Author: Matthew Lombard
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Call: @ the Crossroads: Where do we go from here? A Telematic LASER Online Public Dialogue
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Read more: Call: @ the Crossroads: Where do we go from here? A Telematic LASER Online Public Dialogue@ the Crossroads ::: where do we go from here? /// Telematic LASER presented by Third Space Network, University of Brighton School of Art, & Leonardo/ISAST ///ONLINE PUBLIC DIALOGUE Randall Packer (US) (moderator), Ghislaine Boddington (UK), Steve Dixon (SG) & Paul Sermon (UK) /// GLOBAL TIME Saturday, Jan. 16th 2021, 9am ET / 2pm UK / 3pm CET / 10pm Singapore /// ONLINE REGISTRATION Save Your Spot on Crowdcast https://www.crowdcast.io/e/telematic-laser-crossroads/register ///OVERVIEW In the wake of Covid-19, we have witnessed a mass migration to the third space, that telematic region of shared networked space that lies between the local and the…
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Presence after death: Microsoft could bring you back as a chatbot
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Read more: Presence after death: Microsoft could bring you back as a chatbot[This short story from Forbes describes Microsoft’s efforts to create audio and audio-visual chatbots based on specific people, including people who have died. Other coverage notes the idea’s similarity to the plot of the Black Mirror episode “Be Right Back” and/or refers to the bots as ‘ghostbots.’ For more on this topic see a new 22:46 minute WSJ documentary “How Tech Can Bring Our Loved Ones to Life After They Die,” which is also available via YouTube and is described in a short profile in The Verge. –Matthew] Microsoft Could Bring You Back From The Dead… As A Chat Bot…
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Call: 2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces – CHI 2021 workshop
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Read more: Call: 2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces – CHI 2021 workshopCall for Papers 2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces Part of the CHI 2021 Conference on Human Factors in Computing Systems May 8-9, 2021 Online https://crowdcomputing.net/2vt-workshop Submission deadline: February 19, 2021 Interested in spatial experiences, urban environments, technology speculation, and HCI? We bring you a multi-disciplinary workshop to be held at CHI 2021 and we are looking for your submissions! Please find more info below. DESCRIPTION The workshop provides an international agora for practitioners from various backgrounds to exchange information, stimulate discussion, and explore issues that attend to human scale spaces in the smart…
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Smell Museum: Odeuropa uses AI to recreate historical smells for attractions
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Read more: Smell Museum: Odeuropa uses AI to recreate historical smells for attractions[The ambitious project Odeuropa will use AI to analyze descriptions of smells from Europe’s past and then recreate them for use in immersive cultural heritage attractions. This story from Blooloop provides details. The original story includes a second image and for a press release and 2:59 minute video visit the Odeuropa website (which also features a series of interesting blog posts). Coverage in the Minnesota Star Tribune has more details about the challenges of measuring and reproducing smells, and a New York Times item focuses on the idea of a personal smell museum and links to an interactive example: “The…
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Call: Robo-Identity: Artificial identity and multi-embodiment – HRI 2021 workshop
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Read more: Call: Robo-Identity: Artificial identity and multi-embodiment – HRI 2021 workshopCall for Papers Robo-Identity: Artificial identity and multi-embodiment Co-located with the 2021 International Conference on Human-Robot Interaction (HRI 2021) Boulder, Colorado, USA (Virtual) March 12, 2021 Website: sites.google.com/view/agentidentity Submission deadline: 29 January 2021 Interactive robots are becoming more commonplace and complex, but their identity has not yet been a key point of investigation. Identity is an overarching concept that combines traits like personality or a backstory (among other aspects) that people readily attribute to a robot to individuate it as a unique entity. Given people’s tendency to anthropomorphize social robots, “who is a robot?” should be a guiding question above…
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The Metaverse is coming
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Read more: The Metaverse is coming[In this short piece from Wired, the CEO and co-founder of online gaming platform Roblox predicts the pandemic-accelerated increase in 2021 and beyond of social and spatial presence experiences in 3D virtual worlds, which will “become a human co-experience utility.” –Matthew] [Image: Credit: Leonie Bos] The Metaverse is coming A 3D virtual world where millions meet online will become our key social hub By David Baszucki, an inventor and the CEO and Founder of Roblox January 2, 2021 We will see a shift in the way people play, work, learn or simply hang out in 2021. Some of this connection…
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Call: IEEE International Conference on Development and Learning (ICDL) 2021
