Month: December 2019
-
Call: UMAP 2020 – 28th ACM International Conference on User Modeling, Adaptation and Personalization
Published:
Read more: Call: UMAP 2020 – 28th ACM International Conference on User Modeling, Adaptation and PersonalizationCall for Papers ACM UMAP 2020 28th ACM International Conference on User Modeling, Adaptation and Personalization Theme: “Responsible Personalization” Genoa (Italy) July 14-17, 2020 https://www.um.org/umap2020/ Abstracts due: January 31, 2020 (mandatory) Papers due: February 7, 2020 BACKGROUND AND SCOPE: ACM UMAP – User Modeling, Adaptation and Personalization – is the premier international conference for researchers and practitioners working on systems that adapt to individual users or to groups of users, and that collect, represent, and model user information. ACM UMAP is sponsored by ACM SIGCHI and SIGWEB, and organized with User Modeling Inc. as the core Steering Committee, extended with…
-
VR game uses presence to show users the deadly consequences of not getting flu shot
Published:
Read more: VR game uses presence to show users the deadly consequences of not getting flu shot[This story from Fast Company describes more evidence that presence-evoking technologies can build empathy and other positive effects, in this case to encourage users to get a flu vaccination. This quote from the research PI is noteworthy: “It turned out that neither the tablet nor the video were able to create this sense of presence, this sense of you feel like you’re involved in the story … The only modality that did that was virtual reality.” By the way, our colleague Sun Joo (Grace) Ahn is one of the project researchers. For more information see coverage by UGA Today and…
-
Call: SALENTO AVR 2020: 7th International Conference on Augmented Reality, Virtual Reality and Computer Graphics
Published:
Read more: Call: SALENTO AVR 2020: 7th International Conference on Augmented Reality, Virtual Reality and Computer GraphicsCall for Papers SALENTO AVR 2020: 7th International Conference on Augmented Reality, Virtual Reality and Computer Graphics “Where the digital world is blended with the real world“ June 8 – 11, 2020 Lecce, Italy http://www.salentoavr.it/ Paper submission deadline: February 15, 2020 The 7th International Conference on Augmented Reality, Virtual Reality and Computer Graphics (SALENTO AVR 2020) intends to bring together the community of researchers and scientists in order to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment,…
-
Audio website Quinn streams erotica to your ears – and your imagination
Published:
Read more: Audio website Quinn streams erotica to your ears – and your imagination[They don’t use the term, but most stories about the new audio erotica website Quinn, including the one below from Wired, discuss presence. Mashable’s begins with this example: “The 10-minute recording features the soft voice of a French man (or at least, a man putting on a French accent) as he fingers his lover — the listener — one last time before he boards a plane to Paris the next morning.” The New York Times’ story quotes a voice-over actress who says contributing to the site allows her to “connect with audiences in a much more intimate way” and notes…
-
Call: First Pacific Asia Workshop on Game Intelligence & Informatics (GII)
Published:
Read more: Call: First Pacific Asia Workshop on Game Intelligence & Informatics (GII)Call for Papers First Pacific Asia Workshop on Game Intelligence & Informatics (GII) To be held in conjunction with The 24th Pacific-Asia Conference on Knowledge Discovery and Data Mining (https://www.pakdd2020.org/) 11-14 May 2020 Suntec Singapore Convention & Exhibition Centre https://web.northeastern.edu/guii/gii/ Important Dates: Submission deadline: January 22, 2020 Camera-ready copies: March 6, 2020 Notification of acceptance: February 21, 2020 SCOPE AND TOPICS Understanding the game state and player action is a fundamental objective for any game researcher, because it sheds light on various aspects about the players and the game, such as skills, strategies, engagement, intention, retention, difficulty level and decision-making.…
-
Why kids don’t trust Alexa
Published:
Read more: Why kids don’t trust Alexa[While in some ways children are more vulnerable to experiencing presence illusions, interesting research reviewed in this story from MIT Technology Review suggests that, sadly given current media and political trends, they’re more skeptical of information from new sources like voice assistants and the internet generally than adults, that “we, as humans, have an ingrained sense of skepticism about unknown sources that somehow gets fuzzier as we grow older.” For more information see the links in the story and a column by Professor Danovitch in The New York Times. –Matthew] Why kids don’t trust Alexa We tend to think of…
-
Call: Meaningful Play 2020
Published:
