Author: Matthew Lombard


  • Jobs: PhD openings in Haptic Systems at Department of Advanced Robotics, Italian Institute of Technology

    PhD Openings in Haptic Systems Department of Advanced Robotics Italian Institute of Technology Application deadline: September 21, 2012 (12 noon, Italian time) The Department of Advanced Robotics (http://www.iit.it/en/advanced-robotics.html) at the Italian Institute of Technology IIT (an English language research Institute) placed in Genova has a number of PhD openings within the research area of Haptic and Interaction Technologies. The positions are fully funded and start in January 2013 (last three years). International applications are encouraged and will receive logistic support with visa issues, relocation, etc. All the successful candidates will work closely with a team of researchers working on Haptic…

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  • Augmented Immersion Virtual Reality (AIVR) helps researchers understand neurodegenerative conditions

    [From The University of Western Ontario’s Western News, where the story includes an additional image] Collaboration leads to ‘something special’ Article and photos by Paul Mayne September 13, 2012 Department of Clinical Neurological Sciences professor Mandor Jog, director of the National Parkinson Foundation Centre of Excellence at London Health Sciences Centre, runs through the augmented immersion virtual reality project which helps researchers understand how patients with neurodegenerative conditions, such as Parkinson’s, navigate their environments. In a non-descript room of an eerily quiet wing of South Street Hospital, Mandor Jog’s work may look like a game to some. But the outcome…

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  • Call: Storytelling: Global Reflections on Narrative

    Call for Presentations 4th Global Conference STORYTELLING Tuesday 21st May – Friday 24th May 2013 Prague, Czech Republic Human life is conducted through story, which comes naturally to us. Sharing stories is arguably the most important way we have of communicating with others about who we are and what we believe; about what we are doing and have done; about our hopes and fears; about what we value and what we don’t. We learn about and make sense of our lives by telling the stories that we live; and we learn about other lives by listening to the stories told…

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  • iMBA immerses students in a virtual-reality curriculum

    [From Business Wire via Yahoo! Finance] Lake Forest Graduate School of Management Introduces the Next Generation of Online Learning Avatars as Business-School Collaborators Press Release: Lake Forest Graduate School of Management – Mon, Sep 10, 2012 LAKE FOREST, Ill.–(BUSINESS WIRE)– Move over, gamers — avatars aren’t just for entertainment anymore. While most graduate business schools prepare their MBA students for the world of business that awaits them after graduation, Lake Forest Graduate School of Management (LFGSM) is changing the game by immersing a new cohort of students into that world of business through an innovative approach to learning. In LFGSM’s…

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  • Call: AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12)

    Call for Participation: AAAI invites you to participate in the Eighth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-12) will be held October 8-12, 2012 at Stanford University, Palo Alto, California. AIIDE-12 is intended to be the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. One of the highlights of the conference is the invited speaker series. This year, invited speakers include: Rich Hilleman, VP and Chief Creative Director at Electronic Arts Dr. Zoran Popovic, U. Washington, principal investigator of the Fold-It crowdsourcing game Dr. Marek Michalowski, Co-founder of…

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  • Ground-breaking Xbox 720 tech could turn rooms into 3D environments

    [From CVG; see Patently Apple for full details] Ground-breaking Xbox 720 tech could turn rooms into 3D environments Microsoft patent filing reveals new depth sensor and 360-degree interactive display By Rob Crossley for CVG UK Microsoft’s R&D division is working on a landmark display technology that will project a full 3D game environment across the walls of player’s bedrooms and living areas, a new patent filing shows. A breakthrough device, known in the patent as an “environmental display”, will project 360-degree game worlds across all four walls of a room using advanced projection technology. Crucially, the device will also boast…

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  • Remembering 9/11

    [Remembering 9/11…  first from AirPano, where the panorama is available in several resolutions and formats , along with additional information] New York. Remembering 9/11 • 360° Aerial Panorama AirPano is a Moscow based non-commercial group of photo enthusiasts, dedicated to creating hi-resolution aerial panoramas. Usually we photograph from a helicopter, however at times we use light jets, dirigibles, hot air balloons, and radio-controlled helicopters. During upcoming 2 years AirPano team will create aerial photo panoramas and virtual tours of the most significant places of our planet. We have already made over 500 panoramas showing over 100 amazing locations of the…

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  • Extending legal protection to social robots

    [From IEEE Spectrum’s Automaton blog] [Image: Logo from the We Robot 2012 conference] Extending Legal Protection to Social Robots Posted by: Kate Darling  /  Mon, September 10, 2012 Note: This is a guest post. The views expressed in this article are solely those of the author and do not represent positions of Automaton, IEEE Spectrum, or the IEEE. “Why do you cry, Gloria? Robbie was only a machine, just a nasty old machine. He wasn’t alive at all.” “He was not no machine!” screamed Gloria fiercely and ungrammatically. “He was a person like you and me and he was my…

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  • Job: Interactive Media Studies Professorship in Digital Learning at Miami University

    The Armstrong Institute for Interactive Media Studies Professorship in Digital Learning is a critical linchpin in the School of Education, Health and Society’s efforts to build interdisciplinary synergy among various technology initiatives. Desirable candidates will be influential, inspirational, and collaborative, inviting faculty and students to think and act differently as educators and researchers, and have knowledge of and experience with multicultural populations. A successful candidate will be one who can work independently within EHS, AIMS, and as an ambassador to other constituencies. Required qualifications include: earned doctorate in a field of study represented in the departments of the School of…

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  • Telepresence, VR, voice control at Future Tech ‘home of 2016’ Expo

    [From Electronic House; a press release and a 2:30 minute video are available here] Virtual Reality, Voice Control on Display at Future Tech Pavilion Cool video kitchen and customized entertainment also shown at CEDIA Expo simulated home. September 05, 2012 | by Steven Castle What will the Home of 2016 look like? CEDIA (Custom Electronic Design & Installation Association) gave us a peek of its vision at the Future Technology Pavilion on display this week at the trade group’s Expo in Indianapolis. The pavilion brings visitors through a simulated day in the life with cutting-edge technology in the home office,…

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  • Call: 6th International Conference on Communities and Technologies (C&T 2013)

    Call for Papers 6th Intl. Conf. on Communities and Technologies (C&T 2013) We cordially invite submissions to the Sixth International Conference on Communities and Technologies (C&T 2013), hosted from 29th June – 2nd July 2013 in Munich. This biennial meeting serves as a forum for stimulating and disseminating research on the complex connections between communities – both physical and virtual – and information and communication technologies. C&T 2013 welcomes participation of researchers, designers, educators, and students from the many disciplines and perspectives bearing on the interaction between community and technology.…

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  • Reality Cave: A 3-D device changes the conversation about space

    [From The Globe and Mail, where the story includes additional related information] [Image: Waterloo’s Reality Cave – an immersive 3-D visualization centre gives one the opportunity to experience a design before it is built. (Scott McQuarrie, re:actionphotography)] Planning A 3-D device changes the conversation about space Jennifer Lewington Kitchener — Special to The Globe and Mail Published Tuesday, Sep. 04 2012 Months before construction this fall of Woodlands library in central Mississauga, Ont., branch librarians walked around the 7,000-square-foot space with all the bookshelves and furniture in place, as if it existed. Was it science fiction? No. The Woodlands librarians…

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