Author: Matthew Lombard


  • Call: IACAP/AISB 2025 Philosophy of Computing and AI Conference

    Joint Call for Abstracts The International Association for Computing and Philosophy (IACAP)andThe Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB)Philosophy of Computing and AI ConferenceJuly 1-3, 2025University of TwenteEnschede, Netherlandshttps://pretalx.iacapconf.org/iacap-2025/cfp Deadline for submission of Symposia proposals: December 1, 2024Deadline for Extended Abstracts for individual Presentations, Posters, and Workshops: December 20, 2024 Keynote Speakers: AISB Keynote – Philip Brey IACAP Covey Award Address – To be announced. Nominations: https://www.iacap.org/2024/10/02/call-for-nominations-the-covey-award-2025/ IACAP Simon Award Address – To be announced. Nominations: https://www.iacap.org/2024/10/02/call-for-nominations-the-simon-award-2025/ The International Association for Computing and Philosophy (IACAP) and the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) will host…

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  • Can an AI chatbot be your friend?

    [According to a new set of studies, talking with an AI chatbot instructed to be “helpful, empathetic, friendly, and upbeat” makes people feel less lonely, an effect “on par with talking to another human being,” and presumably due to evoked medium-as-social-actor presence. The story below is from Knowledge at Wharton (a business journal of the Wharton School of the University of Pennsylvania); follow the links for more information about the research and researchers. –Matthew] Can an AI Chatbot Be Your Friend? People reported feeling less lonely after interacting with AI chatbots programmed to be empathetic, according to a new study…

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  • Call: Book chapters on the Evolving Nature of Work in a Post-Pandemic Era

    Call for Book Chapters Book title: Reimagining the Nature of Work: A Comprehensive Analysis of Interpersonal Communication, Generational Dynamics, and Leadership in the Post-Pandemic EraEditor: Leigh Maxwell, Edgewood CollegePublisher: Vernon Presshttps://telegra.ph/CALL-FOR-SUBMISSIONS-Call-for-Book-Chapters-on-the-Evolving-Nature-of-Work-in-a-Post-Pandemic-Era-10-07 Deadline for submissions of abstracts: December 1, 2024 We are inviting scholars, researchers, and practitioners to contribute chapters to an upcoming edited volume that explores the evolving nature of work in the post-pandemic era. This book will provide a comprehensive analysis of the critical issues surrounding interpersonal communication, generational dynamics, and leadership within a distributed workplace. We seek original, high-quality research that addresses the implications of these changes across…

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  • Does Apple’s ‘Submerged,’ the first short film made for Vision Pro headset, sink or swim?

    [Apple has just released its first scripted film made specifically for the Apple Vision Pro spatial computing headset capable of evoking high levels of presence. An early review from USA Today (via Aol) is below; see the original for more images and to watch the trailer, which is also available on YouTube). Coverage from MacStories adds these details: “With its 3D, 8K footage displayed in a 180-degree field of view combined with Spatial Audio, Apple Immersive Video is one of the highlights of the Vision Pro experience. Thus far, we’ve only seen it used in nonfictional contexts, including nature, travel,…

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  • Call: Chapters for The De Gruyter Handbook of Digital Cultures

    Call for Chapters The De Gruyter Handbook of Digital Cultureshttp://commlist.org/archive/all/2024-all/msg01481.html Edited by:Grant Bollmer (University of Maryland, College Park)Katherine Guinness (University of Maryland, College Park)Yigit Soncul (London College of Communication, University of the Arts London) Deadline for submissions: November 30, 2024 The De Gruyter Handbook of Digital Cultures seeks to provide a comprehensive reference for the varied methodologies, historical frames, and theoretical perspectives essential for the study of Digital Culture today. As Digital Culture moves from a general term for the changes wrought by digital media to an interdisciplinary intellectual subfield guiding many curricula at countless universities around the globe, drawing…

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  • “Horizon of Khufu” VR experience in NYC: See the Great Pyramids and sail on the Nile as if you were actually there

    [A new virtual reality-based attraction is coming to New York. The brief description below from New Jersey Family is followed by extended excerpts from a Secret London review of the London edition of Horizon of Khufu”; another review, from blooloop, provides this: “Immersive experiences strive to achieve the suspension of disbelief and VR technology is heavily challenged in this area. Computer game-style visuals, the absence of body and symbolic identification, coupled with abrupt transitions and inevitable spatial glitches are the price to pay for employing VR in attractions.However, The Horizon of Khufu offers an impressive level of detail including weeds…

