapy Conference

    16th Annual CyberPsychology & CyberTherapy Conference Call for Abstracts June 19th – 22nd, 2011 in Gatineau, Canada This year’s theme is: Evidence-Based Clinical Applications of Information Technology This year the Interactive Media Institute (IMI) and Université du Québec en Outaouais (UQO) are organizing the 16th Annual CyberPsychology and CyberTherapy Conference (CT16), the official conference of the International Association of CyberPsychology, Training, & Rehabilitation (iACToR). IMI and UQO are proud to announce the first call for abstracts CT16. The abstract submission deadline is January 15th, 2011. In addition to two and a half days of scientific presentations, a full day of…

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  • Rachael Ray “Halloween Bash in 3-D” uses new process, marks daytime first

    [A press release from 3-D Vision; see the 1 minute promotional video here]  World’s First 3-D Broadcast Nationwide for All TVs in Full Color Rachael Ray ground breaking episode “Halloween Bash in 3-D” to be broadcast on Oct 29   New York – October 25, 2010 The Rachael Ray Show, along with 3-D Vision, Inc., (both based in New York), are taking a major step forward in the exploding 3-D TV market. On October 29, “Rach’s Halloween Bash in 3-D” will be broadcast to millions of viewers with 3-D Vision’s revolutionary new 3-D process called “FullColor 3D™”. The Rachael Ray…

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  • Call: IADIS Mobile Learning 2011

    CALL FOR PAPERS – Deadline for submissions: 29 October 2010 IADIS INTERNATIONAL CONFERENCE MOBILE LEARNING 2011 Avila, Spain, 10 to 12 March 2011 (http://www.mlearning-conf.org/) CONFERENCE BACKGROUND AND GOALS The IADIS Mobile Learning 2011 International Conference seeks to provide a forum for the discussion and presentation of mobile learning research. In particular, but not exclusively, we aim to explore the theme of mobile learning under the following topics: Pedagogical approaches and theories for mobile lifelong learning. For instance, situated, contextual and authentic mobile lifelong learning Social software for mobile learning Gaming, simulations and augmented reality for mobile learning Mobile learning in…

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  • Augmented reality at MoMA and its implications

    [From The New York Times Editorial Notebook Is That a Dagger I See? By EDUARDO PORTER Published: October 22, 2010 We’ve been waiting a long time for technology to deliver us an alternative reality, like the future in H.G. Wells’s “Time Machine,” Neo’s Matrix, or the universe of code navigated by the “Neuromancer” hacker, Case. The future has arrived, finally — by the prosaic hand of our cellphones. Chances are it will soon be sponsored by laundry detergent or a fast-food chain. Just the other day, my iPhone showed me an exhibition at the Museum of Modern Art that most…

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  • Call: CONNECTING the EDGES: An Inter-Continental LiveVibe

    The world’s first live performance with simultaneous motion capture from three continents will happen this Nov 4th, hosted at the International Digital Media Arts Association Conference 2010, in Vancouver. Live Performers in Japan, Vancouver, New York City and Florida will dance together in the virtual world – you can watch this historic production at In the Same Space at the Same Time. CONNECTING the EDGES: An Inter-Continental LiveVibe Real-time Collaborative Performances between Asia and North America Thursday November 4, 2010 8:00PM EST Created specially for World Premiere at the International Digital Media and Arts Association (IDMAA) 2010 Conference in Vancouver,…

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