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Read more: Call: IEEE International Conference on Development and Learning (ICDL) 2021CALL FOR PAPERS IEEE International Conference on Development and Learning (ICDL) 2021 (11th edition of ICDL-EPIROB) An IEEE Computational Society-sponsored conference August 23-26, 2021 Beijing, China (Due to the influence of COVID-19, IEEE ICDL 2021 may be held virtually) https://icdl-2021.org/ Paper submission deadline: February 15th, 2021 Tutorial and workshops submission deadline: February 1st, 2021 Journal track submission deadline: April 28th, 2021 OVERVIEW The IEEE International Conference on Development and Learning (ICDL), previously referred to as ICDL-EpiRob, is the premier gathering of professionals dedicated to the advancement of cognitive and developmental learning. As such, ICDL is a unique conference gathering researchers…
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How new Star Wars VR experience gets us closer to a theme park ‘metaverse’
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Read more: How new Star Wars VR experience gets us closer to a theme park ‘metaverse’[The pandemic has accelerated the development of innovative ways to link and merge virtual/mixed reality and designed physical spaces to create compelling entertainment experiences, as reported in this story from the Los Angeles Times (where the original includes two more pictures). –Matthew] [Image: “Star Wars: Tales From the Galaxy’s Edge” VR screenshot: View from inside a ship. Credit: ILMxLab / Disney / Oculus] How the new virtual reality ‘Star Wars’ experience gets us closer to a theme park ‘metaverse’ By Todd Martens, Game Critic December 28, 2020 After a fulfilling and action-focused ending to the second season of “The Mandalorian,”…
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Experiencing the illusion of having an opposite-sex body in VR can shift aspects of gender identity
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Read more: Experiencing the illusion of having an opposite-sex body in VR can shift aspects of gender identity[Reading this new story in PsyPost about a study demonstrating interesting effects of the illusion of having an opposite-sex body led me to the lead author’s earlier study of the effects of seeming to switch bodies with a friend. That study is nicely presented in a link-filled Vice story from August 2020 that reviews embodied cognition research based on these kinds of presence illusions. –Matthew] Experiencing the illusion of having an opposite-sex body in virtual reality can shift aspects of gender identity By Beth Ellwood December 23, 2020 A new study published in Scientific Reports offers insight into how the…
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Call: What teacher educators should have learned from 2020 (book chapters)
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Read more: Call: What teacher educators should have learned from 2020 (book chapters)CALL FOR BOOK CHAPTERS What teacher educators should have learned from 2020 Published by AACE – Association for the Advancement of Computing in Education & SITE – Society for Information Technology and Teacher Education https://site.aace.org/wp-content/uploads/2020/12/2021-lessons-from-2020.pdf Full chapters due: January 15, 2021 Call for a fast-tracked, open access, book published by AACE on lessons learned and best practices from 2020. The chapters will focus on research and practical outcomes from 2020 that have implications for improving teacher education with or through technology. Submission for practice and research brief due: January 15, 2021 Chapter length: 3000-5000 words maximum Publication date: March, 2021…
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Cooee offers personalized Zoom tours of places you can’t visit
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Read more: Cooee offers personalized Zoom tours of places you can’t visit[After ten months in which actual travel is risky or impossible, virtual travel options look more appealing, especially the personalized one offered by Cooee and described in this short story from Fast Company (the original includes three more pictures). On behalf of myself and ISPR I wish you, and us all, a much brighter year ahead. –Matthew] [Image: Credit: Paul Szewczyk/Unsplash] Missing vacation? Take a custom Zoom tour of Cambodia or Peru Cooee is finding ways to keep tour guides in business during the pandemic—and let people get a view of somewhere besides their own house. December 23, 2020 By…
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Job: Postdoc in Predictive modelling for Conversational AI at KTH in Stockholm
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Read more: Job: Postdoc in Predictive modelling for Conversational AI at KTH in StockholmCall for Applications Postdoc in Predictive modelling for Conversational AI KTH, School of Electrical Engineering and Computer Science Stockholm, Sweden https://www.kth.se/en/om/work-at-kth/lediga-jobb/what:job/jobID:369978/where:4/ Deadline for applications: January 29, 2021 KTH Royal Institute of Technology in Stockholm has grown to become one of Europe’s leading technical and engineering universities, as well as a key centre of intellectual talent and innovation. We are Sweden’s largest technical research and learning institution and home to students, researchers and faculty from around the world. Our research and education covers a wide area including natural sciences and all branches of engineering, as well as architecture, industrial management, urban…
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