Month: August 2026


  • Call: Ecosystems of AI: Synthetic Media, Power, and Disinformation in the Age of Political Simulation

    [Note that this journal requires a publication fee, which may be payable by your institution. For more information see the last section below. For general information about publication fees, see AJE Scholar’s “Understanding Submission and Publication Fees” and Wikipedia’s entry on Article Processing Charges. –Matthew] Call for Papers: Ecosystems of AI: Synthetic Media, Power, and Disinformation in the Age of Political SimulationFor the journal Media and Communicationhttps://www.cogitatiopress.com/mediaandcommunication/issue/futureissues#i564 Editors: Daniele Battista (University of Salerno) and Rubén Rivas-de-Roca (University of Santiago de Compostela) Deadline for submission of abstracts: December 1-15, 2026Deadline for submission of full papers: April 15-30, 2027 Over the past…

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  • Breakthrough holographic telepresence technology captures and replays 3D wavefronts in real time

    [I can’t claim to understand every technical detail in this EurekAlert! news release from the journal Opto-Electronic Advances, but it describes what seems to be a promising advance in the ability to create effective presence illusions (the first sentences of the research team’s new article refer explicitly to presence and telepresence; see that article for more information, including images and a video). –Matthew] [Image: Schematic of the measurement-driven holographic telepresence system, showing single-shot reference-free wavefront capture, computational wavefront reconstruction, and physical three-dimensional holographic replay. Credit: Professor YongKeun Park from Korea Advanced Institute of Science and Technology (KAIST), South Korea.] Breakthrough…

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  • Job: Asst. Prof. in Storytelling and Digital Media at Maastricht U.

    Call for Applications: Assistant Professor in Storytelling and Digital MediaMaastricht UniversityMaastricht, Netherlandshttps://vacancies.maastrichtuniversity.nl/job/Maastricht-Assistant-Professor-in-Storytelling-and-Digital-Media/1369054857/ Deadline for submission of applications: September 13, 2026 Welcome to Maastricht University! Our university values research and teaching on narratives and storytelling because they are fundamental to how people understand the world, communicate ideas, and connect across cultures. Storytelling has long been central to disciplines such as literature, history, and the arts, but its significance now extends far beyond traditional forms. In a rapidly evolving digital landscape, narratives are created and shared through multimedia, interactive technologies, Artificial Intelligence, and global platforms, shaping how knowledge is produced, circulated, and…

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  • Free website turns your streaming library into a virtual Blockbuster

    [A new, free, nostalgic but useful website cleverly simulates the environment and experience of being inside a Blockbuster video store. The story below from Giant Freakin Robot is followed by excerpts with additional details and context from Yahoo! Tech, FirstShowing.net, What’s on Netflix and BroBible; see the original versions of these stories for more images and information. –Matthew] Free Website Turns Your Streaming Library Into A Virtual Blockbuster By Chris SnellgroveAugust 9, 2026 These days, it’s easier to watch movies than ever before. With a single click of your remote, you can check out one of the hundreds of titles…

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  • Call: CyberSciTech 2026, 11th IEEE Cyber Science and Technology Congress

    Call for Papers: The 11th IEEE Cyber Science and Technology Congress (CyberSciTech 2026)November 9-13, 2026The Royal Melbourne Institute of Technology (RMIT)Melbourne, Australiahttps://cyber-science.org/2026/cyberscitech/ Deadline for submissions: August 15, 2026 (Extended) CONGRESS INTRODUCTION Cyberspace, the seamless integration of physical, social, and mental spaces, is an integral part of our society, ranging from learning and entertainment to business and cultural activities, and so on. There are, however, in addition to its technical challenges, a number of pressing issues such as safety and trust associated with the cyberspace. To address these challenges, there is a need to establish new science and research portfolios that…

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  • Major league baseball games coming to Apple Vision Pro

    [Apple and Major League Baseball have announced that this fall seven games will be available in high-presence formats via the Apple Vision Pro spatial computing headset. Details and some context are in the story below from Sportico via Yahoo! Sports. The Apple Newsroom press release says that the games will feature “unique camera angles that place viewers right in the game, immersed in the drama of each at-bat, the celebrations in the dugout after a big hit, close plays at the outfield wall, and more. The experience features bespoke commentary from Paul Severino (play-by-play), Xavier Scruggs (analyst), and Michelle Margaux…