Read more: Call: Meaningful Play 2020Call for Submissions International Academic Conference on Meaningful Play 2020 October 1-3, 2020 East Lansing, Michigan, USA http://meaningfulplay.msu.edu/ Submission deadline: June 15, 2020 Whether designed to entertain or to achieve more “serious” purposes, games, virtual reality, augmented reality, and mixed reality have the potential to impact players’ beliefs, knowledge, attitudes, emotions, cognitive abilities, physical and mental health, and behavior. Meaningful Play 2020 is a conference about theory, research, and game design innovations, principles and practices. Meaningful Play brings scholars and industry professionals together to understand and improve upon games to entertain, inform, educate, and persuade in meaningful ways. The conference…
-
Microsoft’s HoloLens 2 makes primetime debut on Fox TV show ‘The Resident’
Published:
Read more: Microsoft’s HoloLens 2 makes primetime debut on Fox TV show ‘The Resident’[The use of presence in the operating room was highlighted in a recent episode of the FOX TV medical drama “The Resident,” as reported by Next Reality. As I noted when I saw it and as the story notes, the technology wasn’t treated as novel or new, or even discussed by the characters. See the original story for six animated gifs from the episode, and see coverage in OnMSFT for a 2:05 minute video about the technology. –Matthew] [Image: From the video “Microsoft HoloLens 2: Partner Spotlight with Philips.” Source: OnMSFT] Microsoft’s HoloLens 2 Makes Primetime Debut on Fox TV Show…
-
Call: 8th IEEE International Conference on Healthcare Informatics (ICHI 2020)
Published:
Read more: Call: 8th IEEE International Conference on Healthcare Informatics (ICHI 2020)Call for Contributions 8th IEEE International Conference on Healthcare Informatics (ICHI 2020) 15-18 June 2020 Oldenburg, Germany http://ichi2020.de/ We cordially invite you to submit your contribution to the Eighth IEEE International Conference on Healthcare Informatics (ICHI 2020) that will take place June 15-18, 2020 in Oldenburg, Germany. ICHI 2020 is a premier community forum concerned with the application of computer science, information science, data science, and informatics principles, as well as information technology, and communication science and technology to address problems and support research in healthcare, medicine, life science, public health, and everyday wellness. The conference highlights the most novel…
-
Yale researchers develop VR game to combat teen vaping
Published:
Read more: Yale researchers develop VR game to combat teen vaping[Here’s another story about a potentially valuable effect of virtual reality and presence in the area of health. The original story from Connecticut Public Radio includes two different pictures and a 4:21 audio version; for more information see the project’s website, which features a 1:57 minute video, and an earlier story from Yale. –Matthew] [Image: Space Cats, the minigame is one of our favorite features in #InviteOnlyVR. Earn extra lives to fend the hordes of robots with witty responses to misconceptions around #JUUL and attempts to pressure your hero to vape. InviteOnlyVR is FREE to play NOW on the @oculus…
-
Call: International Conference on Smart Learning Environments (ICSLE 2020)
Published:
Read more: Call: International Conference on Smart Learning Environments (ICSLE 2020)CALL FOR PAPERS International Conference on Smart Learning Environments (ICSLE 2020) March 13-15, 2020 Hangzhou, Zhejiang Province, China http://iasle.net/icsle-2020/ Main conference paper ABSTRACT enter on EasyChair: January 10, 2020 Main conference paper submission: January 17, 2020 Workshop/Panel proposal submission: January 17, 2020 The International Conference on Smart Learning Environments (ICSLE 2020) will be held during March 13-15, 2020 at the Hangzhou Normal University, Hangzhou, Zhejiang Province, China. It aims to bring together researchers, practitioners, and policy makers to discuss issues related to the optimization of learning environments to enhance learning. The focus is on the interplay of pedagogy, technology and…
-
MIT project demonstrates power of deepfake tech to rewrite history
Published:
Read more: MIT project demonstrates power of deepfake tech to rewrite history[A project from MIT uses a sophisticated deepfake video presented in an immersive installation to illustrate the potential of the presence-evoking technology to not only alter our perception of current reality but to “rewrite” our understanding of past events, in this case the 1969 moon landing. As one of the project’s creators notes, “people have said history is written by the victors, or that history is fluid; but now, with deepfake technology, history is even more fragile.” The original version of the story below from Motherboard contains a different image and a 0:47 minute clip from the deepfake video. For…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- April 2025 (28)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: “Dancing (with technology)” issue of Intermediality
- We need to stop pretending AI is intelligent – here’s how
- Call: Sixth International Workshop on Adapted intEraction with SociAl Robots (cAESAR) at ACM UMAP 2025
- Chinese women finding heartthrobs in 3-D otome games: Is it a worrying trend?
- Call: Audiovisual Essays for Journal of Science and Technology of the Arts