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  • Call: “Intersubjectivity and Collective Memory” Workshop at University of Copenhagen

    [NOTE: For presence-related context see, e.g., “Virtual collaboration as co-enacting intercorporeality” by Simeon P Vidolov. –Matthew] Call for Abstracts ‘Intersubjectivity and Collective Memory’ WorkshopCenter for Subjectivity Research, University of CopenhagenCopenhagen, DenmarkApril 24-25 ,2025https://cfs.ku.dk/calendar-main/2024/intersubjectivity-and-collective-memory/ Deadline for submissions: October 15, 2024 We invite submissions for a workshop to be held at the Center for Subjectivity Research, University of Copenhagen, 24-25 April 2025. THEME:Although collective memory has been predominantly studied in the field of humanities, the topic has lately received increased attention from psychologists, particularly in relation to the link between collective memory and processes of conversational remembering. Empirical research found that the…

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  • Physician Assistants train with high-resolution external and internal views of patients in VR

    [Researchers and educators at the University of Maryland, College Park (UMCP) and the University of Maryland, Baltimore (UMB) have developed an innovative application of presence to train physician assistants. The original version of this story from UMB News includes eight images and a 3:52 minute video (also available on YouTube), and more text and video news coverage is available from the MPowering the State partnership and WTOP. –Matthew] Physician Assistants Train With Immersive Virtual Reality By Alex LikowskiOctober 3, 2024 “I see that her heart is in an irregular, irregular rhythm, so her atria are fluttering as her ventricles are…

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  • Call: Designing for Bodies: Practices, Imaginaries and Discourses Conference

    Call for papers Designing for Bodies: Practices, Imaginaries and DiscoursesInterdisciplinary ConferenceFebruary 6-7, 2025Kolding, Denmarkhttps://event.sdu.dk/designingforbodies2025/conference Deadline for submission of long abstracts: November 1, 2024 The objective of the conference is to explore design as a somatic expertise: How do designed things and design practices address users’ bodies? How is the body conceived and conceptualized, in a contemporary as well as historical perspective, as a central, formative element of design practice and design culture? To explore this question, we invite you to the international academic conference, Designing for Bodies: Practices, Imaginaries and Discourses. We welcome scientific contributions in the form of papers,…

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  • People are using Google study software to make weird, amazing presence-evoking AI podcasts

    [A recently developed tool developed by Google allows people to create realistic-sounding podcasts just by uploading content “such as links, videos, PDFs, and text.“ This story from MIT Technology Review provides details and interesting examples; see the original version for embedded materials and a “How to try it yourself” section at the end. A story in PC Gamer provides more information and reactions to the software, including this: “A well-summarised document is one thing, but it’s the natural cadence of the conversation and the lifelike emotion that has sent me for a loop after listening. They (I’m already acting like…

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  • Call: Role-Play in Games Conference

    Call for Papers Role-Play in Games ConferenceApril 9-10, 2025PAIDIA space at Tampere University in Tampere, Finland and onlinehttps://gamesasartcenter.com/roleplayingamesconference/ Deadline for submissions: January 15, 2025 What are the roots of role-playing? This conference opens up a space for scholars to come together to discuss the foundations of role-playing in a game: Historical, Cultural, Theoretical, and Critical. Historically, it is common to describe a shared history where Lord of the Rings and Wargaming came together to create a fantasy combat game genre typified by titles such as Chainmail and Advanced Dungeons and Dragons. However, several elements of role-playing in games, including interactive…

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  • Canadian engineers use presence-evoking tech to improve inspections and extend lifespan of critical infrastructure

    [Engineers at the University of Waterloo in Ontario, Canada have developed an innovative use of presence-evoking technologies to allow on-site and off-site inspectors of vital structures to work together in real time with a data-enhanced shared view to identify damage and extend the lifespan of the structures. The original version of the story includes a 2:52 minute video (also available on YouTube). –Matthew] AR/VR can help extend critical infrastructure lifespan Waterloo engineers have developed a cutting-edge system that will revolutionize structural inspection and management October 3, 2024 University of Waterloo engineers are turning to augmented/virtual reality (AR/VR) to better understand…

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