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  • Call: Maps, Mechanics and Mobilities: Landscape & the Geographic Imagination in Video Games

    Call for Abstracts: Maps, Mechanics and Mobilities: Landscape & the Geographic Imagination in Video GamesMay 27-28, 2027Newcastle UniversityNewcastle upon Tyne, UKhttps://call-for-papers.sas.upenn.edu/node/106247 Deadline for submission of abstract and bio statements: November 1, 2026 Since their inception, video games have been defined by, and grounded in, space and place: from the maze in The Temple of Rom (1982) to the Hyrulian depths in Tears of the Kingdom (2023), from the Holy Land of the Crusades in Assassin’s Creed (2007) to the noirish city of Detroit: Become Human (2018), and from the farms of Stardew Valley (2016) to the depths of Hell in…

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  • Harness-free VR treadmill simulates military training scenarios

    [This story from National Defense Magazine describes an omnidirectional treadmill that allows virtual reality users to wear regular footwear and move naturally without a harness. It’s being developed by a startup company for use in military training but has obvious application in other contexts. For more information including a demo video, see the OmniTrek website. –Matthew] [Image: Source: OmniTrek] Virtual Reality Treadmill Simulates Military Training Scenarios By Colby LambJuly 21, 2026 ARLINGTON, Virginia — A Utah-based startup is developing an omnidirectional treadmill to simulate military training scenarios inside a virtual reality environment. OmniTrek’s proof-of-concept prototype for the omnidirectional treadmill uses…

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  • Call: UAL Storytelling Institute Research Fellowships

    Call for Applications: Storytelling Research Fellows 2026-2027University of the Arts London (UAL)https://ual.tal.net/vx/appcentre-1/brand-1/spa-1/candidate/so/pm/6/pl/1/opp/12629-Storytelling-Research-Fellows/en-GB Deadline for submission of applications: September 11, 2026 THE OPPORTUNITY UAL’s AKO Storytelling Institute working with the Power of Pop Fund are launching an exciting new programme. The Storytelling Research Fellowship is an opportunity for 6 researchers who are interested in the ways that pop culture content can shift the conversation on climate justice, poverty and economic justice, race and migration, masculinities, and people power. During the nine-month fellowship, researchers will have the opportunity to design and deliver an independent research project investigating how storytelling across media such…

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  • Parasocial presence: Sydney Towle

    [Apologies for the personal and lengthy introduction to this post. When a person who is close to us, or as many of us know, a pet, dies, even when the death is expected, we feel not only sadness and loss but a profound sense of disruption. We stop, cry, and dwell on the significant change that has occurred in our reality. Most people have felt a less intense version of this response when the death is of someone they’ve only known through media – a favorite actor or actress, musical artist or person in the news. Scholars have labelled the…

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  • Call: Hallucinate, unbox, restart: A winter school for slowing down inside the synthetic everyday

    Call for Participation: Hallucinate, unbox, restart: A winter school for slowing down inside the synthetic everydayOrganized by Game of TechOctober 27-29, 2026Naples, Italyhttps://www.gameoftech.eu/eventi/winterschool2026/ Deadline for submission of applications: August 31, 2026 The recent proliferation of generative AI systems has been accompanied by the entrenchment of a particular imaginary – one that frames and accept AI as a black box. This has a twofold implication. On one hand, it legitimates the design of AI structures, codes, and networks as hyper-opaque, restricting full comprehension of its operations and naturalizing this failure. On the other hand, this embedded opacity also makes it harder…

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  • AI agents create fake identities and deceive humans

    [Evolving technologies including generative AI have made it easier and increasingly effective for bad human actors to create and distribute messages that purposely deceive, manipulate and harm other humans (for example, altered or created images, voice cloned phone calls, deepfake videos, etc.). Now we also need to worry about non-human actors using presence (i.e., misleading us about the role of technology in our experience) pursuing the same goals on their own. The abridged version below of a post on the blog of the UK government’s AI Security Institute (AISI) describes how in a recent test new AI models demonstrated the…

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